Commit Graph

24556 Commits

Author SHA1 Message Date
Mark de Wever
2ca2486a65 Add more info when an error occurs. 2008-04-24 16:22:31 +00:00
Gunter Labes
0b36084bee fix data installation 2008-04-24 15:44:55 +00:00
Gunter Labes
6eb824c936 add support for ban reasons
log output of /query commands whether issued from the fifo or not.
2008-04-24 15:09:57 +00:00
Gunter Labes
6c53cd687a made commands to manage the friends/ignores list not network only 2008-04-24 11:35:25 +00:00
Bruno Wolff III
842c8ea82e Add explicit parens to avoid gcc 4.3 warning, 2008-04-24 04:46:13 +00:00
Gunter Labes
5b9e5f7b66 update the portmap for the add-on manager 2008-04-24 02:25:31 +00:00
Gunter Labes
9b274eac4e line ending and svn property tweaks 2008-04-24 01:50:22 +00:00
Gunter Labes
b2415a1bed add the seperator at the right points 2008-04-24 01:42:52 +00:00
Ali El Gariani
5edbc11dfd make "[modify_side]shroud_data=..." only clear shroud (merge) 2008-04-24 01:11:10 +00:00
Gunter Labes
c9eababf8f spelling fixes/tweaks/corrections to the command descriptions
made the command descriptions and output translatable (some dynamic
output still untranslatable..)

removed the 'remove-all' command to clear the friends and ignore list
(doesn't seem any useful)

made 'version' a chat command
2008-04-23 23:09:34 +00:00
Ali El Gariani
2a0c8634e9 remove useless reset() (we clear later) 2008-04-23 22:49:17 +00:00
Ali El Gariani
f5ac455db1 Fix the "modify_side] can change shroud_data" feature. 2008-04-23 22:45:24 +00:00
Gunter Labes
9a3a7285b7 decreased the cost of the Giant Scorpion from 32 to 22 2008-04-23 21:59:00 +00:00
Jérémy Rosen
b3b4cf8e14 fix bug #11561 all animations using highlight were broken 2008-04-23 21:54:00 +00:00
Elias Pschernig
3a41dc633d wmlunits: Fix exception for missing female unit names in EoM,
...and ignore units with hide_help.
2008-04-23 21:30:12 +00:00
Jérémy Rosen
28c669f48d port 2008-04-23T20:42:03Z!jeremy.rosen@enst-bretagne.fr and 2008-04-23T20:56:06Z!jeremy.rosen@enst-bretagne.fr to trunk 2008-04-23 21:06:47 +00:00
Gunter Labes
1b8d44e84d revert 2008-04-23T19:07:49Z!esr@thyrsus.com 2008-04-23 20:34:59 +00:00
Ali El Gariani
e5952d8789 Continue to fix regressions caused by 2008-03-03T05:40:29Z!davewx7@gmail.com.
Here fix 2008-02-10T20:08:32Z!martinxyz@gmx.ch and 2008-02-02T20:17:20Z!martinxyz@gmx.ch

(with the change from 2008-04-21T22:30:18Z!alinkmaze@gmail.com)
2008-04-23 20:33:00 +00:00
Gunter Labes
8c61572b07 revert 2008-04-23T19:31:40Z!esr@thyrsus.com, something went wrong there... 2008-04-23 20:27:27 +00:00
Tomasz Śniatowski
2642b3973b :/commands help (command list) declutter:
- don't show usage info

- hide unavailable commands unless "help all" used
2008-04-23 21:02:09 +01:00
Benoît Timbert
0e72c8312e Fix a few SVN properties 2008-04-23 19:59:16 +00:00
Mark de Wever
a34996108b Fix default directory after moving the file. 2008-04-23 19:48:12 +00:00
Nils Kneuper
87db404aea updated traditional Chinese translation 2008-04-23 19:39:19 +00:00
Eric S. Raymond
9db68b9b88 Back out my previous commit; I misunderstood the spec for the name change. 2008-04-23 19:31:40 +00:00
Mark de Wever
c84109ca02 Move the wiki grabber to the utils directory. 2008-04-23 19:15:40 +00:00
Eric S. Raymond
6921485048 campaigns -> add-ons.
This has been tested with the game, but the campaign-server client may 
need work.
2008-04-23 19:07:49 +00:00
Mark de Wever
0597d11c07 Added a new wiki page with variables...
...and let the variables in the tables link to those descriptions.
2008-04-23 18:55:44 +00:00
Ali El Gariani
1ffcf73f5f recommit 2008-02-04T22:17:58Z!paniemin@cc.hut.fi which was reverted by formula AI merge 2008-03-03T05:40:29Z!davewx7@gmail.com 2008-04-23 18:50:18 +00:00
Ali El Gariani
2b2e2088d4 remove again an unused pathfinding call...
...which was reintroduced by the formula AI merge 2008-03-03T05:40:29Z!davewx7@gmail.com.

