Commit Graph

22894 Commits

Author SHA1 Message Date
Nils Kneuper
e4e6339fd0 updated German translation 2008-02-16 16:37:05 +00:00
Jan Rietema
1b660ce9ce Fixed some coordinates that got converted to a span (tsk!).
Allow Undo for Urza' moves and filtered on his moves to prevent the
dialogue from triggering in moves that don't progress along the path.

A few elven ambushers less.
2008-02-16 15:11:28 +00:00
Nils Kneuper
da14e427d9 updated Chinese translation 2008-02-16 14:17:54 +00:00
Nils Kneuper
ebc9082738 updated Italian translation 2008-02-16 12:56:02 +00:00
Nils Kneuper
f425042816 updated Chinese translation 2008-02-16 12:51:30 +00:00
Mark de Wever
bf9e34fd89 Few campaign server changes:
* added more logging

* remembers the last maintainer upload IP
2008-02-16 12:12:06 +00:00
Eric S. Raymond
acb9d862d1 Map polishing with flowered grass, savannah, and farmland terrains. 2008-02-16 11:38:02 +00:00
Eric S. Raymond
c9d86da3f7 Get rid of the FAKE_REFERENCE kluge. 2008-02-16 10:48:20 +00:00
Eric S. Raymond
f97409480c Macro prprocessor chokes on {} under unknown other circumstances.
Avoid this.
2008-02-16 10:25:44 +00:00
Eric S. Raymond
5e83a9cf7d Fix a couple of glitches picked up by my improved regexp. 2008-02-16 09:46:23 +00:00
Eric S. Raymond
e41511a6a2 Recognize formals with single-chracter names correctly.
Addresses bug #11064.
2008-02-16 09:36:59 +00:00
Eric S. Raymond
e140ac971f Add the ability to change the warning level with in-line comments. 2008-02-16 09:13:28 +00:00
Mark de Wever
001af46e6e Updated all headers to 2008. 2008-02-16 08:47:16 +00:00
Eric S. Raymond
de18297a39 Suppress trying to print out macro arity in normal listings. 2008-02-16 08:27:54 +00:00
Eric S. Raymond
f76d15d4a7 First round of SCATTER_IMAGE changes...
...use it to give forests and grassland a slightly more random and
natural appearance.  Add some non-random decorations as well.  No
gameplay changes.
2008-02-16 07:58:50 +00:00
Mark de Wever
52824b354e And another version of the same bug as my previous commit. 2008-02-16 07:37:29 +00:00
Mark de Wever
5c4631ed65 Use the correct macro arguments. 2008-02-16 07:35:39 +00:00
Dimitar Ilccov
402a92211f Added a proper usage of football-shadow.png...
...in Wesnoth Trunk/data/multiplayer/scenarios/2p_Wesbowl.cfg
2008-02-16 05:24:20 +00:00
Eric S. Raymond
22e1059892 Add a placeholder for the shadowed-football image. 2008-02-16 04:59:09 +00:00
Eric S. Raymond
a6a2660d36 Give the football image a more specific name. 2008-02-16 00:03:43 +00:00
Eric S. Raymond
617894178e More minor errors caughtb by wmlscope. 2008-02-15 23:27:05 +00:00
Eric S. Raymond
dbf3a3401d wmlscope caught a minoe error, comma in a range where - was needed. 2008-02-15 23:20:32 +00:00
Eric S. Raymond
75f84a9e80 Implementing SCATTER_IMAGE turns out to be simpler than I thought;...
...MAP_DIMENSIONS is not needed.
2008-02-15 23:18:36 +00:00
Eric S. Raymond
d58b192981 The alpha hack I had in mind won't work, so remove a macro argument. 2008-02-15 22:46:01 +00:00
Gunter Labes
9849a32839 sanitize messages not only when repackaging 2008-02-15 21:09:47 +00:00
Jan Rietema
af2c436c48 Complete refactoring / rebalancing of The Long March (6b).
Afalas reveals the path gradually, the ambushes are randomly placed
(like in Crossroads), and the undead re-spawn.
2008-02-15 19:40:19 +00:00
Lari Nieminen
e93de2236d Added a new utility macro for transferring control of all villages...
...from one side to another.
2008-02-15 18:31:10 +00:00
Eric S. Raymond
7ffdd45d16 Fix bug noted by zookeeper. 2008-02-15 17:36:33 +00:00
Gunter Labes
f605afa332 fix turn counter when the last side is empty
add a missing end game message
2008-02-15 16:53:42 +00:00
Nils Kneuper
ed796892f6 add some comment about where to find explanations about how the rect stuff...
...of theming works.

