25956 Commits

Author SHA1 Message Date
Ignacio R. Morelle
2c598ea5a1 Updated wiki link since the old one was broken 2008-07-04 23:13:23 +00:00
Pauli Nieminen
7e8a9a8bd6 Renamed test to show what is tested in there 2008-07-04 22:52:36 +00:00
Ignacio R. Morelle
62b149a538 Add and enable new dwarvish village variations by Syntax_Error 2008-07-04 22:45:26 +00:00
Pauli Nieminen
47fb8ac6af fake_display for unit tests
added first get_save_name dialog test case
2008-07-04 22:43:05 +00:00
Lari Nieminen
e65a745ea9 Assorted fixed and cleanups. 2008-07-04 22:04:42 +00:00
Ignacio R. Morelle
4c81403dc6 Added foundations for translatable alignment labels...
...(STILL NOT USED by the user interface)
2008-07-04 21:51:32 +00:00
Bartek Waresiak
fef17d467c New test scenario for formula recruitment testing,
...run with --test formula_recruitment
2008-07-04 21:31:08 +00:00
Bartek Waresiak
474ea85c1b new formula function: tomap()
improved the sum() formula function
2008-07-04 21:29:19 +00:00
Bartek Waresiak
2111f7d36a [[formula AI fixes and refactoring]]
* moved some formula AI code from ai.cpp to formula_ai.cpp

* new ai object members: side, my_recruits, recruits_of_side,
  time_of_day, villages_of_side

* renamed 'units_of_team' to 'units_of_side'

* improved the defense_on, chance_to_hit, max_possible_damage formula functions

* added movement_cost() formula function

* made possible to execute fallback('human') formula
2008-07-04 21:27:45 +00:00
Bartek Waresiak
f1b67e3edd Made possible to fallback from ai to human player for testing purposes 2008-07-04 21:23:40 +00:00
Bartek Waresiak
d41f4934d5 new class unit_type_callable
added missing unit_callable members: type, value, vars

renamed unit_callable 'value' to 'cost'
2008-07-04 21:22:34 +00:00
Nils Kneuper
cd30774410 pot-update (making sure that the files really are working...) 2008-07-04 19:49:21 +00:00
Benoît Timbert
f8ed75fd47 Fix a few strings being wrongly recognized as c-strings 2008-07-04 19:41:41 +00:00
Benoît Timbert
5951ed0d87 Temporary workaround for the fr.po, the real fix is comming soon... 2008-07-04 19:29:49 +00:00
Patrick Parker
2d3d6b4ea7 new effect apply_to=type to transform the unit to a different type 2008-07-04 18:57:31 +00:00
Patrick Parker
6d8e03be65 a simplification of the FULL_HEAL macro 2008-07-04 18:55:10 +00:00
Pauli Nieminen
21b0f0bc47 Made endlevel test to use fake screen object
moved fake_event_source class to test tests/utils/
2008-07-04 13:36:45 +00:00
Tomasz Śniatowski
c4046c3466 Split statistics_dialog from menu_events.cpp into its own source file 2008-07-04 14:19:18 +01:00
Tomasz Śniatowski
65b1f7bdce add missing #include that only by accident didn't break building so far 2008-07-04 14:04:06 +01:00
Lari Nieminen
aebb618665 Fixed ruler and sovereign bow animations. 2008-07-04 10:41:31 +00:00
Nils Kneuper
820f8a7b13 updated Latvian translation 2008-07-04 09:54:02 +00:00
Pauli Nieminen
0ef52bd266 Fixed game_events to use normal pointers for screen and soundsource 2008-07-04 07:57:18 +00:00
Piotr Cychowski
8afab5a27e Make an event that was supposed to run more than once actually do so. 2008-07-04 06:58:12 +00:00
Ali El Gariani
dced57289c Fix a bug with the publish/remove add-on functions in the add-ons manager:
Always missing the last row, so new creator can't publish and aa already
published one can't be removed.
2008-07-04 02:08:27 +00:00
Ignacio R. Morelle
ba0a29c5b2 Add Kitty's Necromancer (female) portrait 2008-07-04 00:52:03 +00:00
Ali El Gariani
77f8378013 Fix random downloaded add-on (and possibly other upload action)...
...when using filter in the add-on management dialog. Bug reported by
Turin.
2008-07-04 00:35:13 +00:00
Tomasz Śniatowski
a0fa5d2ad6 add "z" lib in scons when building on win32,
...wesnoth won't compile for me without it. If it breaks building for
someone else go ahead and remove it.
2008-07-04 00:37:57 +01:00
Tomasz Śniatowski
1126f6daba add -Wall to build=release. I see no reason not to have these warnings on. 2008-07-04 00:35:48 +01:00
Tomasz Śniatowski
0638b21478 add "EXPERIMENTAL" warning near editor2 options 2008-07-04 00:34:22 +01:00
Tomasz Śniatowski
2af42ad89a editor2 minor update 2008-07-04 00:30:04 +01:00
Tomasz Śniatowski
a7d53bdc68 change member visibility from private to protected...
...for consistency with base class
2008-07-04 00:24:48 +01:00
Nils Kneuper
b041c1d082 updated German translation 2008-07-03 21:57:57 +00:00
Ali El Gariani
7955292b33 update changelogs 2008-07-03 21:53:55 +00:00
Benoît Timbert
98b0e561f0 French translation update 2008-07-03 21:35:24 +00:00
Pauli Nieminen
388d67f190 Changed scons build to include libwesnoth_extras
Added code to send timed fake SDL events (This still needs to be moved
to src/tests/utils/)
2008-07-03 20:57:50 +00:00
Nils Kneuper
427b624294 pot-update
(hand)fixed the "still at initial values" problems...

