Anonymissimus
406d76e09c
set team.objectives_changed differently (fix for bug #18927 )
...
In multiplayer, scenarios have default objectives sent from the host
to the other clients as [scenario]objectives= t_string, and this doesn't
know about silent= but must be shown anyway.
2011-11-06 23:22:56 +00:00
Alexander van Gessel
c3628a1537
Convert gold report to use half_signed_value
2011-11-07 00:18:29 +01:00
Alexander van Gessel
671bfedf1c
Make status report and tool bar use (half)_signed_value
2011-11-07 00:18:26 +01:00
Alexander van Gessel
c9153c3cdd
Add utils::half_signed_value() to only sign negative numbers
2011-11-07 00:18:22 +01:00
Anonymissimus
0607e0f16c
changelog update
2011-11-06 21:34:53 +00:00
Anonymissimus
3073753bf5
add getter for [race]undead_variation
2011-11-06 21:34:12 +00:00
Steven Panek
187c43b28d
Make use of image_icon= for the Central Body and the Pulsing Spire units.
2011-11-06 20:42:39 +00:00
Steven Panek
028985856e
Replaced some hyphen-minuses with em dashes.
2011-11-06 20:21:34 +00:00
Alexander van Gessel
210fa9f5d2
Add [unit_type]image_icon key (FR bug #15466 )
2011-11-06 21:18:50 +01:00
Alexander van Gessel
865e7bad30
Some test scenario changes
2011-11-06 21:18:46 +01:00
Steven Panek
24cb009342
Converted a hyphen-minus to an em dash; corrected a factual error.
2011-11-06 19:18:01 +00:00
Alexander van Gessel
ef5e4cb2ad
Use distributed-with-python-since-2.6 json if simplejson isn't available
2011-11-06 19:38:21 +01:00
Anonymissimus
bb32598bae
return by const ref
2011-11-06 16:32:33 +00:00
Anonymissimus
100ad86f9b
changelog update/correction
2011-11-06 15:53:10 +00:00
Anonymissimus
4dc94edbd0
replace wesnoth.unit_image_mods with a proxy field
2011-11-06 15:52:52 +00:00
Gunter Labes
c5966703c6
Increased the ranged attack of the Footpad from 4-2 to 5-2
2011-11-06 12:35:36 +00:00
Gunter Labes
1facd9eb65
New map: Aethermaw
...
Updated maps: Hamlets, Howling Ghost Badlands, Thousand Stings Garrison
2011-11-06 11:58:47 +00:00
Nils Kneuper
677502d525
add a release_notes entry about the start of the string/feature freeze
2011-11-06 11:46:33 +00:00
Nils Kneuper
0c7f40975a
removal of khalifate (part2):
...
* add entries to changelogs and release_notes
2011-11-06 11:46:09 +00:00
Nils Kneuper
7965124be1
removal of khalifate (part1):
...
the khalifate are not stable enough so far to be in 1.10, they need a
lot more playtesting, rebalancing as well as adding d escriptions
because of this they can't be allowed in at the time of the string and
feature freeze since adjustments would basically be impossible then
"someone" will have to move the khalifate into an addon so that
development of them can be continued this way
this commit includes:
* removal of unit definition files
* removal of unit images
* removal of faction definition
* removal of era definition (khalifate+default era)
* removal of movement types
what was not removed:
* definition of the unit names
what someone else has to edit:
* khalifate still appear in tools/emacs_mode/wesnoth-wml-data.el but I
have no idea how to handle that file...
TODO:
* add the removal to the (players_)changelog and the release notes
2011-11-06 11:27:36 +00:00
Nils Kneuper
302263c6d2
applied utils/wesnoth-optipng:
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 3 KiB on 4 files
Optimized size: 2 KiB
Total saving: 0 KiB = 17% decrease
2011-11-06 11:08:20 +00:00
Steven Panek
c145aea3ed
Updated the Old English translation.
2011-11-06 06:41:52 +00:00
Ignacio R. Morelle
686bf9f563
Add wesnoth.unit_image_mods() function...
...
