ln-zookeeper
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4d39da6d2d
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Commented out the trap event for now
I didn't remove it completely yet, simply for the sake of preserving the string in case I come up with a better version of the trap.
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2016-08-12 11:21:34 +03:00 |
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Charles Dang
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6441165187
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Logging: use radio buttons
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2016-08-12 18:33:12 +11:00 |
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Charles Dang
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9598d30f5d
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MP Create: progress and disabled test for now
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2016-08-12 18:16:34 +11:00 |
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Charles Dang
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7cf6df5910
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MP Create: fixed some layout issues on smaller resolutions
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2016-08-12 13:21:24 +11:00 |
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Charles Dang
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62a299d1eb
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Mp Create: further progress, including adding a page for custom Options
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2016-08-12 12:22:24 +11:00 |
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ln-zookeeper
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087a2822d1
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Fixed broken bandits code
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2016-08-11 18:21:21 +03:00 |
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Charles Dang
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8651dabfe9
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MP Create: major progress on layout of GUI2 MP Create dialog
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2016-08-11 18:10:52 +11:00 |
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Charles Dang
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89246cd473
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MP Create: minor progress, mostly bringing the existing content to a semi-proper layout
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2016-08-11 05:48:31 +11:00 |
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Charles Dang
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11162e02e7
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Game Stats: fixed handling and display of leaderless, non-hidden sides
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2016-08-10 19:46:25 +11:00 |
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Charles Dang
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650f0c0912
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Unit List: removed a duplicate border definition
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2016-08-10 17:59:53 +11:00 |
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Charles Dang
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ce5cb51c57
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Language Selection: use a proper toggle panel list instead of toggle buttons
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2016-08-10 17:52:35 +11:00 |
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Charles Dang
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5398980ac0
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Unit Advance: some layout improvements, code cleanup and clarification, and a minor issue fix
The fix is disabling ESC-closing of the dialog.
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2016-08-10 13:40:06 +11:00 |
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Charles Dang
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79de5a8ae8
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Convert Scenario Status/Settings dialog pair to GUI2
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2016-08-09 22:01:14 -04:00 |
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Celtic Minstrel
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8a9a466a29
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Revert "Convert Scenario Status/Settings dialog pair to GUI2"
This reverts commit bb49be8428d4226b7a6fa7343f0d45af4558c3ed.
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2016-08-09 21:58:48 -04:00 |
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Charles Dang
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bb49be8428
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Convert Scenario Status/Settings dialog pair to GUI2
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2016-08-10 12:52:26 +11:00 |
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Celtic Minstrel
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febb34cfbb
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Convert unit advancement dialog to GUI2
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2016-08-09 20:49:48 -04:00 |
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ln-zookeeper
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642323ff45
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Cropped the Spectre baseframe to fix hitpoint bar positioning bug
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2016-08-10 01:46:31 +03:00 |
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Charles Dang
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cfd205e3a4
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Completed and activated the GUI2 Unit List dialog
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2016-08-09 15:00:42 +11:00 |
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Elvish_Hunter
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50bb0b5809
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wml tools GUI: added wmlxgettext tab
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2016-08-08 20:09:18 +02:00 |
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Elvish_Hunter
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ff781c5f72
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wml tools GUI: added a new compound widget for use by the wmlxgettext tab
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2016-08-08 18:39:17 +02:00 |
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Elvish_Hunter
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2a10f01fae
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wml tools GUI: stop tooltips from reapparing when the associated widget is clicked
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2016-08-08 18:36:57 +02:00 |
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Elvish_Hunter
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b17779f8a7
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wml tools GUI: moved the add-ons directory detection code to a separate function
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2016-08-08 18:33:15 +02:00 |
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Elvish_Hunter
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a534669682
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wml tools GUI: reworked directory constants, and added a new one for wmlxgettext
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2016-08-08 18:28:03 +02:00 |
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Celtic Minstrel
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f4ac23a3c5
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Allow [endlevel] to be used in victory or defeat events
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2016-08-08 04:09:32 -04:00 |
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Charles Dang
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7bfd1ab973
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Merge pull request #722 from GregoryLundberg/GL_unique_items
Unique items: don't be a pig
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2016-08-08 09:22:00 +11:00 |
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Charles Dang
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45ac2dc802
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Merge pull request #739 from spixi/name_generator_beautification
Beautified name generation
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2016-08-08 09:16:05 +11:00 |
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Charles Dang
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413443ca3d
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Merge pull request #719 from wesnoth/fade-out-music
Fade out music on scenario start and on disabling it
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2016-08-08 05:12:53 +11:00 |
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Charles Dang
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9c683576d9
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Added GUI2 Unit List dialog (unused yet)
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2016-08-08 04:36:40 +11:00 |
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Jyrki Vesterinen
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d4e6d0bf2b
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Fade out music on scenario start and on disabling it
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2016-08-07 18:54:33 +03:00 |
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Spixi
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529b76854a
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Beautified name generation
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2016-08-07 16:20:06 +02:00 |
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Charles Dang
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40bc508f7f
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Revert "LoW: Wrapped event actionWML into [command]."