It seems that other little commit were also reverted by this merge.
2008-04-23 18:34:14 +00:00
Ali El Gariani
3fc91d816a Remove unused little unit_map 2008-04-23 18:20:33 +00:00
Ali El Gariani
1e5a13b989 Add a ignore_defense switch...
...and use it where the new defensive pathfinding
is not needed (again in AI recruitment decisions)
2008-04-23 18:17:29 +00:00
Mark de Wever
0ed2be1e5d Set the proper port for the addon server, so it can connect to the trunk server. 2008-04-23 18:05:32 +00:00
Ali El Gariani
8c338ad056 Also add a ignore_units switch to the second pathfinding function.
This make the search much faster, but currently only used for optimizing AI

recruitment decisions (it's seems rare but in some cases an AI do heavy
pathfinding for recruiting)
2008-04-23 17:49:52 +00:00
Tomasz Śniatowski
4f9de5498e in :command mode, treat /commands as network-only (except /log) 2008-04-23 17:11:45 +01:00
Tomasz Śniatowski
31bbbdf1b3 fix for bug #11554 2008-04-23 15:28:36 +01:00
Gunter Labes
62ffc00ef5 add the standard multiplayer_ prefix to the id 2008-04-23 13:58:21 +00:00
Ali El Gariani
bf477e0cc3 Apply a temporary hack to fix headless units for 1.5.0.
But it doesn't fix all glitches for sliding unit behind keep, but at
least static view is cleaner.

This will be reverted after the release.
2008-04-23 13:57:54 +00:00
Eric S. Raymond
40fadb5bcb Refrain from mangling ability filters. 2008-04-23 09:55:28 +00:00
Eric S. Raymond
5802d18638 Refactor Masked Dwarves to use base_unit consistently. 2008-04-23 09:25:50 +00:00
Eric S. Raymond
4bd5572544 Fix a couple of glitches revealed by wmllint. 2008-04-23 09:24:17 +00:00
Eric S. Raymond
0275521cfc L3 Outlaw pack is in mainline now. 2008-04-23 08:58:38 +00:00
Ali El Gariani
0488e6f58b Add new plague unit to encountered units also when defender kills attacker.
(was only done for the attacker kill defender case)
2008-04-23 02:37:18 +00:00
Ali El Gariani
2868f668dc Continue to clean how we update fog/shroud.
[redraw] and [unstone] now do such update only on fogged/shrouded game.

This also probably fix the update of shrouded labels after these events.
2008-04-23 02:32:24 +00:00
Ignacio R. Morelle
6d78972dea Use the new Dread Bat graphics 2008-04-23 00:19:03 +00:00
Ali El Gariani
129e2347f2 ":shroud" stop shrouding your units (auto-clear visible area) 2008-04-23 00:10:21 +00:00
Lari Nieminen
df266dfd8b Convert obsolete item macro calls in the test scenario to PLACE_IMAGEs. 2008-04-22 22:46:54 +00:00
Ignacio R. Morelle
4564f42a9b New dread bat images by megane 2008-04-22 22:10:39 +00:00
Benoît Timbert
cc966adaf6 French translation update 2008-04-22 21:09:57 +00:00
Gunter Labes
650af1c6c8 rebalancing of turns and gold values to more reasonable values 2008-04-22 19:50:35 +00:00
Ali El Gariani
ab47b785a8 Fix an old 1.2 bug.
At the end of a move+attack, shroud is cleared on map but the minimap
is not refreshed (need another move to trigger it)

There is also another old bug, we clear shroud only in the attacker
survive the attack. I think it need to be done directly when
confirming the attack.

But it's a more invasive change (sighted event in the middle of the
attack action), I will check it later.
2008-04-22 19:41:23 +00:00