Commit Graph

2027 Commits

Author SHA1 Message Date
James Spencer
14a4e6104b Add the first few custom Wose names (Sanna gets the credit here) 2004-11-22 19:44:39 +00:00
Susanna Björverud
c663365fee Added tentative list of lizard names 2004-11-22 12:28:55 +00:00
James Spencer
be3758f267 [[Return of the Fleet WML tweak]] 2004-11-22 07:38:51 +00:00
James Spencer
d6f18b915a Make the chests squeek 2004-11-22 07:28:47 +00:00
James Spencer
920d09b33d Give Woses Names, Give Drakes & Saurians Names & Traits 2004-11-22 07:12:14 +00:00
James Spencer
e259fb9fea Give Drakes Music 2004-11-22 07:11:18 +00:00
Richard Kettering
07976f6712 New cfg files for bone/soul shooters.
Updates their anemic descriptions, sets them to use the new attack
icon, and corrects a major screw-up in the soul-shooter's file which
resulted in him not having a ranged animation, even though we have the
images.
2004-11-21 09:51:46 +00:00
James Spencer
ab60da74f2 Slight cost bump 2004-11-19 06:48:58 +00:00
James Spencer
32e002f065 Update for the locations of East & West.png 2004-11-19 01:32:35 +00:00
James Spencer
d34c9d9e46 Update the Pic behind the description 2004-11-19 01:31:35 +00:00
James Spencer
ac57d91415 Partraits 2004-11-19 01:18:53 +00:00
James Spencer
deb81f33ff Take the Glider's Melee back down a bit... 2004-11-18 21:15:46 +00:00
Philippe Plantier
e9b427d1a2 Fixed drake names not being properly UTF8-encoded. 2004-11-18 19:32:01 +00:00
Susanna Björverud
d8e3610942 Added four new village terrains, with place-holder graphics,
...for villages in mountains, hills, snow-hills and desert.  Made the
Random Scenarios use these new terrains.
2004-11-18 13:07:35 +00:00
James Spencer
c6eeaef942 Use the Troll names for Saurians on account of them being male 2004-11-18 08:36:48 +00:00
James Spencer
c09c83d873 Give the Drakes Neo's Drake names from pg. 10 of some thread,
give the Saurians Naga names for now, and give them all traits
2004-11-18 08:05:40 +00:00
James Spencer
76cca5580d Drake Tweaking:
The eternal quest to get the correct balance 'They Suck' vs 'Too
Strong'... Take them up a bit
2004-11-18 04:39:36 +00:00
James Spencer
4a0fb23c33 Update for portraits 2004-11-18 00:46:07 +00:00
James Spencer
3320f04aeb Update from PG to Castle hopping Isle 2004-11-17 00:23:19 +00:00
Susanna Björverud
815b3a4d4f Correction of tip on marksman, re: bug #10999 2004-11-15 14:55:07 +00:00
Yann Dirson
b67f6a070a fixed potion name in tutorial to be consistent with existing string 2004-11-14 22:55:46 +00:00
Richard Kettering
1468ab7f1b Added naga fighter, warrior, and myrmidon. 2004-11-13 23:18:12 +00:00
Richard Kettering
01b13f20a2 Added naga movetype. 2004-11-13 23:15:26 +00:00
James Spencer
0980a70b3f Eldaric's Portrait 2004-11-13 20:31:51 +00:00
James Spencer
c7a3a798e4 Aethyr's Portrait 2004-11-13 20:31:06 +00:00
Joseph Simmons
82e0e9c142 Fixed more bugs with Weldyn Under Attack.
Hopefully there will be no more bug reports.

I will need to look further into a bug report about  something that i thought
was fixed quite some time ago. Perhaps the user was using an older version.

