18079 Commits

Author SHA1 Message Date
Matthias Schoeck
8f366482a5 Development AIs: Add missing translation marks
As found by wmllint
2013-03-04 20:54:45 +00:00
Matthias Schoeck
1c5a1aeba4 AI test scenarios: Add missing translation marks
As found by wmllint
2013-03-04 20:48:27 +00:00
Matthias Schoeck
4410fd190f AI test scenario files: remove trailing whitespaces 2013-03-04 20:40:01 +00:00
Matthias Schoeck
a7b2eabe0b healer_support Micro AI: Add a 'wmllint: ignore' comment
wmllint expects the aggression= key to be used inside [ai] tags only.
2013-03-04 19:55:16 +00:00
Matthias Schoeck
092840c07e Micro AI scenario files: remove some double spaces after sentence ends.
wmllint was complaining about those.
2013-03-04 19:45:17 +00:00
Matthias Schoeck
7ed5309547 Micro AI scenario files: add wmllint unbalanced-on/off comments
These are needed because wmllint gets confused by tags inside message
texts as well as by code that looks like tags, such as the path= keys
in [modify_ai] tags.
2013-03-04 19:36:50 +00:00
Boldizsár Lipka
1e7d3319cf New title screen!
The title screen background is now composed
of two images. game_title_background is
scaled to fill the screen, while game_title
is scaled to fit in the screen while preserving
aspect ratio and aligned into the middle.
2013-03-04 12:25:56 +00:00
Boldizsár Lipka
d5b1e386e3 Wire in maps/titlescreen.png as game_title.
The old image (maps/wesnoth.png) is still there
but is no longer used for the title screen.
2013-03-04 12:08:10 +00:00
Lari Nieminen
da6d957ad4 Added a new title screen map to core; just a copy of the HttT map for now. 2013-03-04 11:32:57 +00:00
Boldizsár Lipka
9575893446 Wire in the new wooden background as game_title_background. 2013-03-03 20:54:22 +00:00
Matthias Schoeck
42b54cc9a9 Mark description= key in Micro AI macros as translatable
The description is displayed in the AI selection dialog if the AI
is used as an MP AI.  It should therefore be marked as translatable.
2013-03-03 03:55:35 +00:00
Lari Nieminen
5a5597ca60 Fixed a [message] not working. 2013-03-01 07:03:11 +00:00
Lari Nieminen
d0fcf11fe5 Fixed an unsuitable choice of portrait expression variant. 2013-02-27 16:36:34 +00:00
Lari Nieminen
eeb87e1120 Removed a remnant of the old journey paths. 2013-02-26 18:33:45 +00:00
Lari Nieminen
aa2dd8f708 Removed the now unused journey.cfg from SoF. 2013-02-26 18:31:19 +00:00
Lari Nieminen
566beb76dc New SoF bigmap and journey paths. 2013-02-26 15:25:41 +00:00
Eric S. Raymond
58ed47797e Revert [SVN:46435].
The 'correction' garbled the sense of the original.  I have added a
note for translators explaining the nuance of English usage involved.
2013-02-25 03:37:13 +00:00
Steven Panek
b5d7c53d1b Ran umcpropfix. 2013-02-24 20:31:56 +00:00
Lari Nieminen
79c6129cc4 New TSG bigmap and journey paths. 2013-02-24 20:11:18 +00:00
Lari Nieminen
9ce44eeed7 Really fixed the background reference. 2013-02-24 19:56:16 +00:00
Lari Nieminen
ac24be8d98 Fixed the background reference. 2013-02-24 19:53:07 +00:00
Lari Nieminen
d9358cfc2f Added the background for the new bigmaps. 2013-02-24 19:51:51 +00:00
Lari Nieminen
10602ac6d5 New HttT bigmap and journey paths. 2013-02-24 13:55:35 +00:00
Lari Nieminen
54810c95a7 Fixed temp-Li'sar missing portrait. 2013-02-24 13:06:59 +00:00
Lari Nieminen
2e4790f86b Fixed two typos in EI. 2013-02-23 17:56:02 +00:00
Simon Forsyth
a165426765 Ensure the Dust Devil does nto speak 2013-02-23 15:54:25 +00:00
Simon Forsyth
82e26d5fd4 Prevent some cases where the trapped merman could attack the player 2013-02-23 15:47:39 +00:00
Elvish_Hunter
8200214e9b wmllint, wmlscope and wmlindent: fixed bug caused by Windows' command prompt appending double quotes to arguments 2013-02-23 13:04:12 +00:00
Elias Pschernig
0b5c23db51 [wmlunits] Fork the process before parsing each addon...
...to allow recovery from out-of-mem.
2013-02-21 14:53:13 +00:00
Ignacio R. Morelle
a3694f9b84 Revert "wmllint: ids in [time_area] are not associated to units...
...most of the time"

Done already in 2012-08-19T22:42:19Z!anonymissimus@arcor.de by anonymissimus.