...for fur_IT and mk translations
2008-07-03 20:38:49 +00:00
Nils Kneuper
af89dcf4ce make sure that all translation strings,
...even for those not really started but with existing po files,
appear in the credits (and more important: the po files for the
credits)
2008-07-03 20:21:29 +00:00
Ignacio R. Morelle
4b3a74b152 Add Kitty's MoL and Mage (female) portraits...
...from http://www.wesnoth.org/forum/viewtopic.php?p=307230#p307230
2008-07-03 19:44:10 +00:00
Nils Kneuper
2fff3374b4 updated Latvian translation
updated Credits and added placeholders for so far missing translations
2008-07-03 18:57:00 +00:00
Greg Copeland
dc477998a3 Minimal feature set to allow bruteforce_wail.py to run. 2008-07-03 17:59:41 +00:00
Greg Copeland
fae2165c9c bruteforce_wail.py has been added...
...showing how easy it is to move a well writen bot from the wesnoth
module to the wail module. Literially was a search and replace for
parity feature match.
2008-07-03 17:55:46 +00:00
Greg Copeland
40bd97d6f0 Initial wail directory/module checkin. Nothing but a teaser. ;) 2008-07-03 16:56:01 +00:00
Mark de Wever
d6d65f485f Improved the proof-of-concept of the new dialogs.
- added left and right side image support and added them to the test
  scenario.

- allow images the 200 x 200 image to be 250 x 250.

- added a mutulated shyde.

- mirrored the arch mage.
2008-07-03 16:19:35 +00:00
Mark de Wever
a6a7cd9a3a Let the placement of an image depend on its size.
In order to do so we need
to expose the size to the formulas.
2008-07-03 16:15:39 +00:00
Mark de Wever
d6164e256a Comment out some unused parameters. 2008-07-03 15:13:01 +00:00
Mark de Wever
acc74c8f2c Fix a warning about a missing virtual destructor...
...in a class with virtual functions.
2008-07-03 15:12:41 +00:00
Pauli Nieminen
f2f58c3f8b Made networking check if socketset is full.
cleaned some useless code from thread.cpp

improved unit test code
2008-07-03 13:05:43 +00:00
Greg Copeland
7c4fe9aa21 Updated change log entry.
Removed __doc__ from whitelisted internals and changed ai.cpp to
remove signed/unsigned compiler warnings.
2008-07-03 10:44:52 +00:00
Greg Copeland
9c0dbd2ca6 Updated change log entry.
Removed __doc__ from whitelisted internals and changed ai.cpp to
remove signed/unsigned compiler warnings.
2008-07-03 10:42:46 +00:00
Douglas Hains
fcb95575db added find_shroud function to formula AI, returns list of shrouded hexes 2008-07-03 07:55:22 +00:00