12654 Commits

Author SHA1 Message Date
Fabian Müller
5099816727 LoW: Olurf's side now uses the knalgan flag on villages. 2009-09-05 13:33:49 +00:00
Fabian Müller
c885196c7d LoW::6: Added more frozen mountains. 2009-09-05 13:33:07 +00:00
Fabian Müller
f556fcebf7 LoW::5,19: Made the capitol Saurgrath look like a Capitol. 2009-09-05 13:24:24 +00:00
Iurii Chernyi
2bac79fad0 new 'inspect' debug command, new [inspect] debug tag,
...new gamestate inspector dialog (prototype)
2009-09-05 11:02:23 +00:00
Chusslove Illich
3afbc4cee3 Updated localized images for Spanish. 2009-09-04 14:09:31 +00:00
Phil Barber
95d7bc412f Add missing animation frames for the Inferno Drake. 2009-09-04 13:10:30 +00:00
Eric S. Raymond
617ed57222 Teach wmllint how to catch truncated sound-file names. 2009-09-04 04:22:17 +00:00
Fabian Müller
67678fb1da LoW: Changed the team color of important characters...
...to brown and that of loyal characters to orange.
2009-09-04 03:41:07 +00:00
Eric S. Raymond
f9b7819412 Teach wmllint about some of the new scopes that id= can live inside...
...without being a reference problem.  Refactor spellchecker, we want to
apply it more widely. Add proper line terminations to two files.
2009-09-04 03:31:28 +00:00
Fabian Müller
49ccfe0aaf NR::7a,12a,13a: Cleaned up the scenario objectives. 2009-09-04 02:23:52 +00:00
Fabian Müller
5222917d38 NR::11a: Fixed a not working next scenario switchblade. 2009-09-04 01:38:02 +00:00
Fabian Müller
59076a16ee NR::9,10: Moved map setup in a prestart event.
Added notes for early finish bonus.
2009-09-04 01:36:33 +00:00
Fabian Müller
53308ace81 NR: Fixed the name of a story speech macro. 2009-09-04 01:24:29 +00:00
Fabian Müller
1463199df9 NR utils: Macro for Stalrag speaking was missing. 2009-09-04 00:55:19 +00:00
Fabian Müller
140405ae59 NR: Added notes for the gold bonus situation to some of the scenarios. 2009-09-04 00:37:40 +00:00
Fabian Müller
940d85797f NR::8a: Moved the map setup in a prestart event.
Converted some of the story parts to the new character speech macros.
2009-09-04 00:33:29 +00:00
Fabian Müller
7aafbc9834 NR: added story speech macros for some of the campaigns main characters. 2009-09-04 00:32:16 +00:00
Fabian Müller
5072dbdfd1 New file that is supposed to hold macros that ease the story telling.
The first macro is supposed to use in story parts in which a persion
is speaking.  Still lacks some documentation.
2009-09-04 00:30:14 +00:00
Iurii Chernyi
afcb29c338 reworked AI macros, added support for moving leader to goal...
...as a candidate action, fixed some bugs, changed modify_ai syntax to
make it more resilient to bugs and to allow reuse of subtags
2009-09-03 23:23:37 +00:00
Fabian Müller
1ccd62c869 NR::8: Tuned the objectives. 2009-09-03 22:54:52 +00:00
Fabian Müller
e92d969edc core macros: Added macros for alternative objectives.
I love cluttering core with useless macros :-)
2009-09-03 22:47:40 +00:00
Fabian Müller
8a6d0abdd6 NR::3: Unscalled all portraits used as story backgrounds.
Added the captioned name of the speaker to the text.

Added "note={NO_EARLY_FINISH_BONUS_NOTE}" to the objectives tag.
2009-09-03 21:30:40 +00:00
Phil Barber
8b8973a03d Add and wire new Merman Spearman portrait, update changelogs, portrait credits. 2009-09-03 21:10:31 +00:00
Eric S. Raymond
91f7f93b06 Guard against a crash bug. 2009-09-03 19:59:26 +00:00
Phil Barber
7d9ab5d882 New Drake Blademaster base frames and animations, remove old frames.
Update changelogs.
2009-09-03 14:36:07 +00:00
Nils Kneuper
afda9ed019 moved event into the [then] block, otherwise it probably would not work... 2009-09-03 13:25:23 +00:00
Nils Kneuper
ba05bd7357 correct typo preventing DM from starting at all ('-' to '_') 2009-09-03 13:23:58 +00:00
Fabian Müller
68fd2cbb1e LoW: Redone most of the endlevel tags. 2009-09-03 08:38:45 +00:00
Eric S. Raymond
9e3c39145d Support a --nospellcheck option. 2009-09-03 01:23:28 +00:00
Eric S. Raymond
26745833e2 Two more tweaks to pacify wmllint. 2009-09-03 01:03:34 +00:00
Fabian Müller
eee3d640f1 LoW: Translatable team names added. 2009-09-03 00:54:26 +00:00
Fabian Müller
c6e1348f4c Fixed a wrong spelled attribute. 2009-09-03 00:16:12 +00:00
Fabian Müller
ffaf4d58b6 LoW::22: Fixed a wrong spelled unit name. 2009-09-02 23:14:26 +00:00
Fabian Müller
9fad7448b1 LoW::21: Fixed bugs reported by wmllint. 2009-09-02 23:13:49 +00:00
Eric S. Raymond
0f781e4551 Change more die events to last breaths. 2009-09-02 22:53:38 +00:00
Eric S. Raymond
54b21bcd94 Teach wmllint to detect units speaking in their "die" events. 2009-09-02 22:38:47 +00:00
Eric S. Raymond
6746cb231d Fix gender bug pointed out by Stikonas. 2009-09-02 22:33:50 +00:00
Eric S. Raymond
721b2ba4d1 Polished up the betrayal speech. 2009-09-02 22:30:49 +00:00
Nils Kneuper
bd0cdd155d fix some more typos in SoF and accordingly add them to pofix 2009-09-02 22:19:54 +00:00
Fabian Müller
4610ff399a LoW::21: Redesigned this scenario.
One of Kalenz allies is going to betray him now.
2009-09-02 22:16:03 +00:00
Eric S. Raymond
f6f2aa093f Change death events in which the dying units speak to last breath events.
(Yes, I'm teaching wmllint how to warn about this.)
2009-09-02 22:13:46 +00:00
Iurii Chernyi
717eca7428 new test scenario: move_to_targets, for AI improvement 2009-09-02 21:20:55 +00:00
Lari Nieminen
06377143d4 Fixed a broken unit filter. 2009-09-02 20:46:52 +00:00
Iurii Chernyi
3e3aa950a8 removed fai recruitment from testing_ai_default 2009-09-02 17:56:12 +00:00
Eric S. Raymond
4fdc7d1a99 More code simplification. 2009-09-02 17:29:36 +00:00
Eric S. Raymond
2cf3a7ad9c More refactoring to reduce code bulk. 2009-09-02 16:38:11 +00:00
Eric S. Raymond
99d6f73349 Begin moving checks to reduce scan overhead. 2009-09-02 16:05:33 +00:00
Eric S. Raymond
44bd2328f4 Refactor to reduce parsing overhead. 2009-09-02 15:46:26 +00:00
Eric S. Raymond
7556849edb Fix a broken syntax check. 2009-09-02 15:33:02 +00:00
Fabian Müller
dd59b4bfbb LoW::22: Removed a line that forces the default. 2009-09-02 15:12:13 +00:00