This reverts commit 2013-02-19T06:44:24Z!shadowm@wesnoth.org.
2013-02-19 06:51:28 +00:00
Ignacio R. Morelle
05b12ecb69 wmllint: ids in [time_area] are not associated to units most of the time
The exception is when the [time_area] action is part of an event and
it contains an id-based SUF inside an SLF, but that should be rare
enough.
2013-02-19 06:44:24 +00:00
Richard Kettering
3425fab4c5 Added in sleepwalker's new, complete set of animations...
...for the Dwarven Fighter line, as well as two associated macros.
2013-02-18 05:01:52 +00:00
Jérémy Rosen
8f67ec7fcc fix a couple of anim bugs introduced by patch 33682 2013-02-17 21:04:47 +00:00
Jérémy Rosen
e1590a4254 apply patch #3682 by Coffee:
make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Simon Forsyth
3c41b7c75a Fix bug preventing regenerating units from retreating with experimental AI
(thanks mattsc)
2013-02-16 03:11:14 +00:00
Alexander van Gessel
18f765246e Add an --error-log option to wescamp.py,
...which writes warnings and errors to a specified file
2013-02-12 01:15:48 +01:00
Alexander van Gessel
0f9b110d02 Check for the configuration we need and only the configuration we actually need 2013-02-12 01:15:45 +01:00
Alexander van Gessel
bf29dac1f3 Use --branch to determine addon server port if not specified 2013-02-12 01:15:43 +01:00
Alexander van Gessel
fed0af289c Add --branch option to wescamp...
...so we don't have to infer this from the wescamp checkout path
2013-02-12 01:15:40 +01:00
Alexander van Gessel
1b4c6d678a Remove old --git option from wescamp.py 2013-02-12 01:15:37 +01:00
Alexander van Gessel
370cd7ee08 Use authentication info for all github API requests if it's available 2013-02-11 02:20:35 +01:00
Jérémy Rosen
3d8f57d30f apply patch 3678 by Coffee, more syntax simplification 2013-02-10 18:59:33 +00:00
Steven Panek
591a6e78db Ran wesnoth-optipng on the new Dutch images:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 65 KiB on 1 files
 Optimized size: 63 KiB
   Total saving: 2 KiB = 4% decrease
2013-02-09 16:08:55 +00:00
Alexander van Gessel
ae10f01500 Dutch l10n for main logo. In both locations. 2013-02-08 22:34:52 +01:00
Alexander van Gessel
927a835a32 Add dutch l10n of trow logo 2013-02-08 22:34:47 +01:00
J. Tyne
e2d39ece5b Add volcanos to DRAKE_UNWALKABLE_TERRAINS, fixing bug #20485. 2013-02-08 16:40:58 +00:00
Charles Dang
43018403fe Synced palettes between various Red Mage frames 2013-02-08 15:32:24 +00:00
Charles Dang
261573099e Synced palette between male and female variation of...
...Silver Mage sprite and animation frames
2013-02-08 11:55:28 +00:00
Alexander van Gessel
c57b546b41 Use the elvish flag in various scenarios. Patch by bumbadadabum 2013-02-07 19:26:40 +01:00
Ignacio R. Morelle
ba68f1dd5c gui2/taddon_connect: Add a Help button to this dialog,
...shows the same page as the Add-ons Manager's own Help button

Thanks to lipkab for help with the buttons layout trick.

The rest is kind of a hack because:

  1) GUI2 doesn't use display objects, so I needed to acquire one from
     the constructor (optionally, to avoid problems with the test suite)

  2) If the button id is "help", it is handled by a hardcoded hack that
     handles the titlescreen dialog in gui2::twindow::get_retval_by_id()
     and closes the dialog prematurely right after our local callback is
     executed; so the id is "show_help" instead

Notice that there is precedent for (1) in gui2::teditor_settings.
2013-02-06 03:44:28 +00:00