Charles Dang
36833bcfe5
DiD S6: dialog for the rare event you kill the orc leader before Drogan or any town guard
2014-12-23 12:34:04 +11:00
Ignacio R. Morelle
67bb16e408
UtBS: Hide a stray Kaleh variation in help
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AMLAs render variation pages nigh-completely useless for Kaleh anyway.
2014-12-22 22:20:39 -03:00
Ignacio R. Morelle
ed70afca53
TRoW: Hide Jessene's unmasked variations in help
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Not spoilery, but annoying since it's just a visual change.
2014-12-22 22:14:42 -03:00
Charles Dang
42eac522ba
DiD: moved the campfires off the road
2014-12-23 12:14:20 +11:00
Ignacio R. Morelle
5a8dddd5dd
Hide alternate Great Wolf variation from help as it's only a visual variation
2014-12-22 22:08:12 -03:00
Ignacio R. Morelle
bf75c9d062
Assign translatable names to WC/Soulless variations (bug #22902 )
2014-12-22 21:40:54 -03:00
Ignacio R. Morelle
ad2fb4bfeb
HttT: Hide Konrad and Li'sar's SoF-wielding variations in help
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Otherwise it's a massive spoiler (not that anyone cares since it's
HttT).
2014-12-22 20:20:33 -03:00
Charles Dang
f5cb10f276
Removed self-leading help topic link in Cave
2014-12-23 06:07:12 +11:00
Charles Dang
e077850ad2
Fixed some typos found by spellcheck
2014-12-23 05:28:45 +11:00
Charles Dang
cd1bf2ad28
Fixed broken help link to Cavalryman
2014-12-23 05:19:01 +11:00
Charles Dang
57994313c5
DiD: moved some relevant bits into victory events
2014-12-22 19:02:30 +11:00
Charles Dang
dd09239bbb
DiD S6: cleared malin_used_necromancy on victory
2014-12-22 18:51:51 +11:00
Charles Dang
0c05062bfd
DiD S6: removed an unnecessary filter
2014-12-22 18:50:35 +11:00
Charles Dang
3e1b015669
DiD S6: fixed a can-can
2014-12-22 18:34:46 +11:00
Charles Dang
a095ea2a48
DiD S6: fixed two typos of mine
2014-12-22 18:07:51 +11:00
Charles Dang
185535b130
DiD S6: some alternate starting dialog depending on if Malin used necromancy in S1 or not
2014-12-22 18:03:46 +11:00
Charles Dang
7176ae0376
DiD S6: reworded a sentence to alleviate an double 'return'
2014-12-22 17:43:36 +11:00
Charles Dang
64eae325d2
DiD S6: dropped the force CTH on Dela, since a mechanism for her fleeing already exists
...
Expanded said mechanism as well
2014-12-22 14:15:33 +11:00
Ignacio R. Morelle
d5fa4bc7b2
Revert "Compress images with zopflipng."
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This reverts commit 5d36e382c7919d25e987abf07c40e42e9b2e909e.
It's been found to cause all kinds of terrain glitches on Windows and
Linux. Please do not try experimental image compression alternatives
without discussing and reviewing first.
2014-12-21 19:03:08 -03:00
Chris Beck
95e88fa294
Merge pull request #345 from awleffew/compile_error
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Fix incorrect stringstream syntax.
2014-12-21 13:24:12 -05:00
Charles Dang
b0d7d28854
DiD: filter directly on role for removing book carrier overlay
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Also remove overlay immediately when carrier reaches Malin's castle
2014-12-22 01:25:27 +11:00
Charles Dang
55cf0c6d83
DiD S10: 'book out of the battleground' -> 'book off the battlefield'
2014-12-22 01:19:15 +11:00
Charles Dang
b5ae840cca
DiD S10: face Malin to Volk once he goes to his keep, and removed delay before spawning advisor
2014-12-22 01:15:25 +11:00
Charles Dang
1f23a10389
DiD S10: used the hang out MAI to keep Volk at his keep instead of an ugly movement cost hack
2014-12-22 01:12:02 +11:00
Charles Dang
521866ae8d
DiD: made use of facings in all scenarios
2014-12-22 00:06:55 +11:00
Charles Dang
39485c8b61
DiD: updated Parthyn maps with embellishments, grass, and a few general tweaks
2014-12-21 23:36:28 +11:00
Adam Leffew
acce89edae
Fix incorrect stringstream syntax usage
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The str() function is not being used to pull data out of stringstream mgs. This causes the build to fail when trying to apply mgs to the << operand.
