Tomasz Śniatowski
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9b65061bd2
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translating numbers doesn't make much sense
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2008-11-21 15:38:55 +01:00 |
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Lari Nieminen
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3eec9f4f2a
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Removed campaign-specific early finish bonus notes...
...from SoF and SotBE and made them use the core macros instead.
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2008-11-21 14:26:29 +00:00 |
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Lari Nieminen
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7911d13caf
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Removed campaign-specific early finish bonus notes...
...from HttT and DiD and made them use the core macros instead.
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2008-11-21 14:15:33 +00:00 |
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Eric S. Raymond
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da4ec02c1a
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Plug in the wood-elf Shyde healing animation...
...as a stopgap for the Quenoth elves.
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2008-11-21 13:32:50 +00:00 |
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Lari Nieminen
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2f806b8a8f
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Upped the carryover in SoF from 20% to 40%.
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2008-11-21 13:20:05 +00:00 |
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Fabian Müller
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4b50343a0a
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updated the WML emacs mode to the new 1.3.2 upstream version
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2008-11-21 13:05:24 +00:00 |
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Lari Nieminen
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b72c56e471
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Deactivated the old carryover model...
...from the campaigns currently supporting both.
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2008-11-21 12:36:09 +00:00 |
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Lari Nieminen
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1b971535a5
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Replaced the old desert elf sprites with recolours of the current wood elves.
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2008-11-21 10:02:06 +00:00 |
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Lari Nieminen
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90d55fb5ec
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Cleaned up some side definitions and added missing team names.
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2008-11-21 07:29:11 +00:00 |
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Lari Nieminen
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3918b4c4af
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Adjusted starting gold in HttT.
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2008-11-21 06:23:33 +00:00 |
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Eric S. Raymond
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1ebcc312dc
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Remove extraneous argument.
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2008-11-20 21:52:02 +00:00 |
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Lari Nieminen
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9e2c91b3d2
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Fixed the merman spawns not working correctly...
...and limited the number of simultaneous gryphons on the easiest
difficulty.
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2008-11-20 20:33:58 +00:00 |
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Eric S. Raymond
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41ed43b0d5
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Supply a proper background map for the THoT journey track.
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2008-11-20 19:24:53 +00:00 |
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Eric S. Raymond
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5cdd9fd980
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Fix a botched unit conversion.
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2008-11-20 17:48:00 +00:00 |
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Eric S. Raymond
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053998e4f5
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Get rid of the last private unit-generator macro in TSG.
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2008-11-20 15:31:54 +00:00 |
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Eric S. Raymond
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a48bbdc264
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Text and typo fixes.
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2008-11-20 15:09:38 +00:00 |
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Eric S. Raymond
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ff5e923296
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Story-file reorganization and refresh for TRoW.
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2008-11-20 14:48:12 +00:00 |
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Eric S. Raymond
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a714c342a4
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Better containment of some private unit generators.
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2008-11-20 13:19:22 +00:00 |
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Richard Kettering
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f879412174
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New animation for the dwarven lord's axe attack.
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2008-11-20 07:57:31 +00:00 |
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Eric S. Raymond
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a151880d5f
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Get rid of more silly generator macros.
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2008-11-20 05:09:15 +00:00 |
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Eric S. Raymond
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2b5692e83f
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Disable idle animations on guardians.
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2008-11-20 02:33:30 +00:00 |
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Eric S. Raymond
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8a4621a162
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Confine some campaign-specific unit generators to one file.
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2008-11-20 02:32:09 +00:00 |
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Eric S. Raymond
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2c507577b3
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More removal of redundant unit-generator macros.
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2008-11-20 00:09:21 +00:00 |
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Eric S. Raymond
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b762f4c368
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Get rid of a unit-generator macro,
...and fix siomething correctly marked as possibly bad English.
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2008-11-19 22:58:26 +00:00 |
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Eric S. Raymond
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f6bd113f58
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Get rid of another private generator.
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2008-11-19 22:16:40 +00:00 |
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Eric S. Raymond
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8e461c9996
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Get rid of one private generator macro in TSG,
...and canonicalize the argument order on the other two.