...and make [move_unit] use it to respect mods applied via EffectWML
2011-11-06 05:39:28 +00:00
Thibault Févry
b59b3cec77
Made code easier to read, removed an unused class. (Output does not change)
2011-11-06 03:27:35 +00:00
Anonymissimus
7bde1fc003
Revert 2011-11-06T02:00:06Z!anonymissimus@arcor.de and 2011-11-06T02:00:24Z!anonymissimus@arcor.de.
...
I didn't consider the mp aspect of this.
2011-11-06 02:34:41 +00:00
Anonymissimus
645b847525
deprecated ancient [scenario]objectives= attribute
2011-11-06 02:00:24 +00:00
Anonymissimus
035d80b772
set objectives_changed to true only if...
...
...[scenario]objectives= not blank (fix for bug #18927 )
2011-11-06 02:00:06 +00:00
Steven Panek
85cc00c89b
Removed redundant undead_variation= keys.
2011-11-06 00:52:51 +00:00
Anonymissimus
3aaeb0df3e
add a warning message to [colour_adjust]
2011-11-06 00:20:46 +00:00
Anonymissimus
0a519cfebd
remove some ocurrances of "colour" being written into configs
...
I leave out places with which I don't feel familiar enough. Removes
"colour" from gamestate inspector.
2011-11-06 00:20:28 +00:00
Simon Forsyth
009c646e32
Remove test terrain images
2011-11-06 00:02:53 +00:00
Ignacio R. Morelle
2cb35b2a9a
Remove translatable flag for a string in test scenario
2011-11-05 22:48:16 +00:00
Ignacio R. Morelle
019947332c
Remove an unneded call to redraw the whole display...
...
...after showing the Preferences dialog in-game
2011-11-05 22:09:19 +00:00
Alexander van Gessel
b080750e49
Add a translatable message for the new error code
2011-11-05 22:16:38 +01:00
Alexander van Gessel
121b2d373f
Make the failed login banner configurable
2011-11-05 22:16:34 +01:00
Alexander van Gessel
07db2f05e1
Ban IPs that cause too many failed login attempts. Fixes bug #17535
2011-11-05 22:16:19 +01:00
Steven Panek
2018aa2a78
Fixed some capitalization and a topic link in the encyclopedia.
2011-11-05 21:16:06 +00:00
Steven Panek
fade3a714e
More 'colour' -> 'color' conversions.
2011-11-05 20:32:36 +00:00
Steven Panek
d2c84fd1c1
'colour' -> 'color'.
2011-11-05 20:30:28 +00:00
Simon Forsyth
4159bd56b1
Try a semi-transparent gray for castl, keep, village overlays
2011-11-05 19:47:00 +00:00
Anonymissimus
4a2a23b5e8
changelog update
2011-11-05 18:27:52 +00:00
Anonymissimus
c277c69d72
fix variable owner_side not cleared if it didn't exist
2011-11-05 18:27:37 +00:00
Anonymissimus
f809051eb4
introduce [capture_village]fire_event=yes|no (def no)
2011-11-05 18:27:22 +00:00
Anonymissimus
95b0522d61
introduce support to wesnoth.set_village_owner for not firing capture event
2011-11-05 18:27:05 +00:00
Anonymissimus
e9b3d27d88
let capture events store previous owner in variable owner_side (FR bug #13567 )
2011-11-05 18:26:47 +00:00
Fabian Müller
bd2a1764bf
Made the gui use the old sized button for small resoluitons.
...
Part of fixing bug #12424
2011-11-05 16:33:11 +00:00
Alexander van Gessel
ffeca20f87
Remove [unit_type] undead_variation keys that are now unnecessary
2011-11-05 17:16:46 +01:00
Alexander van Gessel
e54c905715
Add undead_variation keys to the core races
2011-11-05 17:16:34 +01:00
Alexander van Gessel
31d833bb4c
Fix some indentation in race.hpp as it has been changed anyway
2011-11-05 17:16:29 +01:00
Alexander van Gessel
3867b5292c
Introduce [race]undead_variation as a default for the race's [unit_type]s
2011-11-05 17:16:24 +01:00