34 Commits

Author SHA1 Message Date
Mark de Wever
92f5f92ce5 New year copyright update. 2010-01-01 13:16:49 +00:00
Tomasz Śniatowski
1a934ac94b rename editor2 -> editor. Old editor is long dead, long live the new editor! 2009-08-08 12:14:58 +01:00
Mark de Wever
f39da12fd5 Expose a bit of the tips of day implementation.
This is needed to share the code between to old an new titlescreen code.
2009-06-13 17:03:56 +00:00
Mark de Wever
973a0a7d5c Remove trailing whitespace. 2009-01-01 10:28:26 +00:00
Mark de Wever
a5d1d2e969 New year copyright update. 2009-01-01 10:27:41 +00:00
Tomasz Śniatowski
d553c9d313 change #ifdef USE_EDITOR2 to #ifndef DISABLE_EDITOR2...
...and update buildsystems accordingly. This will force people using
custom builds (e.g. devcpp, codeblocks) to either add editor2 sources
or consciously disable it.
2008-09-05 14:32:24 +01:00
Mark de Wever
a5abf58f2c Add a new title screen.
Now that all 'stable' --new-widgets code has been moved to the default way
starting with --new-widgets is no longer needed unless you want to develop for
it. So the new proof-of-concept title screen can be committed. Only has the
basic buttons which work, but needs some cleanup up, both in looks and code
working.
2008-08-24 19:27:53 +00:00
Mark de Wever
bafcd9cdb5 Revert 2008-08-24T18:17:56Z!koraq@xs4all.nl, too much code was committed.
Forgot to do a partial commit after a failed commit :/
2008-08-24 18:23:52 +00:00
Mark de Wever
918e77a789 Make the restore of the window background conditionally. 2008-08-24 18:17:56 +00:00
Mark de Wever
4edf713f60 Fix the assumption the TITLE_RESULT starts at 0.
We now do the assumption TUTORIAL is the first item, but that's
documented. The change is needed as prerequisites to change the title
screen to the new widget code. Also change a C-style cast to
static_cast.
2008-08-24 12:28:35 +00:00
Pauli Nieminen
927ceb8610 Made titlescreen reload game configs when F5 is pressed
Fixed titlescreen loop tohave event::pump() at top
2008-06-28 21:20:40 +00:00
Tomasz Śniatowski
fd0d601740 change editor2 define to USE_EDITOR2 for consistency 2008-06-07 14:34:05 +01:00
Ali El Gariani
60aa8b662c Cleaner fix for the previous commit about refreshing titlescreen 2008-05-28 21:39:24 +00:00
Mark de Wever
a7f9b87644 Update doxygen comment style. 2008-05-23 19:05:31 +00:00
Ali El Gariani
2b3c59b5d3 Fix slow refresh of the titlescreen after closing simple dialogs.
(caused by the redraw + scaling of background when resolution is not
1024x768)

PS: still need to fix an useless redraw after the multiplayer dialogs
2008-05-22 00:43:18 +00:00
Tomasz Śniatowski
d17e98ea18 Some map editor project stubs.
Nothing usable, but contains a take on editor actions. Should not
affect other devs -- changes outside map_editor dir are surounded by
#ifdef MAP_EDITOR.
2008-05-08 22:00:39 +01:00
Mark de Wever
001af46e6e Updated all headers to 2008. 2008-02-16 08:47:16 +00:00
Ali El Gariani
bb1118204d Improve and clean tips of the days:
- Add a "Previous" button, and rename the "more" as "Next"

- Add fake attributions

- Fix the size. I think it look nicer and avoid moving the head of the text

- use a [tip] text=...source=... [/tip] structure, easy to add other keys

- shuffle only when starting the game, and keep the same order for the session

- show the next tip after each refresh
2007-11-17 17:32:03 +00:00
Gunter Labes
ae9e10f260 codeclean run
set svn:eol-style to native where missing
2007-08-31 19:09:40 +00:00
Mark de Wever
080eb69f60 Updated the headers to state GPL 2+ and a few changelog cleanups. 2007-08-15 13:41:56 +00:00
Hans Joachim Gurt
4954b52561 Comments formatted for doxygen 2007-08-13 01:05:12 +00:00
Mark de Wever
f3db0b75fd 'help' and 'more' button in the title screen now also have a tooltip
(bug #9618 patch #790)
2007-08-07 15:47:39 +00:00
Mark de Wever
bb01934b85 A rather large update which updates the copyright info
* Wesnoth is distributed under the terms of the GPL version 2, made
  that more explicit

* updated the copyright range to 2007

* updated Dave's email adress
2007-07-21 07:28:04 +00:00
Eric S. Raymond
43e5de9fee Huge patch pretty much all name changes.
display is now the base class and game_display the derived; code that
can use the base class because it doesn't need to grok units or teams
(like preferences.cpp and hotkeys.cpp) does so.
2007-06-28 05:32:36 +00:00
Patrick Parker
4f6d82eb9d access "Get Add-ons" dialog from main screen,
move "Help Wesnoth" button to corner
2006-06-09 04:14:31 +00:00
Jérémy Rosen
69503f7c7f make help content available from title screen 2006-03-26 13:25:44 +00:00
Jérémy Rosen
eab9c1533b add anonymous data logging, thanks, rusty, for the hard work 2006-01-03 22:59:23 +00:00
András Salamon
cc1b0aecf0 add copyright notices (please change as appropriate), and deDOSify 2005-07-20 08:22:37 +00:00
Yann Dirson
7c783d82d8 include cleanup: statistics, theme, terrain, titlescreen 2005-03-10 22:03:32 +00:00
Cédric Duval
5e8c0d7ef0 Moved tips of the day from english.cfg to their own tips.cfg file. 2004-10-31 00:31:59 +00:00
Dave White
c34a31cfa4 rebalanced 'Valley of Death' and 'Ford of Abez'. Made 'Skip AI Moves' option 2004-06-07 20:19:27 +00:00
Dave White
5d1979542e added halo effects for mage unit 2004-05-26 23:09:40 +00:00
John B. Messerly
0bdf49c8df Developer-only change: fixed remaining g++ compiler warnings:
double->int casts, and no newlines at the end of files.
2004-05-23 18:19:30 +00:00
Dave White
111cd8cbfa made resizing the window in the title screen work properly, ...
...and made basic keyboard shortcuts work in the title scren
2004-05-05 00:40:15 +00:00