Nils Kneuper
e4e6339fd0
updated German translation
2008-02-16 16:37:05 +00:00
Jan Rietema
1b660ce9ce
Fixed some coordinates that got converted to a span (tsk!).
...
Allow Undo for Urza' moves and filtered on his moves to prevent the
dialogue from triggering in moves that don't progress along the path.
A few elven ambushers less.
2008-02-16 15:11:28 +00:00
Nils Kneuper
da14e427d9
updated Chinese translation
2008-02-16 14:17:54 +00:00
Nils Kneuper
ebc9082738
updated Italian translation
2008-02-16 12:56:02 +00:00
Nils Kneuper
f425042816
updated Chinese translation
2008-02-16 12:51:30 +00:00
Mark de Wever
bf9e34fd89
Few campaign server changes:
...
* added more logging
* remembers the last maintainer upload IP
2008-02-16 12:12:06 +00:00
Eric S. Raymond
acb9d862d1
Map polishing with flowered grass, savannah, and farmland terrains.
2008-02-16 11:38:02 +00:00
Eric S. Raymond
c9d86da3f7
Get rid of the FAKE_REFERENCE kluge.
2008-02-16 10:48:20 +00:00
Eric S. Raymond
f97409480c
Macro prprocessor chokes on {} under unknown other circumstances.
...
Avoid this.
2008-02-16 10:25:44 +00:00
Eric S. Raymond
5e83a9cf7d
Fix a couple of glitches picked up by my improved regexp.
2008-02-16 09:46:23 +00:00
Eric S. Raymond
e41511a6a2
Recognize formals with single-chracter names correctly.
...
Addresses bug #11064 .
2008-02-16 09:36:59 +00:00
Eric S. Raymond
e140ac971f
Add the ability to change the warning level with in-line comments.
2008-02-16 09:13:28 +00:00
Mark de Wever
001af46e6e
Updated all headers to 2008.
2008-02-16 08:47:16 +00:00
Eric S. Raymond
de18297a39
Suppress trying to print out macro arity in normal listings.
2008-02-16 08:27:54 +00:00
Eric S. Raymond
f76d15d4a7
First round of SCATTER_IMAGE changes...
...
...use it to give forests and grassland a slightly more random and
natural appearance. Add some non-random decorations as well. No
gameplay changes.
2008-02-16 07:58:50 +00:00
Mark de Wever
52824b354e
And another version of the same bug as my previous commit.
2008-02-16 07:37:29 +00:00
Mark de Wever
5c4631ed65
Use the correct macro arguments.
2008-02-16 07:35:39 +00:00
Dimitar Ilccov
402a92211f
Added a proper usage of football-shadow.png...
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...in Wesnoth Trunk/data/multiplayer/scenarios/2p_Wesbowl.cfg
2008-02-16 05:24:20 +00:00
Eric S. Raymond
22e1059892
Add a placeholder for the shadowed-football image.
2008-02-16 04:59:09 +00:00
Eric S. Raymond
a6a2660d36
Give the football image a more specific name.
2008-02-16 00:03:43 +00:00
Eric S. Raymond
617894178e
More minor errors caughtb by wmlscope.
2008-02-15 23:27:05 +00:00
Eric S. Raymond
dbf3a3401d
wmlscope caught a minoe error, comma in a range where - was needed.
2008-02-15 23:20:32 +00:00
Eric S. Raymond
75f84a9e80
Implementing SCATTER_IMAGE turns out to be simpler than I thought;...
...
...MAP_DIMENSIONS is not needed.
2008-02-15 23:18:36 +00:00
Eric S. Raymond
d58b192981
The alpha hack I had in mind won't work, so remove a macro argument.
2008-02-15 22:46:01 +00:00
Gunter Labes
9849a32839
sanitize messages not only when repackaging
2008-02-15 21:09:47 +00:00
Jan Rietema
af2c436c48
Complete refactoring / rebalancing of The Long March (6b).
...
Afalas reveals the path gradually, the ambushes are randomly placed
(like in Crossroads), and the undead re-spawn.
