41931 Commits

Author SHA1 Message Date
Gabriel Morin
2d23b5ced6 New images for the new arrows. Code isn't yet modified to match.
Images already processed by wesnoth-optipng.

The teleport images need some work and are all the same for now.
2010-08-12 09:54:50 +00:00
Lari Nieminen
24d726405b Increased the difficulty of scenarios 4, 6, and 7...
...by adjusting the allies' and enemies' starting gold.
2010-08-12 08:21:11 +00:00
Lari Nieminen
d31e89c543 Fixed a missing translation marker. 2010-08-12 07:47:13 +00:00
J.W. Bjerk
68866f42db fixed glitch in water-to-water transition animation. 2010-08-12 04:22:49 +00:00
J.W. Bjerk
f06becde0a Big water-to-water transition update...
...now using double-sided transitions.

Also fixed all known instances of transtions not being drawn where
there are needed. Reef and ford now layer much nicer with each other
and other terrains.
2010-08-12 00:54:25 +00:00
Eric S. Raymond
2f8c6e7344 Fix some broken file terminations. 2010-08-11 18:10:54 +00:00
Eric S. Raymond
912a1a6336 More minor wmllint fixes. 2010-08-11 17:27:38 +00:00
Eric S. Raymond
8ed621523a Fixups for various small wmllint/wmlscope errors. 2010-08-11 17:14:09 +00:00
Eric S. Raymond
d5f61d1b83 [sound_frame] islegal beneath [if]. 2010-08-11 16:51:41 +00:00
Eric S. Raymond
516280378b Spelling and markup fixes. 2010-08-11 16:32:49 +00:00
Eric S. Raymond
a722145549 Add needed translation markup. 2010-08-11 16:28:56 +00:00
Eric S. Raymond
b104757c22 Fix an event bug (caight by wmllint). 2010-08-11 16:28:16 +00:00
Eric S. Raymond
2b23e6bc98 Clean up some dialog TODOs. 2010-08-11 16:15:35 +00:00
Eric S. Raymond
e460ac48b9 Foreshadow Kalenz and Cledil's romance scene a bit more. 2010-08-11 16:10:17 +00:00
Guillaume Melquiond
6487a3d046 Fixed segfault in the animation code caused by a triggered level end...
...required just before moving a unit with WML code after having
changed the objectives.

