Celtic Minstrel
2d5cb4c9ed
Widescreen Theme: Use new minimap style
2017-07-24 00:14:37 -04:00
sigurdfdragon
6ebd079f20
SotA S06: When the chasm is discovered, have a bat fly out as a warning
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Implents a suggestion from the forums:
https://forums.wesnoth.org/viewtopic.php?f=65&p=614789#p614629
2017-07-23 23:59:00 -04:00
Ignacio R. Morelle
57f9c3eccd
wmlscope: Fix file list column layout glitches on Edge and Chrome
2017-07-23 20:21:27 -04:00
Ignacio R. Morelle
1a03a5af57
wmlscope: Update macro reference templates and emitted markup for Wesmere
2017-07-23 19:59:19 -04:00
Ignacio R. Morelle
09d5f799ac
wmlscope: Make this and the template prerequisites for macro-reference.html
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This makes it so changes in these three actually cause make to
regenerate the file if they are newer than it.
2017-07-23 19:59:19 -04:00
Celtic Minstrel
e85b429b0b
Update font sizes of widescreen theme to match default theme
2017-07-23 16:38:50 -04:00
Celtic Minstrel
7df0da5659
Fix missing images in the widescreen theme.
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The theme still has numerous other issues, such as misplaced elements.
2017-07-23 16:38:47 -04:00
ln-zookeeper
87fb6e2ad9
Added an attack icon for rodent fangs and used it for the Giant Rat
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The icon has been used in UMC for a long time, and I think the original artist is probably Dibs.
2017-07-23 11:37:03 +03:00
David Mikos
e1e336a46c
Add new princess attack animation to tutorial from HttT
2017-07-20 08:25:31 +09:30
ln-zookeeper
d02be2a7c0
EI S11: Fixed unusual values in the side 1's definition
2017-07-16 17:49:03 +03:00
ln-zookeeper
0d905db5bc
DiD S10: Hide Dela's and the paladins' sides until their appearance
2017-07-16 11:55:49 +03:00
sigurdfdragon
98dd409314
Add Dan Gerhards (beetlenaut) to Campaign Design credits
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Confirmed with beetlenaut
2017-07-14 22:49:53 -04:00
sigurdfdragon
d0b4250c36
Adjust appearance of my name in the credits
2017-07-14 22:40:34 -04:00
Richard Kettering
003508d5ef
Animation frames for a ne attack of the dwarven guard.
2017-07-09 23:45:08 -05:00
Richard Kettering
5a5ea98b80
Animation frames for a se run of the dwarven stalwart.
2017-07-09 23:40:26 -05:00
ln-zookeeper
cd82d9a713
UtBS: New sprite and animations for Flesh Golem, by doofus-01
2017-07-09 19:46:54 +03:00
ln-zookeeper
36573bc323
HttT: Added Princess melee attack animation by doofus-01
2017-07-09 19:08:20 +03:00
ln-zookeeper
837a39808c
HttT S04: Removed erroneous description of Elensefar's location
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I removed the whole sentence instead of correcting it, because he already said where Elensefar is in his previous message.
2017-07-06 19:12:44 +03:00
ln-zookeeper
0c92fbd10b
Added force_lock_settings=yes to "A New Land" and "Dark Forecast"
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Without it, it was possible to uncheck "Use Map Settings" and make choices (such as factions, teams, turn limits) which can break the scenarios.
2017-07-04 15:02:26 +03:00
ln-zookeeper
3cffd699d9
Added gryphon variation of Walking Corpse and Soulless, by doofus-01
2017-07-01 22:17:24 +03:00
ln-zookeeper
0e9358a0dd
Fixed broken indentation from 18f866eb
2017-07-01 22:12:01 +03:00
sigurdfdragon
b334851ccd
SotA S10: Add code to match behavior in S15
2017-07-01 14:42:36 -04:00
sigurdfdragon
36175c46cd
SotA: Fix animation bug
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Fixes error occuring when unit doing the recruit animation is standing
on the bird bones. Reported here: https://forums.wesnoth.org/viewtopic.php?f=4&t=46480
2017-07-01 14:39:58 -04:00
ln-zookeeper
69d47ef2ab
Made Giant Scorpling actually be named such
2017-07-01 20:07:11 +03:00
ln-zookeeper
efaf046c37
Added a lvl0 Giant Scorpling unit, leveling into the Giant Scorpion
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Sprites and animations by doofus-01. Also fixed the offset of Giant Scorpion.
