Eric S. Raymond
bd5fc78ebd
Remove a now-unnecessary #undef.
2008-02-15 15:35:19 +00:00
Eric S. Raymond
9028935e3b
Move more unused stuff to attic, and another scenery tweak.
2008-02-15 02:56:20 +00:00
Eric S. Raymond
4c4f802989
More macro type checking.
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Replace a South Guard macro that duplicates one in the core library.
2008-02-13 01:11:52 +00:00
Eric S. Raymond
4c6f5f1e3e
More macro typechecking. Clean up the terrain-types mess.
2008-02-12 11:55:52 +00:00
Eric S. Raymond
1e90674462
Extend type-checking to more macros.
2008-02-12 05:11:18 +00:00
Eric S. Raymond
0ee463c8cf
Enrich macro type checking some more and simplify the type inference rules.
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Also head off a potential bug noted by Mordante with WML that
looks like {X_SPAN},{Y_SPAN}.
2008-02-10 09:38:07 +00:00
Eric S. Raymond
28bee542c6
More formal-argument fixups and macro type checking.
2008-02-10 08:05:32 +00:00
Eric S. Raymond
fc045b288e
Impprove reporting of type mismatches. Fix a few more formal args.
2008-02-10 05:18:39 +00:00
Eric S. Raymond
a600ade30e
Regularize use of macro formal arguments so we can do better typechecking.
2008-02-10 04:30:18 +00:00
Eric S. Raymond
ca4c995e6c
Expect integer literals from formals X and Y.
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New magic formals XSPAN and YSPAN accept ranges. (This will enable
tighter type-ccking on macros like PLACE_IMAGE).
2008-02-10 01:58:57 +00:00
Jan Rietema
de1b494745
Added a comment for the random spawn coordinate hack.
2008-02-07 01:08:28 +00:00
Gunter Labes
00e1b8d240
revised map: The Freelands
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decreased the village defense of Bats from 60% to 40%
2008-02-06 14:34:15 +00:00
Eric S. Raymond
f5a323e8c3
Improved macro argument type checking,
...
and change some formals to convey type expectations.
2008-02-06 12:06:24 +00:00
Eric S. Raymond
5f883d14bd
Implement FR #4 in bug #10990 , checking side sequence numbers.
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Fix a couple of glitches this revealed in mainline
2008-02-06 01:41:18 +00:00
Jan Rietema
d0c182c52e
Removed some unused variables and a broken macro reference.
2008-01-28 18:19:59 +00:00
Elias Pschernig
da37ae7b0d
Fixed two small typos: ClEAR_VARIABLE and #undef WEATHER_MAP MAP
2008-01-28 17:02:37 +00:00
Gunter Labes
fb1fdc5159
revised map: Cynsaun Battlefield
2008-01-25 02:56:54 +00:00
Eric S. Raymond
2d20d0c18f
Protect map data in macros from wmlindent.
2008-01-24 00:34:27 +00:00
Eric S. Raymond
b1b2435d40
Reindent the mainline content to uniiform whitespace.
2008-01-24 00:16:42 +00:00
Jan Rietema
10f6269dee
Applied hp adjustment for traits...
...
...and a fix for undead spawns getting copied names from other units.
2008-01-14 14:41:25 +00:00
Jan Rietema
f219f3b8bc
Replaced the border with 'off' terrain...
...
...and repositioned player starting positions.
2008-01-14 13:24:00 +00:00
Pauli Nieminen
bb152d468e
Added disallow_observers to TS and DF
2008-01-13 09:10:19 +00:00
Jan Rietema
44eec445c4
Gave spawns some movement in cavewall, canyon and deep water in first turn.
...
Moved random_traits=yes to turn after replacement.
2008-01-13 02:48:46 +00:00
Lari Nieminen
84cf63d71c
Fix the map and mask headers and borders.
2008-01-13 00:32:48 +00:00
Lari Nieminen
214d17bda1
Removed the windmill village terrain,
...
replaced it with a purely decorative grassland windmill terrain, and
made 2p Hamlets use that instead of the old hack.
2008-01-11 16:25:59 +00:00
Jan Rietema
884dcd9fcb
Added village_gold definitions to all sides...
...
...to get map settings to work correctly.
2008-01-10 15:10:46 +00:00
Gunter Labes
173f3ab8d4
revised maps: Den of Onis, Weldyn Channel
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typo fixes in the changelogs
2008-01-03 20:02:41 +00:00
Jan Rietema
6b29b34b14
Using random_traits=yes in Dark Forecast.