Was not able to get higher resolutions work nicely, the ThemeWML seems
to have a problem when specifying main map values >1024x768...
2008-02-15 15:56:57 +00:00
Eric S. Raymond
01a8954706 RANDOM_FEATURE_PLACEMENT_ON works,
...but my attempt to write RANDOM_FEATURE_PLACEMENT with the map
dimensions as implicit arguments completely failed.  Maybe one of the
real WML wizards can do better.
2008-02-15 15:37:46 +00:00
Eric S. Raymond
bd5fc78ebd Remove a now-unnecessary #undef. 2008-02-15 15:35:19 +00:00
Nils Kneuper
6562accfc4 updated Chinese translation 2008-02-15 14:22:22 +00:00
Nils Kneuper
90b08bf414 updated German translation 2008-02-15 13:26:48 +00:00
Pauli Nieminen
d0464b3737 Fixed side_drop server message handling to correctly restart turn 2008-02-15 11:42:51 +00:00
Pauli Nieminen
5a89d98697 Fixed reference to invalid iterator in unit_cycle (bug #7991) 2008-02-15 11:29:25 +00:00
Pauli Nieminen
d6dd5a02f8 Made scrollarea to stay in bottom if it is resized (bug #6974)
Fixed random start ToD (bug #11056)
2008-02-15 10:51:36 +00:00
Lari Nieminen
b6ce0fcf0a Add a comment about the textdomain trick. 2008-02-15 10:46:24 +00:00
Lari Nieminen
e6478af75f Added art credits (neo and nehuen) to SotBE. Should not add any new strings. 2008-02-15 10:21:43 +00:00
Eric S. Raymond
7065e5a6a9 Corrected version of RANDOM_FEATURE_PLACEMENT_ON. 2008-02-15 07:38:08 +00:00
Eric S. Raymond
bc30893edd Added RANDOM_FEATURE_PLACEMENT_ON. 2008-02-15 06:06:13 +00:00
Eric S. Raymond
14c73ffba8 Generalized RANDOM_FEATURE_PLACEMENT is working. 2008-02-15 05:47:35 +00:00
Eric S. Raymond
96177d84bf First cut at random-feature-placement macro. 2008-02-15 03:32:53 +00:00
Ali El Gariani
c40271e5ee Fix a bug spotted by uso: a victorious unit briefly lost its hp/xp bars.
Now always visible. (also allow to show his xp gain)
2008-02-15 03:32:38 +00:00
Eric S. Raymond
9028935e3b Move more unused stuff to attic, and another scenery tweak. 2008-02-15 02:56:20 +00:00
Ali El Gariani
184372e0dc Always highlight hp bars of the slected unit,
...not only the one under the mouse

More consistent with the highlighting of the unit's sprite and prevent
a sort of false de-selection feeling when the bar darkening

Thanks to uso for the idea.
2008-02-15 02:53:27 +00:00
Ali El Gariani
b528e49333 remove a never-used pathfinding search 2008-02-15 00:44:53 +00:00
David Philippi
3e4575cb80 valencian translation update 2008-02-15 00:38:40 +00:00
Lari Nieminen
f258404ef0 Fix more silly stuff. 2008-02-14 23:02:58 +00:00
Lari Nieminen
edb2b1267b Fix another breakage. 2008-02-14 23:00:14 +00:00