Benoît Timbert
a6b69edacf
French translation fixes
2009-05-16 19:03:36 +00:00
Ali El Gariani
f54176a896
update changelogs
2009-05-16 18:17:13 +00:00
Mark de Wever
4898c123a8
Rewrote the lexical_cast code.
...
When using boost::enable_if the code looks simpler.
2009-05-16 18:01:38 +00:00
Nils Kneuper
b9926c2858
fix another trailing space issue in the German translation...
2009-05-16 17:56:50 +00:00
Nils Kneuper
7604f7f4e9
updated German translation...
...
(adding trailing/leading spaces as in the original strings)
2009-05-16 17:51:02 +00:00
Jérémy Rosen
d1c262e428
commit all my pending perf improvements,
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...there is too much stuff lying around I need to save all that
2009-05-16 17:50:19 +00:00
Ali El Gariani
4c44213f06
Fix error in previous commit
2009-05-16 17:31:51 +00:00
Ali El Gariani
dd2f0d6dd1
Add a new function propagate_invalidation()
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Not used yet but meant to replace the slower set_intersection in
unit_animation.cpp
2009-05-16 17:15:00 +00:00
Iurii Chernyi
04bbccfde2
Fixed a bug with 'marking some units as invisible when they are not'.
2009-05-16 15:50:55 +00:00
Gunter Labes
77c53db3ae
minor readability tweaks
2009-05-16 14:21:06 +00:00
Gunter Labes
3a400d7c41
check if we're missing to catch an exception
2009-05-16 14:21:01 +00:00
Nils Kneuper
28dcd94ebd
updated Chinese (Traditional) and Italian translation
2009-05-16 13:42:55 +00:00
Gregory Shikhman
854992cb46
Added evaluator function for the X, COUNT(X) query
2009-05-16 07:26:05 +00:00
Tomasz Śniatowski
7dd2f7fbde
make the server use just the ids for the next ping...
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...(ghost_players_) structure instead of the entire copy of the
id-player data map
2009-05-15 22:16:08 +01:00
McShark
27d1c81f79
Added src/server/server.hpp
2009-05-15 21:10:52 +00:00
Eric S. Raymond
6950baec21
Eliminate some false-positive matches.
2009-05-15 17:15:36 +00:00
Nils Kneuper
38f4622102
updated Chinese (Traditional) translation
2009-05-15 12:48:29 +00:00
Nils Kneuper
1f9f99fa6f
updated list of Chinese (Traditional) translators
2009-05-15 12:06:33 +00:00
Nils Kneuper
82ea30b1db
pot-update
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regenerated doc files
2009-05-15 10:05:16 +00:00
Nils Kneuper
4a9792b76a
updated British English translation...
...
...fixing several bugs pointed out by chusslove
this should also fix bug #13518
2009-05-15 09:41:26 +00:00
Nils Kneuper
d6cb1c0086
fix typo in pofix.py
2009-05-15 09:41:08 +00:00
Eric S. Raymond
55f71936a4
Ckear SpellingMistakes sugggestions on campaigns.
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Trivial changes (which is most of them) go to pofix.py to minimize
translator work.
2009-05-15 09:06:27 +00:00
Eric S. Raymond
8f1e8cada9
Update my credits entry reflecting LoW and DM.
2009-05-15 08:04:48 +00:00
Tomasz Śniatowski
824247392e
split server class definition to a header file
2009-05-15 08:49:48 +01:00
Tomasz Śniatowski
e9ef486b9c
set svn eol style on vc9 project files...
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...to hopefully make git behave nicer with them
2009-05-15 08:37:03 +01:00
Eric S. Raymond
33a61c6a10
Make python tools use hashlib instead of the deprecated md5 module.
2009-05-15 02:29:34 +00:00
Eric S. Raymond
3ce4197b98
It's silly to let a side recruit Dwarvish Ulfserkers...
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...but no other kind of dwarf.
2009-05-15 01:44:48 +00:00
Iurii Chernyi
b24ca9f8b7
Added a content-addressable-table of unit states...
