Commit Graph

47811 Commits

Author SHA1 Message Date
Fabian Müller
312d1116c0 Fix the second_unit support of recall actions during a replay. 2011-11-07 23:28:35 +00:00
Steven Panek
c921b919e3 Stripped obsolete translations from the British English translation. 2011-11-07 21:06:30 +00:00
Steven Panek
715e18ebd3 Updated the British English translation. 2011-11-07 20:57:13 +00:00
Iurii Chernyi
bd1bc355e1 Fixed Bug #18918: the create unit dialog...
...was sometimes capturing village incorrectly
2011-11-07 20:03:55 +00:00
Ignacio R. Morelle
637efdefbd Release notes: formatting, replaced some awkward English 2011-11-07 18:46:35 +00:00
Ignacio R. Morelle
acd41b3daf Some changelog heading inconsistency *grumble* 2011-11-07 18:43:08 +00:00
Anonymissimus
d889982437 paper over bug #18883 2011-11-07 18:35:57 +00:00
Fabian Müller
c33446f715 fix bug #18931 and bug #18929
Makes the replay engine aware of the multiple leader recall/recruit stuff.
2011-11-07 18:23:48 +00:00
Nils Kneuper
5ec3296403 post-release version bump to 1.9.10+svn 2011-11-07 16:57:18 +00:00
Nils Kneuper
39e1aee7bc bump version to 1.9.10 2011-11-07 16:28:16 +00:00
Nils Kneuper
891904b3cd pot-update (preparing for 1.9.10)
regenerated doc files
2011-11-07 16:26:33 +00:00
Nils Kneuper
4eb6e5dc3b updated Japanese translation 2011-11-07 15:56:10 +00:00
Anonymissimus
117a3d88f5 Temporarily remove changelog note about [recall][secondary_unit]
until the feature is finished
2011-11-07 15:21:54 +00:00
Steven Panek
f73002ab49 Also make the bullet cyan. 2011-11-07 12:40:02 +00:00
Elvish_Hunter
7363e6eb09 Added IS_LAST_SCENARIO macro 2011-11-07 10:05:01 +00:00
Steven Panek
0dd521ade0 Updated the Old English translation. 2011-11-07 04:43:48 +00:00
Anonymissimus
a8015804c6 remove unused race falcon (forgotten in Khalifate removal) 2011-11-07 00:15:02 +00:00
Anonymissimus
34486dbec7 add general spelling staves to please wmllint 2011-11-07 00:14:42 +00:00
Anonymissimus
406d76e09c set team.objectives_changed differently (fix for bug #18927)
In multiplayer, scenarios have default objectives sent from the host
to the other clients as [scenario]objectives= t_string, and this doesn't
know about silent= but must be shown anyway.
2011-11-06 23:22:56 +00:00
Alexander van Gessel
c3628a1537 Convert gold report to use half_signed_value 2011-11-07 00:18:29 +01:00
Alexander van Gessel
671bfedf1c Make status report and tool bar use (half)_signed_value 2011-11-07 00:18:26 +01:00
Alexander van Gessel
c9153c3cdd Add utils::half_signed_value() to only sign negative numbers 2011-11-07 00:18:22 +01:00
Anonymissimus
0607e0f16c changelog update 2011-11-06 21:34:53 +00:00
Anonymissimus
3073753bf5 add getter for [race]undead_variation 2011-11-06 21:34:12 +00:00
Steven Panek
187c43b28d Make use of image_icon= for the Central Body and the Pulsing Spire units. 2011-11-06 20:42:39 +00:00
Steven Panek
028985856e Replaced some hyphen-minuses with em dashes. 2011-11-06 20:21:34 +00:00
Alexander van Gessel
210fa9f5d2 Add [unit_type]image_icon key (FR bug #15466) 2011-11-06 21:18:50 +01:00
Alexander van Gessel
865e7bad30 Some test scenario changes 2011-11-06 21:18:46 +01:00
Steven Panek
24cb009342 Converted a hyphen-minus to an em dash; corrected a factual error. 2011-11-06 19:18:01 +00:00
Alexander van Gessel
ef5e4cb2ad Use distributed-with-python-since-2.6 json if simplejson isn't available 2011-11-06 19:38:21 +01:00
Anonymissimus
bb32598bae return by const ref 2011-11-06 16:32:33 +00:00
Anonymissimus
100ad86f9b changelog update/correction 2011-11-06 15:53:10 +00:00
Anonymissimus
4dc94edbd0 replace wesnoth.unit_image_mods with a proxy field 2011-11-06 15:52:52 +00:00
Gunter Labes
c5966703c6 Increased the ranged attack of the Footpad from 4-2 to 5-2 2011-11-06 12:35:36 +00:00
Gunter Labes
1facd9eb65 New map: Aethermaw
Updated maps: Hamlets, Howling Ghost Badlands, Thousand Stings Garrison
2011-11-06 11:58:47 +00:00
Nils Kneuper
677502d525 add a release_notes entry about the start of the string/feature freeze 2011-11-06 11:46:33 +00:00
Nils Kneuper
0c7f40975a removal of khalifate (part2):
* add entries to changelogs and release_notes
2011-11-06 11:46:09 +00:00
Nils Kneuper
7965124be1 removal of khalifate (part1):
the khalifate are not stable enough so far to be in 1.10, they need a
lot more playtesting, rebalancing as well as adding d escriptions

