20106 Commits

Author SHA1 Message Date
Charles Dang
36833bcfe5 DiD S6: dialog for the rare event you kill the orc leader before Drogan or any town guard 2014-12-23 12:34:04 +11:00
Ignacio R. Morelle
67bb16e408 UtBS: Hide a stray Kaleh variation in help
AMLAs render variation pages nigh-completely useless for Kaleh anyway.
2014-12-22 22:20:39 -03:00
Ignacio R. Morelle
ed70afca53 TRoW: Hide Jessene's unmasked variations in help
Not spoilery, but annoying since it's just a visual change.
2014-12-22 22:14:42 -03:00
Charles Dang
42eac522ba DiD: moved the campfires off the road 2014-12-23 12:14:20 +11:00
Ignacio R. Morelle
5a8dddd5dd Hide alternate Great Wolf variation from help as it's only a visual variation 2014-12-22 22:08:12 -03:00
Ignacio R. Morelle
bf75c9d062 Assign translatable names to WC/Soulless variations (bug #22902) 2014-12-22 21:40:54 -03:00
Ignacio R. Morelle
ad2fb4bfeb HttT: Hide Konrad and Li'sar's SoF-wielding variations in help
Otherwise it's a massive spoiler (not that anyone cares since it's
HttT).
2014-12-22 20:20:33 -03:00
Charles Dang
f5cb10f276 Removed self-leading help topic link in Cave 2014-12-23 06:07:12 +11:00
Charles Dang
e077850ad2 Fixed some typos found by spellcheck 2014-12-23 05:28:45 +11:00
Charles Dang
cd1bf2ad28 Fixed broken help link to Cavalryman 2014-12-23 05:19:01 +11:00
Charles Dang
57994313c5 DiD: moved some relevant bits into victory events 2014-12-22 19:02:30 +11:00
Charles Dang
dd09239bbb DiD S6: cleared malin_used_necromancy on victory 2014-12-22 18:51:51 +11:00
Charles Dang
0c05062bfd DiD S6: removed an unnecessary filter 2014-12-22 18:50:35 +11:00
Charles Dang
3e1b015669 DiD S6: fixed a can-can 2014-12-22 18:34:46 +11:00
Charles Dang
a095ea2a48 DiD S6: fixed two typos of mine 2014-12-22 18:07:51 +11:00
Charles Dang
185535b130 DiD S6: some alternate starting dialog depending on if Malin used necromancy in S1 or not 2014-12-22 18:03:46 +11:00
Charles Dang
7176ae0376 DiD S6: reworded a sentence to alleviate an double 'return' 2014-12-22 17:43:36 +11:00
Charles Dang
64eae325d2 DiD S6: dropped the force CTH on Dela, since a mechanism for her fleeing already exists
Expanded said mechanism as well
2014-12-22 14:15:33 +11:00
Ignacio R. Morelle
d5fa4bc7b2 Revert "Compress images with zopflipng."
This reverts commit 5d36e382c7919d25e987abf07c40e42e9b2e909e.

It's been found to cause all kinds of terrain glitches on Windows and
Linux. Please do not try experimental image compression alternatives
without discussing and reviewing first.
2014-12-21 19:03:08 -03:00
Chris Beck
95e88fa294 Merge pull request #345 from awleffew/compile_error
Fix incorrect stringstream syntax.
2014-12-21 13:24:12 -05:00
Charles Dang
b0d7d28854 DiD: filter directly on role for removing book carrier overlay
Also remove overlay immediately when carrier reaches Malin's castle
2014-12-22 01:25:27 +11:00
Charles Dang
55cf0c6d83 DiD S10: 'book out of the battleground' -> 'book off the battlefield' 2014-12-22 01:19:15 +11:00
Charles Dang
b5ae840cca DiD S10: face Malin to Volk once he goes to his keep, and removed delay before spawning advisor 2014-12-22 01:15:25 +11:00
Charles Dang
1f23a10389 DiD S10: used the hang out MAI to keep Volk at his keep instead of an ugly movement cost hack 2014-12-22 01:12:02 +11:00
Charles Dang
521866ae8d DiD: made use of facings in all scenarios 2014-12-22 00:06:55 +11:00
Charles Dang
39485c8b61 DiD: updated Parthyn maps with embellishments, grass, and a few general tweaks 2014-12-21 23:36:28 +11:00
Adam Leffew
acce89edae Fix incorrect stringstream syntax usage
The str() function is not being used to pull data out of stringstream mgs.  This causes the build to fail when trying to apply mgs to the << operand.
