Anonymissimus
3aaeb0df3e
add a warning message to [colour_adjust]
2011-11-06 00:20:46 +00:00
Anonymissimus
0a519cfebd
remove some ocurrances of "colour" being written into configs
...
I leave out places with which I don't feel familiar enough. Removes
"colour" from gamestate inspector.
2011-11-06 00:20:28 +00:00
Simon Forsyth
009c646e32
Remove test terrain images
2011-11-06 00:02:53 +00:00
Ignacio R. Morelle
2cb35b2a9a
Remove translatable flag for a string in test scenario
2011-11-05 22:48:16 +00:00
Ignacio R. Morelle
019947332c
Remove an unneded call to redraw the whole display...
...
...after showing the Preferences dialog in-game
2011-11-05 22:09:19 +00:00
Alexander van Gessel
b080750e49
Add a translatable message for the new error code
2011-11-05 22:16:38 +01:00
Alexander van Gessel
121b2d373f
Make the failed login banner configurable
2011-11-05 22:16:34 +01:00
Alexander van Gessel
07db2f05e1
Ban IPs that cause too many failed login attempts. Fixes bug #17535
2011-11-05 22:16:19 +01:00
Steven Panek
2018aa2a78
Fixed some capitalization and a topic link in the encyclopedia.
2011-11-05 21:16:06 +00:00
Steven Panek
fade3a714e
More 'colour' -> 'color' conversions.
2011-11-05 20:32:36 +00:00
Steven Panek
d2c84fd1c1
'colour' -> 'color'.
2011-11-05 20:30:28 +00:00
Simon Forsyth
4159bd56b1
Try a semi-transparent gray for castl, keep, village overlays
2011-11-05 19:47:00 +00:00
Anonymissimus
4a2a23b5e8
changelog update
2011-11-05 18:27:52 +00:00
Anonymissimus
c277c69d72
fix variable owner_side not cleared if it didn't exist
2011-11-05 18:27:37 +00:00
Anonymissimus
f809051eb4
introduce [capture_village]fire_event=yes|no (def no)
2011-11-05 18:27:22 +00:00
Anonymissimus
95b0522d61
introduce support to wesnoth.set_village_owner for not firing capture event
2011-11-05 18:27:05 +00:00
Anonymissimus
e9b3d27d88
let capture events store previous owner in variable owner_side (FR bug #13567 )
2011-11-05 18:26:47 +00:00
Fabian Müller
bd2a1764bf
Made the gui use the old sized button for small resoluitons.
...
Part of fixing bug #12424
2011-11-05 16:33:11 +00:00
Alexander van Gessel
ffeca20f87
Remove [unit_type] undead_variation keys that are now unnecessary
2011-11-05 17:16:46 +01:00
Alexander van Gessel
e54c905715
Add undead_variation keys to the core races
2011-11-05 17:16:34 +01:00
Alexander van Gessel
31d833bb4c
Fix some indentation in race.hpp as it has been changed anyway
2011-11-05 17:16:29 +01:00
Alexander van Gessel
3867b5292c
Introduce [race]undead_variation as a default for the race's [unit_type]s
2011-11-05 17:16:24 +01:00
Simon Forsyth
ac9055bbd2
Improve case base terrain transitions
2011-11-05 16:02:35 +00:00
Nils Kneuper
70e5c5a4fc
updated Japanese translation
2011-11-05 11:22:55 +00:00
Simon Forsyth
ae2462f18b
Add underground times of day to the presets in the editor
2011-11-05 01:44:45 +00:00
Fabian Müller
3e2c679461
Wired in the larger large_button.png for the endturn button.
...
Fix for bug #12424
2011-11-05 01:38:20 +00:00
Alexander van Gessel
8c09e8b11f
Prevent a bug if [recall] is used on a valid, but unusable location...
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...and no usable location can be found.
2011-11-05 01:32:54 +01:00
Alexander van Gessel
d0e16cd4c4
Restore old [recall] behavior:
...
