James Spencer
14a4e6104b
Add the first few custom Wose names (Sanna gets the credit here)
2004-11-22 19:44:39 +00:00
Susanna Björverud
c663365fee
Added tentative list of lizard names
2004-11-22 12:28:55 +00:00
James Spencer
be3758f267
[[Return of the Fleet WML tweak]]
2004-11-22 07:38:51 +00:00
James Spencer
d6f18b915a
Make the chests squeek
2004-11-22 07:28:47 +00:00
James Spencer
920d09b33d
Give Woses Names, Give Drakes & Saurians Names & Traits
2004-11-22 07:12:14 +00:00
James Spencer
e259fb9fea
Give Drakes Music
2004-11-22 07:11:18 +00:00
Richard Kettering
07976f6712
New cfg files for bone/soul shooters.
...
Updates their anemic descriptions, sets them to use the new attack
icon, and corrects a major screw-up in the soul-shooter's file which
resulted in him not having a ranged animation, even though we have the
images.
2004-11-21 09:51:46 +00:00
James Spencer
ab60da74f2
Slight cost bump
2004-11-19 06:48:58 +00:00
James Spencer
32e002f065
Update for the locations of East & West.png
2004-11-19 01:32:35 +00:00
James Spencer
d34c9d9e46
Update the Pic behind the description
2004-11-19 01:31:35 +00:00
James Spencer
ac57d91415
Partraits
2004-11-19 01:18:53 +00:00
James Spencer
deb81f33ff
Take the Glider's Melee back down a bit...
2004-11-18 21:15:46 +00:00
Philippe Plantier
e9b427d1a2
Fixed drake names not being properly UTF8-encoded.
2004-11-18 19:32:01 +00:00
Susanna Björverud
d8e3610942
Added four new village terrains, with place-holder graphics,
...
...for villages in mountains, hills, snow-hills and desert. Made the
Random Scenarios use these new terrains.
2004-11-18 13:07:35 +00:00
James Spencer
c6eeaef942
Use the Troll names for Saurians on account of them being male
2004-11-18 08:36:48 +00:00
James Spencer
c09c83d873
Give the Drakes Neo's Drake names from pg. 10 of some thread,
...
give the Saurians Naga names for now, and give them all traits
2004-11-18 08:05:40 +00:00
James Spencer
76cca5580d
Drake Tweaking:
...
The eternal quest to get the correct balance 'They Suck' vs 'Too
Strong'... Take them up a bit
2004-11-18 04:39:36 +00:00
James Spencer
4a0fb23c33
Update for portraits
2004-11-18 00:46:07 +00:00
James Spencer
3320f04aeb
Update from PG to Castle hopping Isle
2004-11-17 00:23:19 +00:00
Susanna Björverud
815b3a4d4f
Correction of tip on marksman, re: bug #10999
2004-11-15 14:55:07 +00:00
Yann Dirson
b67f6a070a
fixed potion name in tutorial to be consistent with existing string
2004-11-14 22:55:46 +00:00
Richard Kettering
1468ab7f1b
Added naga fighter, warrior, and myrmidon.
2004-11-13 23:18:12 +00:00
Richard Kettering
01b13f20a2
Added naga movetype.
2004-11-13 23:15:26 +00:00
James Spencer
0980a70b3f
Eldaric's Portrait
2004-11-13 20:31:51 +00:00
James Spencer
c7a3a798e4
Aethyr's Portrait
2004-11-13 20:31:06 +00:00
Joseph Simmons
82e0e9c142
Fixed more bugs with Weldyn Under Attack.
...
Hopefully there will be no more bug reports.
I will need to look further into a bug report about something that i thought
was fixed quite some time ago. Perhaps the user was using an older version.
(all bug reports mentioned here were on forum, not savannah)
2004-11-12 23:14:40 +00:00
Cédric Duval
b08ed4b7e4
New defend frame.
