* Made the MP "wait" screen display the image for the random leader for sides
where the leader is set to random.
* Fixed a bug where the textbox did not have scrollboxes anyway (cvs internal)
...transmitted during client - host MP game setup:
original_description => save_id
id => description.
* Now, use "id" as a faction id, to allow the factions name to be
translated by the client. Made the client use the faction it to lookup
the faction name, and not to use the faction name sent by the server.
This code was indirectly included in at least 25 files: the 25 files
for which a dependency on string_utils.hpp has been added by a
consequence of its removal from animated.hpp. It should induce a small
compile time improvement.
...and modified the associated server code.
Added the ability to kick users in the "game creation" screen
Added the ability for users to switch sides in the "game creation" screen
Added the name of the previous user for each position, on the "game creation" screen, when loading saves.
Fixed several bugs.
Certainly introduced several more.