2017-07-01 20:01:28 +03:00
ln-zookeeper
84c4bad8f4
UtBS: Added missing 'a' in Spider Lich description
2017-07-01 19:52:13 +03:00
ln-zookeeper
7efcb7bebb
UtBS: Fixes to Ethereal Shadow and Ethereal Nightgaunt
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They had nightstalk although they weren't supposed to, and their special notes were missing skirmisher.
2017-07-01 19:49:12 +03:00
sigurdfdragon
2c1d42ecdf
SotA S6: Fix punctation
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From feedback forum report.
2017-06-29 21:26:03 -04:00
Severin Glöckner
a31858124c
removed inactive ability descriptions, since they are the same
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[ci skip]
2017-06-28 19:26:05 +02:00
Severin Glöckner
f3071815fc
fixup 6357025
2017-06-28 19:23:58 +02:00
Severin Glöckner
5da21fc8ef
Revert "disallow submerge on bridges and rails"
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Skeletons could hide under the bridge and climb up the moment you cross it.
This reverts commit 9ed38aab619cb66e5e8fa896496bb328172a77e9.
2017-06-28 18:41:09 +02:00
Severin Glöckner
6357025cc6
renamed outlaw assassin's & rogue's weapon name to match the orcish assassin's one
2017-06-28 18:14:13 +02:00
Severin Glöckner
9ed38aab61
disallow submerge on bridges and rails
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[ci skip]
2017-06-28 18:09:48 +02:00
ln-zookeeper
908237d963
Corrected offsetting of Dwarvish Berserker frames
2017-06-28 18:37:11 +03:00
ln-zookeeper
9ea5522650
TSG: Fixed Ethiliel's premature mentions of Mebrin's turning
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Ethiliel spoke as if she already knew Mebrin had been turned, even though the rest of the dialogue suggests she didn't.
2017-06-27 12:13:17 +03:00
ln-zookeeper
0330304e4f
TSG S03: Improve hint about Cavalryman movement and defense
2017-06-26 20:04:38 +03:00
Allefant
c17d556016
[units.wesnoth.org] fix eras with all eras in an addon
2017-06-25 21:38:20 -04:00
Celtic Minstrel
9015d9b57d
Merge pull request #1806 from wesnoth/wfl_filters
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Use WFL formulas instead of Lua for leadership, backstab, and teleport abilities
2017-06-25 00:45:00 -04:00
Celtic Minstrel
c47b3f3208
Simplify leadership (and THoT inspire) using new ability formulas
2017-06-25 00:37:56 -04:00
Celtic Minstrel
bdb42b2848
Use WFL to implement backstab, to avoid needing delayed variable substitution
2017-06-25 00:37:50 -04:00
Celtic Minstrel
88ad4ab4cd
Use WFL for teleport ability to avoid requiring delayed variable substitution
2017-06-24 19:07:56 -04:00
Celtic Minstrel
4fb25532f2
Use WFL for leadership to avoid needing delayed variable substitution
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(Similarly, also use WFL for the inspire ability in THoT)
2017-06-24 19:07:14 -04:00
ln-zookeeper
68ae0d0f07
Converted to 32-bit all paletted unit/item images I recently committed
2017-06-24 22:48:37 +03:00
sigurdfdragon
f380b154d4
THoT: Make Dulcatulos traits consistent
2017-06-23 20:03:24 -04:00
sigurdfdragon
bf2f5d709a
THoT S07: Remove incorrect comments
2017-06-23 20:03:24 -04:00
sigurdfdragon
cef1174a3f
THoT: upkeep=free not needed with loyal
2017-06-23 20:03:24 -04:00
sigurdfdragon
40f3765433
SotA S3: Fix Typo
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So the town name is the same as in S1.
2017-06-23 11:08:40 -04:00
Gregory A Lundberg
eaccef65f8
Add WML unit tests for [for] tag
2017-06-21 21:18:24 -05:00
Gregory A Lundberg
468f07364e
Bug in [for] missing step
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https://forums.wesnoth.org/viewtopic.php?t=46450 reports a Lua crash if end is given but step is not. The wiki says the default step is 1. Note that if end is negative, the [for] does nothing (per sniity check).
2017-06-21 20:45:21 -05:00
gfgtdf
fbc7652a0c
fix panel_box_display.cfg window_width,window_height
2017-06-19 20:44:37 +02:00