(all bug reports mentioned here were on forum, not savannah)
2004-11-12 23:14:40 +00:00
Cédric Duval
b08ed4b7e4 New defend frame. 2004-11-11 21:31:22 +00:00
James Spencer
e0f107f492 Update for Jessia's Pic 2004-11-11 19:52:12 +00:00
James Spencer
872aaa3163 - Typo & Bugfix 2004-11-11 19:04:56 +00:00
Dave White
9aa6b3e23f tweaked Elvish stats 2004-11-11 00:00:36 +00:00
James Spencer
4cdf01ad83 Reduce Cost by 1 2004-11-10 00:40:50 +00:00
Richard Kettering
2f306ee041 Changed Cavalier cfg file to accomodate crossbow, updated description. 2004-11-09 07:40:19 +00:00
Dave White
effbd0f306 made gryphon rider cheaper 2004-11-08 23:35:47 +00:00
Susanna Björverud
90468d8251 Minor fixes. Name of potion translatable and elves no more 70% on grass 2004-11-08 15:48:33 +00:00
James Spencer
ecdc53380d update for unrenamable=yes 2004-11-07 04:44:58 +00:00
Richard Kettering
83f23659da Added third-level skeleton warrion, the Draug. 2004-11-06 22:55:33 +00:00
James Spencer
0a2380bc98 Commit Pg`'s charge map 2004-11-06 17:14:24 +00:00
Richard Kettering
a39a5cd402 Fixed old typo regarding ranged frames. 2004-11-06 00:18:24 +00:00
Richard Kettering
1279fb4dea Doing away with guns in Wesnoth. 2004-11-06 00:14:57 +00:00
Yann Dirson
8c4e2a6ede normalize location of maps and story images under images/campaigns 2004-11-05 23:18:23 +00:00
James Spencer
afa864d232 Typo: Thanks Glowing Fish 2004-11-02 05:45:09 +00:00
James Spencer
bbbd1f42c0 Since there is no possibility of any other talking Lich-Lord...
...in TRoW added and ifdef to the unit for jevyan's portrait
2004-11-02 05:43:00 +00:00
Philippe Plantier
d6dd0a242f Trying to make the default shorcuts on macs be coherent...
...with standard mac shortcuts. Can't test if this works, though.
2004-11-01 20:14:58 +00:00
Philippe Plantier
e02e3ae0f5 Applied patch 3470 : support for unrenamable units.
Made some units "unrenamable" in HttT, for demonstration. I'll let the
scenario designers apply the changes in their scenarios.
2004-11-01 19:43:06 +00:00
Cédric Duval
ec10dd6472 Fixed untranslatable map name. 2004-11-01 15:42:22 +00:00
James Spencer
c4b60377aa Prevent prolonged darkness 2004-11-01 08:49:32 +00:00
James Spencer
5e2c43722f Use Typhon portrait, Use new merfolk... 2004-11-01 08:44:01 +00:00
Cédric Duval
e4d73d4f9d Added Lord Typhon's portrait. 2004-10-31 23:34:07 +00:00
Philippe Plantier
bbf5436664 Inverted layering of desert and dirt transitions,
so that the sand goes on the dirt.
2004-10-31 21:37:27 +00:00
James Spencer
9e99f565a2 A Fix for Chest placement 2004-10-31 20:30:30 +00:00
James Spencer
a23e7085a6 Fix the trident to use the new Merfolk 2004-10-31 20:13:43 +00:00
Richard Kettering
4bc6bc81c8 Added animations for Merman Triton, slightly reduced damage. 2004-10-31 08:27:05 +00:00
Richard Kettering
5b04bfa5a6 Added animations for Merman Hoplite, downpowered stats. 2004-10-31 08:25:56 +00:00
James Spencer
8fe155dd6b get rid of call to delay 2004-10-31 06:59:17 +00:00
James Spencer
c0eeb5247e Map descriptions 2004-10-31 03:08:33 +00:00
James Spencer
b4702ea1df Make the Lt. not hit lv. 4 in TRoW.
He shouldn't hit a higher level than Haldric or Jessica.
