Commit Graph

21670 Commits

Author SHA1 Message Date
Gunter Labes
3b5150b67d fix bug #10695: Multiplayer Hall does not get loaded 2008-01-07 03:13:26 +00:00
Gunter Labes
e15059a019 adjust some log levels 2008-01-07 03:02:03 +00:00
Jérémy Rosen
3a36667c56 fix more mvt anim glitches.
should be good this time, please report any problem
2008-01-06 22:19:01 +00:00
David White
a9fa722963 fixed off-by-one bug in deleting auto saves 2008-01-06 21:33:44 +00:00
Nils Kneuper
4ce3fde203 cleaned up the release notes 2008-01-06 20:39:26 +00:00
Nils Kneuper
2a384e137e added the autosave option to the changelog 2008-01-06 20:38:35 +00:00
Patrick Parker
3371fe612c fix a problem with [filter_vision] not reading visible= attribute correctly 2008-01-06 19:53:03 +00:00
Nils Kneuper
2bacb85f05 modify the "maxsaves slider" to handle the number of autosaves instead
due to Dave's additon of removing autosaves the function of this slider
was gone anyway

someone please review my changes to make sure that i do not break
something...
2008-01-06 19:35:59 +00:00
Gunter Labes
95e086127d typo fix 2008-01-06 19:27:59 +00:00
Gunter Labes
a140a3773e return 'def' on the empty string again 2008-01-06 19:10:02 +00:00
Patrick Parker
bb78efd8fb FR #10316 - new tag [filter_vision] for Standard Unit Filter 2008-01-06 19:04:57 +00:00
Nils Kneuper
7e7b2532de updated Slovak translation 2008-01-06 18:55:15 +00:00
Gunter Labes
6614ca4c63 implement a function (word_match()) to check if a string contains a word
(will be used for chat message highlighting)

remove an unused function declaration (has_value())
2008-01-06 18:37:58 +00:00
David White
2a94407222 attempt to make auto-save detection work well with i18n 2008-01-06 18:18:56 +00:00
Gunter Labes
3dedd35786 don't check for a lobby join message here...
...it's done in add_chat_message() anyway
2008-01-06 18:15:34 +00:00
Benoît Timbert
2fc402bb19 Whoops forgot to update the changelog :) 2008-01-06 18:08:34 +00:00
Benoît Timbert
1ea5f8212e Implementation of Sapient's suggestion for FR #9676 :
now :droid works this way:

- :droid 1 (toggle the AI on side 1)

- :droid 1 on (set the AI on side 1)

- :droid 1 off (disable the AI on side 1)
2008-01-06 18:07:50 +00:00
Nils Kneuper
651c59e0cc updated Slovak translation 2008-01-06 17:48:21 +00:00
Nils Kneuper
1d98df3f46 updated Chinese translation 2008-01-06 17:45:37 +00:00
Patrick Parker
4da7800923 improve default returns of string_bool for garbage input 2008-01-06 17:35:34 +00:00
Nils Kneuper
ac971d2bf2 pot-update 2008-01-06 17:32:37 +00:00
Nils Kneuper
2903a14493 macrofy all special notes
clean up [female] sections for UtBS units
2008-01-06 11:06:36 +00:00
Benoît Timbert
e643e8d7ea Implementation of FR #10600:
Random factions can now be defined on a subset of the available non
random factions.

Works with two new keys :

- choices (empty by default) :

  If non empty it is the list of the factions that can be choosen
  randomly from this random faction.

  If empty all non random faction are allowed to be choosen randomly
  from this random faction.

- except (empty by default) :
  List of the factions that cannot be choosen randomly from this random faction.
2008-01-06 10:24:53 +00:00
Richard Kettering
3591a0a5e7 Added wose variant for soulless. 2008-01-06 08:30:21 +00:00
Richard Kettering
047dae0c44 Cleaned up wose zombie variant. 2008-01-06 08:18:54 +00:00
Richard Kettering
ca769f5aa9 Added death animations to the saurian zombie/soulless. 2008-01-06 07:05:18 +00:00
Richard Kettering
c9a72c82d8 Added death animations to walking corpse and soulless,
gave dwarf a proper soulless variant.
2008-01-06 05:47:54 +00:00
Richard Kettering
808ffee79b Added death animations for soulless and zombie. 2008-01-06 05:41:57 +00:00
Richard Kettering
6fc47af41f Added mounted variant for soulless. 2008-01-06 04:18:26 +00:00
Richard Kettering
c0e3d07fd2 Added Soulless variant for dwarf. 2008-01-06 04:14:43 +00:00
Richard Kettering
3c230f9062 Added Soulless variant for dwarf. 2008-01-06 04:13:41 +00:00
Richard Kettering
a17bb5b300 Added Soulless variant for troll. 2008-01-06 04:10:19 +00:00
Gunter Labes
19c114a65e add a :log <level> <domain> command
simplify some nested logic
2008-01-05 19:23:41 +00:00
Jörg Hinrichs
3aa8936169 Included python precompiled files necessary to execute a python scripted AI...
...into the windows packaging script.
2008-01-05 18:55:25 +00:00
Gunter Labes
ed2b8286f1 update the AMLA documentation 2008-01-05 18:04:27 +00:00
Mark de Wever
7e035c9409 Avoid padding withing the structure. 2008-01-05 17:57:31 +00:00
Gunter Labes
d1b2c4890a don't queue disconnects on shut down
add a 'help' command
2008-01-05 17:49:57 +00:00
Mark de Wever
80c7037486 Removed some reference since it seems to break on arklinux with GCC-4.3.
Based on a patch send by the arklinux packager.
2008-01-05 17:46:05 +00:00
Patrick Parker
c07d52b61a [[miscellaneous engine fixes]]
-fix del_tags to span multiple lines

-new method nullify_markup to display error messages containing '#else', etc

-fix an iterator redefinition in the animation code

-add lots of global std namespace fixes for MSVC
2008-01-05 15:34:00 +00:00
Mark de Wever
48a0bc27af Avoid some padding withing the structure. 2008-01-05 13:34:02 +00:00
Mark de Wever
670cc43a8d Avoid padding withing the structure. 2008-01-05 13:33:22 +00:00
Mark de Wever
d7cca832c7 Avoid padding withing the structure. 2008-01-05 13:11:16 +00:00
Lari Nieminen
e352ca884d Activate TC for Soulless. 2008-01-05 12:36:28 +00:00
David White
cd9d30e0aa made it so auto-saves begin being deleted after there are more than 5 2008-01-05 08:10:49 +00:00
Karol Nowak
828d18d14b Mention the new "repeat" attribute of [sound] in the changelog. 2008-01-05 00:25:01 +00:00
Karol Nowak
e1701913da Make it possible to repeat a sound played with [sound] using repeat=.
Fix a bug with sound playing endlessly when fade is used.
2008-01-05 00:18:32 +00:00
Gunter Labes
79fb29a9a5 bump version to 1.3.13+svn 2008-01-05 00:16:08 +00:00
Jérémy Rosen
8e2da12cab fix bug 10557 : glitch with ghoul 2008-01-04 22:29:24 +00:00
Jérémy Rosen
8d10b3d16a fix a sync glitch discovered while looking into th ghoul bug 2008-01-04 20:33:34 +00:00
Jérémy Rosen
2b1f591ec2 fix glitches in movement anims 2008-01-04 19:55:13 +00:00