Objective display has been moved out of the animation code and into a
randomly-chosen function. The target function is probably not the most
sensible choice, but the upside is that it should be called at all the
important times.
2010-08-11 16:05:51 +00:00
Guillaume Melquiond
35bb8015c5 Moved preprocessing logic from the automaton to the token stack handler.
Fixed missing metadata for macro arguments that are neither quoted nor
parenthesized.  Avoided outputting metadata for inlined quoted
strings.
2010-08-11 16:05:38 +00:00
Timotei Dolean
38a4b03128 Revert "eclipse plugin: update the grammar" 2010-08-11 16:02:10 +00:00
Timotei Dolean
6eaec68cce Revert "eclipse plugin: update entity names to match the latest grammar"
This reverts commit f73ea6aba20e69faa198c0be899f03ca63e9fe0f.
2010-08-11 16:01:54 +00:00
Timotei Dolean
09191488a5 Revert "eclipse plugin: update the grammar" 2010-08-11 16:01:17 +00:00
Fabian Müller
50a19b0acd LoW::6: Switched some of the lines from Kalenz to Cleodil. 2010-08-11 15:46:55 +00:00
Eric S. Raymond
20629348ee Regularize some hyphenation. 2010-08-11 15:43:26 +00:00
Eric S. Raymond
47bf3413d3 Dialog polish for LoW. 2010-08-11 15:41:58 +00:00
Timotei Dolean
4da41e3f07 eclipse plugin: update the grammar 2010-08-11 15:36:06 +00:00
Timotei Dolean
fb24d2c38e eclipse plugin: fix creation of project...
...when it's made in current workspace
2010-08-11 15:35:50 +00:00
Fabian Müller
4349bea3f2 LoW::7: Fixed an event that triggers the orcish forces...
...to flee to shorten the end phase of the scenario.
2010-08-11 14:32:28 +00:00
Fabian Müller
6705581744 Broke LoW scenario 7 to give silene a testcase. 2010-08-11 13:13:43 +00:00
J.W. Bjerk
0ee23d5ce4 fixed alias of new earthy cave floor terrain, Uue. 2010-08-11 10:23:02 +00:00
Guillaume Melquiond
f85f0d66f9 Fixed unquoted string tokens not spanning embedded comments. 2010-08-11 09:04:50 +00:00
Jody Northup
c11d8d1deb Moved a bunch of scenario initialization back to start event...
...instead of side 1 turn 1.
2010-08-11 05:00:36 +00:00
Jody Northup
c7f7f7fdf7 Allowed [get_global_variable] in start events for single player mode,
...but not for MP. As silene did with [message] in 2010-08-10T17:16:22Z!guillaume.melquiond@gmail.com.
2010-08-11 04:59:21 +00:00
J.W. Bjerk
11c7543b80 much improved mixed flower embellishment. 2010-08-11 02:35:26 +00:00
Gabriel Morin
756c7b6099 Whiteboard/highlight_visitor: hide "real" unit on mouseover...
...when there's a destination ghost on the same hex.
2010-08-11 01:47:36 +00:00
Gabriel Morin
aa9c46b179 Whiteboard: each scoped unit map affector now completely restores...
...the previous none/normal/pathfind future unit map status on destruction.
2010-08-11 01:47:30 +00:00
Gabriel Morin
c41e31d15d Whiteboard: tentatively hide units on mouseover...
...when you can plan a move to their current position because they
have a planned move.
2010-08-11 01:47:23 +00:00
J.W. Bjerk
1afad9d26e adding 3 new cave wall varieties and a new cave floor.
These are admittedly ugly stand-in graphics.
2010-08-11 01:45:15 +00:00
J.W. Bjerk
8997d9b34a fixed the minimap display of tropical water and reef. 2010-08-10 22:39:45 +00:00
Fabian Müller
fe12125023 LoW::5: Made the objectives more easy to understand. 2010-08-10 20:06:51 +00:00
Phil Barber
758e5b2d10 Update to new Drake Burner portrait. Update changelogs, portrait credits. 2010-08-10 20:04:56 +00:00
Fabian Müller
9122b941d8 LoW: Fixed wmllint reported errors. 2010-08-10 18:35:25 +00:00
Fabian Müller
4b2105291e UtBS: Removed a duplicate macro definition that overwrote a core macro. 2010-08-10 17:39:47 +00:00
Fabian Müller
54e81d24c3 AoI: Fixed a missing side attribute in unit. 2010-08-10 17:38:43 +00:00
Fabian Müller
b7d895fd1a UtBS::3: Removed a last reference to the new time of day shedule. 2010-08-10 17:18:19 +00:00
Guillaume Melquiond
697ec447c0 Moved character choice to the start event in the tutorial. 2010-08-10 17:16:32 +00:00
Guillaume Melquiond
db47ced634 Allowed [message] in start events for single player mode.
To avoid replay issues, it forcefully quits the game in multiplayer
instead of displaying a WML error and continuing.
2010-08-10 17:16:22 +00:00
Fabian Müller
97c10409be UtBS::2 Removed new quenoth elves from the recruit list. 2010-08-10 17:09:47 +00:00
Fabian Müller
b03dc961ef UtBS: Restored the old time of day images. 2010-08-10 17:04:47 +00:00
Fabian Müller
3da290aa91 Removed the new time of day images. 2010-08-10 17:01:23 +00:00
Fabian Müller
2c593809ab UtBS: Removed extra difficult levels that came with the new units. 2010-08-10 16:38:01 +00:00
Fabian Müller
ca377fb87f UtBS: reverted back to 31373. 2010-08-10 16:37:01 +00:00
Fabian Müller
deac6eea29 UtBS: Moved the documents to the campaign rewrite out of the way.
[[Split portion of a mixed commit.]]
2010-08-10 16:20:53 +00:00