2004-11-11 21:31:22 +00:00
James Spencer
e0f107f492
Update for Jessia's Pic
2004-11-11 19:52:12 +00:00
James Spencer
872aaa3163
- Typo & Bugfix
2004-11-11 19:04:56 +00:00
Dave White
9aa6b3e23f
tweaked Elvish stats
2004-11-11 00:00:36 +00:00
James Spencer
4cdf01ad83
Reduce Cost by 1
2004-11-10 00:40:50 +00:00
Richard Kettering
2f306ee041
Changed Cavalier cfg file to accomodate crossbow, updated description.
2004-11-09 07:40:19 +00:00
Dave White
effbd0f306
made gryphon rider cheaper
2004-11-08 23:35:47 +00:00
Susanna Björverud
90468d8251
Minor fixes. Name of potion translatable and elves no more 70% on grass
2004-11-08 15:48:33 +00:00
James Spencer
ecdc53380d
update for unrenamable=yes
2004-11-07 04:44:58 +00:00
Richard Kettering
83f23659da
Added third-level skeleton warrion, the Draug.
2004-11-06 22:55:33 +00:00
James Spencer
0a2380bc98
Commit Pg`'s charge map
2004-11-06 17:14:24 +00:00
Richard Kettering
a39a5cd402
Fixed old typo regarding ranged frames.
2004-11-06 00:18:24 +00:00
Richard Kettering
1279fb4dea
Doing away with guns in Wesnoth.
2004-11-06 00:14:57 +00:00
Yann Dirson
8c4e2a6ede
normalize location of maps and story images under images/campaigns
2004-11-05 23:18:23 +00:00
James Spencer
afa864d232
Typo: Thanks Glowing Fish
2004-11-02 05:45:09 +00:00
James Spencer
bbbd1f42c0
Since there is no possibility of any other talking Lich-Lord...
...
...in TRoW added and ifdef to the unit for jevyan's portrait
2004-11-02 05:43:00 +00:00
Philippe Plantier
d6dd0a242f
Trying to make the default shorcuts on macs be coherent...
...
...with standard mac shortcuts. Can't test if this works, though.
2004-11-01 20:14:58 +00:00
Philippe Plantier
e02e3ae0f5
Applied patch 3470 : support for unrenamable units.
...
Made some units "unrenamable" in HttT, for demonstration. I'll let the
scenario designers apply the changes in their scenarios.
2004-11-01 19:43:06 +00:00
Cédric Duval
ec10dd6472
Fixed untranslatable map name.
2004-11-01 15:42:22 +00:00
James Spencer
c4b60377aa
Prevent prolonged darkness
2004-11-01 08:49:32 +00:00
James Spencer
5e2c43722f
Use Typhon portrait, Use new merfolk...
2004-11-01 08:44:01 +00:00
Cédric Duval
e4d73d4f9d
Added Lord Typhon's portrait.
2004-10-31 23:34:07 +00:00
Philippe Plantier
bbf5436664
Inverted layering of desert and dirt transitions,
...
so that the sand goes on the dirt.
2004-10-31 21:37:27 +00:00
James Spencer
9e99f565a2
A Fix for Chest placement
2004-10-31 20:30:30 +00:00
James Spencer
a23e7085a6
Fix the trident to use the new Merfolk
2004-10-31 20:13:43 +00:00
Richard Kettering
4bc6bc81c8
Added animations for Merman Triton, slightly reduced damage.
2004-10-31 08:27:05 +00:00
Richard Kettering
5b04bfa5a6
Added animations for Merman Hoplite, downpowered stats.
2004-10-31 08:25:56 +00:00
James Spencer
8fe155dd6b
get rid of call to delay
2004-10-31 06:59:17 +00:00
James Spencer
c0eeb5247e
Map descriptions
2004-10-31 03:08:33 +00:00
James Spencer
b4702ea1df
Make the Lt. not hit lv. 4 in TRoW.
...
He shouldn't hit a higher level than Haldric or Jessica.
2004-10-31 03:02:23 +00:00
Cédric Duval
d50b603ff9
Removed unused strings.
2004-10-31 00:41:45 +00:00
Cédric Duval
5e8c0d7ef0
Moved tips of the day from english.cfg to their own tips.cfg file.
2004-10-31 00:31:59 +00:00
Guillaume Melquiond
3cbd24c9c6
Remove some more strings from english.cfg and wait for WARD's reaction.
