10 Commits

Author SHA1 Message Date
Chris Beck
ea3da43e66 add documentation, scons check for jpg support in sdl_image
It was reported on Dec 22 2014 in irc that the game is broken if
this is missing, and a search shows that bigmaps and many campaign
story screens use jpg images.

It makes more sense imo to document this as an official dependency
now, and if we decide to change everything to png's then we can go
back and disable the jpg check then.
2014-12-22 22:07:14 -05:00
loonycyborg
8a8bc9041b scons: fix mingw32 cross-compile
Made check for PNG support in SDL always succeed for cross-compile scenarios
because it requires running a test program.
2014-12-21 22:49:44 +03:00
Boldizsár Lipka
7b6c125ffd Add an sdl2 option to SCons.
It allows building Wesnoth with SDL2. False by default. The SDL2 versions of
SDL_image, SDL_mixer, SDL_net and SDL_ttf are required, too.
2014-03-08 21:30:04 +01:00
Charles Dang
485629d0e6 Updated path to testimage 2013-05-30 21:16:09 +11:00
Alexander van Gessel
9f314cd978 Fix some executable properties. 2008-09-30 15:07:09 +01:00
Alexander van Gessel
0063d92356 Adjust a lot of svn properties. 2008-09-30 14:06:26 +01:00
Sergey Popov
d41f1064ce SCons recipe: added cross-compile support. 2008-06-23 19:52:02 +00:00
Sergey Popov
51f18a2a02 Added python imports that for some reason are required on windows...
...but not on linux.

Append PROGSUFFIX when copying binaries to wesnoth root.
2008-05-08 11:22:15 +00:00
Sergey Popov
3626ba999c Made sdl check honor PKG_CONFIG_PATH. 2008-05-07 21:37:52 +00:00
Sergey Popov
5610e7f241 Moved all custom config checks to separate files. 2008-05-06 13:19:38 +00:00