13964 Commits

Author SHA1 Message Date
Jérémy Rosen
d35b142910 early reorganisation for walls 2010-05-30 18:23:04 +00:00
Guillaume Melquiond
4f2c90d934 Removed unknown unit type. (Fix for bug #16091.) 2010-05-30 18:22:49 +00:00
Jérémy Rosen
adba879db0 generalize some internal macros, deprecate some more unused stuff 2010-05-30 15:01:17 +00:00
Jérémy Rosen
c7f1cb7fe9 get rid of SIMPLE_OVERLAY, moved to compat.cfg,
...we now have a more generic macro OVERLAY_COMPLETE to catch that
sort of things
2010-05-30 11:03:06 +00:00
Jérémy Rosen
320ada7edf more refactoring, get rid of forest.cfg 2010-05-30 10:56:51 +00:00
Alexander van Gessel
d2af7f1d5d Add 'immutable' key to [label], defaulting to true (bug #16078) 2010-05-30 05:30:44 +01:00
Nils Kneuper
0d982d4b52 updated Chinese (simplified) and Japanese translation 2010-05-29 11:05:33 +00:00
Ignacio R. Morelle
4cd5436843 Fix typo in translatable string 2010-05-28 22:09:50 +00:00
Elias Pschernig
d9f06c6646 [wmlunits] made it work on python 2.5 2010-05-28 21:56:08 +00:00
Jérémy Rosen
259ba9d52e move more macros to the deprecation file 2010-05-28 21:31:25 +00:00
Jérémy Rosen
7da5b9c08f provide all macro variations for villages 2010-05-28 20:48:38 +00:00
Jérémy Rosen
d0ddeaacf5 provide all macro variations for base terrains 2010-05-28 20:44:42 +00:00
Jérémy Rosen
8da579442f provide all variations of base macros for keeps 2010-05-28 19:56:49 +00:00
Jérémy Rosen
b824ad2013 generalize the overlay macros,
...now all combination of _ROTATION_ _RESTRICTED[23]_ exist and work
in similar ways
2010-05-28 19:46:48 +00:00
Jérémy Rosen
583b825d7b small fix to previous commit 2010-05-28 19:22:51 +00:00
Jérémy Rosen
1125ee2b17 more terrain renaming/simplification 2010-05-28 19:09:51 +00:00
Elias Pschernig
26a3dc2046 [wmlunits] Updated wmlunits to use the new --preprocess parser.
Now all add-ons which can be played with wesnoth can be parsed by
wmlunits (only those).
2010-05-28 15:39:48 +00:00
Elias Pschernig
37792aa611 Added a Python script which removes all add-ons with preprocessor errors. 2010-05-28 15:34:29 +00:00
Elias Pschernig
6a4e871486 [python wml parser]added faster tag lookup 2010-05-28 15:32:51 +00:00
Lari Nieminen
97aaefd021 Converted remaining occurrences of random= to rand= in mainline campaigns. 2010-05-28 09:44:02 +00:00
Chusslove Illich
cf9cecef2f Updated localized images for French. 2010-05-26 21:31:01 +00:00
Jérémy Rosen
6462398289 add forgotten new file 2010-05-26 19:56:09 +00:00
Jérémy Rosen
52b41a6c65 thx to a few renaming, simplify the forest macros a lot.
this could easily be changed into some generic overlay macros at some
point
2010-05-26 19:55:42 +00:00
Jérémy Rosen
e343dc13de more macro reorganisation/generalization.
ROTATION_RESTRICTED will have to wait before being generalized
2010-05-26 18:32:40 +00:00
J.W. Bjerk
ce422dec26 I goofed with the dry hills.
Now they are properly aliased to regular hills so units can walk on
them.  Also map tweaks to aOI.
2010-05-25 23:54:19 +00:00
Jérémy Rosen
b631191992 move some macros from util.cfg to compat.cfg...
...since we have better way to do that now. They are unused in mainline
2010-05-25 21:43:14 +00:00
J.W. Bjerk
74e5f6360b more campaign maps updated to use new terrains. 2010-05-25 21:16:30 +00:00
J.W. Bjerk
d4b1dd252f fixed water transition glitch with dry hills. 2010-05-25 20:51:11 +00:00
Elias Pschernig
d603f31494 new python wmlparser:
- simplified the high level API

