Jörg Hinrichs
344bafdd81
Fix tmessage dialogs always having a return value of -1.
...
mordante, please check if this is a reasonable fix.
2009-06-20 10:21:21 +00:00
Jörg Hinrichs
2bd481d241
Fix a VC++ compiler error
2009-06-19 19:51:34 +00:00
Benoît Timbert
7188a33876
French translation update
2009-06-19 19:39:02 +00:00
Eugen Jiresch
cb81c3f852
removed gamestatus member from class terrain_filter
2009-06-19 15:16:36 +00:00
Nils Kneuper
9369d24930
updated Polish translation
2009-06-19 10:43:32 +00:00
Eugen Jiresch
c8ab7dfeac
added std::vector<teams>* argument to wml_animation(),
...
...replaced gamestatus reference
2009-06-19 08:14:02 +00:00
Iurii Chernyi
a3b9335b8a
AI Refactoring: made attack_analysis depend...
...
...on default_ai_context, not on default ai
2009-06-18 20:39:57 +00:00
Iurii Chernyi
14381bbc29
AI Refactoring: moved struct attack_analysis out of ai_default
2009-06-18 20:39:37 +00:00
Iurii Chernyi
3cc9edcd15
AI Refactoring: moved ai_default into ai namespace
2009-06-18 20:39:11 +00:00
McShark
0f5c9a1d1c
Update according to recent file changes of mordante
2009-06-18 18:39:22 +00:00
Eugen Jiresch
59deb5065e
removed references to gamestatus.teams in class unit and attack_type
2009-06-18 11:17:54 +00:00
Gunter Labes
5db1040c63
made [recall] use x,y=recall,recall...
...
...instead of x,y= so it works with the now stricter unit filter
2009-06-18 10:03:24 +00:00
Gunter Labes
b09e43b5b2
removed the useless ghost user number
2009-06-18 10:03:09 +00:00
Eugen Jiresch
3bfd9f4d40
temporarliy added assertion to verifiy correct update...
...
...of time of day. will be removed with gamestatus removal
2009-06-18 07:07:19 +00:00
Jérémy Rosen
9099b91ac8
skip WML created sounds, messages, floating labels...
...
...and labels during quick replay, fix bug #13519
2009-06-17 19:08:28 +00:00
Lari Nieminen
aab3b82c52
Probably fixes the remainder of bug #13323 . Please test.
2009-06-17 17:39:10 +00:00
Eric S. Raymond
beb5b37f7a
Punch up the ending of TRoW a little,
...
...culminating the battling-courtship thing Haldric and Jessene have
been doing throughout the campaign. This means TRoW can be
soft-frozen for translation.
2009-06-17 16:28:14 +00:00
Karol Nowak
fcf7be6cd6
Experimental laurel icon to be used as campaign completion indicator.
2009-06-17 15:22:49 +00:00
Eugen Jiresch
5ea9a1120a
removed further references to gamestatus methods...
...
...by their tod_manager equivalents
2009-06-17 14:52:04 +00:00
Eugen Jiresch
05f945de21
replaced references to gamestatus by tod_manager in terrain_filter
2009-06-17 14:30:17 +00:00
Eugen Jiresch
aa6f764d53
added tod_manager member to terrain_filter...
...
...and tod_manager argument to wml_animation()
2009-06-17 14:01:34 +00:00
Eugen Jiresch
39b987483b
added tod_manager argument to unit::set_game_context()
2009-06-17 13:22:33 +00:00
Eugen Jiresch
1a3940717e
added tod_manager member to class unit,
...
...and subsequently to turn_info and menu_handler
2009-06-17 09:21:32 +00:00
Guillaume Melquiond
e5f3222200
Removed unneeded slowdown.
2009-06-17 06:14:37 +00:00
Alexander van Gessel
b09ccd8656
Add turns-over-advantage to age of heroes.
2009-06-17 02:11:52 +01:00
Alexander van Gessel
0370e18d5b
Simplify the messages from turns-over-advantage.
2009-06-17 02:11:48 +01:00
Alexander van Gessel
82cb13ef8e
Change end-of-game advantage calculator to use [unit_worth].
2009-06-17 01:32:06 +01:00
Alexander van Gessel
96e0daa4fe
Explain new [unit_worth] formula in test scenario.
2009-06-17 01:32:03 +01:00
Alexander van Gessel
4514180fe6
Move [unit_worth] implementation to C++...
...
...and switch to formula proposed by Sapient.
2009-06-17 01:31:45 +01:00
Mark de Wever
1b9ba2000f
gui2::tbuilder_minimap to its own file.
2009-06-16 20:04:05 +00:00
Mark de Wever
fccbb0fac9
gui2::tbuilder_labbel to its own file.
2009-06-16 19:14:41 +00:00
Mark de Wever
f1a1fd322f
gui2::tbuilder_image to its own file.
2009-06-16 19:03:38 +00:00
Mark de Wever
4d6b8c00ed
Move gui2::tbuilder_button to its own file.
2009-06-16 18:47:05 +00:00
Ben Anderman
ce9491cd3a
Changed quit hotkey to cmd+w on Mac, fixing bug #13634 .
2009-06-16 18:40:39 +00:00
McShark
0b2e2d9f61
Update according to recent file changes
2009-06-16 18:31:09 +00:00
McShark
190ce2d433
Fix compiler warning about "no newline at end of file"
2009-06-16 17:53:42 +00:00
Nils Kneuper
4b7af75b97
updated Lithuanian and Serbian translation
2009-06-16 15:22:44 +00:00
Eugen Jiresch
fd7a06c832
replaced gamestatus argument by tod_manager in combat_modifier()
2009-06-16 13:54:38 +00:00
Eugen Jiresch
d5cd0bc754
removed primitve turn members from play_controller
2009-06-16 12:51:18 +00:00
Eugen Jiresch
9fa00aa84e
simplified previous fix of start_turn_ intialization
2009-06-16 12:41:36 +00:00
Eugen Jiresch
c3ab2a2490
fixed correct update of play_controller.start_turn_...
...
...at loading saves (bug #13699 )
2009-06-16 09:25:55 +00:00
Gunter Labes
4af80f26ce
cleaned the utils dir of some obsolete and/or non-functional scripts
2009-06-16 01:50:42 +00:00
Gunter Labes
fee0c34b87
properly set CXXFLAGS and LDFLAGS
2009-06-16 00:56:24 +00:00
Gunter Labes
3ab8062436
disallowed out-of-turn advance_unit and choose commands
2009-06-15 23:56:53 +00:00
Nils Kneuper
00c20f9cfb
updated Finnish translation
2009-06-15 22:20:23 +00:00
Gunter Labes
d00adcc0ca
replace last empty line if we have just one
2009-06-15 21:34:46 +00:00
Mark de Wever
ffbae1a12d
Move gui2::tbuilder_control to its own file.
2009-06-15 19:43:04 +00:00
Nils Kneuper
5240f30472
updated Czech translation
2009-06-15 19:19:29 +00:00
Mark de Wever
4a65d01607
Remove some old cmake translation targets.
2009-06-15 17:46:08 +00:00
Eugen Jiresch
349edf1e14
added tod_manager member to classes attack_type,
...
...battle_prediction_pane, attack_prediction_displayer and struct
unit_stats (in preparation for gamestatus removal)
2009-06-15 14:47:02 +00:00