Mark de Wever
44ca39a022
Update the release notes.
2009-03-01 17:43:03 +00:00
Mark de Wever
75b8f16e27
Properly reset the scrollbar mode when resizing.
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Before after the first sizing and the scrollbar not needed it was set to
a disabled mode, which meant the scrollbar would no longer be shown when
needed after resizing. Fixes bug #13018 .
Another unrelated bug was discovered while fixing this issue, the side
panel gets wrongly overdrawn. This due to the undrawing, which will be
fixed post 1.6.
2009-03-01 17:42:58 +00:00
Lari Nieminen
1b2277c6d2
Added deciduous and mixed forests to Liberty maps.
2009-03-01 17:32:35 +00:00
Ali El Gariani
e90de3eaf8
Selecting another unit during a unit's move never fired the select event.
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Fix this by firing it at the end of the first unit's move, this also triggers
select animation and sound at that time.
2009-03-01 17:28:48 +00:00
Lari Nieminen
468ba56c56
Removed a silly gender hack. Reglok is now male and Gamlel female.
2009-03-01 17:26:57 +00:00
Ignacio R. Morelle
c861aaf670
Partial fix for bug #13092 :
...
...avoid a case of invalid iterator usage in FormulaAI.
Please do not mark this bug as fixed until a formula AI expert reviews
this patch.
2009-03-01 17:00:45 +00:00
Lari Nieminen
f22e353be8
Turned a chasm pit into impassable mountains instead.
2009-03-01 16:50:39 +00:00
Lari Nieminen
67e0d55db9
Added deciduous and mixed forests to DiD maps.
2009-03-01 16:47:01 +00:00
Eric S. Raymond
71fcc8d8e9
Large maps and very long scenarios are possible,
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...so make our notional infinities larger.
2009-03-01 16:29:04 +00:00
Mark de Wever
7eabeac14e
Set the new campaign dialog under --new-widgets.
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Due to the layout uglyness, mentioned in the last commit the dialog is
only available with --new-widgets. Still hope to get it done before
1.6, probably need too intrusive changes.
2009-03-01 16:24:51 +00:00
Mark de Wever
978aa913ad
Add the preview pane for the campaign dialog.
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The pane still needs quite a bit tuning and the extra layout phase looks
rather bad.
2009-03-01 16:24:42 +00:00
Mark de Wever
fb6ea9965e
Reimplement the value changed callback.
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It seems the callback got lost in the rewrite. Added a hacky version
will need more testing later.
2009-03-01 16:24:29 +00:00
Lari Nieminen
b4b264ea1a
Added deciduous and mixed forests to HttT maps.
2009-03-01 16:21:50 +00:00
Gunter Labes
872456b6d5
properly check for shroud/fog in various places;...
...
...fixes bug #13029 : Problem with mouse-over unit identification in replays
2009-03-01 15:46:42 +00:00
Tomasz Śniatowski
71239a3a4a
move editor brush images, tool overlays...
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...and selection overlay image to root images/
2009-03-01 16:41:41 +01:00
Ignacio R. Morelle
f28a08a638
Forgot to mention 2009-03-01T15:36:31Z!shadowm@wesnoth.org in the changelogs.
2009-03-01 15:38:17 +00:00
Eric S. Raymond
67ee6332b4
The old mainmenu.jpg image is now unused,
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...and obsolete since my map refresh of a couple months ago.
2009-03-01 15:36:37 +00:00
Ignacio R. Morelle
c4c30d8f1c
New portrait for the female Thief,
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...from http://www.wesnoth.org/forum/viewtopic.php?p=342771#p342771 (optimized).
2009-03-01 15:36:31 +00:00
Ignacio R. Morelle
ac84920c4d
Remove the [debug_message] event-WML tag handler.
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This tag was deprecated in 1.5.8 and scheduled for removal in 1.5.10.
2009-03-01 15:28:41 +00:00
Ignacio R. Morelle
1c97fecbcc
Fix a regression from 2008-12-23T02:44:00Z!cib123@googlemail.com by cib...
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...which trampled part of 2008-08-05T21:59:10Z!shadowm@wesnoth.org and made endlevel music be
played even when skipping linger mode or using
result=continue/continue_no_save. Thanks Elvish_Pillager for
mentioning this on IRC.
2009-03-01 15:28:18 +00:00
Tomasz Śniatowski
a1d6ed5941
rm unused editor brush images
2009-03-01 16:28:01 +01:00
Eric S. Raymond
e9349f3583
Delete two images that go with macros deleted several releases back.
