Commit Graph

2340 Commits

Author SHA1 Message Date
Joseph Simmons
aca6f8e8c3 Fixed ANOTHER typo. Sorry about the constant committing... 2005-05-23 21:57:55 +00:00
Joseph Simmons
c1900abe52 Fix typo 2005-05-23 21:53:26 +00:00
Jordà Polo
88b3a5451c added experimental theme 2005-05-23 08:30:07 +00:00
Joseph Simmons
d29b8f25d6 Made Drowned Plains map smaller
(so there's not so much empty space), added some stuff to the .cfg file.
2005-05-23 01:16:18 +00:00
Joseph Simmons
97018edc16 Fixed bug #13013, for EI 2005-05-23 00:42:48 +00:00
Dave White
871fc34838 added portrait support to help for units and set spearman portrait 2005-05-22 15:54:18 +00:00
John W. C. McNabb
aa8caf2760 new hotkeys 2005-05-18 14:06:30 +00:00
Dave White
a2db8e9912 reduced Goblin Knight xp requirements to 65 2005-05-15 23:41:31 +00:00
John W. C. McNabb
5a672e55ae balancing Soulless 2005-05-14 21:08:36 +00:00
John W. C. McNabb
4ac033574b added clock report to DFool Theme 2005-05-14 20:56:43 +00:00
John W. C. McNabb
45b8d4b9be added variations for soulless and enabled Walking Corpse variations...
...to advance to them, bug 13056
2005-05-13 14:05:08 +00:00
John W. C. McNabb
8253f42222 fix observer location, bug 13027 2005-05-13 13:58:07 +00:00
Richard Kettering
e74735d5cd A full set of ranged frames for the Soul Shooter. 2005-05-12 04:58:44 +00:00
András Salamon
195a9992f7 SotBE: End of Peace turn limit increased 24 -> 26 due to Lieutenant upgrade 2005-05-09 14:49:20 +00:00
Richard Kettering
488a749cd5 New images for Haldric Level 3 (Lord). 2005-05-09 04:57:20 +00:00
Dave White
73c0011280 reduced cost of dwarvish fighter by 1 gold for balancing 2005-05-09 01:29:01 +00:00
Dave White
a690330607 improved Lieutenant's melee attack to balance it with comparable units 2005-05-09 00:23:13 +00:00
Yann Dirson
394918fd7c cleanup of useless #textdomain that were temporarily thought necessary 2005-05-08 12:36:10 +00:00
Richard Kettering
b80e58459a Better melee animation for Royal Guard. 2005-05-08 07:58:37 +00:00
Joseph Simmons
e6c3627c20 Fixed many bugs in captured, and used nested [event] tags.
it makes more much less hacky WML than setting variables does.
2005-05-07 16:22:12 +00:00
Dave White
bacf8ae29d made it so a unit's defense is shown over a hex when the unit is selected...
...and a hex is moused-over; also made it so different footprints are
used dependent on unit speed
2005-05-06 01:13:27 +00:00
Yann Dirson
e0c6daf64c Added --domain (and --initialdomain) to wmlxgettext,
...to select the single textdomain to extract from the files.  It is
not really complete (not knowing about the WML scope of #textdomain,
and assuming textual scope), but sufficient for now.  Changed default
string-extraction rules to use --domain.  Added #textdomain in
"library" wml files from standard campaigns, in places where it would
be missing should those files be #included from different campaigns,
but mostly so their strings get extracted.
2005-05-04 22:56:15 +00:00
Dave White
177a76b888 added 'Advanced' preferences section 2005-05-04 03:21:51 +00:00
Richard Kettering
39f47465e2 Severed upgrade of Elvish Shaman into Sorceress. 2005-05-02 23:44:01 +00:00
Joseph Simmons
e0c1b0b190 More fixes to Drowned Plains;
I thought it worked earlier, but apparently it didn't
2005-05-01 15:43:29 +00:00
Joseph Simmons
14164c09f7 Changes to Skeletal Dragon stats.
Made it fly, and made it resistant to holy.  IMHO, all undead bosses
should have 0% resistance to holy. Not as good as living units, but
not as bad as other undead.
2005-05-01 15:02:07 +00:00
Joseph Simmons
f3413b3888 Fixed bug #12922 in EI; i.e. make scenario Northern Outpost work correctly 2005-05-01 13:06:26 +00:00
Richard Kettering
6ab414dcbd Switched the elven lord units to using the same attack as the enchantress line,
...which I have renamed "faerie fire" for the english translation.
2005-05-01 03:30:17 +00:00
András Salamon
0893cd9593 Clarified Necrophage description (bug #10714). 2005-04-30 16:44:34 +00:00
John W. C. McNabb
9089fb979b new death animations 2005-04-29 19:46:43 +00:00
Richard Kettering
e732962397 New pikeman animations. 2005-04-29 08:47:38 +00:00
Susanna Björverud
155ebb5c2a reverted to #textdomain wesnoth-ei 2005-04-29 08:02:44 +00:00
Richard Kettering
9d8fedb931 Updated cfg file to use new animations
- also changed attack names to reflect type - e.g.  "Halberd (slash).
  Added in references to attack icons.
2005-04-29 07:01:16 +00:00
John W. C. McNabb
91e67670a3 new death animations 2005-04-29 03:40:26 +00:00
Joseph Simmons
69d63c28cc New map and .cfg file for Drowned Plains in EI 2005-04-29 01:37:46 +00:00
Joseph Simmons
55f0bca2df New map and .cfg file for Drowned Plains scenario 2005-04-29 01:37:17 +00:00
András Salamon
dd9768dd76 Fix thieves not appearing in Siege of Elensefar (HttT), forum thread 5719 2005-04-28 16:47:06 +00:00
John W. C. McNabb
712abd530c new death animations 2005-04-28 04:26:45 +00:00
Joseph Simmons
f9902af660 Fixed defence frame not showing up 2005-04-28 02:05:17 +00:00
Joseph Simmons
ca42917175 Fixed a bug where Dacyn is not recalled
This was caused by [recall] not working when the leader is not a keep;
perhaps that should be changed?
2005-04-28 01:23:18 +00:00
John W. C. McNabb
67f849960c new death animations 2005-04-27 22:06:04 +00:00
András Salamon
1d9045d7b6 Language fixes. 2005-04-27 19:54:28 +00:00
John W. C. McNabb
4a1630a838 added death animations 2005-04-26 17:23:53 +00:00
John W. C. McNabb
a00f3d69c7 added death animations 2005-04-25 18:39:32 +00:00
András Salamon
04125da7be Language fix for TRoW, spotted by miq. 2005-04-25 14:11:48 +00:00
András Salamon
2eb681da7d SotBE: fix bug #11932 (shamans can be recalled). 2005-04-25 14:00:40 +00:00
András Salamon
5d27318c07 HttT language fixes. Fixes bug #12779. 2005-04-25 11:38:49 +00:00
András Salamon
5883bd7aa9 SotBE language fixes; make Jetto "Loyal" explicitly. 2005-04-25 11:36:44 +00:00
John W. C. McNabb
05219dec4a balancing changes 2005-04-24 02:06:12 +00:00
Joseph Simmons
65d71e78c2 Used [objectives] tag so that the objectives changes...
...when it makes sense for them to
2005-04-23 20:39:21 +00:00