Benoît Timbert
4519ca0ec8
French translation update
2007-12-07 20:53:12 +00:00
Benoît Timbert
410d1dafc1
Just another new french translator
2007-12-07 20:36:58 +00:00
Mark de Wever
180681cf0a
Removed the wrapper function network::queue_data() with network::send_data()
...
and fixed all callers.
2007-12-07 19:25:12 +00:00
Mark de Wever
35d39a456d
Remove some unneeded #includes.
2007-12-07 19:03:29 +00:00
Mark de Wever
d9d4be29e9
Make sure all members are initialized in the constructor.
2007-12-07 19:02:51 +00:00
Lari Nieminen
cf05731e14
New ogre sounds (by woodwizzle).
2007-12-07 19:00:23 +00:00
David Philippi
dfc1d6df40
danish translation update
2007-12-07 18:48:16 +00:00
Eric S. Raymond
631a33d170
Address bug #10419 .
...
Having reviewed the way it's used, I don't believe using it will make Wesnoth a
derivative work of boost.m4, so v3 terms will not propagate to the
rest of the code. (Obligatory note: I am not a lawyer.)
This is an issue we'll face again when and if autotools goes v3.
2007-12-07 16:28:11 +00:00
Mark de Wever
e23a962934
wassert -> assert
2007-12-07 16:16:17 +00:00
Lari Nieminen
82f6f2fbd8
Simplify the village capturing and counting WML of 'Peaceful Valley' a bit.
2007-12-07 12:44:59 +00:00
Eric S. Raymond
7919f2a1dd
Removed extraneous leading bank lines on several maps.
2007-12-07 04:21:17 +00:00
Nils Kneuper
4ac76b8409
pot-update
2007-12-06 23:33:57 +00:00
Nils Kneuper
d2b06b4d9c
correction proposed by Rhonda
2007-12-06 23:26:31 +00:00
Nils Kneuper
6c118a0020
updated Chinese translation
2007-12-06 16:57:08 +00:00
Mark de Wever
a290d1d49b
Add a comment to avoid forgetting to update the manual...
...
...when changing the command line options.
2007-12-06 16:44:38 +00:00
Mark de Wever
ff09e1667a
Added the new g(un)zip switches to the manual,
...
Ivanovic please review since my manpage hacking skills are
non-existant ;-)
2007-12-06 16:36:55 +00:00
Lari Nieminen
b0b48e7f17
Rewrote 'Hide and Seek', now having a wider map with randomly placed guards.
2007-12-06 16:05:13 +00:00
Lari Nieminen
acf126d2fc
Removed the old HIT_MISS_SOUNDS macro in favour of the fancier new one.
2007-12-06 13:20:06 +00:00
Ali El Gariani
b1597b31fd
revert my 2007-12-06T02:11:40Z!alinkmaze@gmail.com
...
the last configure.ac always set this flag for the game, mine was just
obsolete and I was confused by the different needs of wesnoth apps.
2007-12-06 11:06:42 +00:00
Ali El Gariani
41f04a013f
Fix problem like bug #10458
...
(AI crash when facing unknown unit type from old savegame). Use a
WML_ASSERT as suggested by Mordante. Display : "Unknown unit type :
Outlaw Ranger" + assert info.
2007-12-06 09:38:50 +00:00
Ali El Gariani
bac715c911
A small protection again multiple simultaneous selection clicks
2007-12-06 07:30:40 +00:00
Ali El Gariani
bc75afb216
add an ugly missing #ifdef USE_GZIP to allow compilation without the flag set
...
Mordante: it's just a quick fix to avoid annoying complains.
2007-12-06 02:11:40 +00:00
Ali El Gariani
4282052499
Use also the same previous STL insertion optimization for devived units
...
If we keep this, I will pull out these both uses in one little
function. Also remove my previous useless check for "delete NULL"
(thanks Sapient)
2007-12-06 01:59:01 +00:00
Ali El Gariani
94c76d23d8
Remove unused (and not small) data members from the race class.
