Fabian Müller
675404df75
LoW::5: After capturing the gold...
...
...the image overlay for the carrier is removed.
2009-09-08 09:09:24 +00:00
Gunter Labes
49e4a97fbd
completed unit_defense addition of 2009-09-08T01:32:58Z!alinkmaze@gmail.com
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alink please check
2009-09-08 08:38:24 +00:00
Gunter Labes
302705768e
fixed end turn button placement
2009-09-08 08:38:16 +00:00
Ali El Gariani
5f35868ff9
Uniformize MP info in sidebars from dialog and main screen
...
Now both uses the more compact "moves:"
2009-09-08 01:43:45 +00:00
Ali El Gariani
1a5cbd6cef
Add a "terrain def.: 60%" (with color) to the main sidebar
...
to give more visibility to this important stat and because the topbar
defense is really not nice.
2009-09-08 01:32:58 +00:00
Steven Panek
e089ad53f1
Added the Spanish overlay for AoI's map.
2009-09-08 01:30:31 +00:00
Ali El Gariani
b0ff8a0e95
Move the new hardcoded indentation for race to themes.cfg...
...
(for main sidebar)
(but still hardcoded for dialogs as always with this stuff)
2009-09-08 00:12:52 +00:00
Ali El Gariani
23652d58a7
Remove an useless namespace indentation level on the whole file
2009-09-07 23:06:12 +00:00
Steven Panek
0e8c316f84
Added the Spanish overlay for LoW's map.
2009-09-07 22:20:46 +00:00
Ali El Gariani
d7b0174f60
fix indentation of few comments
2009-09-07 22:15:51 +00:00
Fabian Müller
83509dcac9
LoW: New side persistence thingy. Yee hoo!
2009-09-07 22:08:15 +00:00
Ali El Gariani
301281906b
fix small bad indentation
2009-09-07 21:43:12 +00:00
Fabian Müller
90f96af4a8
LoW::1: Switched completely to the great new persistence whatever.
2009-09-07 21:07:21 +00:00
Ali El Gariani
91376ee25a
Remove colored (X,Y) coordinates from the already bloated enough...
...
..."unit list" dialog. (humans don't see useful info in a list of x,y
values)
2009-09-07 19:56:43 +00:00
Ali El Gariani
f82f003ff9
Write unit's name in bold and uniformize level not in bold in sidebars.
...
Bold name because it acts as the "top title", and it accentuates the
unit's unicity.
2009-09-07 19:44:31 +00:00
Mark de Wever
e55f210443
Make commenting out not look silly.
2009-09-07 18:57:51 +00:00
Mark de Wever
7c9c527c81
Fix a doxygen warning.
2009-09-07 18:57:47 +00:00
Mark de Wever
925190bf21
Fix a doxygen warning.
2009-09-07 18:57:44 +00:00
Mark de Wever
d7f665a6db
Added src to doxygen include path.
2009-09-07 18:57:41 +00:00
Mark de Wever
d74edbba25
Fix a doxygen warning.
2009-09-07 18:57:37 +00:00
Mark de Wever
bd4fad3b0f
Fix a doxygen warning.
2009-09-07 18:57:34 +00:00
Ali El Gariani
78983effa0
An attempt to make more clear the distinction between name,
...
...unit_type and race in unit sidebars.
Currently uses same colors and indentation as for weapon and its detail.
(for UI visual consistency and cuing importance hierarchy)
2009-09-07 18:48:05 +00:00
Ali El Gariani
8cfc56a9f0
move some repeated hardcoded color values to one place
2009-09-07 18:25:16 +00:00
Iurii Chernyi
9be3e8c00e
fix bug with id=foo find_vacant=yes' in [side][unit]...
...