2004-10-31 03:02:23 +00:00
Cédric Duval
d50b603ff9 Removed unused strings. 2004-10-31 00:41:45 +00:00
Cédric Duval
5e8c0d7ef0 Moved tips of the day from english.cfg to their own tips.cfg file. 2004-10-31 00:31:59 +00:00
Guillaume Melquiond
3cbd24c9c6 Remove some more strings from english.cfg and wait for WARD's reaction. 2004-10-30 22:10:15 +00:00
Guillaume Melquiond
70d6ef3989 Remove a few strings from english.cfg and put them where they belong. 2004-10-30 21:55:42 +00:00
Joseph Simmons
1d6d6199e5 Fixed bugs (now the scenario works) 2004-10-30 18:27:50 +00:00
James Spencer
750095e75c Touch up the Crossroads map
- Widen the path save for a few choke points, superficial sand &
  forest, some strategic forest, one extra keep tile in the NE, one
  less in the NW
2004-10-30 05:37:43 +00:00
James Spencer
eeccc5854e Update the Places Where Edmond...
...speaks so he doesn't get gonfused with other mages
2004-10-30 04:54:10 +00:00
James Spencer
0e955c0669 Re-dot for the new map. Ugh. 2004-10-30 03:45:31 +00:00
James Spencer
bc886b1c22 Update intro for the new map 2004-10-30 00:04:06 +00:00
James Spencer
79fccd9871 Update: Change the leader so when he speaks he doesn't share an image with burin 2004-10-29 23:25:21 +00:00
Yann Dirson
35dbed8ece first stake at a 320x240 theme 2004-10-29 22:33:52 +00:00
James Spencer
27459f91d1 Update for burin's portrait 2004-10-29 22:16:52 +00:00
Pauli Manninen
ca52250ce5 Tweaks to Desert, Winter and Marsh random map generator configurations by Sanna 2004-10-29 21:54:56 +00:00
Philippe Plantier
ba498bfb75 Updated the French translation.
Corrected a few typos.
2004-10-29 21:46:12 +00:00
James Spencer
22169d4719 Update for Haldric's Pic 2004-10-29 21:36:46 +00:00
Yann Dirson
57ee2ea3b5 allow 320x240 resolution with USE_TINY_GUI;
provide a dummy 320x240 theme as a work basis, copy of 800x600
2004-10-29 19:53:22 +00:00
James Spencer
a90bb84fc4 Remove references to Estfolk, thanks Ayin 2004-10-29 19:18:05 +00:00
Cédric Duval
a6cd62593a Fixed description (sanna). 2004-10-28 22:46:31 +00:00
Joseph Simmons
048f8fcf42 Changed Northern Outpost completely 2004-10-27 22:19:51 +00:00
Philippe Plantier
b2900a6260 Added a CVS snapshot of SDL_ttf in the wesnoth tree
Made wesnoth link statically to those SDL_ttf files
Added checking for libfreetype in the autotools scripts.

Warning: changes made to the autotools script! they work for me, but
need testing and reviewing!

The main reason for that is that SDL_ttf 2.0.6 still has fatal
memory-corruption bugs, fixed in CVS. This fix looks like to prevent manu
segfaults for some configurations using the French translation.

This fix may be reverted when SDL_ttf 2.0.7 is released (or not).
2004-10-26 19:03:55 +00:00
Richard Kettering
17120aba12 Descriptions for Merman Hoplite and Triton - balancing of hoplite stats. 2004-10-26 10:08:36 +00:00
Richard Kettering
4cbf3c976b Added description for Merman Warrior. 2004-10-26 09:59:28 +00:00
Richard Kettering
a073705b51 Added animations for merman fighter and merman warrior. 2004-10-26 08:53:21 +00:00
Joseph Simmons
c32523f433 Made EI use new owaec special unit instead of horseman 2004-10-26 00:10:59 +00:00
Cédric Duval
393f25713e Moved map to the correct location (beware of the case!) 2004-10-25 23:19:32 +00:00
Joseph Simmons
8627745ad4 New unit Horse Lord (used only for Owaec in EI) 2004-10-25 22:27:58 +00:00
Joseph Simmons
d2931c07ef New unit Mounted Commander (used only for Owaec in EI) 2004-10-25 22:26:33 +00:00
Joseph Simmons
8cbca03ae8 New unit Mounted Captain (used only for Owaec in EI) 2004-10-25 22:24:50 +00:00
Philippe Plantier
93beb8e603 Fixed bridge ends not working well with some kinds of terrains 2004-10-25 19:51:12 +00:00
TheAT
aae22f8cfd Initial add of new MP map. 2004-10-24 20:53:33 +00:00
TheAT
17b8254c6e Added Description 2004-10-24 20:23:07 +00:00
Philippe Plantier
3232b8c6bd Updated French translation for TRoW
Fixed a few typos in the TRoW campaign
2004-10-24 19:01:09 +00:00
Cédric Duval
5b91500d03 Multiplayer map descriptions.
