Charles Dang
3b89e7f7e9
Rename gettext_boost.cpp to gettext.cpp
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Since there isn't another version anymore.
(cherry-picked from commit e0beff6615288a580553ee43ff3799a9794625b4)
2018-10-07 03:21:16 +00:00
Charles Dang
ee2b9d242e
Bump min required Windows version to 7
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Technically, all this code should work on Vista, (including the recent switch to using
SHGetKnownFolderPath), but since we're also considering requiring Visual Studio 2017
for building, we need Windows 7.
(cherry-picked from commit 2a585118d8b6c4b37d0ff9446a72ca20419ff7f7)
2018-10-07 03:20:45 +00:00
newfrenchy83
e81512ba83
Update wesnoth.cbp
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(cherry-picked from commit 2c65dff722f16d4c0a0892941c05062ccff59966)
2018-10-07 03:18:53 +00:00
newfrenchy83
c2f010d378
Update wesnoth.cbp
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(cherry-picked from commit 596f3f1bda5e09b2f2d29ae5d1c4a1a5f635ae5b)
2018-10-07 03:18:48 +00:00
newfrenchy83
3b2cc5da78
Update wesnoth.cbp
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(cherry-picked from commit cf70a6bb54fa6e6e1332ed5aa1abe1dc93de28a6)
2018-10-07 03:18:23 +00:00
newfrenchy83
4d28725441
Update wesnoth.cbp
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(cherry-picked from commit f8abea0de496cdde1da854151a26b570fea06144)
2018-10-07 03:18:14 +00:00
newfrenchy83
e14e3281fc
Update wesnoth.cbp
2018-03-14 14:08:29 -05:00
Gregory A Lundberg
b3b3b61c5a
Remove trailing tabs from CodeBlocks projectfile
2018-03-08 07:40:43 -06:00
newfrenchy83
5e272829fa
Update wesnoth.cbp
2018-03-08 06:31:29 -06:00
newfrenchy83
6a2631a5b2
Update wesnoth.cbp ( #2543 )
2018-02-23 14:32:29 +02:00
newfrenchy83
5207a7b1c1
Update wesnoth.cbp
2018-02-23 21:33:47 +11:00
newfrenchy83
33f9bb9b56
Update wesnoth.cbp
2018-02-14 12:25:11 +02:00
newfrenchy83
7f55296c7d
Update wesnoth.cbp
2018-02-05 18:55:28 +02:00
kallaballa
024b2e7e9b
Implement a surrender dialog
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This records a surrender command in replays and quits the game.
2018-02-05 00:35:35 +01:00
newfrenchy83
e20c55f57d
Update Code::Blocks project files to C++14 ( #2416 )
2018-01-29 12:13:24 +02:00
newfrenchy83
1aaac42d3b
Update wesnoth.cbp
2018-01-20 14:59:26 +02:00
Charles Dang
e08350cd17
Revert "rebase commit: implemented a surrender dialog that records a surrender command in replays and quits the game"
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This reverts commit 4dda0ad9b2dc74f0d2251f6778339f4199bec4e9. This feature needs to be
considered further. Right now the design doesn't make sense.
2017-12-06 13:35:28 +11:00
kallaballa
4dda0ad9b2
rebase commit: implemented a surrender dialog that records a surrender command in replays and quits the game
2017-12-05 17:01:06 -06:00
Charles Dang
78002951dd
Update CB projectfile for 25a0d09
2017-08-15 11:23:52 +11:00
Charles Dang
bc3f72b45b
Update CB projectfile for 4e4d7b527
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This is the same fix as applied to Scons in a3d884ef.
2017-07-26 22:29:22 +11:00
DisherProject
b790184ece
Add new file to CB projectfile
2017-07-09 17:26:49 +11:00
Charles Dang
84929f69a6
Update CB projectfile again (forgot to remove a file)
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[ci skip]
2017-06-02 23:47:12 +11:00
Charles Dang
648ca5cd04
Updated CB projectfile
2017-06-02 22:52:54 +11:00
Charles Dang
1e28a54cf2
Update CodeBlocks projectfiles for Boost 1.64
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Also added a missing include to the wesnothd projfile.
2017-06-01 10:53:04 +11:00
Charles Dang
922cc201bc
Updated CB projectfile
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[ci skip]
2017-05-23 10:02:37 +11:00
Charles Dang
246ea98dd9
GUI2: moved common swap_grid util function into new widget_helpers file
2017-05-22 14:50:16 +11:00
Celtic Minstrel
96ca0b026e
Replace config_of with new variadic config constructor
2017-05-21 16:27:46 -04:00
Charles Dang
db582c09ea
Removed iterator_extend util class
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The WMI container was the last use of it, and there are similar equivalents in boost if we ever need
such a thing in the future.