2004-10-30 22:10:15 +00:00
Guillaume Melquiond
70d6ef3989
Remove a few strings from english.cfg and put them where they belong.
2004-10-30 21:55:42 +00:00
Joseph Simmons
1d6d6199e5
Fixed bugs (now the scenario works)
2004-10-30 18:27:50 +00:00
James Spencer
750095e75c
Touch up the Crossroads map
...
- Widen the path save for a few choke points, superficial sand &
forest, some strategic forest, one extra keep tile in the NE, one
less in the NW
2004-10-30 05:37:43 +00:00
James Spencer
eeccc5854e
Update the Places Where Edmond...
...
...speaks so he doesn't get gonfused with other mages
2004-10-30 04:54:10 +00:00
James Spencer
0e955c0669
Re-dot for the new map. Ugh.
2004-10-30 03:45:31 +00:00
James Spencer
bc886b1c22
Update intro for the new map
2004-10-30 00:04:06 +00:00
James Spencer
79fccd9871
Update: Change the leader so when he speaks he doesn't share an image with burin
2004-10-29 23:25:21 +00:00
Yann Dirson
35dbed8ece
first stake at a 320x240 theme
2004-10-29 22:33:52 +00:00
James Spencer
27459f91d1
Update for burin's portrait
2004-10-29 22:16:52 +00:00
Pauli Manninen
ca52250ce5
Tweaks to Desert, Winter and Marsh random map generator configurations by Sanna
2004-10-29 21:54:56 +00:00
Philippe Plantier
ba498bfb75
Updated the French translation.
...
Corrected a few typos.
2004-10-29 21:46:12 +00:00
James Spencer
22169d4719
Update for Haldric's Pic
2004-10-29 21:36:46 +00:00
Yann Dirson
57ee2ea3b5
allow 320x240 resolution with USE_TINY_GUI;
...
provide a dummy 320x240 theme as a work basis, copy of 800x600
2004-10-29 19:53:22 +00:00
James Spencer
a90bb84fc4
Remove references to Estfolk, thanks Ayin
2004-10-29 19:18:05 +00:00
Cédric Duval
a6cd62593a
Fixed description (sanna).
2004-10-28 22:46:31 +00:00
Joseph Simmons
048f8fcf42
Changed Northern Outpost completely
2004-10-27 22:19:51 +00:00
Philippe Plantier
b2900a6260
Added a CVS snapshot of SDL_ttf in the wesnoth tree
...
Made wesnoth link statically to those SDL_ttf files
Added checking for libfreetype in the autotools scripts.
Warning: changes made to the autotools script! they work for me, but
need testing and reviewing!
The main reason for that is that SDL_ttf 2.0.6 still has fatal
memory-corruption bugs, fixed in CVS. This fix looks like to prevent manu
segfaults for some configurations using the French translation.
This fix may be reverted when SDL_ttf 2.0.7 is released (or not).
2004-10-26 19:03:55 +00:00
Richard Kettering
17120aba12
Descriptions for Merman Hoplite and Triton - balancing of hoplite stats.
2004-10-26 10:08:36 +00:00
Richard Kettering
4cbf3c976b
Added description for Merman Warrior.
2004-10-26 09:59:28 +00:00
Richard Kettering
a073705b51
Added animations for merman fighter and merman warrior.
2004-10-26 08:53:21 +00:00
Joseph Simmons
c32523f433
Made EI use new owaec special unit instead of horseman
2004-10-26 00:10:59 +00:00
Cédric Duval
393f25713e
Moved map to the correct location (beware of the case!)
2004-10-25 23:19:32 +00:00
Joseph Simmons
8627745ad4
New unit Horse Lord (used only for Owaec in EI)
2004-10-25 22:27:58 +00:00
Joseph Simmons
d2931c07ef
New unit Mounted Commander (used only for Owaec in EI)
2004-10-25 22:26:33 +00:00
Joseph Simmons
8cbca03ae8
New unit Mounted Captain (used only for Owaec in EI)
2004-10-25 22:24:50 +00:00
Philippe Plantier
93beb8e603
Fixed bridge ends not working well with some kinds of terrains
2004-10-25 19:51:12 +00:00
TheAT
aae22f8cfd
Initial add of new MP map.