2007-12-06 00:48:24 +00:00
Ali El Gariani
a78b0f2fd8
Optimization of unit_type loading:
...
Really build them after the copy in their main STL-container, because
copying the full version was uselessly expensive (and STL-map do
several copies). Seems to give good result (~3x), I plan to try to
use the idea elsewhere.
2007-12-06 00:40:34 +00:00
Lari Nieminen
919b42d35a
Fix minor timing mistakes.
2007-12-05 23:51:04 +00:00
Lari Nieminen
dfa08f2835
Remove the macros and all remaining uses of FRAME_ON_SLOW and FRAME_ON_POISON.
2007-12-05 23:44:13 +00:00
Lari Nieminen
00a45887c5
Converted core units using slow to use the new slow sound macro.
2007-12-05 23:26:40 +00:00
Lari Nieminen
357b41a14a
Forgot the poison sound of the direwolf rider.
2007-12-05 23:14:56 +00:00
Gunter Labes
9f015591f1
increase the ping timeout to 60s
2007-12-05 23:05:42 +00:00
Lari Nieminen
a4cafbc997
Add some new macros for greatly beautify the macroifying...
...
...of sounds in animations. For starters, converted all core units
using poison to use the new poison sound macro.
2007-12-05 23:02:45 +00:00
Mark de Wever
5bf97deee2
Added a todo for after 1.4 branching.
2007-12-05 20:52:40 +00:00
Mark de Wever
3c8602399f
tab -> spaces
2007-12-05 20:44:10 +00:00
Gunter Labes
0f22c7c4fd
move the css to the templates
...
make the index.html template a bit more generic
2007-12-05 20:17:09 +00:00
Gunter Labes
9e172594b2
improve the version handling
2007-12-05 20:11:13 +00:00
Mark de Wever
04852654d1
Make sure all members are initialized in the constructor.
2007-12-05 19:32:32 +00:00
Mark de Wever
085a6a1ef6
Made the requirement of gzip and boost_iostream only mandatory...
...
...if the game is compiled. It doesn't work properly yet since the
boost detection hasn't been added yet, once done it will work
properly.
2007-12-05 19:20:14 +00:00
Mark de Wever
22ad729bcc
Added gzip write support.
...
Updated changelogs and other documentation about new gzip featue.
Some cosmetic cleanups.
2007-12-05 17:27:08 +00:00
Ignacio R. Morelle
80e16c3d9e
update the {GENERIC_UNIT ...} macro (single player only)...
...
...to take advantage of the new random_gender= key.
fix some typos in the changelog
2007-12-05 17:18:52 +00:00
Lari Nieminen
dd7aaf4ae0
Removed odd race= attributes in some [side] tags.
2007-12-05 17:12:47 +00:00
Gunter Labes
38d47c1c84
check the right place for images to be colorized
...
bump the version
2007-12-05 16:49:11 +00:00
Gunter Labes
ec4878e58a
don't continue building when an error occured
2007-12-05 16:17:33 +00:00
Nils Kneuper
4cc1c9744d
updated Chinese translation
2007-12-05 16:14:05 +00:00
Gunter Labes
327b5cc4d9
check the timeout on all builds
...
wait for 1ms instead of 1s each iteration
2007-12-05 15:56:10 +00:00
Lari Nieminen
4b309bafcf
Fixed a WML typo (and quite some trailing whitespace got removed, too).
2007-12-05 14:44:11 +00:00
Joseph Simmons
d6b977aa0a
fixed white bg on fire animation
2007-12-04 20:36:28 +00:00
Nils Kneuper
5576c1868f
added Chinese manpages
2007-12-04 20:26:18 +00:00
Nils Kneuper
9bfed46b93
updated Italian translation
2007-12-04 20:25:53 +00:00
Nils Kneuper
1e7aacbe7f
updated Chinese translation
2007-12-04 20:23:41 +00:00
Eric S. Raymond
65fd7d8b8d
Correct the change in 2007-12-04T05:04:34Z!esr@thyrsus.com.
2007-12-04 17:56:00 +00:00