2017-05-19 06:58:34 +11:00
Charles Dang
1ea8e0f05c
Renamed wmi_container to wmi_manager
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Since it's not a container anymore, it shouldn't be called such.
2017-05-19 06:50:57 +11:00
Charles Dang
07791257bc
Updated CB projectfile
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[ci skip]
2017-05-15 18:12:44 +11:00
Charles Dang
f497b02ad9
Updated CB projectfile
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[ci skip]
2017-05-15 17:35:59 +11:00
Charles Dang
ad4f6b122d
Rename animated_game.cpp -> animated.cpp
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Makes it clearer which header it's a companion to.
2017-05-11 21:17:54 +11:00
Charles Dang
194b5ef17d
Removed unused help_button class and its associated GUI1 components
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Looking at this more I realized the help_button was a GUI1 dialog component meant to open the Help
dialog. Since all dialogs invoking Help now use GUI2, there's no need for this class anymore. It
also allows a bunch of remaining GUI1 stuff to be cleaned up.
2017-05-10 10:50:46 +11:00
Charles Dang
e4f03fe459
Moved all preferences source files into a single folder
2017-05-04 11:04:19 +11:00
Charles Dang
e97b992393
Storyscreen: split common WML parsing code into a helper class
2017-05-03 20:07:03 +11:00
Charles Dang
b0f91e7d2e
GUI2: removed unused Campaign Settings dialog
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This was a dialog used early in 1.13 during the SP/MP codepath unification to configure certain options.
The modification selection is now built into the Selection dialog, and we decided not to enable other options
like Era selection in SP. The only option we might look to restoring in the future is the "show_connect"
option, but that requires some additional code elsewhere and probably won't be used anyway.
2017-04-30 21:15:39 +11:00
Charles Dang
47d77c79d4
Story Viewer: delegate storyscreen controller creation to dialog
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I left the controller passed in an argument for compatibility with the GUI1 dialog, but since that's removed
it makes sense that the dialog handle the creation of the controller, especially since due to an oversight
it made a copy instead of holding a reference.
This also allows storyscreen/interface.*pp to be removed. The START_POSITION was part of the GUI1 implementation
and isn't needed anymore.
2017-04-30 16:46:53 +11:00
Charles Dang
6eab63a71d
Updated CB projectfile
2017-04-30 14:41:32 +11:00
Charles Dang
d8ed11c2b1
Drop the _new suffix from random_new
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The 'old' random code has long been removed.
2017-04-20 08:48:47 +11:00
Charles Dang
337ef03120
Removed GUI1 Storyscreen
2017-04-19 15:21:06 +11:00
Charles Dang
511184e8f3
Update CB projectfile
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[ci skip]
2017-04-16 17:15:33 +11:00
Charles Dang
920f36d6df
Updated CB projectfile
2017-04-11 16:26:36 +11:00
Charles Dang
dec0fd6dfd
Convert outro screen to GUI2
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It's the screen that shows 'The End' at the end of an SP campaign.
2017-04-09 21:37:16 +11:00
Charles Dang
dec492d6dc
Renamed variable_private.*pp to better reflect its role
2017-04-02 16:59:26 +11:00
Charles Dang
99874f4253
Refactor variant class
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This splits the handling of each applicable type into its own helper class to better encapsulate the functionality of each.
It also contains a lot of related cleanup and improvements to the class interface itself.
2017-04-02 16:59:19 +11:00
Charles Dang
1cf90d02d6
Initial implementation of GUI2 story viewer
2017-03-24 11:42:13 +11:00
Charles Dang
3281df4e2f
Base framework for GUI2 Help Browser
2017-03-23 22:58:37 +11:00
Charles Dang
8090a2f333
Removed GUI1 Attack Predictions dialog
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The GUI2 version still needs a few tweaks, but I'm working on it.
2017-03-22 02:32:32 +11:00
Charles Dang
18a7e80243
Removed GUI2 Addon Description and Filter Options dialog
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These have been rolled into the new GUI2 addon manager.
2017-03-17 08:52:01 +11:00
Charles Dang
581aba7e9d
Hotkey Bind: enable dialog and remove old GUI1 code
2017-03-15 22:19:42 +11:00