2004-10-24 20:53:33 +00:00
TheAT
17b8254c6e
Added Description
2004-10-24 20:23:07 +00:00
Philippe Plantier
3232b8c6bd
Updated French translation for TRoW
...
Fixed a few typos in the TRoW campaign
2004-10-24 19:01:09 +00:00
Cédric Duval
5b91500d03
Multiplayer map descriptions.
...
The "Across the river" map description is obviously just an example of use.
To be replaced with a proper description.
2004-10-24 13:11:42 +00:00
Pauli Manninen
1983e5daa1
Winter Random Map configuration tweaks by Sanna
2004-10-22 21:01:08 +00:00
Pauli Manninen
7024bb314b
Added 'w' as terrain suitable for castle,
...
increased probability of swamp villages
2004-10-22 18:11:07 +00:00
Pauli Manninen
22ab13ae5b
Added 'HF' as valid terrains for castle
2004-10-22 18:04:33 +00:00
Pauli Manninen
e3d1e31c5d
Added 'd' as valid terrain for castle
2004-10-22 17:59:55 +00:00
Cédric Duval
35777bb709
Typo fix (Jo-Con-El).
2004-10-22 10:04:51 +00:00
Cédric Duval
d964d56173
Removed leftovers of campaign declarations ( fixes #10693 ).
2004-10-22 08:47:08 +00:00
Philippe Plantier
c3b72627d8
Fixed translatable strings that were changed...
...
...when migrating terrain names from english.cfg to terrain.cfg
2004-10-21 20:55:02 +00:00
Guillaume Melquiond
617ee5cd1b
Sanna's patch for fr #10711 .
...
Add an abilities introductory page. I'm impressed it was so easy, the
help system is insane :-).
2004-10-21 20:49:55 +00:00
Pauli Manninen
2693eb46f4
English fixes by Jo-Con-El
2004-10-21 17:38:51 +00:00
Cédric Duval
92ed0a0b67
Fixed some more lacking female gender attribute.
2004-10-20 14:40:17 +00:00
Cédric Duval
dbf46658aa
Fixed female units lacking a gender attribute.
2004-10-20 14:12:25 +00:00
Cédric Duval
83e9fcb706
Allowed female unit names to be translated differently than male ones
...
for languages needing it.
2004-10-20 13:26:32 +00:00
Pauli Manninen
030eef4e5f
Language fixes by Jo-Con-El
2004-10-20 11:58:54 +00:00
Richard Kettering
6c2751fa19
Shortened Mermaid Siren Tree.
2004-10-20 08:54:48 +00:00
Richard Kettering
a31bab0db5
Shortened Mermaid Siren tree.
2004-10-20 08:53:21 +00:00
Richard Kettering
009ca33235
Added animations for Ogre.
2004-10-20 01:24:09 +00:00
Guillaume Melquiond
9ddb85deed
Added naming for coastal villages.
2004-10-19 21:36:39 +00:00
Guillaume Melquiond
6786520da2
Remove unused entries: weapon specials and terrains
2004-10-19 21:30:53 +00:00
Philippe Plantier
b65c3b9485
Cleaned the terrain.cfg, removing obsolete entries
...
Added the translated terrain name in terrain.cfg
Changed "image" elements in [terrain] tags into "symbol_image"
Removed dead code
2004-10-19 20:49:09 +00:00
Cédric Duval
78ac95bc90
Unit description.
2004-10-19 20:48:32 +00:00
Cédric Duval
b4111adba0
Unit description.
2004-10-19 20:36:11 +00:00
Cédric Duval
981c35c2b3
Witty unit description. :)
2004-10-19 20:31:36 +00:00
Cédric Duval
a05bd4c666
Unit description.
2004-10-19 20:29:02 +00:00
Guillaume Melquiond
b5faaba20e
More and more translatable strings. And remove a macro not used anymore (I hope).