- added support for escaping " with "" within "quoted" strings

- added support for a,b,c=1,2,3 style assignments

- added support for <<lua code quoting>>

- added unit tests for all of the above
2010-05-25 20:43:47 +00:00
J.W. Bjerk
9f753fa6fe adding new dry hills terrain.
Step 2. Done -- for now, transistions could be made smarter.
2010-05-25 19:59:35 +00:00
J.W. Bjerk
7ea5aab3dc putting hills in a subfolder, and adding a new dry hills terrain. Step 1. 2010-05-25 19:54:42 +00:00
J.W. Bjerk
376dc08799 actually adding the graphics for the dry grass...
...i thought i had added weeks ago.  Sorry about that.
2010-05-25 13:17:04 +00:00
J.W. Bjerk
540869e114 moved desert plants into subfolder 2010-05-25 03:24:48 +00:00
J.W. Bjerk
3ba9cfd650 moving various editor tiles to appropriate subfolders. 2010-05-25 03:17:03 +00:00
J.W. Bjerk
124e722636 moved the unwalkable terrains into a subfolder. 2010-05-25 03:07:12 +00:00
J.W. Bjerk
027110336b moving some frozen terrain to a subfolder. part 2 - complete. 2010-05-25 02:52:27 +00:00
J.W. Bjerk
9a7f145d45 moving some frozen terrain to a subfolder. 2010-05-25 02:51:29 +00:00
J.W. Bjerk
e364370a21 cosmetic changes to UtBS and tSG maps in use new terrains. 2010-05-25 01:09:30 +00:00
Steven Panek
02a6ffd3b6 Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 15 KiB on 1 files
 Optimized size: 12 KiB
   Total saving: 2 KiB = 16% decrease
2010-05-25 01:06:51 +00:00
J.W. Bjerk
4ff48a74ff created impassable snowy mountains. 2010-05-25 00:16:18 +00:00
J.W. Bjerk
3d57f184e7 cosmetic changes to most HttT maps to use new and improved terrains. 2010-05-25 00:06:39 +00:00
J.W. Bjerk
35af586398 fixing a glitch that caused dry grass to display as leaf-litter instead.
Also changing the default base of most villages that was 'Gg' to 'Gs'
for better appearance with a variety of terrains.
2010-05-24 22:59:10 +00:00
Steven Panek
a4b1b9634c Ran wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 180 KiB on 23 files
 Optimized size: 122 KiB
   Total saving: 57 KiB = 31% decrease
2010-05-24 21:31:28 +00:00
Jérémy Rosen
4fecf7396e remove macros marked for removal since 1.5.x 2010-05-24 21:05:33 +00:00
Jérémy Rosen
696aa1d222 reorganize single hex drawings (base, overlay, villages)
to all derive from a common macro. Usage should be more
straightforward, all parameters and usage are similar. No expected
compatibility problems
2010-05-24 20:53:21 +00:00
J.W. Bjerk
8728774ebd switching terrain code for tropical water from 'Wt' to 'Wwt'...
...to make wildcarding easier.  Left in 'Wt' for now but made it look
ugly in case anywone used it.
2010-05-24 20:51:00 +00:00
Jérémy Rosen
7420c59f24 generalize village macros using meta-macros 2010-05-24 18:39:30 +00:00
Jérémy Rosen
347dc8f816 change some terrain macros to more meaningful names 2010-05-24 17:47:02 +00:00
J.W. Bjerk
bf7c7dd8d9 color harmonization for wooden bridge. 2010-05-24 14:19:15 +00:00
Eric S. Raymond
5244938849 Address bug #16035: wmllint missing stones -> petrifies. 2010-05-24 11:26:38 +00:00