Charles Dang
4f68df28ff
ANL: added team and enemy leader names ( fixes #2442 )
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[ci skip]
Also made side 9 hidden. Sevu/shiki's nicknames used with permission.
2018-02-05 16:44:55 +11:00
Severin Glöckner
12039f3bfc
MP: added some keys to scenarios with AI sides
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Namely disallow_observers and user_team_name which is displayed in debug mode
The prisoners in ANL are now allied with the player
[ci skip]
2018-02-05 00:57:28 +01:00
Severin Glöckner
9cdd0242d5
ANL: disallow observers for AI sides
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[ci skip]
2018-02-05 00:05:22 +01:00
Severin Glöckner
e260fe9543
6p Team Survival: fix terrain mask
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This one has been overlooked in an earlier change
(closes #2440 )
[ci skip]
2018-02-04 23:02:30 +01:00
Charles Dang
36bd8dba8a
Multiplayer: wmlindent run
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[ci skip]
2018-02-05 04:00:09 +11:00
Charles Dang
1b79cb65f2
ANL: removed a bunch of duplicate allow_player= keys
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[ci skip]
2018-02-05 04:00:08 +11:00
Severin Glöckner
02c79cf176
Dark Forecast: lock team selection
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[ci skip]
2018-02-04 16:27:17 +01:00
Severin Glöckner
762ec56e06
Dark Forcast: reanable solo playmode
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force_lock_settings did also force controller_lock=yes
[ci skip]
2018-02-04 02:40:21 +01:00
pentarctagon
dc21c42683
Renames the Dunefolk(formerly Khalifate) units based on forum discussions.
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See this thread, along with a few linked within:
https://forums.wesnoth.org/viewtopic.php?f=12&t=47704
The purpose of this is both to:
a) Make the unit names more descriptive, so new players especially will have an easier time learning them and knowing what they do.
b) Make them eligible for translation, like the units of other factions are.
This commit only renames the files, along with the faction/AoH faction and wmllint.
2018-02-04 11:46:50 +11:00
sigurdfdragon
e288be9302
MP: Simplify Dunefolk faction and era description
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Other factions lack magic users, so mentioning here it is superfluous
information. Also associated with the previous identity of the faction.
2018-01-30 10:16:27 +11:00
pentarctagon
5b31b87f6a
MP: Renames the Khalifate to Dunefolk.
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Part of an effort to make the faction better fit into Wesnoth. See:
https://forums.wesnoth.org/viewtopic.php?f=12&t=47643
https://forums.wesnoth.org/viewtopic.php?f=12&t=47703
2018-01-19 17:28:40 -05:00
ln-zookeeper
34c6fcd0fd
Dark Forecast: Fix broken leader/faction/color selection, fixes #2147
2017-11-13 21:09:52 +02:00
Charles Dang
5f0bdb4c28
Made Hornshark Island Lua file an actual Lua file
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[ci skip]
Also simplified the Lua contained within. No need to create a local function just to immediately invoke it.
2017-10-31 09:35:27 +11:00
Alexander van Gessel
523f61c6e7
Set a fallback color
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It will be used only if there are no sides, which shouldn't happen, but can.
See issue #2063 .
2017-10-04 14:24:46 +02:00
sigurdfdragon
3e9515c1d4
MP Silverhead Crossing: Fix issue #1666
2017-09-07 23:01:31 -04:00
sigurdfdragon
5c4d4896c2
MP Silverhead Crossing: Fix image not found error
2017-09-07 23:00:04 -04:00
gfgtdf
304f480813
update mainline for #1846
2017-07-26 16:43:49 +02:00
ln-zookeeper
0c92fbd10b
Added force_lock_settings=yes to "A New Land" and "Dark Forecast"
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Without it, it was possible to uncheck "Use Map Settings" and make choices (such as factions, teams, turn limits) which can break the scenarios.
2017-07-04 15:02:26 +03:00
Matthias Krüger
3ec26df495
multiplayer maps: descriptions: cleanup
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don't include mape size in the description since map selection screen already displays map size by itself.
canonicalize "XvsY" and "X vs Y" to "X vs. Y".
work around pango_text::set_markup_helper warnings about unescaped ampersands.
2017-05-10 11:11:51 +11:00
Celtic Minstrel
8d4cf3cf62
Shorten requires where possible
2017-05-03 02:42:25 -04:00
ln-zookeeper
3f308b2f4b
Used fake map border instead of void for the edges
2017-03-16 13:59:09 +02:00
ln-zookeeper
6ee43d496c
Used fake map edge for the borders and thinned the cavewalls a bit
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As a result, the map size has been reduced from 40x40 to 39x38.