2008-02-15 19:40:19 +00:00
Lari Nieminen
e93de2236d
Added a new utility macro for transferring control of all villages...
...
...from one side to another.
2008-02-15 18:31:10 +00:00
Eric S. Raymond
7ffdd45d16
Fix bug noted by zookeeper.
2008-02-15 17:36:33 +00:00
Gunter Labes
f605afa332
fix turn counter when the last side is empty
...
add a missing end game message
2008-02-15 16:53:42 +00:00
Nils Kneuper
ed796892f6
add some comment about where to find explanations about how the rect stuff...
...
...of theming works.
Was not able to get higher resolutions work nicely, the ThemeWML seems
to have a problem when specifying main map values >1024x768...
2008-02-15 15:56:57 +00:00
Eric S. Raymond
01a8954706
RANDOM_FEATURE_PLACEMENT_ON works,
...
...but my attempt to write RANDOM_FEATURE_PLACEMENT with the map
dimensions as implicit arguments completely failed. Maybe one of the
real WML wizards can do better.
2008-02-15 15:37:46 +00:00
Eric S. Raymond
bd5fc78ebd
Remove a now-unnecessary #undef.
2008-02-15 15:35:19 +00:00
Nils Kneuper
6562accfc4
updated Chinese translation
2008-02-15 14:22:22 +00:00
Nils Kneuper
90b08bf414
updated German translation
2008-02-15 13:26:48 +00:00
Pauli Nieminen
d0464b3737
Fixed side_drop server message handling to correctly restart turn
2008-02-15 11:42:51 +00:00
Pauli Nieminen
5a89d98697
Fixed reference to invalid iterator in unit_cycle (bug #7991 )
2008-02-15 11:29:25 +00:00
Pauli Nieminen
d6dd5a02f8
Made scrollarea to stay in bottom if it is resized (bug #6974 )
...
Fixed random start ToD (bug #11056 )
2008-02-15 10:51:36 +00:00
Lari Nieminen
b6ce0fcf0a
Add a comment about the textdomain trick.
2008-02-15 10:46:24 +00:00
Lari Nieminen
e6478af75f
Added art credits (neo and nehuen) to SotBE. Should not add any new strings.
2008-02-15 10:21:43 +00:00
Eric S. Raymond
7065e5a6a9
Corrected version of RANDOM_FEATURE_PLACEMENT_ON.
2008-02-15 07:38:08 +00:00
Eric S. Raymond
bc30893edd
Added RANDOM_FEATURE_PLACEMENT_ON.
2008-02-15 06:06:13 +00:00
Eric S. Raymond
14c73ffba8
Generalized RANDOM_FEATURE_PLACEMENT is working.
2008-02-15 05:47:35 +00:00
Eric S. Raymond
96177d84bf
First cut at random-feature-placement macro.
2008-02-15 03:32:53 +00:00
Ali El Gariani
c40271e5ee
Fix a bug spotted by uso: a victorious unit briefly lost its hp/xp bars.
...
Now always visible. (also allow to show his xp gain)
2008-02-15 03:32:38 +00:00
Eric S. Raymond
9028935e3b
Move more unused stuff to attic, and another scenery tweak.
2008-02-15 02:56:20 +00:00
Ali El Gariani
184372e0dc
Always highlight hp bars of the slected unit,
...
...not only the one under the mouse
More consistent with the highlighting of the unit's sprite and prevent
a sort of false de-selection feeling when the bar darkening
Thanks to uso for the idea.
2008-02-15 02:53:27 +00:00
Ali El Gariani
b528e49333
remove a never-used pathfinding search
2008-02-15 00:44:53 +00:00
David Philippi
3e4575cb80
valencian translation update
2008-02-15 00:38:40 +00:00
Lari Nieminen
f258404ef0
Fix more silly stuff.
2008-02-14 23:02:58 +00:00
Lari Nieminen
edb2b1267b
Fix another breakage.
2008-02-14 23:00:14 +00:00