2441 Commits

Author SHA1 Message Date
Gunter Labes
325d220bb6 implement linger mode in mp
nothing gets saved in linger mode it seems so any chat in linger mode
will not be replayed
2007-09-09 13:33:11 +00:00
Patrick Parker
8ed0d9f27e fix some bad typos in the changelog 2007-09-08 23:15:11 +00:00
Jérémy Rosen
b996973bf3 forgot changelog and stuff 2007-09-08 10:47:04 +00:00
Jérémy Rosen
d84b7f63b3 move attack animations out of [attack] and into [unit], code+wmllint 2007-09-08 07:51:22 +00:00
Patrick Parker
093439695c fix a bug with array.length side-effects causing empty arrays to increase to size 1 2007-09-08 05:57:06 +00:00
Nils Kneuper
243b48f38d updated Valencian translation 2007-09-07 23:01:55 +00:00
Taurus
7e7d69c4f4 Minor Bug fix 2007-09-07 21:01:37 +00:00
Gunter Labes
de27b6b890 [[Balancing changes]]
* gave the Fugitive the concealment ability (village hiding)
* increased the XP requirement to advance to the Fugitive from 77 to 120
* decreased the melee attack of the Fugitive from 12-2 to 11-2
* decreased the ranged attack of the Fugitive from 8-4 to 7-4
* streamlined the changelog layout
2007-09-07 16:53:35 +00:00
Taurus
772db74464 Colored Portraits for Sisal and Rakshas 2007-09-06 19:50:39 +00:00
Eric S. Raymond
d6cdf3b9f3 Updated new-feature & bug-fix lists. 2007-09-06 06:29:47 +00:00
Gunter Labes
07fe1f3568 revised maps 2007-09-06 05:00:29 +00:00
Patrick Parker
a7b7e35add now radius expansion is handled last in Standard Location Filters;
previously it was handled last except before [and], [or], and [not]

note: this allows more advanced uses of the radius expansion feature
2007-09-05 03:55:02 +00:00
Patrick Parker
cb29743eab rename [filter_adjacent] in SLF to [filter_adjacent_location]
(to avoid confusion)
2007-09-05 00:01:40 +00:00
Patrick Parker
aec4ab8f94 User-made Campaign translations now work again for Windows (bug #9926) 2007-09-04 23:29:39 +00:00
Patrick Parker
81ec992c38 now [filter_adjacent] is supported in SLF
clean up the [filter_adjacent] code in SUF
2007-09-04 03:39:48 +00:00
Patrick Parker
6020135476 a minus sign in front of a cardinal direction now reverses it ("-s"="n") 2007-09-04 01:34:09 +00:00
Ali El Gariani
698956c484 user interface:
* In help, for each ability and special weapon topic, display a list of
  hyperlinks to encountered units having this ability/special (bug #9567)

also fix the ":nodebug" typo
2007-09-02 20:43:15 +00:00
Ali El Gariani
080bab6246 [[Help and loggong cleanup]]
* in help, the encountered units list is now correctly updated when using
 ":debug" and "nodebug" commands
* remove some useless messages from the standard output
2007-09-02 20:02:17 +00:00
Nils Kneuper
e85e2d3844 added sazanami-gothic font (needed for the japanese translation)
cf bug #6943
2007-09-02 13:07:36 +00:00
uso
7b0218e91d show observer team chat messages in the 'Chat Log' window
(entry for 2007-08-31T03:54:14Z!uso)
2007-09-02 05:56:34 +00:00
uso
62dd3f8aac rearrange buttons in the display preferences,
...new button and slider to switch unit idle animations on and off and
set their frequency (adresses bug #9024), changes are applied only
after the next idle animation of a unit (and for new units), maybe we
need a loop over all units after a preference change
2007-09-02 04:52:26 +00:00
Jérémy Rosen
2cff4bf3dd no more idle animations for units next to a hostile unit 2007-09-01 06:49:17 +00:00
Jérémy Rosen
79c20ac42f removed the unused [neighbour_unit_filter] from animations,
SUF does it for us, and does it better
2007-09-01 06:28:43 +00:00
Mark de Wever
e9d4ac4979 Reverted the fix esr made, on my suggestion, for bug #9817
...the bugs weren't there.