The "Across the river" map description is obviously just an example of use.
To be replaced with a proper description.
2004-10-24 13:11:42 +00:00
Pauli Manninen
1983e5daa1 Winter Random Map configuration tweaks by Sanna 2004-10-22 21:01:08 +00:00
Pauli Manninen
7024bb314b Added 'w' as terrain suitable for castle,
increased probability of swamp villages
2004-10-22 18:11:07 +00:00
Pauli Manninen
22ab13ae5b Added 'HF' as valid terrains for castle 2004-10-22 18:04:33 +00:00
Pauli Manninen
e3d1e31c5d Added 'd' as valid terrain for castle 2004-10-22 17:59:55 +00:00
Cédric Duval
35777bb709 Typo fix (Jo-Con-El). 2004-10-22 10:04:51 +00:00
Cédric Duval
d964d56173 Removed leftovers of campaign declarations (fixes #10693). 2004-10-22 08:47:08 +00:00
Philippe Plantier
c3b72627d8 Fixed translatable strings that were changed...
...when migrating terrain names from english.cfg to terrain.cfg
2004-10-21 20:55:02 +00:00
Guillaume Melquiond
617ee5cd1b Sanna's patch for fr #10711.
Add an abilities introductory page. I'm impressed it was so easy, the
help system is insane :-).
2004-10-21 20:49:55 +00:00
Pauli Manninen
2693eb46f4 English fixes by Jo-Con-El 2004-10-21 17:38:51 +00:00
Cédric Duval
92ed0a0b67 Fixed some more lacking female gender attribute. 2004-10-20 14:40:17 +00:00
Cédric Duval
dbf46658aa Fixed female units lacking a gender attribute. 2004-10-20 14:12:25 +00:00
Cédric Duval
83e9fcb706 Allowed female unit names to be translated differently than male ones
for languages needing it.
2004-10-20 13:26:32 +00:00
Pauli Manninen
030eef4e5f Language fixes by Jo-Con-El 2004-10-20 11:58:54 +00:00
Richard Kettering
6c2751fa19 Shortened Mermaid Siren Tree. 2004-10-20 08:54:48 +00:00
Richard Kettering
a31bab0db5 Shortened Mermaid Siren tree. 2004-10-20 08:53:21 +00:00
Richard Kettering
009ca33235 Added animations for Ogre. 2004-10-20 01:24:09 +00:00
Guillaume Melquiond
9ddb85deed Added naming for coastal villages. 2004-10-19 21:36:39 +00:00
Guillaume Melquiond
6786520da2 Remove unused entries: weapon specials and terrains 2004-10-19 21:30:53 +00:00
Philippe Plantier
b65c3b9485 Cleaned the terrain.cfg, removing obsolete entries
Added the translated terrain name in terrain.cfg
Changed "image" elements in [terrain] tags into "symbol_image"
Removed dead code
2004-10-19 20:49:09 +00:00
Cédric Duval
78ac95bc90 Unit description. 2004-10-19 20:48:32 +00:00
Cédric Duval
b4111adba0 Unit description. 2004-10-19 20:36:11 +00:00
Cédric Duval
981c35c2b3 Witty unit description. :) 2004-10-19 20:31:36 +00:00
Cédric Duval
a05bd4c666 Unit description. 2004-10-19 20:29:02 +00:00
Guillaume Melquiond
b5faaba20e More and more translatable strings. And remove a macro not used anymore (I hope). 2004-10-19 18:55:51 +00:00
Guillaume Melquiond
9eea070856 Add missing 'canyon', 'dwarven castle', 'fog', 'shroud' terrains name,
and sort all of them. Please somebody come with a better scheme:
terrain names should not be here, they should be in terrains.cfg\!\!\!