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2008-11-19 21:56:45 +00:00 |
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Eric S. Raymond
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b07d1112cd
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Gst rid of a private generator macro in The South Guard.
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2008-11-19 21:23:24 +00:00 |
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Eric S. Raymond
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ab7cc8c348
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Get rid of another private unit generator.
We now have what ought to be a fairly complete orthogonal set in
unit-utils.cfg.
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2008-11-19 19:55:13 +00:00 |
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Eric S. Raymond
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e0478fbd84
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Simplify some UtBS macro calls.
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2008-11-19 19:27:57 +00:00 |
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Eric S. Raymond
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1dddb6b024
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Replace UtBS UNIT_ with public NAMED_NOTRAIT_UNIT.
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2008-11-19 19:08:12 +00:00 |
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Eric S. Raymond
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6aa356f4c2
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UtBS UNIT_T -> NAMED_GENERIC_UNIT
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2008-11-19 18:16:45 +00:00 |
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Eric S. Raymond
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57628fad50
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Reinstate upkeep for NPC Quenoth elves,
...but start Kaleh off with control of all villages within the keep.
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2008-11-19 17:30:09 +00:00 |
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Alexander van Gessel
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f995b24787
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Remove stray character.
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2008-11-19 17:41:09 +01:00 |
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Eric S. Raymond
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564465a311
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Remove redundant type names from monster declarations.
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2008-11-19 16:29:18 +00:00 |
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Eric S. Raymond
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e885d82937
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Change all NAMED_LOYAL_UNIT calls for which the names aren't used in WML...
...to LOYAL_UNIT calls which will generate names instead, and throw
the names freed up back into the names.cfg pool.
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2008-11-19 15:49:40 +00:00 |
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Eric S. Raymond
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df101a794d
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Delete a failed experiment.
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2008-11-19 15:44:32 +00:00 |
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Eric S. Raymond
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7927d33428
|
Clean up the unit-generator macros.
This change has been checked against UMC.
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2008-11-19 14:34:05 +00:00 |
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Lari Nieminen
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a1414e2ecf
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Fixed a macro call (and some trailing whitespace).
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2008-11-19 11:28:16 +00:00 |
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Lari Nieminen
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0952178731
|
Dialogue speaker tweak.
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2008-11-19 10:35:14 +00:00 |
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Gunter Labes
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7845e8d450
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Added the 'fearless' trait to the Heavy Infantryman line.
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2008-11-19 10:07:18 +00:00 |
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Lari Nieminen
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77a0b224a9
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Fixed a silly macro name mistake.
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2008-11-19 09:52:08 +00:00 |
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Lari Nieminen
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827f3c81dc
|
Fixed a misnamed variable.
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2008-11-19 09:41:10 +00:00 |
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Lari Nieminen
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9bb586563f
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Fixed semi-broken final fight ally die event filtering.
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2008-11-19 09:40:31 +00:00 |
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Lari Nieminen
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e4747d7ea0
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Added linebreak to end of file.
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2008-11-19 08:03:10 +00:00 |
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Lari Nieminen
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f033e7aa61
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Oops, had forgotten to commit the actual dark assassin placement seeking macro.
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2008-11-19 07:07:52 +00:00 |
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Eric S. Raymond
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fa54060218
|
Document the dehydration effect a little better, and quiet down wmllint.
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2008-11-19 06:29:46 +00:00 |
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Eric S. Raymond
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700fdeda9f
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Change trigger for Black Hand ambush from time-based to location-based.
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2008-11-19 05:52:35 +00:00 |
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Eric S. Raymond
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a7ee7fe144
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Generate names and traits for the orc raiders,
...also make them cost upkeep; boost Ganthos's income to compensate.
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2008-11-19 04:08:39 +00:00 |
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Eric S. Raymond
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d0a222fac2
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Toughen the Dust Devil a bit so it has the HP of a humamn spearman,
...also make it slightly more difficult to advance. This addresses a
to-do item.
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2008-11-19 02:00:03 +00:00 |
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Lari Nieminen
|
2410c8e803
|
A new, sane method for placing the dark assassin. Untested yet.
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2008-11-18 21:59:42 +00:00 |
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