Celtic Minstrel
4fb25532f2
Use WFL for leadership to avoid needing delayed variable substitution
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(Similarly, also use WFL for the inspire ability in THoT)
2017-06-24 19:07:14 -04:00
Celtic Minstrel
5109a36b56
Revert use of Lua for teleport, leadership, and backstab
2017-06-18 11:40:15 -04:00
gfgtdf
1917078900
fixup 96fecea66d30471e
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that commit onyl changed the resolution choosing procedure for windows
not for widgets which made that code more complicated. This commit also
addsa workaround for < 800x600 widgets to the c++ code so that we no
longer have to think about this in the .cfg files
2017-06-16 02:03:33 +02:00
gfgtdf
2498036c4d
fixup 70a23cdf83f023
2017-06-14 13:57:29 +02:00
gfgtdf
70a23cdf83
remove variable substitution from leadership and backstab abilities
2017-06-13 23:22:06 +02:00
gfgtdf
80d27b4584
use lua filter in {ABILITY_TELEPORT}
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this way it no longer uses variable substitution
Fixes #1281
2017-06-13 22:51:23 +02:00
gfgtdf
96fecea66d
make [resolution] window_width/height, the minimum required window size
2017-06-13 20:25:47 +02:00
Celtic Minstrel
5d43078ba4
[WIP] Implement IME support for GUI2 textboxes ( #1758 )
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Implement IME support for GUI2 textboxes
2017-06-11 16:47:46 -04:00
ln-zookeeper
13b5e8421a
Rewrote Tentacle of the Deep base image path to include a fallback
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For example the units.wesnoth.org pages cannot process IPFs, and will use the base image file verbatim, so this makes sure that it at least shows the tentacle base frame instead of blank-hex.png.
2017-06-10 17:51:47 +03:00
Elias Pschernig
b0f15a08c4
units.wesnoth.org update to understand new [difficulty] tag
2017-06-09 19:25:30 -04:00
sigurdfdragon
b26cb7aa28
SotA S1: Simplify sentence
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From discussion of e1f98a8782e2ac07952cd0f65d78b68c1da52570
2017-06-07 19:23:21 -04:00
Jyrki Vesterinen
365a8fcc91
Add @universecoder to credits
2017-06-07 23:14:14 +03:00
Luther
5ba35e42b1
test: Use a better error message when code.lua doesn't exist ( #1722 )
2017-06-06 07:55:49 -04:00
Elias Pschernig
a843c7e187
small units.wesnoth.org fix
2017-06-04 15:46:40 -04:00
Celtic Minstrel
e6fce88d21
Minor fixups to [story]
2017-06-04 12:26:02 -04:00
ln-zookeeper
28e27238e0
UtBS S08: Proper facings for the human patrol
2017-06-02 13:08:46 +03:00
ln-zookeeper
8975628b9b
UtBS S09: Proper facings for the ships in the ending cutscene
2017-06-02 13:05:28 +03:00
ln-zookeeper
1895adcd5c
UtBS S08: Fixed crash/error when the human patrol appears
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The armor shift IPF should have been in quotes, but wasn't, causing the + signs to break the formula.
2017-06-02 11:26:07 +03:00
ln-zookeeper
24eb4bcd4f
HttT S19b: Fixed void armor breakage introduced in ef641d6e
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Because of the added $unit references, the unit variable got stored before the object's effects were applied, leading to the unstoring of the unit to subsequently overwrite them.
2017-06-02 01:07:41 +03:00
ln-zookeeper
c618bf10f5
HttT S06: Defined starting facings for the thieves
2017-06-01 16:17:02 +03:00
ln-zookeeper
1e870bcb87
HttT S06: Fixed 0594ebd1 to use a moveto event instead
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Should have been part of previous commit 2d13860b.
2017-06-01 11:11:34 +03:00
ln-zookeeper
2d13860baa
HttT S06: Reverted d6f7de91 and 9b364d25 due to major bugs they caused
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The thieves were duplicated first when they spawned and re-triggered the capture event several times, and again after Agadla was killed.
2017-06-01 11:03:48 +03:00
sigurdfdragon
d5d297818c
SotA: Clear variables when no longer needed
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[ci skip]
2017-05-31 21:10:58 -04:00
sigurdfdragon
e1f98a8782
SotA S1: Grammer fix
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[ci skip]
2017-05-31 18:40:02 -04:00
ln-zookeeper
427cd5d0e5
TSG: Removed obsolete geography-related comment
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The comment dates back to when the campaign had no proper bigmap, and with the current bigmap it's clear where everything is situated.
