Anonymissimus
36f8d1db2e
changelog update
2011-10-18 23:19:58 +00:00
Anonymissimus
c26f9ac9ed
fix $this_unit being broken for recall list units (bug #18821 )
...
Remove duplicate storing, which was clearing the already stored
unit from the gamestate variables again. Silene forgot to delete
the line in 2010-08-06T17:31:14Z!guillaume.melquiond@gmail.com.
2011-10-18 23:19:33 +00:00
Anonymissimus
2ec11831aa
made $this_unit in [unit][filter_recall] work (bug #18168 )
2011-10-18 23:19:08 +00:00
Anonymissimus
34d9b749d7
introduce a member variable in class unit holding filter_recall information
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Simplifies code and is automatically kept upon unit advancement.
2011-10-18 23:18:48 +00:00
Anonymissimus
d71d48f510
fix variable substitution on [unit][event] and [unit][filter_recall]
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The unparsed vconfig from the [unit] tag is passed to the unit
constructor and filter_recall and event tags are taken from it.
[side][unit] did already no variable substitution, wesnoth.put_unit does
it only if passed a vconfig userdata to describe the unit.
2011-10-18 23:18:05 +00:00
Nils Kneuper
b33264948b
updated Slovak translation
2011-10-18 19:37:05 +00:00
Ignacio R. Morelle
9e4b0f19a1
Fixed "error parsing image modifications" message...
...
...caused by subsequent image mod additions using the add attribute in
[effect] apply_to=image_mod
2011-10-18 01:03:25 +00:00
Ignacio R. Morelle
e10a0e9082
gui2: Set maximum dimensions for the OoS notification dialog...
...
...so it looks better on wide screens
2011-10-18 00:42:29 +00:00
Ignacio R. Morelle
077803dfa8
Give test scenario saves a proper internationalized...
...
...(and properly capitalized) campaign type label
2011-10-18 00:32:05 +00:00
Ignacio R. Morelle
a7b8a743f0
Fix inconsistent capitalization of "replay" in the Load Game dialog sidebar
2011-10-18 00:27:23 +00:00
Steven Panek
a2c80dc0c9
Updated the Latin translation.
2011-10-17 22:14:00 +00:00
Steven Panek
701605354d
Updated the British English translation.
2011-10-17 22:01:36 +00:00
Steven Panek
dd13067cab
Updated the British English translation.
2011-10-17 21:56:59 +00:00
Nils Kneuper
315748d518
pot-update
...
regenerated doc files
2011-10-17 21:34:09 +00:00
Ignacio R. Morelle
b9d2a83bdf
Missing capitalization bit
2011-10-17 20:59:52 +00:00
Ignacio R. Morelle
1b7da8b49d
Use Title Case wherever appropriate in Advanced Preferences
2011-10-17 20:19:12 +00:00
Ignacio R. Morelle
d99194e75e
Use Title Case wherever appropriate in Preferences
2011-10-17 20:18:54 +00:00
Ignacio R. Morelle
094b8b75da
Some label style changes in Advanced Preferences
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* Rewrote the Local ToD Lighting option tooltip and label
* Removed stops at the end of tooltips (see
http://wiki.wesnoth.org/UI_Style_Guide#Tooltips )
2011-10-17 20:11:55 +00:00
Anonymissimus
2a50a6fcf2
changelog update
2011-10-17 17:22:14 +00:00
Anonymissimus
919d3a9333
remove unit::set_game_context
...
since it's no longer the only place where game context is set
2011-10-17 17:21:55 +00:00
Anonymissimus
5a5606e011
use empty() instead of comparing with an empty string
2011-10-17 17:21:38 +00:00
Anonymissimus
7215ca1920
reintroduce support for [unit][event]s (fix for bug #16259 )
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Such events are required a non-empty id=.
2011-10-17 17:21:22 +00:00
Anonymissimus
fa8f56b63a
rewrite game_events::add_events
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to optionally filter by event id whether to add an event
2011-10-17 17:21:04 +00:00
Simon Forsyth
5714b64125
Improve appearance of grass-dirt transitions
2011-10-17 04:47:26 +00:00
Ignacio R. Morelle
b9dd12178b
Apply "Setting to ignore encountered_units" (patch #2940 by negusnyul)
...
