Joseph Simmons
aca6f8e8c3
Fixed ANOTHER typo. Sorry about the constant committing...
2005-05-23 21:57:55 +00:00
Joseph Simmons
c1900abe52
Fix typo
2005-05-23 21:53:26 +00:00
Jordà Polo
88b3a5451c
added experimental theme
2005-05-23 08:30:07 +00:00
Joseph Simmons
d29b8f25d6
Made Drowned Plains map smaller
...
(so there's not so much empty space), added some stuff to the .cfg file.
2005-05-23 01:16:18 +00:00
Joseph Simmons
97018edc16
Fixed bug #13013 , for EI
2005-05-23 00:42:48 +00:00
Dave White
871fc34838
added portrait support to help for units and set spearman portrait
2005-05-22 15:54:18 +00:00
John W. C. McNabb
aa8caf2760
new hotkeys
2005-05-18 14:06:30 +00:00
Dave White
a2db8e9912
reduced Goblin Knight xp requirements to 65
2005-05-15 23:41:31 +00:00
John W. C. McNabb
5a672e55ae
balancing Soulless
2005-05-14 21:08:36 +00:00
John W. C. McNabb
4ac033574b
added clock report to DFool Theme
2005-05-14 20:56:43 +00:00
John W. C. McNabb
45b8d4b9be
added variations for soulless and enabled Walking Corpse variations...
...
...to advance to them, bug 13056
2005-05-13 14:05:08 +00:00
John W. C. McNabb
8253f42222
fix observer location, bug 13027
2005-05-13 13:58:07 +00:00
Richard Kettering
e74735d5cd
A full set of ranged frames for the Soul Shooter.
2005-05-12 04:58:44 +00:00
András Salamon
195a9992f7
SotBE: End of Peace turn limit increased 24 -> 26 due to Lieutenant upgrade
2005-05-09 14:49:20 +00:00
Richard Kettering
488a749cd5
New images for Haldric Level 3 (Lord).
2005-05-09 04:57:20 +00:00
Dave White
73c0011280
reduced cost of dwarvish fighter by 1 gold for balancing
2005-05-09 01:29:01 +00:00
Dave White
a690330607
improved Lieutenant's melee attack to balance it with comparable units
2005-05-09 00:23:13 +00:00
Yann Dirson
394918fd7c
cleanup of useless #textdomain that were temporarily thought necessary
2005-05-08 12:36:10 +00:00
Richard Kettering
b80e58459a
Better melee animation for Royal Guard.
2005-05-08 07:58:37 +00:00
Joseph Simmons
e6c3627c20
Fixed many bugs in captured, and used nested [event] tags.
...
it makes more much less hacky WML than setting variables does.
2005-05-07 16:22:12 +00:00
Dave White
bacf8ae29d
made it so a unit's defense is shown over a hex when the unit is selected...
...
...and a hex is moused-over; also made it so different footprints are
used dependent on unit speed
2005-05-06 01:13:27 +00:00
Yann Dirson
e0c6daf64c
Added --domain (and --initialdomain) to wmlxgettext,
...
...to select the single textdomain to extract from the files. It is
not really complete (not knowing about the WML scope of #textdomain,
and assuming textual scope), but sufficient for now. Changed default
string-extraction rules to use --domain. Added #textdomain in
"library" wml files from standard campaigns, in places where it would
be missing should those files be #included from different campaigns,
but mostly so their strings get extracted.
2005-05-04 22:56:15 +00:00
Dave White
177a76b888
added 'Advanced' preferences section
2005-05-04 03:21:51 +00:00
Richard Kettering
39f47465e2
Severed upgrade of Elvish Shaman into Sorceress.
2005-05-02 23:44:01 +00:00
Joseph Simmons
e0c1b0b190
More fixes to Drowned Plains;
...
I thought it worked earlier, but apparently it didn't
2005-05-01 15:43:29 +00:00
Joseph Simmons
14164c09f7
Changes to Skeletal Dragon stats.
...
Made it fly, and made it resistant to holy. IMHO, all undead bosses
should have 0% resistance to holy. Not as good as living units, but
not as bad as other undead.
2005-05-01 15:02:07 +00:00
Joseph Simmons
f3413b3888
Fixed bug #12922 in EI; i.e. make scenario Northern Outpost work correctly
2005-05-01 13:06:26 +00:00
Richard Kettering
6ab414dcbd
Switched the elven lord units to using the same attack as the enchantress line,
...
...which I have renamed "faerie fire" for the english translation.
2005-05-01 03:30:17 +00:00
András Salamon
0893cd9593
Clarified Necrophage description (bug #10714 ).
2005-04-30 16:44:34 +00:00
John W. C. McNabb
9089fb979b
new death animations
2005-04-29 19:46:43 +00:00
Richard Kettering
e732962397
New pikeman animations.
2005-04-29 08:47:38 +00:00
Susanna Björverud
155ebb5c2a
reverted to #textdomain wesnoth-ei
2005-04-29 08:02:44 +00:00
Richard Kettering
9d8fedb931
Updated cfg file to use new animations
...
- also changed attack names to reflect type - e.g. "Halberd (slash).
Added in references to attack icons.
2005-04-29 07:01:16 +00:00
John W. C. McNabb
91e67670a3
new death animations
2005-04-29 03:40:26 +00:00
Joseph Simmons
69d63c28cc
New map and .cfg file for Drowned Plains in EI
2005-04-29 01:37:46 +00:00
Joseph Simmons
55f0bca2df
New map and .cfg file for Drowned Plains scenario
2005-04-29 01:37:17 +00:00
András Salamon
dd9768dd76
Fix thieves not appearing in Siege of Elensefar (HttT), forum thread 5719
2005-04-28 16:47:06 +00:00
John W. C. McNabb
712abd530c
new death animations
2005-04-28 04:26:45 +00:00
Joseph Simmons
f9902af660
Fixed defence frame not showing up
2005-04-28 02:05:17 +00:00
Joseph Simmons
ca42917175
Fixed a bug where Dacyn is not recalled
...
This was caused by [recall] not working when the leader is not a keep;
perhaps that should be changed?
2005-04-28 01:23:18 +00:00
John W. C. McNabb
67f849960c
new death animations
2005-04-27 22:06:04 +00:00
András Salamon
1d9045d7b6
Language fixes.
2005-04-27 19:54:28 +00:00
John W. C. McNabb
4a1630a838
added death animations
2005-04-26 17:23:53 +00:00
John W. C. McNabb
a00f3d69c7
added death animations
2005-04-25 18:39:32 +00:00
András Salamon
04125da7be
Language fix for TRoW, spotted by miq.
2005-04-25 14:11:48 +00:00
András Salamon
2eb681da7d
SotBE: fix bug #11932 (shamans can be recalled).
2005-04-25 14:00:40 +00:00
András Salamon
5d27318c07
HttT language fixes. Fixes bug #12779 .
2005-04-25 11:38:49 +00:00
András Salamon
5883bd7aa9
SotBE language fixes; make Jetto "Loyal" explicitly.
2005-04-25 11:36:44 +00:00
John W. C. McNabb
05219dec4a
balancing changes
2005-04-24 02:06:12 +00:00
Joseph Simmons
65d71e78c2
Used [objectives] tag so that the objectives changes...
...
...when it makes sense for them to
2005-04-23 20:39:21 +00:00