If you can't recall near a leader, and a map location is given, recall
there instead.
Fixes bug #18913
2011-11-05 01:08:50 +01:00
Simon Forsyth
c1f4ca6f7f
clean up existing rotting bridge images and add variations
2011-11-04 23:21:47 +00:00
Anonymissimus
90f14b5923
changelog update
2011-11-04 21:14:47 +00:00
Anonymissimus
96c1152c23
introduce [redraw]clear_shroud=(def no), [redraw]<SSF>
...
(fix for bug #18879 )
There was an implicit conversion config::attribute_value to int with
default 0. Strangely, this sometimes went well with my MinGw built and
also does for some time in Espreon's backtrace, but MSVC crashes early
where the resulting out-of-bounds problem occurs (actions.cpp:2366)
2011-11-04 21:13:55 +00:00
Eric S. Raymond
c37872bde6
staffs -> staves. I't explained on the wiki.
2011-11-04 21:04:02 +00:00
Ignacio R. Morelle
c9dfc4fe08
Another minor English fix
2011-11-04 20:50:21 +00:00
Ignacio R. Morelle
7c3a7911b4
Minor English fix
2011-11-04 20:48:22 +00:00
Steven Panek
2e0090227e
Added leadership flares to the Dwarvish Witness line.
2011-11-04 20:25:57 +00:00
Ignacio R. Morelle
71bc8c4f0e
Changelog entry for 2011-11-04T20:15:17Z!shadowm@wesnoth.org
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I should probably eat some food.
2011-11-04 20:17:23 +00:00
Ignacio R. Morelle
68cf606343
Return to the add-ons list after uploading or deleting
2011-11-04 20:15:17 +00:00
Mark de Wever
adc3b5f364
Fixes compilation with libpng-1.5.5.
...
Fixes bug #18882 .
2011-11-04 20:13:53 +00:00
Alexander van Gessel
f1d2fc9f1e
Only add 'i' infix if there's a prefix.
2011-11-04 21:09:15 +01:00
Ignacio R. Morelle
2244ac62c6
Revert "Straight quotes -> curly quotes"
...
This reverts commit 2011-11-04T20:08:05Z!shadowm@wesnoth.org,
2011-11-04 20:09:14 +00:00
Ignacio R. Morelle
f89fca5a70
Curly quotes -> straight quotes
2011-11-04 20:08:24 +00:00
Ignacio R. Morelle
9116f44a85
Straight quotes -> curly quotes
2011-11-04 20:08:05 +00:00
Ignacio R. Morelle
6424c33b0c
Made the Delete Add-on (in the server)...
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...option request confirmation from the user before proceeding
2011-11-04 20:05:02 +00:00
Ignacio R. Morelle
b5b5d116d3
Changelog typo fix
2011-11-04 20:04:46 +00:00
Ignacio R. Morelle
018a75b956
Make Publish/Delete add-on options use the add-on name without underscores
2011-11-04 19:44:37 +00:00
Ignacio R. Morelle
6ef8aee4f6
gui2/tprogress_bar: Correct Y assignments...
...
...that made this look slightly different compared to the titlescreen
progress bar
2011-11-04 19:36:09 +00:00
Steven Panek
89cde685ae
Use magic-dark-big.ogg instead of magick-dark.ogg...
...
...for Karrag's ranged attacks.
2011-11-04 18:23:54 +00:00
Steven Panek
7ec7fcedd3
Use UNDERGROUND instead of DEFAULT_SCHEDULE in The Court of Karrag.
2011-11-04 18:02:37 +00:00
Steven Panek
6f29292935
Hide help topic and do not list Karrag's prerevelation type.
2011-11-04 17:55:38 +00:00
Steven Panek
6ce4ade02e
Added prerevelation version of Karrag's unit...
...
...(that lacks the lich attacks) so that the fact he's a lich isn't
given away.
2011-11-04 17:54:06 +00:00