Guillaume Melquiond
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3bef2b96fe
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Unfuzzy and complete translation.
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2004-12-31 00:12:18 +00:00 |
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Guillaume Melquiond
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041442c35a
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Unfuzzy, and two missing translations.
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2004-12-30 23:02:13 +00:00 |
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Guillaume Melquiond
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daea53852a
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Unfuzzy.
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2004-12-30 22:45:22 +00:00 |
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Guillaume Melquiond
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efdc4c8907
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Unfuzzy.
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2004-12-30 22:36:38 +00:00 |
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Susanna Björverud
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496361c894
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Updated German translation
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2004-12-30 21:31:02 +00:00 |
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Susanna Björverud
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088f4381c3
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Updated German Translation
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2004-12-30 21:18:40 +00:00 |
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Alfredo Beaumont
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3d531ae73f
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Fixed translation bugs
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2004-12-30 20:12:12 +00:00 |
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Yann Dirson
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62d192562c
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moved basic file I/O from config.cpp to filesystem.cpp
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2004-12-30 19:32:35 +00:00 |
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Joseph Simmons
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f67c2da8bf
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Used Mal-Ravanal portrait, as well as removed some ids in scenarios
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2004-12-30 17:08:12 +00:00 |
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Joseph Simmons
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aac6d3a451
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New Mal-Ravanal portrait (just used fmunoz's lich portrait)
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2004-12-30 16:59:15 +00:00 |
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Dave White
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61c14d7f96
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fixed bug where units with a special frame...
...for defending long range attacks flickered back to their normal
frame between attacks
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2004-12-30 14:22:01 +00:00 |
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Dave White
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ce6c79dff2
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added assertion that the route is empty...
...back into move_unit() and fixed the caller in playturn
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2004-12-30 13:57:23 +00:00 |
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Susanna Björverud
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5b3e540232
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update-po
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2004-12-30 13:12:34 +00:00 |
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Dave White
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a469fc31fb
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made it so that click-to-attack makes the unit move...
....to the nearest hex to the cursor
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2004-12-30 02:52:37 +00:00 |
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Dave White
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c970105ae4
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fix compile error
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2004-12-30 02:07:52 +00:00 |
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Dave White
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e3bb865eed
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fixed defender animations
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2004-12-29 23:11:45 +00:00 |
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Dave White
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a9a4e7ba46
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attempt to fix assertion failure in move_unit()
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2004-12-29 19:22:13 +00:00 |
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Guillaume Melquiond
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0e34ee9b0a
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Updated changelog
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2004-12-29 19:19:32 +00:00 |
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Guillaume Melquiond
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a66147132e
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Unfuzzying and translation:
faction names, some unit descriptions, and the game errors.
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2004-12-29 18:33:46 +00:00 |
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Jordà Polo
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def7d2322e
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updated catalan translation (wesnoth-tdh fixes)
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2004-12-29 16:59:15 +00:00 |
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Guillaume Melquiond
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07e2f0efa1
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Put once again the image_diagonal field for the projectile.
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2004-12-29 12:37:15 +00:00 |
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Richard Kettering
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e6fd3c75c5
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New images and animation frames for Elvish Lord.
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2004-12-29 12:21:34 +00:00 |
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Richard Kettering
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600d73d0f2
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New images and animation frames for Elvish High Lord.
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2004-12-29 10:56:55 +00:00 |
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Richard Kettering
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6fee0520f9
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New images and additional animation frames for Elvish high lord.
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2004-12-29 10:51:30 +00:00 |
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Richard Kettering
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e4a3c90b97
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Added animations to orcish shamans.
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2004-12-29 05:13:26 +00:00 |
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Richard Kettering
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2ea2d529a5
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Much improved and animated images for the orcish shamans.
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2004-12-29 05:11:39 +00:00 |
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Richard Kettering
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5873cb5100
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Removed old orcish shaman images to change their image names.
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2004-12-29 05:07:11 +00:00 |
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Richard Kettering
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0484752aa9
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Touched up Gweddry's face, matted his portrait,
...and fixed the grey edges on dacyn's pic.
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2004-12-29 02:12:47 +00:00 |
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Yann Dirson
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c1d8eba755
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manpage update (Ivanovic)
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2004-12-28 20:24:21 +00:00 |
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Susanna Björverud
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0a54370f75
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Updated Italian, Russian, German and Spanish translations
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2004-12-28 19:41:06 +00:00 |
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Isaac Clerencia Perez
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5e55fb3410
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Updated sl translation for SotBE
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2004-12-28 18:20:40 +00:00 |
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Joseph Simmons
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b2be85a7c8
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Changed name of scenario to Racial Warfare;
...made elves not use the word tribe (these changes were requested by Jetryl)
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2004-12-28 15:54:12 +00:00 |
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Yann Dirson
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8eca883955
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1st revision of a tree-splitting script for PDA packaging
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2004-12-28 07:40:46 +00:00 |
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Yann Dirson
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a457d96e7d
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remove old unused time-of-day images
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2004-12-28 07:39:45 +00:00 |
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Yann Dirson
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ca6672a810
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in tinygui mode, scale down many more images including terrains and units
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2004-12-27 23:25:29 +00:00 |
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Yann Dirson
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a834d2b1d7
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320x240 theme: horizontal adjustments in top panel, add +/- buttons for zooming
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2004-12-27 21:05:16 +00:00 |
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Yann Dirson
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0f6021c7e7
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added support for [add]ing blocks in [partialresolution]
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2004-12-27 21:03:18 +00:00 |
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Isaac Clerencia Perez
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774bffb5c5
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Updated German translation for HttT
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2004-12-27 20:52:19 +00:00 |
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Yann Dirson
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a6261bc0b9
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use consistent widths for HP and XP displays
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2004-12-27 19:53:24 +00:00 |
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Guillaume Melquiond
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6df34c456c
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Switched from 'locale' to 'language', ...
...and let's hope IRIX headers do not conflict anymore now.
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2004-12-27 17:23:32 +00:00 |
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Guillaume Melquiond
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3187e01021
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According to the standard, cmath functions are in the std namespace;
...better qualify them then, since a compiler complains.
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2004-12-26 22:01:12 +00:00 |
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Guillaume Melquiond
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44d055a475
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Workaround for IRIX MIPS native compiler.
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2004-12-26 21:59:19 +00:00 |
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Guillaume Melquiond
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fdaa551562
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Remove unused template function.
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2004-12-26 21:58:18 +00:00 |
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Joseph Simmons
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952dc8dcb0
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Fixed bandit leader appearing in multiple villages (bug report from Santi)
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2004-12-26 20:10:13 +00:00 |
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Guillaume Melquiond
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787ba92cd2
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Another workaround for Irix.
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2004-12-26 13:02:35 +00:00 |
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Jordà Polo
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06e065d7c0
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[[Translation housekeeping.]]
added Bulgarian Translation
added Anton Tsigularov as bulgarian translator
added Pau Rul�lan as catalan translator
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2004-12-25 19:52:28 +00:00 |
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Jordà Polo
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2e7f629d56
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updated catalan translation
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2004-12-25 19:44:08 +00:00 |
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James Spencer
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e1c47612e6
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Minor Tweak
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2004-12-24 06:19:52 +00:00 |
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James Spencer
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bd6138f96b
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Make the Isle of the Damned look more Isleish, clean up the WML a bit
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2004-12-24 05:04:21 +00:00 |
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Dave White
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eb1a16846a
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fixed bug where unit traits would have a poor distribution
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2004-12-23 23:34:38 +00:00 |
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