The preferences entry name and tooltip are not the same as the patch in
the tracker, as we discussed on IRC that this doesn't exclusively affect
mainline units nor does it need to. I also changed the tooltip wording
to fit as much as possible in my 1280x800 screen without changing the
font size (works on 800x480 with a smaller font size).
2011-10-16 20:59:09 +00:00
Ignacio R. Morelle
0f0c221226
Move credits entry to the correct section
2011-10-16 16:49:25 +00:00
Ignacio R. Morelle
b0e6c09d23
Remove some previous asymmetric behavior kept (not introduced) in 2011-10-16T16:26:07Z!shadowm@wesnoth.org
...
The behavior in question was apparently put in place to avoid a
segmentation fault due to unchecked access to a vector's first element;
ensure there'll always be a first element instead.
2011-10-16 16:43:17 +00:00
Ignacio R. Morelle
75920c02ce
Fix mangling of image path functions...
...
...in credits background lists (about.images attribute) by using the
parenthetical split algorithm instead
2011-10-16 16:26:07 +00:00
Nils Kneuper
c8390521d5
fix changelog to only use 80 chars per line
2011-10-16 08:40:18 +00:00
Nils Kneuper
63507581ab
updated Galician translation
2011-10-16 08:39:36 +00:00
Steven Panek
e4ca705b55
Added a missing diaeresis.
2011-10-16 02:25:17 +00:00
Steven Panek
455409d396
Added a female string for 'stunned'.
2011-10-16 01:49:50 +00:00
Steven Panek
108ccdf0b9
Fixed stun's special notes string and its description.
2011-10-16 01:30:48 +00:00
Steven Panek
83ad4d41ea
Improved an error message.
2011-10-16 01:27:56 +00:00
Mark de Wever
0312529429
Remove the assert introduced in 2011-10-15T18:06:24Z!koraq@xs4all.nl.
...
anonymissimus found some valid cases which now assert. Changed it in a
debug warning, mainly to have hint that it might be the cause of an
issue.
2011-10-15 21:36:45 +00:00
Anonymissimus
a0d6cbc0b2
made scope of this_unit variable in modify_unit local (bug #18811 )
2011-10-15 21:05:00 +00:00
Simon Forsyth
234a1afb6f
Make stone wall interior match cave wall interior
2011-10-15 18:06:56 +00:00
Mark de Wever
8e03231312
Remove some old-style-casts.
2011-10-15 18:06:52 +00:00
Mark de Wever
e35de2a8a7
Remove some old-style-casts.
2011-10-15 18:06:49 +00:00
Mark de Wever
e63088ad51
Remove an old-style-cast.
2011-10-15 18:06:46 +00:00
Mark de Wever
01a578dac8
Remove an old-style-cast.
2011-10-15 18:06:43 +00:00
Mark de Wever
72a41e4a58
Remove an old-style-cast.
2011-10-15 18:06:40 +00:00
Mark de Wever
d5c260c608
Strip trailing whitespace.
2011-10-15 18:06:36 +00:00
Mark de Wever
c9cf48b676
Add some extra validation before deferring.
2011-10-15 18:06:33 +00:00
Mark de Wever
087e711106
Removing trailing underscores of public members.
...
Trailing underscores are used for _private_ members.
2011-10-15 18:06:30 +00:00
Mark de Wever
eb948eac6b
Remove whitespace.
2011-10-15 18:06:27 +00:00
Mark de Wever
af7ef732bd
Harden unit_movement_resetter class.
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Add a warning regarding its usage and test whether the unit exists
before assigning to it. (Still a bit experimental, but initial tests
show no regressions.)
2011-10-15 18:06:24 +00:00
Mark de Wever
9a44eaaa76
Add unit_map::has_unit().
...
This allows to check whether a unit exists in the map.
2011-10-15 18:06:19 +00:00
Simon Forsyth
c4e1b54750
revert previous incomplete commit
2011-10-15 17:03:32 +00:00
Simon Forsyth
8be57b9bc8
Use tile image that matches default base
2011-10-15 16:58:40 +00:00