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...which are boolean and are used by the game. This allows O(1) lookup
of these unit states, and give ~ +10% to AI speed (more with --nogui),
due to get_state("slowed") replaced with get_state(STATE_SLOWED) in
unit::movement_cost calculation which is heavily used by the
pathfinding. This does the improvement described in Bug #13520
2009-05-14 23:11:34 +00:00
Mark de Wever
ffdbcda976
Reverted 2009-05-13T22:46:48Z!terraninfo@terraninfo.net, the code now works due to 2009-05-14T18:08:45Z!koraq@xs4all.nl.
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Tested and bug #13521 no longer occurs with this code.
2009-05-14 18:20:00 +00:00
Mark de Wever
0d732da346
Let twml_message inherit from tdialog.
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The inheritance of tmessage doesn't really work since the dialogs are too
different. Bug 13521 was caused by this inheritance.
2009-05-14 18:08:45 +00:00
Guillaume Melquiond
124bd04416
Typo (???)
2009-05-14 11:58:46 +00:00
Nils Kneuper
d359e7f938
updated Chinese (Traditional) and Russian translation
2009-05-14 09:05:09 +00:00
Ali El Gariani
8bdbf0727b
Fix first A* search on a new map runs on incorrectly initialized nodes.
2009-05-14 01:08:28 +00:00
Iurii Chernyi
a82a901125
Reverted 2009-05-13T17:57:34Z!koraq@xs4all.nl, as it caused Bug #13521
2009-05-13 22:46:48 +00:00
Mark de Wever
59b4f7a094
The tmessage dialog can now show up to 4 buttons.
2009-05-13 17:57:34 +00:00
Lari Nieminen
c638cc6727
Committed Tyler Johnson's new track as requested by West.
2009-05-13 17:55:06 +00:00
Elias Pschernig
b446d3c102
Fixed bug #13516 which I had introduced...
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...with the previous commit to the Python parser.
2009-05-13 16:01:41 +00:00
Sergey Popov
fc2e87763f
Made use of BOOST_CHECK_EXCEPTION in test_lexical_cast.
2009-05-13 12:07:24 +00:00
Nils Kneuper
19346290cd
updated Chinese (Traditional) translation
2009-05-13 10:52:11 +00:00
Ali El Gariani
a9adec2fca
Optimize terrain rendering.
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An old option allow to use Time-of-Day terrain mask, also affected by
local ToD (like cavern).
But the used ToD function uselessly calculated lawful bonus given by
adjacent units having the illuminates ability, which was not cheap and
done for each hex. Fixed now, no visible change.
2009-05-13 00:37:32 +00:00
Mark de Wever
f0f01da15c
Remove an unused function.
2009-05-12 21:06:06 +00:00
Mark de Wever
67726dd706
Fix comment, which was incorrect.
2009-05-12 21:06:01 +00:00
Mark de Wever
4e50babdba
Strip trailing whitespace.
2009-05-12 21:05:45 +00:00
Lari Nieminen
c0b612a3cd
Added Added the new orcish villages and forts to SotBE maps.
2009-05-12 20:53:41 +00:00
Richard Kettering
28d82860fe
Fixed some stray pixels found by a contributor.
2009-05-12 20:39:52 +00:00
Lari Nieminen
cf41b7a490
Added the new orcish villages and forts to DiD maps.
2009-05-12 20:10:36 +00:00
Mark de Wever
0029800ea0
Fixed UTF-8 handling in the password textbox.
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A multi-character in the textbox had its length determined with the
number of characters instead of number of UTF-8 glyphs.
2009-05-12 19:51:02 +00:00
Ali El Gariani
dbb3d626e9
Revert 2009-05-12T17:23:46Z!alinkmaze@gmail.com and rename tile_on_screen to tile_fully_on_screen
2009-05-12 19:49:02 +00:00
Lari Nieminen
a9022dfb3b
Changed the snowfall in Northern Winter to work...
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...so that some snow now falls every turn on random hexes.
2009-05-12 19:29:54 +00:00
Ali El Gariani
74b4880b97
New debug tool to analyze invalidation performance:
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When fps and debug are activated, also show the mean number of drawn
hexes by frame
If some hexes are invalidated but not drawn (off-screen anims) also
show this number between parenthesis
Also changed "30fps" to "fps: 30" for better readability of these
debug info when around 10
2009-05-12 18:56:07 +00:00