2004-10-19 18:55:51 +00:00
Guillaume Melquiond
9eea070856
Add missing 'canyon', 'dwarven castle', 'fog', 'shroud' terrains name,
...
and sort all of them. Please somebody come with a better scheme:
terrain names should not be here, they should be in terrains.cfg\!\!\!
2004-10-19 05:37:57 +00:00
Guillaume Melquiond
10395aeb90
Any reason for keeping this file around?
2004-10-19 05:11:28 +00:00
Richard Kettering
9f41ec0f38
Fixed minor incompatibility relating to case-sesitivity and white space.
2004-10-19 03:51:56 +00:00
Richard Kettering
808956ad41
First Revision of Mermen unit data.
2004-10-19 02:14:34 +00:00
TheAT
52bd74ca0f
Fixed my previous typo.
2004-10-18 22:02:39 +00:00
TheAT
a47d3cadd5
Minor balance to Pikeman and Halbarder attacks.
2004-10-18 21:45:44 +00:00
Guillaume Melquiond
a63fc39c41
Fix nightstalk not showing up.
...
Homogenize ability descriptions. Sort abilities and traits.
2004-10-18 20:40:40 +00:00
Guillaume Melquiond
9b0fa886ef
Fix Drake Slasher 'first strike'.
2004-10-18 20:38:38 +00:00
Pauli Manninen
0cf8680920
Marsh "scheme" for Random Map Generator
2004-10-18 18:47:54 +00:00
Pauli Manninen
9a70b194b2
Desert and Winter schemes for Random Map Generator
2004-10-18 17:46:35 +00:00
Guillaume Melquiond
9998e2662b
Patch #3452 : add 'regenerates' description
2004-10-18 06:11:58 +00:00
Isaac Clerencia Perez
06b7b027d7
Mark a string as translatable
2004-10-17 09:55:52 +00:00
Guillaume Melquiond
1ad14f3d0a
Remove trailing trash in help strings.
...
The fact they weren't translatable is also a symptom of some
limitations of the wml-to-gettext scripts.
2004-10-17 07:56:42 +00:00
Philippe Plantier
00d21beb26
Adding a slightly improved version of the grassland.
2004-10-16 16:34:34 +00:00
Joseph Simmons
fcc414c3bd
Gave names to x1x and x2x, changed dialogue slightly.
2004-10-15 21:30:51 +00:00
James Spencer
a019272660
Some minor Drake Twunkings-- Don't know if I made the .8.6 line or not.
2004-10-15 19:33:34 +00:00
Philippe Plantier
5411fc3ed7
Removed the "pier" graphics, replaced it with bridges where necessary.
2004-10-15 18:41:48 +00:00
Hogne Håskjold
ea82faf68e
Changed the layering of ice to overlap grassland, dirt and desert
2004-10-15 18:06:42 +00:00
Cédric Duval
d22989d1d6
Fixed typo in tag.
2004-10-15 14:30:25 +00:00
Joseph Simmons
e6242407b0
Fixed several bugs with Weldyn Under Attack
2004-10-15 12:45:38 +00:00
Hogne Håskjold
58e5349f8a
Changed the order of the road layer, putting it under desert and ice.
2004-10-15 07:52:37 +00:00
James Spencer
05419a02a3
Remove the piers from HttT in favour of the Bridge
2004-10-15 01:18:52 +00:00
James Spencer
6d3c0ddfab
Fix a typo
2004-10-14 23:07:56 +00:00
James Spencer
c446d230f5
Make it clear that you have to kill the badguys in Fallen Lich Point...
...
& Sewer of Southbay to get the bonus
2004-10-14 22:15:53 +00:00
James Spencer
bb8ee19770
Update TRoW for the death of the pier- All hail our bridge overlords
2004-10-14 21:21:58 +00:00
Benjamin Drieu
98bc757e2c
Fix VC to something clearer
2004-10-14 18:01:22 +00:00
Pauli Manninen
e640f453d2
neutralized undeadfly resistances...
...
...against blade, piercing and impact. reduced hitpoints for bats.
2004-10-14 07:13:20 +00:00
Pauli Manninen
66d901ed32
Ghoul down-tuning
2004-10-14 06:53:06 +00:00
James Spencer
06faf4d65c
Fix Holy Water bug: Thanks Josh(?)
