35579 Commits

Author SHA1 Message Date
Fabian Müller
5072dbdfd1 New file that is supposed to hold macros that ease the story telling.
The first macro is supposed to use in story parts in which a persion
is speaking.  Still lacks some documentation.
2009-09-04 00:30:14 +00:00
Iurii Chernyi
36b724e4c3 changelog entry for the above commit 2009-09-03 23:23:44 +00:00
Iurii Chernyi
afcb29c338 reworked AI macros, added support for moving leader to goal...
...as a candidate action, fixed some bugs, changed modify_ai syntax to
make it more resilient to bugs and to allow reuse of subtags
2009-09-03 23:23:37 +00:00
Fabian Müller
1ccd62c869 NR::8: Tuned the objectives. 2009-09-03 22:54:52 +00:00
Jörg Hinrichs
7bac6cc6b2 Fixing bug #13268, part 1:
...Switching recording of recalls from index position to unit id.
2009-09-03 22:54:46 +00:00
Fabian Müller
e92d969edc core macros: Added macros for alternative objectives.
I love cluttering core with useless macros :-)
2009-09-03 22:47:40 +00:00
Jörg Hinrichs
6a7d02f66c Refactoring of some savegame code. 2009-09-03 22:47:37 +00:00
Ali El Gariani
51c4c994de Fix broken 'Skip AI move' option.
Also clean it a bit, possibly make this option handle better changes
of location-based animations.
2009-09-03 22:26:24 +00:00
Fabian Müller
8a6d0abdd6 NR::3: Unscalled all portraits used as story backgrounds.
Added the captioned name of the speaker to the text.