2004-10-19 05:37:57 +00:00
Guillaume Melquiond
10395aeb90 Any reason for keeping this file around? 2004-10-19 05:11:28 +00:00
Richard Kettering
9f41ec0f38 Fixed minor incompatibility relating to case-sesitivity and white space. 2004-10-19 03:51:56 +00:00
Richard Kettering
808956ad41 First Revision of Mermen unit data. 2004-10-19 02:14:34 +00:00
TheAT
52bd74ca0f Fixed my previous typo. 2004-10-18 22:02:39 +00:00
TheAT
a47d3cadd5 Minor balance to Pikeman and Halbarder attacks. 2004-10-18 21:45:44 +00:00
Guillaume Melquiond
a63fc39c41 Fix nightstalk not showing up.
Homogenize ability descriptions. Sort abilities and traits.
2004-10-18 20:40:40 +00:00
Guillaume Melquiond
9b0fa886ef Fix Drake Slasher 'first strike'. 2004-10-18 20:38:38 +00:00
Pauli Manninen
0cf8680920 Marsh "scheme" for Random Map Generator 2004-10-18 18:47:54 +00:00
Pauli Manninen
9a70b194b2 Desert and Winter schemes for Random Map Generator 2004-10-18 17:46:35 +00:00
Guillaume Melquiond
9998e2662b Patch #3452: add 'regenerates' description 2004-10-18 06:11:58 +00:00
Isaac Clerencia Perez
06b7b027d7 Mark a string as translatable 2004-10-17 09:55:52 +00:00
Guillaume Melquiond
1ad14f3d0a Remove trailing trash in help strings.
The fact they weren't translatable is also a symptom of some
limitations of the wml-to-gettext scripts.
2004-10-17 07:56:42 +00:00
Philippe Plantier
00d21beb26 Adding a slightly improved version of the grassland. 2004-10-16 16:34:34 +00:00
Joseph Simmons
fcc414c3bd Gave names to x1x and x2x, changed dialogue slightly. 2004-10-15 21:30:51 +00:00
James Spencer
a019272660 Some minor Drake Twunkings-- Don't know if I made the .8.6 line or not. 2004-10-15 19:33:34 +00:00
Philippe Plantier
5411fc3ed7 Removed the "pier" graphics, replaced it with bridges where necessary. 2004-10-15 18:41:48 +00:00
Hogne Håskjold
ea82faf68e Changed the layering of ice to overlap grassland, dirt and desert 2004-10-15 18:06:42 +00:00
Cédric Duval
d22989d1d6 Fixed typo in tag. 2004-10-15 14:30:25 +00:00
Joseph Simmons
e6242407b0 Fixed several bugs with Weldyn Under Attack 2004-10-15 12:45:38 +00:00
Hogne Håskjold
58e5349f8a Changed the order of the road layer, putting it under desert and ice. 2004-10-15 07:52:37 +00:00
James Spencer
05419a02a3 Remove the piers from HttT in favour of the Bridge 2004-10-15 01:18:52 +00:00
James Spencer
6d3c0ddfab Fix a typo 2004-10-14 23:07:56 +00:00
James Spencer
c446d230f5 Make it clear that you have to kill the badguys in Fallen Lich Point...
& Sewer of Southbay to get the bonus
2004-10-14 22:15:53 +00:00
James Spencer
bb8ee19770 Update TRoW for the death of the pier- All hail our bridge overlords 2004-10-14 21:21:58 +00:00
Benjamin Drieu
98bc757e2c Fix VC to something clearer 2004-10-14 18:01:22 +00:00
Pauli Manninen
e640f453d2 neutralized undeadfly resistances...
...against blade, piercing and impact. reduced hitpoints for bats.