2004-10-14 04:01:17 +00:00
James Spencer
dffdd004fb
Haldric & Jessica Are Peaking Too Soon
2004-10-14 03:58:15 +00:00
Guillaume Melquiond
0e061ab14e
Make ability names translatable in the help system.
2004-10-13 21:37:33 +00:00
Guillaume Melquiond
f36b0aae4e
Make all the one-word abilities translatable
...
(that is, almost all the abilities...)
2004-10-13 21:08:57 +00:00
Cédric Duval
17e65b55c4
Fixed strings being untranslatable.
2004-10-13 20:01:55 +00:00
Philippe Plantier
06801ec318
Updating WML for bridges, so "bridge ends" on water are supported.
2004-10-13 19:52:31 +00:00
Hogne Håskjold
dfc16f17dd
New grassland-to-water transition.
2004-10-13 12:52:47 +00:00
Cédric Duval
fc9eb7e8fc
Fixed incorrect path.
2004-10-12 23:21:20 +00:00
James Spencer
87fc79add6
Story Images Have Moved for HttT, chase them
2004-10-12 22:07:50 +00:00
Isaac Clerencia Perez
61d262a974
Moved SotBE campaign images to images/campaigns/Son_Of_The_Black_Eye
2004-10-10 23:44:18 +00:00
Isaac Clerencia Perez
5821e98483
Moved HttT story images to images/campaigns/Heir_To_The_Throne
2004-10-10 23:32:07 +00:00
Dave White
e564dcd221
fixed Wesbowl using Madmax's patch
2004-10-10 03:42:07 +00:00
Dave White
87538d7016
improved random map generation
2004-10-09 19:49:20 +00:00
Dave White
26a7026d3b
made grand marshal an advance from general again
2004-10-09 01:52:35 +00:00
Benjamin Drieu
c8dac7976f
Fire event
2004-10-08 12:35:48 +00:00
Cédric Duval
e4b98ab271
Fixed typo.
2004-10-07 21:01:57 +00:00
Jordà Polo
74fc8602b9
repositioned titlescreen elements
2004-10-07 18:59:35 +00:00
Cédric Duval
114894341a
Marksman is an offensive ability. ( #3418 )
2004-10-07 14:11:18 +00:00
Cédric Duval
53e35846f4
Typo fix (ender).
2004-10-07 13:58:59 +00:00
Guillaume Melquiond
257bb21dac
Fix untranslated female elvish marksman ( #10599 )
2004-10-06 20:03:34 +00:00
James Spencer
1b04d7777a
quartex's description fix
2004-10-06 20:02:49 +00:00
Pauli Manninen
a92a3c70a1
tweaks for 'spirit' movetype,
...
'undeadspirit' movetype to make undead spirits _feel_ vulnerable against holy.
2004-10-06 13:50:46 +00:00
Pauli Manninen
70e3d019c4
reduced Elvish High Lord movement to 6
2004-10-06 09:27:24 +00:00
Pauli Manninen
c8cd7a7be2
Isolated 'Grand Marshal' (human) as special unit, for now.
2004-10-06 09:21:40 +00:00
Richard Kettering
b8e54174c8
New human unit - Grand Marshal.
2004-10-06 08:42:40 +00:00
James Spencer
c277006fc5
Yield, pointed out by Mr Bones
2004-10-06 04:02:55 +00:00
James Spencer
da4fb0b744
When you have fire 'butween' anything it's bad. Thanks Mr Bones
2004-10-06 04:00:26 +00:00
Richard Kettering
9f688e55f4
Added attack frame, removed reference to pistol.
2004-10-06 03:59:39 +00:00
Richard Kettering
f3bde02f27
New human unit - Grand Marshal.
2004-10-06 03:28:32 +00:00
Richard Kettering
146dd19d09
Fixed animation fiasco in Elvish Shaman cfg file.
2004-10-06 03:08:56 +00:00
Isaac Clerencia Perez
ea93c00d20
Defaldor -> Delfador
2004-10-06 00:01:41 +00:00
Guillaume Melquiond
cb4ef657b4
Remove unused frame, and references to inexistent healing halo frames.