2014-12-21 01:47:06 -05:00
Charles Dang
d466ac86c4
Refactored CREATE_ADVISOR to reduce indent and avoid stderr errors from failed recalls
2014-12-21 15:21:20 +11:00
Chris Beck
1d7e45db23
lua [find_path]: always declare max_cost as a local
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this is faster since it avoids repeated global lookup, and
suppresses lua_strict errors.
2014-12-20 21:10:25 -05:00
Alarantalara
5d36e382c7
Compress images with zopflipng.
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https://code.google.com/p/zopfli/source/browse/README.zopflipng
5.9MB saved.
2014-12-20 12:14:08 -05:00
ln-zookeeper
4d2180b88b
Reinstated a commented-out easter egg
2014-12-20 19:00:24 +02:00
Charles Dang
71793fb9ab
DiD S12: used formula $(200*$timesForever) for side 2 gold assignment instead of using vars.
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Also, small syntax fixup from previous commit
2014-12-21 01:47:38 +11:00
Charles Dang
40c45ac0ad
DiD: expand last few cases of ALLOW_RECRUIT and removed macro
2014-12-21 01:38:14 +11:00
Charles Dang
4530430716
DiD: added myself to maintainer credits
2014-12-21 01:04:02 +11:00
Charles Dang
eee27c951c
DiD: redraw for $unit.side when opening a gate
2014-12-21 00:33:38 +11:00
Charles Dang
0b42879d7e
DiD S10: make Malin protest Volk's leaving after the latter moves away
2014-12-21 00:23:46 +11:00
Charles Dang
267c5bbd59
DiD: expand remaining four cases of DELAY and removed macro
2014-12-21 00:08:58 +11:00
Charles Dang
d11be85a42
DiD S10: small initial cutscene tweaks (see extended description)
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* Moved Volk so his sprite is visible for his first dialog lines
* Move Volk one unit N instead of NE when snatching book/dismissing Malin
* Changed Malin's three-pause moment path to a single move sequence (like he's rushing after Volk)
* Safeguard placement of book overlay by filtering on an id instead of a loc
2014-12-21 00:07:18 +11:00
Charles Dang
3221ae2a02
DiD S3: used single [capture_village] tags w/ multi-loc SLFs instead of eight subsequent tags via inclusion
2014-12-20 23:43:34 +11:00
Charles Dang
450a58ef74
DiD S7 - 9: added some variance with Lit Stone Walls
2014-12-20 21:51:32 +11:00
Charles Dang
a380743d27
DiD S9: dropped an unnecessary fog= key
2014-12-20 21:40:10 +11:00
Charles Dang
0d4d001c79
DiD S9: used 'side 3 turn refresh' instead of a conditional for side_number =3
2014-12-20 21:22:23 +11:00
Charles Dang
f6b1708942
DiD S9: animate appearance of Volk's initial units
2014-12-20 21:12:07 +11:00
Charles Dang
703ff2d5a2
DiD S9: handle Volk's side switch in prestart
2014-12-20 21:09:20 +11:00
Charles Dang
a1d6bc3389
DiD: dropped unnecessary [side] keys across all scenarios
2014-12-20 21:01:29 +11:00
Charles Dang
e35727450b
DiD: fixed one of my comments
2014-12-20 20:37:02 +11:00
Charles Dang
e13490fd9a
DiD S10: deal with Volk's side switch in prestart
2014-12-20 20:35:21 +11:00
Charles Dang
a475442e86
DiD: elevate the BIGMAP_* macros to only [part] instead of separate [story] nodes
2014-12-20 20:10:23 +11:00
Charles Dang
157d0a5550
DiD: apparently [story][background_layer] takes a unified scale= key
2014-12-20 20:04:41 +11:00
Charles Dang
56f831c56c
Replaced deprecated [story] syntax in STORY_PART_SPEECH
2014-12-20 20:03:27 +11:00