2004-10-14 07:13:20 +00:00
Pauli Manninen
66d901ed32 Ghoul down-tuning 2004-10-14 06:53:06 +00:00
James Spencer
06faf4d65c Fix Holy Water bug: Thanks Josh(?) 2004-10-14 04:01:17 +00:00
James Spencer
dffdd004fb Haldric & Jessica Are Peaking Too Soon 2004-10-14 03:58:15 +00:00
Guillaume Melquiond
0e061ab14e Make ability names translatable in the help system. 2004-10-13 21:37:33 +00:00
Guillaume Melquiond
f36b0aae4e Make all the one-word abilities translatable
(that is, almost all the abilities...)
2004-10-13 21:08:57 +00:00
Cédric Duval
17e65b55c4 Fixed strings being untranslatable. 2004-10-13 20:01:55 +00:00
Philippe Plantier
06801ec318 Updating WML for bridges, so "bridge ends" on water are supported. 2004-10-13 19:52:31 +00:00
Hogne Håskjold
dfc16f17dd New grassland-to-water transition. 2004-10-13 12:52:47 +00:00
Cédric Duval
fc9eb7e8fc Fixed incorrect path. 2004-10-12 23:21:20 +00:00
James Spencer
87fc79add6 Story Images Have Moved for HttT, chase them 2004-10-12 22:07:50 +00:00
Isaac Clerencia Perez
61d262a974 Moved SotBE campaign images to images/campaigns/Son_Of_The_Black_Eye 2004-10-10 23:44:18 +00:00
Isaac Clerencia Perez
5821e98483 Moved HttT story images to images/campaigns/Heir_To_The_Throne 2004-10-10 23:32:07 +00:00
Dave White
e564dcd221 fixed Wesbowl using Madmax's patch 2004-10-10 03:42:07 +00:00
Dave White
87538d7016 improved random map generation 2004-10-09 19:49:20 +00:00
Dave White
26a7026d3b made grand marshal an advance from general again 2004-10-09 01:52:35 +00:00
Benjamin Drieu
c8dac7976f Fire event 2004-10-08 12:35:48 +00:00
Cédric Duval
e4b98ab271 Fixed typo. 2004-10-07 21:01:57 +00:00
Jordà Polo
74fc8602b9 repositioned titlescreen elements 2004-10-07 18:59:35 +00:00
Cédric Duval
114894341a Marksman is an offensive ability. (#3418) 2004-10-07 14:11:18 +00:00
Cédric Duval
53e35846f4 Typo fix (ender). 2004-10-07 13:58:59 +00:00
Guillaume Melquiond
257bb21dac Fix untranslated female elvish marksman (#10599) 2004-10-06 20:03:34 +00:00
James Spencer
1b04d7777a quartex's description fix 2004-10-06 20:02:49 +00:00
Pauli Manninen
a92a3c70a1 tweaks for 'spirit' movetype,
'undeadspirit' movetype to make undead spirits _feel_ vulnerable against holy.
2004-10-06 13:50:46 +00:00
Pauli Manninen
70e3d019c4 reduced Elvish High Lord movement to 6 2004-10-06 09:27:24 +00:00
Pauli Manninen
c8cd7a7be2 Isolated 'Grand Marshal' (human) as special unit, for now. 2004-10-06 09:21:40 +00:00
Richard Kettering
b8e54174c8 New human unit - Grand Marshal. 2004-10-06 08:42:40 +00:00
James Spencer
c277006fc5 Yield, pointed out by Mr Bones 2004-10-06 04:02:55 +00:00
James Spencer
da4fb0b744 When you have fire 'butween' anything it's bad. Thanks Mr Bones 2004-10-06 04:00:26 +00:00
Richard Kettering
9f688e55f4 Added attack frame, removed reference to pistol. 2004-10-06 03:59:39 +00:00
Richard Kettering
f3bde02f27 New human unit - Grand Marshal. 2004-10-06 03:28:32 +00:00
Richard Kettering
146dd19d09 Fixed animation fiasco in Elvish Shaman cfg file. 2004-10-06 03:08:56 +00:00
Isaac Clerencia Perez
ea93c00d20 Defaldor -> Delfador 2004-10-06 00:01:41 +00:00
Guillaume Melquiond
cb4ef657b4 Remove unused frame, and references to inexistent healing halo frames. 2004-10-05 19:14:46 +00:00
James Spencer
e76dcfae89 Change movement type to orcishfoot 2004-10-05 19:06:00 +00:00
Philippe Plantier
7375cfab09 Fixed villages being over tree tops. 2004-10-05 18:29:20 +00:00
Pauli Manninen
596d43ae9d language fixes by Jo-Con-El 2004-10-05 14:36:34 +00:00
Cédric Duval
f3aebb6b4b textdomain= must be _before_ any translatable string. 2004-10-05 09:52:51 +00:00
Yann Dirson
a789119e1d fixes from freaken:
help and tutorial updates for new "unit description" system; typo in
help xref; missing gettext tag
2004-10-04 20:39:05 +00:00
Cédric Duval
d840eca2e2 Fixed typo. 2004-10-04 15:29:30 +00:00
Cédric Duval
ef77911b18 Declared textdomains for schedules,
to work around time-of-day macros expanded after setting textdomain in
scenario files.