Added "note={NO_EARLY_FINISH_BONUS_NOTE}" to the objectives tag.
2009-09-03 21:30:40 +00:00
Phil Barber
8b8973a03d Add and wire new Merman Spearman portrait, update changelogs, portrait credits. 2009-09-03 21:10:31 +00:00
Eric S. Raymond
91f7f93b06 Guard against a crash bug. 2009-09-03 19:59:26 +00:00
Phil Barber
7d9ab5d882 New Drake Blademaster base frames and animations, remove old frames.
Update changelogs.
1.7.5
2009-09-03 14:36:07 +00:00
Ali El Gariani
2adb35136c add a small entry in our thin changelog 2009-09-03 14:19:45 +00:00
Nils Kneuper
278204f9fe extend some changelog entries
bump version to 1.7.5
2009-09-03 14:08:12 +00:00
Nils Kneuper
47d9998693 pot-update (preparing for 1.7.5)
regenerated doc files (no changes here)
2009-09-03 14:01:41 +00:00
Nils Kneuper
afda9ed019 moved event into the [then] block, otherwise it probably would not work... 2009-09-03 13:25:23 +00:00
Nils Kneuper
ba05bd7357 correct typo preventing DM from starting at all ('-' to '_') 2009-09-03 13:23:58 +00:00
Gregory Shikhman
6ae2943df6 Removed --new-uploader and associated code since new uploader is now default. 2009-09-03 13:03:51 +00:00
Nils Kneuper
fcdd0674ef updated Lithuanian translation 2009-09-03 11:18:42 +00:00
Iurii Chernyi
e4d2f51207 fixed error in move_leader_to_keep part of testing_ai_default,
...will get rid of wrong moves being considered, which were reported
by 'move_leader_to_keep failed!' messages
2009-09-03 10:58:26 +00:00
Iurii Chernyi
9ac85e36d7 fixed error in move_leader_to_keep part of ai_default,
...will get rid of wrong moves being considered, which were reported
by 'move_leader_to_keep failed!' messages
2009-09-03 10:58:20 +00:00
Iurii Chernyi
80626b67f5 Made 'unit move failed due to ambush' log via --log-info,
...not --log-error, to avoid cluttering the logs with error messages
due to normal situations'
2009-09-03 10:55:58 +00:00
Fabian Müller
68fd2cbb1e LoW: Redone most of the endlevel tags. 2009-09-03 08:38:45 +00:00
Gregory Shikhman
35f5d324cd Fixed attempted null pointer dereference that led to...
...savegame load crashes introduced in 2009-09-02T13:18:36Z!cornmander@cornmander.com. Changed usage of
child_count() in read_replay() to child().
2009-09-03 04:22:59 +00:00
Eric S. Raymond
9e3c39145d Support a --nospellcheck option. 2009-09-03 01:23:28 +00:00
Eric S. Raymond
26745833e2 Two more tweaks to pacify wmllint. 2009-09-03 01:03:34 +00:00
Fabian Müller
eee3d640f1 LoW: Translatable team names added. 2009-09-03 00:54:26 +00:00
Fabian Müller
c6e1348f4c Fixed a wrong spelled attribute. 2009-09-03 00:16:12 +00:00
Tomasz Śniatowski
1b0f904c3d change back the default editor behavior...
...wrt displaying terrain codes and hex coords
2009-09-03 00:45:17 +01:00
Fabian Müller
be77c7fd30 Updated the changelog. 2009-09-02 23:16:20 +00:00
Fabian Müller
ffaf4d58b6 LoW::22: Fixed a wrong spelled unit name. 2009-09-02 23:14:26 +00:00
Fabian Müller
9fad7448b1 LoW::21: Fixed bugs reported by wmllint. 2009-09-02 23:13:49 +00:00
Eric S. Raymond
0f781e4551 Change more die events to last breaths. 2009-09-02 22:53:38 +00:00
Eric S. Raymond
54b21bcd94 Teach wmllint to detect units speaking in their "die" events. 2009-09-02 22:38:47 +00:00
Eric S. Raymond
6746cb231d Fix gender bug pointed out by Stikonas. 2009-09-02 22:33:50 +00:00
Eric S. Raymond
721b2ba4d1 Polished up the betrayal speech. 2009-09-02 22:30:49 +00:00
Nils Kneuper
d5b7d0f889 pot-update 2009-09-02 22:27:35 +00:00
Nils Kneuper
ac3672ceab set missing svn:ignore 2009-09-02 22:23:27 +00:00
Nils Kneuper
bd0cdd155d fix some more typos in SoF and accordingly add them to pofix 2009-09-02 22:19:54 +00:00
Fabian Müller
4610ff399a LoW::21: Redesigned this scenario.
One of Kalenz allies is going to betray him now.
2009-09-02 22:16:03 +00:00
Eric S. Raymond
f6f2aa093f Change death events in which the dying units speak to last breath events.
(Yes, I'm teaching wmllint how to warn about this.)
2009-09-02 22:13:46 +00:00
Nils Kneuper
fba8a3b8ce add (most) changes from 2009-09-02T14:28:41Z!esr@thyrsus.com by esr to pofix...
...and apply it on the po files (pot-update about to follow)
2009-09-02 22:08:43 +00:00
Jérémy Rosen
98ff6e4888 new animations : pre_movement_anim and post_movement_anim...
...for drake take-off and landing
2009-09-02 21:38:07 +00:00
Iurii Chernyi
717eca7428 new test scenario: move_to_targets, for AI improvement 2009-09-02 21:20:55 +00:00
Lari Nieminen
06377143d4 Fixed a broken unit filter. 2009-09-02 20:46:52 +00:00
Iurii Chernyi
3e3aa950a8 removed fai recruitment from testing_ai_default 2009-09-02 17:56:12 +00:00
Eric S. Raymond
4fdc7d1a99 More code simplification. 2009-09-02 17:29:36 +00:00
Ali El Gariani
ba29ee85aa Better pathfinding heuristic for A*.
Seems to helps nicely in some cases (East-West path on flat, O(d)
instead of O(d^2)) but only few % better for more complex cases.
2009-09-02 17:03:02 +00:00
Ali El Gariani
ea34bd1620 Also add savegame_config.cpp (added by 2009-09-01T14:20:59Z!e0204097@student.tuwien.ac.at) to Makefile.am 2009-09-02 16:44:26 +00:00
Gunter Labes
1cae13a27b just save the era id from the previous scenario and use it...
...in case no new era is sent

fixes the OoS part of bug #14223: MP Campaigns: Leader traits are not
restored by save_id (OOS)
2009-09-02 16:40:59 +00:00