22357 Commits

Author SHA1 Message Date
ln-zookeeper
4d39da6d2d Commented out the trap event for now
I didn't remove it completely yet, simply for the sake of preserving the string in case I come up with a better version of the trap.
2016-08-12 11:21:34 +03:00
Charles Dang
6441165187 Logging: use radio buttons 2016-08-12 18:33:12 +11:00
Charles Dang
9598d30f5d MP Create: progress and disabled test for now 2016-08-12 18:16:34 +11:00
Charles Dang
7cf6df5910 MP Create: fixed some layout issues on smaller resolutions 2016-08-12 13:21:24 +11:00
Charles Dang
62a299d1eb Mp Create: further progress, including adding a page for custom Options 2016-08-12 12:22:24 +11:00
ln-zookeeper
087a2822d1 Fixed broken bandits code 2016-08-11 18:21:21 +03:00
Charles Dang
8651dabfe9 MP Create: major progress on layout of GUI2 MP Create dialog 2016-08-11 18:10:52 +11:00
Charles Dang
89246cd473 MP Create: minor progress, mostly bringing the existing content to a semi-proper layout 2016-08-11 05:48:31 +11:00
Charles Dang
11162e02e7 Game Stats: fixed handling and display of leaderless, non-hidden sides 2016-08-10 19:46:25 +11:00
Charles Dang
650f0c0912 Unit List: removed a duplicate border definition 2016-08-10 17:59:53 +11:00
Charles Dang
ce5cb51c57 Language Selection: use a proper toggle panel list instead of toggle buttons 2016-08-10 17:52:35 +11:00
Charles Dang
5398980ac0 Unit Advance: some layout improvements, code cleanup and clarification, and a minor issue fix
The fix is disabling ESC-closing of the dialog.
2016-08-10 13:40:06 +11:00
Charles Dang
79de5a8ae8 Convert Scenario Status/Settings dialog pair to GUI2 2016-08-09 22:01:14 -04:00
Celtic Minstrel
8a9a466a29 Revert "Convert Scenario Status/Settings dialog pair to GUI2"
This reverts commit bb49be8428d4226b7a6fa7343f0d45af4558c3ed.
2016-08-09 21:58:48 -04:00
Charles Dang
bb49be8428 Convert Scenario Status/Settings dialog pair to GUI2 2016-08-10 12:52:26 +11:00
Celtic Minstrel
febb34cfbb Convert unit advancement dialog to GUI2 2016-08-09 20:49:48 -04:00
ln-zookeeper
642323ff45 Cropped the Spectre baseframe to fix hitpoint bar positioning bug 2016-08-10 01:46:31 +03:00
Charles Dang
cfd205e3a4 Completed and activated the GUI2 Unit List dialog 2016-08-09 15:00:42 +11:00
Elvish_Hunter
50bb0b5809 wml tools GUI: added wmlxgettext tab 2016-08-08 20:09:18 +02:00
Elvish_Hunter
ff781c5f72 wml tools GUI: added a new compound widget for use by the wmlxgettext tab 2016-08-08 18:39:17 +02:00
Elvish_Hunter
2a10f01fae wml tools GUI: stop tooltips from reapparing when the associated widget is clicked 2016-08-08 18:36:57 +02:00
Elvish_Hunter
b17779f8a7 wml tools GUI: moved the add-ons directory detection code to a separate function 2016-08-08 18:33:15 +02:00
Elvish_Hunter
a534669682 wml tools GUI: reworked directory constants, and added a new one for wmlxgettext 2016-08-08 18:28:03 +02:00
Celtic Minstrel
f4ac23a3c5 Allow [endlevel] to be used in victory or defeat events 2016-08-08 04:09:32 -04:00
Charles Dang
7bfd1ab973 Merge pull request #722 from GregoryLundberg/GL_unique_items
Unique items: don't be a pig
2016-08-08 09:22:00 +11:00
Charles Dang
45ac2dc802 Merge pull request #739 from spixi/name_generator_beautification
Beautified name generation
2016-08-08 09:16:05 +11:00
Charles Dang
413443ca3d Merge pull request #719 from wesnoth/fade-out-music
Fade out music on scenario start and on disabling it
2016-08-08 05:12:53 +11:00
Charles Dang
9c683576d9 Added GUI2 Unit List dialog (unused yet) 2016-08-08 04:36:40 +11:00
Jyrki Vesterinen
d4e6d0bf2b Fade out music on scenario start and on disabling it 2016-08-07 18:54:33 +03:00
Spixi
529b76854a Beautified name generation 2016-08-07 16:20:06 +02:00
Charles Dang
40bc508f7f Revert "LoW: Wrapped event actionWML into [command]."
This reverts commit 49f7103ad1b17d639cb5b97e67e672df0a148342.

# Conflicts:
#	data/campaigns/Legend_of_Wesmere/scenarios/chapter3/09_Bounty_Hunters.cfg
2016-08-07 10:23:02 +11:00
Charles Dang
31c31a674f Revert "LoW Chapter 1: Wrapped [event] actionWML in [command]."
This reverts commit ddb528faf450f234b05e41669364ae60a12ade5f.
2016-08-07 10:18:30 +11:00
Charles Dang
0e03992f7d Merge pull request #728 from spixi/fix_mapgen
Fixed name generation in map generator
2016-08-07 10:14:52 +11:00
Spixi
d0d3b1fbca Fixed name generation in map generator 2016-08-07 00:44:24 +02:00
fendrin
8a9feb10ac Fix several bugs introduced with the FOREACH replacement. 2016-08-06 21:17:01 +02:00
fendrin
b8b72750f9 LoW 09: Remove a silly use of [+unit]. 2016-08-06 21:00:07 +02:00
fendrin
49f7103ad1 LoW: Wrapped event actionWML into [command]. 2016-08-06 21:00:07 +02:00
fendrin
18ec4a1507 Fix a [foreach] which still used the runtime variable into [for]. 2016-08-06 21:00:07 +02:00
fendrin
4776823128 Fix portrait path by removing the "transparent" part. 2016-08-06 21:00:07 +02:00
fendrin
ddb528faf4 LoW Chapter 1: Wrapped [event] actionWML in [command]. 2016-08-06 21:00:07 +02:00
Gregory A Lundberg
b8b482354d Missed ending /foreach -> /for
I tested this and don't see why it missed being in the PR
2016-08-06 10:57:38 -05:00
Gregory A Lundberg
575bc843b8 Emergency fix for commit 25e46473d2bdb0a2bb7577373c216efa5b631847
Gets the scenario usable again.
2016-08-06 09:49:21 -05:00
gfgtdf
e6b31636c1 fix wrong side number in LoW scenario 14. 2016-08-06 15:02:20 +02:00
Charles Dang
aab702fb1e Unit Recall: no longer force scrollbar for list
This was intended as a workaround for bug #24708, but since the unit preview pane now ensures
sufficient space, this isn't an issue anymore.
2016-08-06 17:15:34 +11:00
fendrin
a221339d57 Moved the Great Ogre in a subdirectory. 2016-08-06 07:13:34 +02:00
fendrin
71ec45480d Some last [+units] -> [units] 2016-08-06 06:48:33 +02:00
fendrin
bf27180ec9 Fix a missing "/" in a tag closing. 2016-08-06 06:20:41 +02:00
fendrin
b9d2ec4409 Renamed [foreach] variable= to array= and item_var= to variable= 2016-08-06 06:20:41 +02:00
fendrin
8544320b58 Replace FOREACH 2016-08-06 06:20:41 +02:00
fendrin
ed296f30a0 [+units] -> [units] 2016-08-06 06:20:41 +02:00