33261 Commits

Author SHA1 Message Date
Benoît Timbert
a6b69edacf French translation fixes 2009-05-16 19:03:36 +00:00
Ali El Gariani
f54176a896 update changelogs 2009-05-16 18:17:13 +00:00
Mark de Wever
4898c123a8 Rewrote the lexical_cast code.
When using boost::enable_if the code looks simpler.
2009-05-16 18:01:38 +00:00
Nils Kneuper
b9926c2858 fix another trailing space issue in the German translation... 2009-05-16 17:56:50 +00:00
Nils Kneuper
7604f7f4e9 updated German translation...
(adding trailing/leading spaces as in the original strings)
2009-05-16 17:51:02 +00:00
Jérémy Rosen
d1c262e428 commit all my pending perf improvements,
...there is too much stuff lying around I need to save all that
2009-05-16 17:50:19 +00:00
Ali El Gariani
4c44213f06 Fix error in previous commit 2009-05-16 17:31:51 +00:00
Ali El Gariani
dd2f0d6dd1 Add a new function propagate_invalidation()
Not used yet but meant to replace the slower set_intersection in
unit_animation.cpp
2009-05-16 17:15:00 +00:00
Iurii Chernyi
04bbccfde2 Fixed a bug with 'marking some units as invisible when they are not'. 2009-05-16 15:50:55 +00:00
Gunter Labes
77c53db3ae minor readability tweaks 2009-05-16 14:21:06 +00:00
Gunter Labes
3a400d7c41 check if we're missing to catch an exception 2009-05-16 14:21:01 +00:00
Nils Kneuper
28dcd94ebd updated Chinese (Traditional) and Italian translation 2009-05-16 13:42:55 +00:00
Gregory Shikhman
854992cb46 Added evaluator function for the X, COUNT(X) query 2009-05-16 07:26:05 +00:00
Tomasz Śniatowski
7dd2f7fbde make the server use just the ids for the next ping...
...(ghost_players_) structure instead of the entire copy of the
id-player data map
2009-05-15 22:16:08 +01:00
McShark
27d1c81f79 Added src/server/server.hpp 2009-05-15 21:10:52 +00:00
Eric S. Raymond
6950baec21 Eliminate some false-positive matches. 2009-05-15 17:15:36 +00:00
Nils Kneuper
38f4622102 updated Chinese (Traditional) translation 2009-05-15 12:48:29 +00:00
Nils Kneuper
1f9f99fa6f updated list of Chinese (Traditional) translators 2009-05-15 12:06:33 +00:00
Nils Kneuper
82ea30b1db pot-update
regenerated doc files
2009-05-15 10:05:16 +00:00
Nils Kneuper
4a9792b76a updated British English translation...
...fixing several bugs pointed out by chusslove