2007-12-30 02:37:45 +00:00
Jan Rietema
4b8af43275
Removing simple pseudorandom macros.
...
Using the new rand in Dark Forecast.
2007-12-29 22:58:37 +00:00
Benoît Timbert
e20b0fee10
Remove that leading space that might caused depreciation warnings
2007-12-29 16:14:31 +00:00
Lari Nieminen
acd8a811b6
Removed Highwayman from AoH Knalgan leaders.
2007-12-28 21:31:24 +00:00
Lari Nieminen
9f8478a3fc
Added Huntsman, Ranger and Highwayman as Knalgan leaders in AoH.
2007-12-28 21:26:35 +00:00
Gunter Labes
5c8b6d787f
revised map: Hamlets
2007-12-22 12:40:39 +00:00
Eric S. Raymond
889d64cc2f
Comment out some broken WML until Rhuvaen can fix it.
2007-11-26 07:03:40 +00:00
Eric S. Raymond
96b9d5bfe3
Fixes for a contruction in UtBS that gave wmllint indigestion.
...
Also, re-indent Dark Forecast.
2007-11-26 03:53:50 +00:00
Eric S. Raymond
a59c9f904d
Fix a couple of small problems turned up by wmllint.
2007-11-26 03:15:10 +00:00
Gunter Labes
32deff7a7f
revised MP maps:
...
Caves of the Basilisk, Cynsaun Battlefield, Den of Onis, Fallenstar
Lake, Hamlets, Hornshark Island, Sablestone Delta, Silverhead
Crossing, Sulla's Ruins, The Freelands, Weldyn Channel, Alirok Marsh,
Island of the Horatii, 3p Morituri, Blue Water Province, Castle
Hopping Isle, Clash, King of the Hill, Lagoon, Loris River, 4p
Morituri, Paths of Daggers, Siege Castles, The Wilderlands, Xanthe
Chaos, Forest of Fear, Amohsad Caldera, Hexcake, Waterloo Sunset, 8p
Morituri, Merkwuerdigliebe
2007-11-21 23:35:22 +00:00
Benoît Timbert
9a5ed7f7b1
Mark as translatable two strings that should be translated
2007-11-09 22:51:49 +00:00
Jan Rietema
9ab7a41997
Fix for the translation underscore duplication.
...
Extended the game for one more turn.
2007-11-07 12:52:43 +00:00
Gunter Labes
0b2c30c01e
revert the incorrect map conversion for the map masks of Dark Forecast
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rename the masks from .map to .mask
2007-11-07 12:31:25 +00:00
Jan Rietema
da7cb891c2
Taking borders out of the weather terrain masks.
2007-11-07 11:46:04 +00:00
Gunter Labes
5cef8db5f2
updated the recent map revisions with the border changes
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updated the dark forecast scenario to reference Banebow instead of Soul Shooter
also updated the dark forcast maps, if that's for some reason not
wanted please revert
2007-11-06 18:21:25 +00:00
Gunter Labes
ac2f9e08c4
revised maps: Cynsaun Battlefield, Hamlets
2007-11-05 18:15:29 +00:00
Gunter Labes
63fa08b7ba
* typo fixes
2007-11-03 09:11:52 +00:00
Benoît Timbert
4a8642bba6
Add to the translatable strings some strings that should be translated
2007-11-02 18:18:03 +00:00
Jan Rietema
8016998fa9
Adding multiplayer scenario 'Dark Forecast' and assisting macros
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(simplified mp pseudorandom).
2007-11-02 16:27:46 +00:00
Gunter Labes
8c055cb653
revised maps: Den of Onis, Silverhead Crossing, Sulla's Ruins, Weldyn Channel
2007-11-02 03:07:39 +00:00
Eric S. Raymond
8ea801f8ed
Second try at border conversion for all mainline maps.
2007-10-28 17:52:04 +00:00
Mark de Wever
bdab825b22
Revert 2007-10-26T16:11:48Z!crazy-ivanovic@gmx.net and 2007-10-28T09:38:30Z!koraq@xs4all.nl
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wmllint still has some issues, so revert before new commits cause
conflicts. Conflicts in maps are horrible to fix.
2007-10-28 10:06:24 +00:00
Mark de Wever
2e92d1dc5d
Reverted commit 2007-10-26T16:11:48Z!crazy-ivanovic@gmx.net...
...
and reran wmllint with the fix in commit 2007-10-28T09:03:10Z!koraq@xs4all.nl.
2007-10-28 09:38:30 +00:00