2009-03-01 15:21:08 +00:00
Eric S. Raymond
de0376dc59
Make dwarves use the dwarven-hammer graphic, rather than the plain one
...
.
This makes them conistent with their Runesmiths, who use a variant with
magical lightning around it
2009-03-01 15:13:49 +00:00
Eric S. Raymond
45408ef187
Magic-number elimination.
2009-03-01 14:30:47 +00:00
Eric S. Raymond
3b852b78c5
Fix obviously wrong STARTING_VILLAGE macros in LoW::Elves' Last Stand.
2009-03-01 14:29:56 +00:00
Guillaume Melquiond
b927dbc1ca
Ensure the AI does not take the longest path when entering a ZOC.
2009-03-01 14:23:50 +00:00
Mark de Wever
8516cc7f60
Remove an unused variable.
2009-03-01 14:11:12 +00:00
Mark de Wever
576eba454d
Add the initial version of the new campaign dialog.
...
This version only has the list with campaigns. The cfg is in the wesnoth text
domain instead of wesnoth-lib to avoid a new string.
2009-03-01 14:03:47 +00:00
Eric S. Raymond
4f07f028ae
Remove old TREMOR macro, 6 versions overdue.
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(wmllint tranlates it, so there is no UMC issue.)
2009-03-01 13:22:29 +00:00
Lari Nieminen
c39728421a
Added two simple placeholders for the mixed-winter-snow tiles.
2009-03-01 13:01:30 +00:00
Bartek Waresiak
d913ad7a7b
Finally fixed move formula function... I hope
2009-03-01 12:58:02 +00:00
Nils Kneuper
08c20eac8e
fixed a small copy&paste leftover, ups...
2009-03-01 12:57:06 +00:00
Eric S. Raymond
51c13fb819
Pre-1.6 reindent and whitespace cleanup.
2009-03-01 12:56:14 +00:00
Nils Kneuper
b76d754811
updated German translation
2009-03-01 12:50:01 +00:00
Lari Nieminen
e130654a96
Added Jetryl's new dirt tiles, with transitions.
...
The old dirt tile is still used for encampments.
2009-03-01 12:08:44 +00:00
Gunter Labes
59aaac6d11
default movement cost should be impassable
2009-03-01 11:52:26 +00:00
Jérémy Rosen
6ebbd48cd0
remove a useless delay only visible at slow speed
2009-03-01 11:43:51 +00:00
Bartek Waresiak
a8be3adb82
Added hidden=yes for sides that contain only statues
2009-03-01 11:43:09 +00:00
Nils Kneuper
6e249c7dc3
pot-update (just updating lots of references...)
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regenerated doc files (nothing happened here since yesterday)
2009-03-01 11:26:34 +00:00
Nils Kneuper
ccda7406ca
updated Italian translation
2009-03-01 11:07:35 +00:00
Mark de Wever
b12ac11399
Properly set the cursor when opening a dialog.
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Fixes bug #12961 .
2009-03-01 11:01:33 +00:00
Mark de Wever
19fc6b8d4b
Changed the textbox history.
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The textbox history now uses CTRL+TAB and CTRL+SHIFT+TAB so the arrow
keys are no longer overloaded. It would be nice to make these keys
configurable, but that will be postponed until post 1.6.
2009-03-01 10:38:50 +00:00
Gunter Labes
2b15d2485a
added recruitment formula to all factions
2009-03-01 10:38:21 +00:00
Gunter Labes
306eb7089e
fixed bug #13038 : switch controller to human when side owners change
2009-03-01 10:16:07 +00:00
Mark de Wever
68c640c5da
Make the new tooltips look like the old ones.
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Also update the changelog.
2009-03-01 09:40:58 +00:00
Mark de Wever
d39a649b21
Made the tooltips 'work' again.
...
Added a bit hacky code for 1.6, which needs to be cleanup later. Doing
it properly is a bit too intrusive for 1.6.
2009-03-01 09:40:47 +00:00
Mark de Wever
5adea4af72
Comment out some not translatable tooltips.
2009-03-01 09:40:40 +00:00
Mark de Wever
c4bdaeac0a
Remove the tooltip.
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The text in the language dialog should always fit so no reason to use a
tooltip there.
2009-03-01 09:40:22 +00:00
Gunter Labes
5f1f85679a
Fixed bug #13090 : Make movement_costs < 1 behave like movement_costs = 1
2009-03-01 08:32:55 +00:00
Mark de Wever
653e08fd97
Change return_value to return_value_id.
2009-03-01 08:23:37 +00:00