because of this they can't be allowed in at the time of the string and
feature freeze since adjustments would basically be impossible then

"someone" will have to move the khalifate into an addon so that
development of them can be continued this way

this commit includes:

* removal of unit definition files

* removal of unit images

* removal of faction definition

* removal of era definition (khalifate+default era)

* removal of movement types

what was not removed:

* definition of the unit names

what someone else has to edit:

* khalifate still appear in tools/emacs_mode/wesnoth-wml-data.el but I
  have no idea how to handle that file...

TODO:
* add the removal to the (players_)changelog and the release notes
2011-11-06 11:27:36 +00:00
Nils Kneuper
302263c6d2 applied utils/wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 3 KiB on 4 files
 Optimized size: 2 KiB
   Total saving: 0 KiB = 17% decrease
2011-11-06 11:08:20 +00:00
Steven Panek
c145aea3ed Updated the Old English translation. 2011-11-06 06:41:52 +00:00
Ignacio R. Morelle
686bf9f563 Add wesnoth.unit_image_mods() function...
...and make [move_unit] use it to respect mods applied via EffectWML
2011-11-06 05:39:28 +00:00
Thibault Févry
b59b3cec77 Made code easier to read, removed an unused class. (Output does not change) 2011-11-06 03:27:35 +00:00
Anonymissimus
7bde1fc003 Revert 2011-11-06T02:00:06Z!anonymissimus@arcor.de and 2011-11-06T02:00:24Z!anonymissimus@arcor.de.
I didn't consider the mp aspect of this.
2011-11-06 02:34:41 +00:00
Anonymissimus
645b847525 deprecated ancient [scenario]objectives= attribute 2011-11-06 02:00:24 +00:00
Anonymissimus
035d80b772 set objectives_changed to true only if...
...[scenario]objectives= not blank (fix for bug #18927)
2011-11-06 02:00:06 +00:00
Steven Panek
85cc00c89b Removed redundant undead_variation= keys. 2011-11-06 00:52:51 +00:00
Anonymissimus
3aaeb0df3e add a warning message to [colour_adjust] 2011-11-06 00:20:46 +00:00
Anonymissimus
0a519cfebd remove some ocurrances of "colour" being written into configs
I leave out places with which I don't feel familiar enough. Removes
"colour" from gamestate inspector.
2011-11-06 00:20:28 +00:00
Simon Forsyth
009c646e32 Remove test terrain images 2011-11-06 00:02:53 +00:00
Ignacio R. Morelle
2cb35b2a9a Remove translatable flag for a string in test scenario 2011-11-05 22:48:16 +00:00