Mark de Wever
88fd999523
marked some functions for inlining
2007-02-09 18:09:19 +00:00
Mark de Wever
683341e426
Fixed the cavegen to work properly with the new terrain system.
2007-01-17 17:50:25 +00:00
Mark de Wever
c347e9790b
Added some typedefs for the terrain_translations and shorted the names a little.
...
Added some extra comment to terrain_translation.hpp.
Applied these changes to all users and did some whitespace enhancement.
Various minor code cleanups while busy.
2006-12-03 11:48:45 +00:00
Mark de Wever
f53d73e1dc
Made the format of a terrain no longer optional...
...
...so all readers know what kind of terrain string they should
read. Some readers still use the read map format as value, but that's
by design.
2006-11-30 18:04:34 +00:00
Mark de Wever
d88d1d4ae4
Changed terrain translation from a class to a namespace
...
no real reason for a class in the new system
fixed all callers
added some comment and cleanup unused code
2006-11-15 18:25:24 +00:00
Mark de Wever
258c5ce03f
fixed the cavegenerator to work again.
2006-11-08 19:59:11 +00:00
Mark de Wever
7ad017f6f3
A big merge with the local changes so far.
...
Removed most of the terrain char assumptions but not ready yet. Also a
lot of bugs are left.
2006-10-10 18:52:47 +00:00
Rusty Russell
61003c69dd
Remove all unused warnings, and remove unused function parameters
2006-05-06 15:21:53 +00:00
Dominic Bolin
af1d7ba478
use any of 'yes','on','true' for boolean strings
2006-04-27 20:25:04 +00:00
Dominic Bolin
807f6f7d75
All modified source code for the rewrite.
2006-03-20 22:37:59 +00:00
Jon Daniel
e1096a0e0c
fix alot of warnings
2006-01-15 13:03:14 +00:00
Bruno Wolff III
e4beea352c
Change sprintf calls to snprintf in trunk.
2005-11-12 20:25:12 +00:00
András Salamon
cc1b0aecf0
add copyright notices (please change as appropriate), and deDOSify
2005-07-20 08:22:37 +00:00
András Salamon
8bd9bc98a5
ran codeclean against files
2005-06-04 19:16:06 +00:00
Guillaume Melquiond
d501297a65
Switch to the new logging macro.
2005-03-26 17:10:32 +00:00
Yann Dirson
0280430392
indent
2005-03-09 20:39:20 +00:00
Guillaume Melquiond
fa1f3f6444
Remove the template code from animated.hpp and put it into animated.cpp.
...
This code was indirectly included in at least 25 files: the 25 files
for which a dependency on string_utils.hpp has been added by a
consequence of its removal from animated.hpp. It should induce a small
compile time improvement.
2005-02-21 09:05:51 +00:00
Guillaume Melquiond
2ab05941b5
Completely remove string functions from config.cpp.
2005-02-20 21:45:22 +00:00
Guillaume Melquiond
911480ef4d
Yay, another bug... "width" is not the size of the map!
...
And put an assert along the way.
2005-01-27 22:38:05 +00:00
Dave White
cce576c309
added Redsun's pathfinding patch
2005-01-21 20:07:30 +00:00
Isaac Clerencia Perez
a1214b626d
Added wassert(), a assert()-like function forcing a crash.
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Replaced every assert() with wassert()
2004-12-31 21:01:38 +00:00
Guillaume Melquiond
ca9195dac8
Remove A* from the header and put it into a single object file.
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It reduces compile time, and it could speed up the AI.
2004-12-05 22:14:29 +00:00
Dave White
c661b3043a
reduced warnings to 0 on VC++
2004-11-18 04:08:33 +00:00
Guillaume Melquiond
b353486bd9
Switched to new logging system
2004-10-05 21:28:12 +00:00
Philippe Plantier
7c45cc7649
Commiting new graphics tilesets:
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* Cave walls
* Dwarven castles
* Cave floors
Updated scenarios to use dwarven castles in caves. Scenario designers,
please review my changes!
2004-08-15 13:07:14 +00:00
Dave White
8997cfc402
rebalanced various scenarios; fixed bug with roles not working properly
2004-06-26 20:57:49 +00:00
Isaac Clerencia Perez
c5e39392b1
Added end of line to all files to avoid warnings when compiling ...
2004-04-05 22:14:17 +00:00
Dave White
0744913000
added basic random map for Scepter of Fire
2004-04-01 19:19:09 +00:00
Dave White
5fdda70d0a
added Cockatrice unit
2004-03-23 22:01:23 +00:00
Dave White
a29e9379c6
added files forgotten in last commit
2004-03-21 19:33:35 +00:00