2017-05-29 20:44:49 +03:00
ln-zookeeper
6c35ea3ec1
DW: Added missing "the"
2017-05-29 19:52:09 +03:00
Shiki
6520fc3734
updated my credits entry
2017-05-29 17:12:40 +02:00
gfgtdf
121c1cb007
fix wml tags using side.controller ( #1740 )
2017-05-29 11:58:29 +02:00
ProditorMagnus
a0131243b3
Add my name to Miscellaneous Contributors
2017-05-29 18:54:51 +11:00
ProditorMagnus
3bcc2ec0fa
Allow showing [chat] to observers, fixes #1735
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Fixes https://github.com/wesnoth/wesnoth/issues/1735
Implements https://forums.wesnoth.org/viewtopic.php?f=12&t=46029
[chat] has key observable=yes/no, default yes, which controls, if the message should be visible to observers.
2017-05-29 18:54:51 +11:00
Celtic Minstrel
fbeb6c5b09
Add helper.find_attack and clean up the [animate_unit] / [kill] hack regarding death / victory animations
2017-05-28 18:20:16 -04:00
Celtic Minstrel
686551c9f7
Fix [primary_attack] and [second_attack] not working in [kill]
2017-05-28 18:20:14 -04:00
Celtic Minstrel
7c4e3c62f5
Fix [scroll] with omitted x or y
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As reported at https://forums.wesnoth.org/viewtopic.php?f=4&t=46168
2017-05-28 12:21:58 -04:00
Celtic Minstrel
646bedb088
Reverse the Lua API deprecations for the time being.
2017-05-26 20:50:37 -04:00
sigurdfdragon
059289075b
SotA: Add myself as the maintainer
2017-05-25 17:56:38 -04:00
sigurdfdragon
eba967234c
SotA S21: Fix https://github.com/wesnoth/wesnoth/issues/1706
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Improve speed & readability of code and a comment fix.
2017-05-25 17:27:25 -04:00
gfgtdf
ea5dc137ed
fixup ae111a40d ([unstore_unit])
2017-05-25 15:29:03 +02:00
gfgtdf
ae111a40de
improve [unstore_unit] error message
2017-05-25 12:41:03 +02:00
Ignacio R. Morelle
80a59fbd8b
gui2/game_version: Try to not overflow tab selector space
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The previous commit adding a new library to the Library tab causes a
vertical scrollbar to appear there and somehow make the tab selector
overflow and get a vertical scrollbar. Vultraz suggested this fix and
seems to be aware that it doesn't solve preexisting issues with overlong
tab labels/translations.
2017-05-25 02:23:02 -04:00
Celtic Minstrel
2fe72820d1
Fix Lua deprecation warnings being shown in chat outside debug mode
2017-05-23 23:55:44 -04:00
Celtic Minstrel
fdf50bccd1
core.lua: Explicitly load wml.variable only in Game Lua Kernel
2017-05-23 23:55:43 -04:00
Celtic Minstrel
f42852dd0c
Minor rearrangement/fixup in core.lua
2017-05-23 23:55:42 -04:00
ln-zookeeper
fc422a7ac5
Added Giant Rat portrait by ZygoUgo (manual merge of PR #1715 )
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I cleaned up the transparent areas of the image, increased height to a more standard 200px and moved the ARTISTS file entry to the right spot.
2017-05-23 13:33:02 +03:00
Celtic Minstrel
62ac5a6897
fixup 30caf6149a74705e34b4d35188f1468150dd0655
2017-05-22 20:29:19 -04:00
Charles Dang
2f7165d061
GUI2: update prompts about saving passwords
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[ci skip]
2017-05-23 10:06:58 +11:00
Celtic Minstrel
9f0c677d02
Remove the optional second argument to wesnoth.get_variable
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It was only used in one place and didn't even function as advertised.
2017-05-22 17:31:21 -04:00
Celtic Minstrel
c67d524ced
Fix [kill] not affecting recall list units
2017-05-22 17:31:20 -04:00
Celtic Minstrel
b63ee48632
No idea why that was there, but it shouldn't be sorted with the languages
2017-05-22 17:31:19 -04:00
Celtic Minstrel
30caf6149a
Show Lua deprecation warnings to chat only in debug mode, but always log them too
2017-05-22 17:31:17 -04:00
Celtic Minstrel
8492e8d639
Use standard deprecation mechanism for helper.distance_between
2017-05-22 17:31:15 -04:00