2014-12-21 01:47:06 -05:00
Charles Dang
d466ac86c4 Refactored CREATE_ADVISOR to reduce indent and avoid stderr errors from failed recalls 2014-12-21 15:21:20 +11:00
Chris Beck
1d7e45db23 lua [find_path]: always declare max_cost as a local
this is faster since it avoids repeated global lookup, and
suppresses lua_strict errors.
2014-12-20 21:10:25 -05:00
Alarantalara
5d36e382c7 Compress images with zopflipng.
https://code.google.com/p/zopfli/source/browse/README.zopflipng
5.9MB saved.
2014-12-20 12:14:08 -05:00
ln-zookeeper
4d2180b88b Reinstated a commented-out easter egg 2014-12-20 19:00:24 +02:00
Charles Dang
71793fb9ab DiD S12: used formula $(200*$timesForever) for side 2 gold assignment instead of using vars.
Also, small syntax fixup from previous commit
2014-12-21 01:47:38 +11:00
Charles Dang
40c45ac0ad DiD: expand last few cases of ALLOW_RECRUIT and removed macro 2014-12-21 01:38:14 +11:00
Charles Dang
4530430716 DiD: added myself to maintainer credits 2014-12-21 01:04:02 +11:00
Charles Dang
eee27c951c DiD: redraw for $unit.side when opening a gate 2014-12-21 00:33:38 +11:00
Charles Dang
0b42879d7e DiD S10: make Malin protest Volk's leaving after the latter moves away 2014-12-21 00:23:46 +11:00
Charles Dang
267c5bbd59 DiD: expand remaining four cases of DELAY and removed macro 2014-12-21 00:08:58 +11:00
Charles Dang
d11be85a42 DiD S10: small initial cutscene tweaks (see extended description)
* Moved Volk so his sprite is visible for his first dialog lines
* Move Volk one unit N instead of NE when snatching book/dismissing Malin
* Changed Malin's three-pause moment path to a single move sequence (like he's rushing after Volk)
* Safeguard placement of book overlay by filtering on an id instead of a loc
2014-12-21 00:07:18 +11:00
Charles Dang
3221ae2a02 DiD S3: used single [capture_village] tags w/ multi-loc SLFs instead of eight subsequent tags via inclusion 2014-12-20 23:43:34 +11:00
Charles Dang
450a58ef74 DiD S7 - 9: added some variance with Lit Stone Walls 2014-12-20 21:51:32 +11:00
Charles Dang
a380743d27 DiD S9: dropped an unnecessary fog= key 2014-12-20 21:40:10 +11:00
Charles Dang
0d4d001c79 DiD S9: used 'side 3 turn refresh' instead of a conditional for side_number =3 2014-12-20 21:22:23 +11:00
Charles Dang
f6b1708942 DiD S9: animate appearance of Volk's initial units 2014-12-20 21:12:07 +11:00
Charles Dang
703ff2d5a2 DiD S9: handle Volk's side switch in prestart 2014-12-20 21:09:20 +11:00
Charles Dang
a1d6bc3389 DiD: dropped unnecessary [side] keys across all scenarios 2014-12-20 21:01:29 +11:00
Charles Dang
e35727450b DiD: fixed one of my comments 2014-12-20 20:37:02 +11:00
Charles Dang
e13490fd9a DiD S10: deal with Volk's side switch in prestart 2014-12-20 20:35:21 +11:00
Charles Dang
a475442e86 DiD: elevate the BIGMAP_* macros to only [part] instead of separate [story] nodes 2014-12-20 20:10:23 +11:00
Charles Dang
157d0a5550 DiD: apparently [story][background_layer] takes a unified scale= key 2014-12-20 20:04:41 +11:00
Charles Dang
56f831c56c Replaced deprecated [story] syntax in STORY_PART_SPEECH 2014-12-20 20:03:27 +11:00