2004-10-05 19:14:46 +00:00
James Spencer
e76dcfae89
Change movement type to orcishfoot
2004-10-05 19:06:00 +00:00
Philippe Plantier
7375cfab09
Fixed villages being over tree tops.
2004-10-05 18:29:20 +00:00
Pauli Manninen
596d43ae9d
language fixes by Jo-Con-El
2004-10-05 14:36:34 +00:00
Cédric Duval
f3aebb6b4b
textdomain= must be _before_ any translatable string.
2004-10-05 09:52:51 +00:00
Yann Dirson
a789119e1d
fixes from freaken:
...
help and tutorial updates for new "unit description" system; typo in
help xref; missing gettext tag
2004-10-04 20:39:05 +00:00
Cédric Duval
d840eca2e2
Fixed typo.
2004-10-04 15:29:30 +00:00
Cédric Duval
ef77911b18
Declared textdomains for schedules,
...
to work around time-of-day macros expanded after setting textdomain in
scenario files.
2004-10-04 11:29:56 +00:00
Richard Kettering
23cc9df1b7
Added image_long frame to elvish archer.
2004-10-04 04:38:12 +00:00
Joseph Simmons
20fc0f3cbc
fixed Messenger of Doom being Messenger 0f Doom
2004-10-04 01:10:39 +00:00
Joseph Simmons
7b0cd1c6f2
Updated for Elvish Lord now being 2nd level and Elvish Outrider now being 3rd
2004-10-04 01:07:48 +00:00
Pauli Manninen
c6ce80faaa
Restore Elvish Archer-line as choosable leader.
2004-10-03 19:45:03 +00:00
Dave White
4f656d8ca8
added back in 'ambushed!' text in Crossroads
2004-10-03 19:28:43 +00:00
James Spencer
9c195408fb
take the spearman out of the Oldwood
2004-10-03 16:21:58 +00:00
Pauli Manninen
c915261ba9
Fixed leader selections for dwarves and undead on classic era.
...
Dwarves were able to select Dwarvish Lord as their leader and Undead
were able to select Lich.
2004-10-03 15:44:56 +00:00
Pauli Manninen
c5cecfc3fe
added 'Red Mage' back to Rebels (default era) as choosable leader
2004-10-03 15:01:10 +00:00
Pauli Manninen
bcc22f169d
Added 'Saurian' to Classic era in multiplayer
2004-10-03 14:21:16 +00:00
Dave White
0d0c42aeab
fixed crash in the editor
2004-10-03 13:33:46 +00:00
Pauli Manninen
033159ab4d
removed leaders with movement higher than 6 from choose-your-leader...
...
...due to AI having problems with using them.
2004-10-03 13:32:30 +00:00
Philippe Plantier
c968b21cd5
Fixing forest<->snow forest transitions.
2004-10-03 10:57:37 +00:00
James Spencer
f806bb11cf
Replace Scout 'the unit' with Calvaryman, blast from the past :)
2004-10-01 19:29:30 +00:00
James Spencer
8af565de3a
Remove Cavalry in Favour of Cavalryman
2004-10-01 19:23:52 +00:00
James Spencer
69ecd9f968
Replace Heavy Infantry in favour of Heavy Infantryman
2004-10-01 19:15:10 +00:00
James Spencer
9e4c054913
Replace Goblin Direwolver in favour of Direwolf Rider
2004-10-01 19:06:50 +00:00
James Spencer
20efce45c5
Remove Merman Lord in favour of Triton
2004-10-01 19:01:37 +00:00
James Spencer
d930dce939
Remove Lizard Man in favour of Saurian
2004-10-01 18:47:48 +00:00
James Spencer
4f057adc87
Remove refs to Orcish Crossbow, in favour of Crossbowman
2004-10-01 18:41:15 +00:00
James Spencer
97883c633f
Maps from PG who was directed to me from Sirp.
...
These are good quality, fun, small maps, whith a commited maintainer
who is GPL friendly. Quality is better than most of the maps in MP,
IMHO
2004-10-01 17:49:27 +00:00