2004-10-04 11:29:56 +00:00
Richard Kettering
23cc9df1b7 Added image_long frame to elvish archer. 2004-10-04 04:38:12 +00:00
Joseph Simmons
20fc0f3cbc fixed Messenger of Doom being Messenger 0f Doom 2004-10-04 01:10:39 +00:00
Joseph Simmons
7b0cd1c6f2 Updated for Elvish Lord now being 2nd level and Elvish Outrider now being 3rd 2004-10-04 01:07:48 +00:00
Pauli Manninen
c6ce80faaa Restore Elvish Archer-line as choosable leader. 2004-10-03 19:45:03 +00:00
Dave White
4f656d8ca8 added back in 'ambushed!' text in Crossroads 2004-10-03 19:28:43 +00:00
James Spencer
9c195408fb take the spearman out of the Oldwood 2004-10-03 16:21:58 +00:00
Pauli Manninen
c915261ba9 Fixed leader selections for dwarves and undead on classic era.
Dwarves were able to select Dwarvish Lord as their leader and Undead
were able to select Lich.
2004-10-03 15:44:56 +00:00
Pauli Manninen
c5cecfc3fe added 'Red Mage' back to Rebels (default era) as choosable leader 2004-10-03 15:01:10 +00:00
Pauli Manninen
bcc22f169d Added 'Saurian' to Classic era in multiplayer 2004-10-03 14:21:16 +00:00
Dave White
0d0c42aeab fixed crash in the editor 2004-10-03 13:33:46 +00:00
Pauli Manninen
033159ab4d removed leaders with movement higher than 6 from choose-your-leader...
...due to AI having problems with using them.
2004-10-03 13:32:30 +00:00
Philippe Plantier
c968b21cd5 Fixing forest<->snow forest transitions. 2004-10-03 10:57:37 +00:00
James Spencer
f806bb11cf Replace Scout 'the unit' with Calvaryman, blast from the past :) 2004-10-01 19:29:30 +00:00
James Spencer
8af565de3a Remove Cavalry in Favour of Cavalryman 2004-10-01 19:23:52 +00:00
James Spencer
69ecd9f968 Replace Heavy Infantry in favour of Heavy Infantryman 2004-10-01 19:15:10 +00:00
James Spencer
9e4c054913 Replace Goblin Direwolver in favour of Direwolf Rider 2004-10-01 19:06:50 +00:00
James Spencer
20efce45c5 Remove Merman Lord in favour of Triton 2004-10-01 19:01:37 +00:00
James Spencer
d930dce939 Remove Lizard Man in favour of Saurian 2004-10-01 18:47:48 +00:00
James Spencer
4f057adc87 Remove refs to Orcish Crossbow, in favour of Crossbowman 2004-10-01 18:41:15 +00:00
James Spencer
97883c633f Maps from PG who was directed to me from Sirp.
These are good quality, fun, small maps, whith a commited maintainer
who is GPL friendly. Quality is better than most of the maps in MP,
IMHO
2004-10-01 17:49:27 +00:00