Fixed the scenario by calling redraw.

Fixed redraw to also update the terrain if required.

The [terrain_mask] now also uses the normal update framework.

This fixes bug #9817 properly.
2007-08-31 16:18:06 +00:00
Patrick Parker
fa0b0e2e04 now tag [filter_adjacent] is supported in the Standard Unit Filter 2007-08-31 01:12:55 +00:00
Nils Kneuper
e64b32d0e1 updated changelog 2007-08-30 15:24:55 +00:00
Nils Kneuper
9829a95dbe added Latin variation of Serbian 2007-08-29 15:50:13 +00:00
Nils Kneuper
683a5007f8 updated Bulgarian translation 2007-08-29 08:47:04 +00:00
uso
8a3dd8ae20 changelog entry for 2007-08-28T16:18:19Z!uso:
let the wesnoth server send the game id and not only the game name
if a player joins a game to avoid ambiguity
2007-08-28 18:09:45 +00:00
Lari Nieminen
e8b650c806 Updated changelog(s). 2007-08-27 10:32:48 +00:00
David Philippi
b24f276fbd swedish translation update 2007-08-26 22:04:03 +00:00
Nils Kneuper
f0b8f42ac1 updated Polish and Finnish translation 2007-08-26 20:12:17 +00:00
David Philippi
eb0f86c117 danish translation update 2007-08-26 19:59:05 +00:00
David Philippi
da00cc58cb dutch translation update 2007-08-26 17:44:40 +00:00
Benoît Timbert
0c68e2dd90 French translation update 2007-08-26 13:09:41 +00:00
Nils Kneuper
d95d1af83d updated Finnish translation 2007-08-26 09:23:57 +00:00
Gunter Labes
f29c88a5b5 revised maps 2007-08-25 23:21:49 +00:00
Mark de Wever
dc951539df C-style cast and whitespace cleanup. 2007-08-25 17:59:02 +00:00
Mark de Wever
9b957fafb1 'village_gold' is no longer stored when 'use_map_settings' is used. 2007-08-25 17:48:34 +00:00
Nils Kneuper
73160b8dab version bump to 1.3.7
upped "minimum savegame version" to 1.3.4
2007-08-25 10:57:39 +00:00
Nils Kneuper
9c273c3432 updated changelogs 2007-08-25 08:20:36 +00:00
uso
9e9142f957 the recommended settings are added to all standard multiplayer maps
so that you get these values if you activate 'Use map settings'
2007-08-24 01:51:13 +00:00
Ali El Gariani
bd28fd36b1 In help, remove the useless "None" terrain type...
...from the terrains list of an unit
2007-08-24 01:41:24 +00:00
Ali El Gariani
59648a4c5b small update to the changelog and finally update the players_changelog 2007-08-24 01:19:10 +00:00
Patrick Parker
98b8dd96fa patch #797 Smooth music transitions based on ms_before and ms_after tags 2007-08-23 22:16:57 +00:00
uso
72d0428c59 change the default for turn limit to unlimited 2007-08-23 21:48:08 +00:00
Ali El Gariani
6abb672746 [[Tooltip and zoom fixes]]
* in help, the links to unencountered units now works but have a small "(?)"
  and point to an "Unknown Unit" page explaining why

* the sidebar HP tooltip now show resistances of the current unit

* the default zoom key now toggles between default and last used zoom. The
  switch is also faster (cached)
2007-08-23 17:31:33 +00:00
Jérémy Rosen
29123929b8 appllying patch 788: ability to add and remove abilities via WML
thx to joshudson
2007-08-21 21:27:06 +00:00
uso
382540f41c Add a second window to the "Status Table"
...which shows the basic game settings for each player. Unfortunatly
the current dialog implementation seems to allow only 2 functional
buttons together with a (menu)list, so I had to move the "Ok" button
which allows you to scroll to the selected leader to the second
screen.

I hope this feature is not used too often, so it's ok there ...

I have mostly tested the "Game Settings" display with multiplayer games, please
test it with scenarios which have more special WML settings.
2007-08-20 22:05:00 +00:00
Ali El Gariani
d8f006665e remove the bars, orb and ellipse of dying animations.
slightly optimize the showing of the attack dialog
2007-08-20 12:41:55 +00:00