This reverts commit 49f7103ad1b17d639cb5b97e67e672df0a148342.
# Conflicts:
# data/campaigns/Legend_of_Wesmere/scenarios/chapter3/09_Bounty_Hunters.cfg
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2016-08-07 10:23:02 +11:00 |
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Charles Dang
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31c31a674f
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Revert "LoW Chapter 1: Wrapped [event] actionWML in [command]."
This reverts commit ddb528faf450f234b05e41669364ae60a12ade5f.
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2016-08-07 10:18:30 +11:00 |
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Charles Dang
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0e03992f7d
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Merge pull request #728 from spixi/fix_mapgen
Fixed name generation in map generator
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2016-08-07 10:14:52 +11:00 |
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Spixi
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d0d3b1fbca
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Fixed name generation in map generator
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2016-08-07 00:44:24 +02:00 |
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fendrin
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8a9feb10ac
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Fix several bugs introduced with the FOREACH replacement.
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2016-08-06 21:17:01 +02:00 |
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fendrin
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b8b72750f9
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LoW 09: Remove a silly use of [+unit].
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2016-08-06 21:00:07 +02:00 |
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fendrin
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49f7103ad1
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LoW: Wrapped event actionWML into [command].
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2016-08-06 21:00:07 +02:00 |
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fendrin
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18ec4a1507
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Fix a [foreach] which still used the runtime variable into [for].
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2016-08-06 21:00:07 +02:00 |
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fendrin
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4776823128
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Fix portrait path by removing the "transparent" part.
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2016-08-06 21:00:07 +02:00 |
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fendrin
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ddb528faf4
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LoW Chapter 1: Wrapped [event] actionWML in [command].
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2016-08-06 21:00:07 +02:00 |
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Gregory A Lundberg
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b8b482354d
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Missed ending /foreach -> /for
I tested this and don't see why it missed being in the PR
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2016-08-06 10:57:38 -05:00 |
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Gregory A Lundberg
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575bc843b8
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Emergency fix for commit 25e46473d2bdb0a2bb7577373c216efa5b631847
Gets the scenario usable again.
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2016-08-06 09:49:21 -05:00 |
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gfgtdf
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e6b31636c1
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fix wrong side number in LoW scenario 14.
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2016-08-06 15:02:20 +02:00 |
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Charles Dang
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aab702fb1e
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Unit Recall: no longer force scrollbar for list
This was intended as a workaround for bug #24708, but since the unit preview pane now ensures
sufficient space, this isn't an issue anymore.
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2016-08-06 17:15:34 +11:00 |
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fendrin
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a221339d57
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Moved the Great Ogre in a subdirectory.
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2016-08-06 07:13:34 +02:00 |
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fendrin
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71ec45480d
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Some last [+units] -> [units]
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2016-08-06 06:48:33 +02:00 |
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fendrin
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bf27180ec9
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Fix a missing "/" in a tag closing.
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2016-08-06 06:20:41 +02:00 |
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fendrin
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b9d2ec4409
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Renamed [foreach] variable= to array= and item_var= to variable=
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2016-08-06 06:20:41 +02:00 |
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fendrin
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8544320b58
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Replace FOREACH
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2016-08-06 06:20:41 +02:00 |
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fendrin
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ed296f30a0
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[+units] -> [units]
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2016-08-06 06:20:41 +02:00 |
|