this should also fix bug #13518
2009-05-15 09:41:26 +00:00
Nils Kneuper
d6cb1c0086 fix typo in pofix.py 2009-05-15 09:41:08 +00:00
Eric S. Raymond
55f71936a4 Ckear SpellingMistakes sugggestions on campaigns.
Trivial changes (which is most of them) go to pofix.py to minimize
translator work.
2009-05-15 09:06:27 +00:00
Eric S. Raymond
8f1e8cada9 Update my credits entry reflecting LoW and DM. 2009-05-15 08:04:48 +00:00
Tomasz Śniatowski
824247392e split server class definition to a header file 2009-05-15 08:49:48 +01:00
Tomasz Śniatowski
e9ef486b9c set svn eol style on vc9 project files...
...to hopefully make git behave nicer with them
2009-05-15 08:37:03 +01:00
Eric S. Raymond
33a61c6a10 Make python tools use hashlib instead of the deprecated md5 module. 2009-05-15 02:29:34 +00:00
Eric S. Raymond
3ce4197b98 It's silly to let a side recruit Dwarvish Ulfserkers...
...but no other kind of dwarf.
2009-05-15 01:44:48 +00:00
Iurii Chernyi
b24ca9f8b7 Added a content-addressable-table of unit states...
...which are boolean and are used by the game. This allows O(1) lookup
of these unit states, and give ~ +10% to AI speed (more with --nogui),
due to get_state("slowed") replaced with get_state(STATE_SLOWED) in
unit::movement_cost calculation which is heavily used by the
pathfinding. This does the improvement described in Bug #13520
2009-05-14 23:11:34 +00:00
Mark de Wever
ffdbcda976 Reverted 2009-05-13T22:46:48Z!terraninfo@terraninfo.net, the code now works due to 2009-05-14T18:08:45Z!koraq@xs4all.nl.
Tested and bug #13521 no longer occurs with this code.
2009-05-14 18:20:00 +00:00
Mark de Wever
0d732da346 Let twml_message inherit from tdialog.
The inheritance of tmessage doesn't really work since the dialogs are too
different. Bug 13521 was caused by this inheritance.
2009-05-14 18:08:45 +00:00
Guillaume Melquiond
124bd04416 Typo (???) 2009-05-14 11:58:46 +00:00
Nils Kneuper
d359e7f938 updated Chinese (Traditional) and Russian translation 2009-05-14 09:05:09 +00:00
Ali El Gariani
8bdbf0727b Fix first A* search on a new map runs on incorrectly initialized nodes. 2009-05-14 01:08:28 +00:00
Iurii Chernyi
a82a901125 Reverted 2009-05-13T17:57:34Z!koraq@xs4all.nl, as it caused Bug #13521 2009-05-13 22:46:48 +00:00
Mark de Wever
59b4f7a094 The tmessage dialog can now show up to 4 buttons. 2009-05-13 17:57:34 +00:00
Lari Nieminen
c638cc6727 Committed Tyler Johnson's new track as requested by West. 2009-05-13 17:55:06 +00:00
Elias Pschernig
b446d3c102 Fixed bug #13516 which I had introduced...
...with the previous commit to the Python parser.
2009-05-13 16:01:41 +00:00
Sergey Popov
fc2e87763f Made use of BOOST_CHECK_EXCEPTION in test_lexical_cast. 2009-05-13 12:07:24 +00:00
Nils Kneuper
19346290cd updated Chinese (Traditional) translation 2009-05-13 10:52:11 +00:00
Ali El Gariani
a9adec2fca Optimize terrain rendering.
An old option allow to use Time-of-Day terrain mask, also affected by
local ToD (like cavern).

But the used ToD function uselessly calculated lawful bonus given by
adjacent units having the illuminates ability, which was not cheap and
done for each hex. Fixed now, no visible change.
2009-05-13 00:37:32 +00:00
Mark de Wever
f0f01da15c Remove an unused function. 2009-05-12 21:06:06 +00:00
Mark de Wever
67726dd706 Fix comment, which was incorrect. 2009-05-12 21:06:01 +00:00
Mark de Wever
4e50babdba Strip trailing whitespace. 2009-05-12 21:05:45 +00:00
Lari Nieminen
c0b612a3cd Added Added the new orcish villages and forts to SotBE maps. 2009-05-12 20:53:41 +00:00
Richard Kettering
28d82860fe Fixed some stray pixels found by a contributor. 2009-05-12 20:39:52 +00:00
Lari Nieminen
cf41b7a490 Added the new orcish villages and forts to DiD maps. 2009-05-12 20:10:36 +00:00
Mark de Wever
0029800ea0 Fixed UTF-8 handling in the password textbox.
A multi-character in the textbox had its length determined with the
number of characters instead of number of UTF-8 glyphs.
2009-05-12 19:51:02 +00:00
Ali El Gariani
dbb3d626e9 Revert 2009-05-12T17:23:46Z!alinkmaze@gmail.com and rename tile_on_screen to tile_fully_on_screen 2009-05-12 19:49:02 +00:00
Lari Nieminen
a9022dfb3b Changed the snowfall in Northern Winter to work...
...so that some snow now falls every turn on random hexes.
2009-05-12 19:29:54 +00:00
Ali El Gariani
74b4880b97 New debug tool to analyze invalidation performance:
When fps and debug are activated, also show the mean number of drawn
hexes by frame

If some hexes are invalidated but not drawn (off-screen anims) also
show this number between parenthesis

Also changed "30fps" to "fps: 30" for better readability of these
debug info when around 10
2009-05-12 18:56:07 +00:00