Commit Graph

19286 Commits

Author SHA1 Message Date
Nils Kneuper
4c4c88b5c7 updated Polish translation 2007-09-12 08:36:53 +00:00
Hans Joachim Gurt
aa5c75d618 doxygen, comments 2007-09-12 07:33:09 +00:00
Hans Joachim Gurt
d8aad59882 doxygen, comments 2007-09-12 07:32:07 +00:00
Eric S. Raymond
6aa92f3424 Add more farmland, fix a road glitch. 2007-09-12 02:27:57 +00:00
Eric S. Raymond
805cad54ce Hack a tributary stream into the map so mermen might be some use.
Also use the new stone-path graphic for the road to Wesnoth.
2007-09-12 02:10:09 +00:00
Eric S. Raymond
60bb968fcd Usage and capitalization fix. 2007-09-12 02:06:30 +00:00
Lari Nieminen
577e8f6a57 Made the new stone/elvish path be used in a few fitting places in TSG. 2007-09-11 22:19:15 +00:00
Gunter Labes
6d073f3bcb misc tweaks 2007-09-11 22:02:58 +00:00
Gunter Labes
7d32e28413 changelog entry for 2007-09-11T15:26:22Z!soliton@wesnoth.org 2007-09-11 19:25:39 +00:00
David Philippi
1d9f44633d utils/wesnoth-pngcrush (199 KB saved) 2007-09-11 18:47:43 +00:00
Ali El Gariani
1146fc5d75 In help, the UI sound for open/close sections is now correctly used
(previously hyperlink click to already opened section caused this UI
sound, which was inconsistent and noisy)
2007-09-11 17:11:25 +00:00
Ali El Gariani
a36d15b0a3 [[Graphics and animation tweaks]]
* add an "Animate Map" option in advanced preferences, to switch off flags and
  terrains animation
* fix TC imagepath function for non-playing side and add-on/campaigns icons
* remove a 500ms delay between AI turns
2007-09-11 16:24:12 +00:00
Ali El Gariani
44d1a05d0f Remove the mouseover-highlighting in menus when the mouse is not on it 2007-09-11 16:22:23 +00:00
Ali El Gariani
0255aabba5 [[Help system tweaks]]
* in help, the unit list is now organized by race sub-sections.

* the [race] tag have now an "id" key for WML operations. The old
  "name" is now used for user display purposes (currently only in help
  sections).

* faster inital loading of the help.
2007-09-11 16:10:53 +00:00
Gunter Labes
ecf2bfdf5d switch to observer viewpoint in linger mode
fixes bug #4072: Go into "spectator" mode after losing in a team game with fog
2007-09-11 15:26:22 +00:00
Dimitar Ilccov
1ab831d99b Some minor fixes in TSG's Vengeance scenario 2007-09-11 13:49:45 +00:00
Dimitar Ilccov
1e48016857 Changed the incorrect statement that cavalry units get 40% in forest
in the game help
2007-09-11 12:57:24 +00:00
Lari Nieminen
241310bab1 A nicer lighthouse aura
(lighting within a radius of two hexes) in the same style as the new
illuminates aura.
2007-09-11 12:21:56 +00:00
Lari Nieminen
d28d8728e0 Clarify the objectives in The Gray Woods. 2007-09-11 09:42:06 +00:00
Gunter Labes
b8743aec39 remove the '0' default for serveruid and servergid 2007-09-11 08:04:25 +00:00
Gunter Labes
37e1224951 clean up linger() and handle the timer 2007-09-11 07:52:55 +00:00
Gunter Labes
29b7f42d0d update defaults for disallow_names= 2007-09-11 07:45:55 +00:00
Eric S. Raymond
ec885ce48d "Foul orc" -> "Vile creature", because sometimes you sight trolls first. 2007-09-11 06:00:26 +00:00
Eric S. Raymond
5e26645fb1 Use standard {TREMOR} macro so we get a sound effect. 2007-09-11 05:32:52 +00:00
Patrick Parker
62c9e0e165 a new wmliterator search method, wmlfindin(),
...gains speed by avoiding itor.reset()
2007-09-11 05:14:46 +00:00
Patrick Parker
1053b35682 tighten the loop in wildcard_string_match, eliminate a string copy operation 2007-09-11 02:12:37 +00:00
Patrick Parker
74aba095dc fix bug with implicit * at front of wildcard_string_match 2007-09-11 01:29:46 +00:00
Patrick Parker
0102da6ad8 improving the debug output of wmliterator 2007-09-10 23:59:13 +00:00
David Philippi
222492ef12 swedish translation update 2007-09-10 23:57:02 +00:00
Eric S. Raymond
dc42b23f70 Better control on one of the reports. 2007-09-10 22:40:57 +00:00
Patrick Parker
b35e750408 add a __main__ and fix the bug with closing [+tag] 2007-09-10 22:27:29 +00:00
Eric S. Raymond
833dc54ca2 Fulfill half of an IRC feature request by zookeeper. 2007-09-10 22:16:13 +00:00
Eric S. Raymond
2350df2e09 Put the check for duplicated attacks under --experimental. 2007-09-10 22:10:20 +00:00
Benoît Timbert
6e08a93de2 Fixed attack animation filtering in the Halberdier 2007-09-10 21:58:56 +00:00
Lari Nieminen
1efb45ef53 Fixed attack animation filtering in the alien body units. 2007-09-10 21:54:42 +00:00
Lari Nieminen
6fa3aca730 Forgot Merman Triton from last commit. 2007-09-10 21:46:17 +00:00
Lari Nieminen
31bc9cb50a Fixed bugs in attack filtering from the [attack_anim] conversion...
...in core units (units with directional animations not included).
2007-09-10 21:43:32 +00:00
Nils Kneuper
8939a539bb updated German translation 2007-09-10 21:08:28 +00:00
Benoît Timbert
fed9950d3f Credit update with the full name this time... 2007-09-10 21:04:34 +00:00
Benoît Timbert
a332333909 Whoops, Credits name typo :p 2007-09-10 20:28:24 +00:00
Benoît Timbert
fcf55d761e Credits update for 2007-09-10T20:16:14Z!benoit.timbert@free.fr (temporary, until i get an answer) 2007-09-10 20:20:29 +00:00
Benoît Timbert
d8b8a5a72f Outlaws shadow updates by thespaceinvader 2007-09-10 20:16:14 +00:00
Benoît Timbert
f470d45452 Trolls shadow updates by Shadow Master 2007-09-10 19:55:32 +00:00
Eric S. Raymond
f00c3639b2 Clean up after the Boucman transformation. 2007-09-10 19:41:39 +00:00
Jan Rietema
b76622919d Campfires in A Stirring in the Night are an impassable custom terrain
...with a fire animation.
2007-09-10 19:32:33 +00:00
Lari Nieminen
eb20c53484 Tweaked the South Guard flag a bit more. 2007-09-10 16:22:41 +00:00
Lari Nieminen
7b7ababe66 A nicer South Guard flag (will work on it a bit more). 2007-09-10 15:17:18 +00:00
David Philippi
6d2531130a swedish translation update 2007-09-10 13:59:35 +00:00
Lari Nieminen
8e831e018b Made the dialogue when the outlaws burn villages only happen once,
and made fire.wav be used when burning.
2007-09-10 13:06:17 +00:00
Dimitar Ilccov
a1b652eed4 made the dialog when the outlaws pillage the villages near Westin show...
...only the first time in TSG's 02_Proven_By_The_Sword scenario
2007-09-10 13:02:36 +00:00