Jérémy Rosen
31583da8c1
fix a small mem leak in themes should have no impact
2006-11-05 12:48:50 +00:00
Elias Pschernig
6afd15dd48
Merged trunk 2006-10-14T16:59:43Z!elias@pschernig.at
...
(handling of unchecked python files on campaign server)
2006-11-05 11:09:59 +00:00
Richard Kettering
1a3209a230
Updated animations for troll.
2006-11-05 09:42:03 +00:00
Richard Kettering
b12c3fab77
New images for troll.
2006-11-05 09:39:59 +00:00
Richard Kettering
d34faad275
Animation tweaks for poacher line.
2006-11-04 11:18:56 +00:00
Richard Kettering
5db92b93af
New, team-colored images for most of the outlaws.
2006-11-04 10:53:33 +00:00
Serge Martin
d4c58e50cf
fix potential memory leak
2006-11-03 11:42:26 +00:00
Lari Nieminen
4a57f42b76
A minor name change (as requested).
2006-11-03 09:54:14 +00:00
Serge Martin
3c02f2391b
make Multiplayer tab in preference UI better
2006-11-02 21:51:52 +00:00
Nils Kneuper
fb2e11d873
updated French translation
2006-11-02 21:25:00 +00:00
Lari Nieminen
c25ab5a3c4
Fixed a few small portrait bugs
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(Jessica and Eldaric didn't get the proper portraits assigned to them).
2006-11-02 17:03:36 +00:00
Serge Martin
cbd0c44f35
update changelog
2006-11-02 10:16:39 +00:00
Serge Martin
2ed43a19c7
FR https://gna.org/bugs/?7358 :
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Please send a <server> message when a side is changed to AI control
2006-11-01 20:11:27 +00:00
Rusty Russell
45b677347b
Backport (minimal version without cleanups) EdB's current_player work:
...
fixes bugs #7298 , #7293 , #7457 .
This is the core of the following trunk changesets:
2006-10-27T10:23:18Z!edb@sigluy.net
2006-10-28T20:44:28Z!edb@sigluy.net
2006-10-30T21:37:34Z!edb@sigluy.net
2006-11-01T09:48:11Z!edb@sigluy.net
Basically, "current_player" is the current controller, "side_id" is
who started it. The difference becomes important when a player is
dropped out and replaced.
2006-11-01 12:38:03 +00:00
Serge Martin
2d30f44979
now green game bug is gone.
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I please to introduce you yellow display
2006-11-01 11:25:22 +00:00
David Philippi
055e50082a
changelog update
2006-10-30 16:50:55 +00:00
David Philippi
d0e54bae03
new version of DejaVu with cyrilic/greek improvements
2006-10-30 16:46:35 +00:00
Serge Martin
0993b34bd0
empty slots stay as empty slots
2006-10-30 10:52:17 +00:00
Rusty Russell
727f84bc72
Revert 2006-10-18T21:44:39Z!soliton@wesnoth.org: it causes OoS with 1.11.
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We cannot introduce such changes during the freeze, sorry.
2006-10-30 08:47:51 +00:00
Nils Kneuper
a67a0251de
updated Slovak translation
2006-10-29 22:24:42 +00:00
Gunter Labes
b74ca2e655
update map
2006-10-29 17:26:42 +00:00
Nils Kneuper
f52ba9b035
updated French translation
2006-10-29 08:37:24 +00:00
Serge Martin
e041eb349e
update changelog
2006-10-28 12:19:36 +00:00
Jordà Polo
224b16e62c
Include Dutch manpages to the autotools chain.
2006-10-26 21:35:55 +00:00
Jordà Polo
6de4b2e11a
Updated changelog.
2006-10-26 21:27:57 +00:00
Jordà Polo
9e99847736
Added Dutch manpages.
2006-10-26 21:25:33 +00:00
Jordà Polo
05a5a2ba81
Updated manpages (new po4a release, minor fixes).
2006-10-26 21:22:34 +00:00
Nils Kneuper
b7ec5caa6f
updated Esperanto translation
2006-10-26 17:04:13 +00:00
Serge Martin
314c526247
green game bug, green game bug
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green game bug all the way
2006-10-26 15:07:17 +00:00
Serge Martin
14d320b82e
add read only option "sample_rate". Let default value to 22050
2006-10-26 10:22:11 +00:00
Richard Kettering
f6bdd08e3f
Added the team-color macro to a bunch of human units.
2006-10-26 09:04:18 +00:00
Richard Kettering
45d874da3d
New, team-colored images for the thief and rogue.
2006-10-26 07:58:31 +00:00
Richard Kettering
d180d52958
New, team-color images for the orcish assassin line.
2006-10-26 07:22:45 +00:00
Richard Kettering
ae470b9426
New, team-colored images for the orcish assassin line.
2006-10-26 07:18:01 +00:00
Lari Nieminen
3d9acd8a31
A few more little WML fixes to how Asheviere dies,
...
...also fixing a bug that might cause the scenario not end when she is
killed (and had Konrad use his angry portrait when chopping off her
head).
2006-10-25 14:14:44 +00:00
Lari Nieminen
00326c1187
Fixes bug #6660
...
(Asheviere still standing at the end of the scenario), by manually
[kill]ing her in the die events.
2006-10-25 13:44:34 +00:00
Lari Nieminen
447a553465
Fixed an (insignificant) typo.
2006-10-24 21:37:01 +00:00
Nils Kneuper
183a4bfc74
updated Italian translation
2006-10-24 17:32:59 +00:00
Lari Nieminen
60016c6635
Fixed a bad image path.
2006-10-22 19:11:54 +00:00
Rusty Russell
967d25e6d3
Fix bug #6533 .
...
"savenames" is the name of the file to load for each menu option: when
we shorten "Back to..." menu, we need to adjust it, too.
2006-10-22 12:23:40 +00:00
Nils Kneuper
b8fae88feb
updated Slovenian translation
2006-10-22 12:09:55 +00:00
Rusty Russell
928d314d5f
Fix compile error:
...
ai.cpp:1509: error: no match for operator* in ...
Missing bracket. Bad Rusty.
2006-10-21 12:33:35 +00:00
Rusty Russell
1ca259ae36
Use .type() directly, which asserts when type is unknown,
...
...preventing strange random crashes. Fixes #7403 according to Mordante.
Better would be to verify we have all unit types in input...
2006-10-21 12:07:28 +00:00
Nils Kneuper
4b8ccd0a94
updated Turkish translation
2006-10-21 12:07:07 +00:00
Gunter Labes
7b9df53db0
updated maps
2006-10-21 11:13:18 +00:00
Richard Kettering
90997caf01
New, team-colored images for the woses.
2006-10-21 08:48:43 +00:00
Richard Kettering
94d84d286a
Added team color macro and animation tweaks to woses.
2006-10-21 08:43:51 +00:00
Rusty Russell
0d06974344
Give up: full reversion of 2006-10-10T19:57:14Z!joerg.hinrichs@alice-dsl.de. Fixes bugs #7433 , #7483 .
2006-10-21 05:40:30 +00:00
Nils Kneuper
784121230f
updated Norwegian translation
2006-10-20 17:19:30 +00:00
Gunter Labes
48fd27c687
map updatemap update
2006-10-19 22:02:36 +00:00