Dave White
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ea81d20342
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new VC++ project files
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2005-03-12 01:19:08 +00:00 |
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Dave White
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d95f95b546
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updated VC++ project files
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2005-01-29 15:42:20 +00:00 |
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Dave White
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0a4cecccba
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update to vc++ project files
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2005-01-07 23:17:39 +00:00 |
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Dave White
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df1ba30683
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updates to windows project files
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2004-10-29 21:42:02 +00:00 |
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Dave White
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690bdfcf17
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made work in Windows
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2004-10-15 20:24:02 +00:00 |
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Dave White
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8968e1b0b1
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trying to make it compile on Windows...
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2004-08-22 22:50:13 +00:00 |
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Dave White
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1eb02e3bef
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made Windows version compile again
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2004-08-22 01:30:07 +00:00 |
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Dave White
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8f51ff28a0
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added icons for preferences and multiplayer dialogs
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2004-06-21 14:42:18 +00:00 |
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Dave White
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26a710471e
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removed unnecessary diagnostic; updated VC++ project file
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2004-06-11 20:25:17 +00:00 |
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Dave White
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56af8182f5
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added new halo effect to Delfador's attack.
Improved village naming in random maps
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2004-05-28 20:38:37 +00:00 |
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Dave White
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a367e9c394
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[[Minor UI fixes]]
- fixed bug where 'cancel' button would appear under multiplayer games
- fixed preferences widgets disappearing when changing video mode
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2004-05-09 03:19:59 +00:00 |
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Dave White
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505b713340
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updated project files for release
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2004-05-03 23:30:41 +00:00 |
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Dave White
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a76afa887b
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updated VC++ project file
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2004-04-24 00:33:41 +00:00 |
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Dave White
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0bec75d1b9
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patch to map editor for proper key handling
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2004-04-21 13:37:44 +00:00 |
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Dave White
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d578d135be
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added in castle patch from Ayin
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2004-04-19 15:42:58 +00:00 |
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Dave White
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1640dcd596
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[[Terrain and calculations]]
- added cave-based terrain generator
- added calculations for battles
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2004-03-21 19:05:23 +00:00 |
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Dave White
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3f70227b6a
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fixes to VC++ project file
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2004-03-19 20:13:23 +00:00 |
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Dave White
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03b5c825e8
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added VC++6 project files to CVS
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2004-02-29 21:09:22 +00:00 |
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