...causing both a unit recall and a unit create
2009-09-07 13:09:44 +00:00
Nils Kneuper
c3c540eddf
switch default g.w.o stats to "Development"
2009-09-07 11:24:06 +00:00
Eugen Jiresch
69201ba42d
small change/typo fix to error messages on unstore_unit
2009-09-07 07:54:45 +00:00
Richard Kettering
5c0db7e80b
Added an improved version of the dwarf fighter hammer attack animation,
...
...and touched up the feet on the base frame.
2009-09-07 06:42:32 +00:00
Richard Kettering
83228a5443
Added new images for the chocobone (temporarily unanimated).
2009-09-07 06:16:18 +00:00
Iurii Chernyi
3f87d2c1a1
if there is a [side][unit]id=foo,
...
...and unit with id=foo is in recall list, recall it instead of using
the config given in [side][unit]
2009-09-07 01:21:14 +00:00
Karol Nowak
7938300229
Implemented FR #14246 (visible_in_shroud= for [label]).
2009-09-06 23:55:30 +00:00
Iurii Chernyi
dd74c325d6
Added find_vacant attribute to [side][unit]
2009-09-06 23:50:54 +00:00
Fabian Müller
4a6262c757
Test case for recalling Landar by id...
...
...from a [side] [unit] id=Landar situation.
2009-09-06 23:42:08 +00:00
Fabian Müller
61ba34045c
LoW::1: Test case for find_vacant=yes inside the [unit] tag.
2009-09-06 23:21:37 +00:00
Iurii Chernyi
01e1d8f66d
make x= y= in [side] override leader's starting position
2009-09-06 22:48:20 +00:00
Fabian Müller
87b90a09b8
LoW::1: Removed no_leader=yes
2009-09-06 22:37:10 +00:00
Fabian Müller
7e8c3a5eae
LoW::1: Testcase for x,y= in [side]
2009-09-06 22:35:50 +00:00
Karol Nowak
907483da21
Added a changelog entry for my previous commit.
2009-09-06 22:16:14 +00:00
Karol Nowak
779bb863c5
First cut at adding check_shrouded= support to sound sources.
2009-09-06 22:16:04 +00:00
Fabian Müller
13d0b37e35
DM 21: Moved a secret door trigger out of unpassable terrain.
...
Fixed a modify_unit macro that was supposed to handle two variables at
once which it can't.
2009-09-06 21:12:37 +00:00
Fabian Müller
d92ff70226
LoW::23: Made Landar's side persistent.
...
This fixes bug #14243 .
2009-09-06 20:40:30 +00:00
Fabian Müller
7453c9895d
LoW::22: Made Landar's side persistent.
2009-09-06 20:37:11 +00:00
Fabian Müller
0bd3d39994
LoW Characters: Removed the side tag from Landar...
...
...since he is appearing on several sides.
2009-09-06 20:36:32 +00:00
Ali El Gariani
9302079188
remove dead code
2009-09-06 20:16:12 +00:00
Ali El Gariani
550280a390
Resolve blocked gotos (bug #13876 ), and try to avoid slow queue.
...
Seems to work nicely, but complex cases will maybe need more
testing/tweaking.
2009-09-06 20:13:19 +00:00
Fabian Müller
a934f5a64b
LoW::19: Fixed bug #14242 .
2009-09-06 18:29:23 +00:00
Fabian Müller
ce871fe632
LoW::6: Made Olurf persistent again.
2009-09-06 18:27:08 +00:00
Fabian Müller
ab40cd368e
LoW::2: Implemented different speech...
...
...depending on who (elves or dwarves) killed the troll leader.
Check for trolls killed by the player and let Olurf react different.
2009-09-06 18:25:39 +00:00
Nils Kneuper
316ffbe377
updated German translation
2009-09-06 14:31:12 +00:00
Nils Kneuper
a5de4fde0e
regenerated manual files (now that it finally works again...)
2009-09-06 14:28:59 +00:00
Nils Kneuper
017311f705
arch is *not* a typo in that context, it is old english!
2009-09-06 13:15:11 +00:00