2017-03-16 13:53:42 +02:00
ln-zookeeper
6be1b807ff
Added one extra hex column to the right edge to make the map symmetric
2017-03-16 13:45:00 +02:00
ln-zookeeper
57cee6b09b
Used the fake map border for the impassable corners of Hornshark Island
2017-03-16 13:07:12 +02:00
ln-zookeeper
a463ad7272
Improved borders of Swamp of Dread and The Walls of Pyrennis
2017-03-16 10:51:15 +02:00
sigurdfdragon
9a6663f3ec
MP Aethermaw: Move message info into objectives notes
2017-03-03 01:41:03 +02:00
Charles Dang
42b53e6953
MP/Swamp of Dread: fixed incorrect case in map path (bug #25546 )
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Doesn't affect all OSes, but still a problem.
2017-02-28 16:12:26 +11:00
ln-zookeeper
a6cb91e1d7
Used the brazier embellishment terrain instead of ANIMATED_BRAZIER
2017-02-27 19:59:36 +02:00
ln-zookeeper
c599627ab9
Map update for Fallenstar Lake
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From Horus2.
2017-02-27 19:51:58 +02:00
ln-zookeeper
fafce20db4
Added several new multiplayer maps
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Received from Horus2, with various WML changes by me. Maps by Horus2, Rigor, Mint, Dreadnough and Doc Paterson.
2017-02-27 19:45:26 +02:00
Charles Dang
5b4482f7a8
Merge pull request #926 from sigurdfdragon/mp_knalgan_cleanup
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MP: Change handling of recruitment_pattern to match other factions
2017-02-17 05:18:38 +11:00
gfgtdf
e1045f9b46
cleanup turn_over_advantage lua code
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- removed ugly hack to convert 'break' into 'continue'
- fixed 'color' global varible leaked
2017-02-14 18:24:54 +01:00
sigurdfdragon
f589c4d957
MP: Change handling of recruitment_pattern to match other factions
2017-02-07 12:57:51 -05:00
ln-zookeeper
6638df53a4
Removed request to e-mail Team Survival replays to Roze
2017-01-13 11:57:18 +02:00
gfgtdf
45ce94aae3
fix unit id conflict in 2p_Hornshark_Island.cfg
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http://gna.org/bugs/?24722
2016-11-26 14:54:21 +01:00
Gregory A Lundberg
874e568e99
Workarround MP work incomplete
2016-10-21 23:09:51 -05:00
Gregory A Lundberg
89aee83bbf
2p_Dark_Forecast Fix bugs
2016-10-21 23:09:51 -05:00
Gregory A Lundberg
edacf922fb
Lua upgrade: integer indices
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As of version 5.3, Lua converts a number which as an integer value to add ".0" to the end.
Updating mainline to avoid the issue.
2016-10-21 23:09:51 -05:00
Charles Dang
b19443483c
Aethermaw: removed some excessive newlines in starting message
2016-10-13 19:32:32 +11:00
gfgtdf
60d114b606
finish moving cavegen (cave_map_generator.cpp) to lua.
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This map generator is used in HttT 17 and SoF 4. which needed to be updated aswell.
With this we finally have a lua generator that is used in mainline and that
can be used an an example by wml authors who want to write other map generators.
Unfortunateley there are still umc add ons in 1.12 that use
scenario_generation=cave so i didn't remove the cpp implementation yet.
2016-09-17 20:52:49 +02:00
Charles Dang
659e482e01
Moved eras files back to multiplayer/ since its movement caused errors in replays pre-move
2016-09-11 10:23:53 +11:00
Charles Dang
3cb8878b9a
Fix duplicate loading of eras in mp
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This fixes warnings about the era macros being redefined without being #undef-ed when
loading MP.
2016-08-30 19:39:00 +11:00
fendrin
84bab7ad19
Replace FOREACH
2016-08-06 06:20:41 +02:00
Celtic Minstrel
b295aab4ba
Deprecate {MAGENTA_IS_THE_TEAM_COLOR}
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The magenta colour is now the default flag_rgb colour if one is not specified.
2016-08-05 00:49:39 -04:00
Gregory A Lundberg
010f943a40
[option]message= deprecated, use label=
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According to the Wiki, since 1.13.2 message= is an alias for label=.
Using message= provokes a warning about it being deprecated.
This replaces message= with label= in the entire mainline (where it had not already been changed).
2016-07-03 13:41:44 -05:00
sigurdfdragon
87b55feb59
MP Random map (Desert): Use new desert mountains.
2016-06-08 00:30:03 -04:00
Charles Dang
d6b48759dc
Hornshark: remove unit ids from Clockwork Boy units (bug #24722 )
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This prevents ID conflicts resulting in certain units disappearing. They weren't
used anywhere in the scenario anyway.
2016-06-04 00:15:56 +11:00
sigurdfdragon
80e81cdc3a
MP - Aethermaw: Fix image not found errors.
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Due to Revenant & Skeleton Archer animations moved to subdirectories.
2016-06-02 14:08:00 -04:00
gfgtdf
6f29960e95
Merge pull request #659 from spixi/master
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Make the multiplayer faction accessible via Lua and simplified Hornshark Island
2016-05-22 21:08:52 +02:00
gfgtdf
2fa8bc0350
cleanup lua feeding implementation.
2016-05-22 19:41:54 +02:00