Ignacio R. Morelle
8914bc26a7
Attempt to fix broken code placement in 2009-01-17T21:28:50Z!fabianmueller5@gmx.de by fendrin,
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...based on the commit message.
2009-10-25 16:27:14 +00:00
Ignacio R. Morelle
9849ab9861
Cleaning up a SUF...
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...removing some unit types that do not exist since long ago.
2009-10-25 16:27:00 +00:00
Ignacio R. Morelle
11ff4d3896
Force a display update mid-event after the trolls blow up the lava bridge...
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...so the tiles are updated before the following dialogue.
2009-10-25 16:26:41 +00:00
Ignacio R. Morelle
11559b3135
Fix broken syntax which made a unit message never appear.
2009-10-25 16:26:21 +00:00
Fabian Müller
3364fe6d98
LoW::5: Removed the overlay image that marked the former treasure guardians.
2009-10-25 12:34:20 +00:00
Fabian Müller
968dd53224
LoW::7: Disable the ai controller after 7 again.
2009-10-24 21:39:47 +00:00
Fabian Müller
7d7879e0e7
LoW::9: Added a filter rule for not storing Kalenz to the Kalian guard.
2009-10-24 21:18:55 +00:00
Fabian Müller
b9cc1d6650
LoW::9: Redone a filter for storing the Kalian guard.
2009-10-24 19:24:29 +00:00
Fabian Müller
e50e73c9a8
LoW::23: Removed a kill event nested in a last breath event...
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...for the same unit. That should be very obsolete.
2009-10-24 19:23:37 +00:00
Alexander van Gessel
7750983984
Remove useless [unit] [status] hidden=yes
2009-10-24 18:27:13 +01:00
Gunter Labes
a10f58a55f
don't generate names for wolves
2009-10-24 16:57:04 +00:00
Alexander van Gessel
2fe92ec281
Revert "remove now useless hidden=yes from [side]",
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...hidden=yes is quite useful.
This reverts 2009-10-06T17:00:22Z!alinkmaze@gmail.com.
2009-10-24 16:42:34 +01:00
Fabian Müller
52330452b0
Revert part of 2009-09-11T18:12:53Z!fabianmueller5@gmx.de.
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Defining a new team color for loyal units will make problems with UMC
that don't use the normal red team coloration for side one.
This fixes bug #14591 .
2009-10-24 15:35:40 +00:00
Fabian Müller
6ef63ea3be
UtbS 09: Nested the event that drive Kromph mad after Eloh's death...
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...in the event where he switches sides.
It's still unclear if a surviving Kromph doesn't break the campaign's
later scenarios. This is an untested fix for bug #14425 .
2009-10-24 15:07:17 +00:00
Fabian Müller
66df5194a7
UtbS 6a: Simplified the coding of a healing fountain.
2009-10-24 15:01:07 +00:00
Lari Nieminen
aab9e1e235
Fixed a bug making it impossible to pick up the book again...
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...if dropped by a player unit.
2009-10-24 07:19:10 +00:00
Ignacio R. Morelle
4633706562
Use some impassable terrain overlays so the player units cannot get past
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the Dwarf Ghost in UtBS scenario 6a. Fixes bug #14379 .
2009-10-23 01:20:54 +00:00
George Birthisel
4abe657c2f
updated map: 6p manzivan traps
2009-10-22 02:37:42 +00:00
George Birthisel
12d240adbf
Minor MP balance changes:
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naga cold resist => 0% and increased orc assassin xp to 34.
2009-10-21 15:02:33 +00:00
Alexander van Gessel
037157b471
Typo fix
2009-10-21 13:26:48 +01:00
Steven Panek
d8fe22cf26
Fixed the Spanish overlay for LoW's map.
2009-10-21 01:05:11 +00:00
Steven Panek
ec9659d970
Fixed filenames...
2009-10-21 00:09:29 +00:00
Steven Panek
9f163db185
Updated/added map overlays for the Spanish translation.
2009-10-20 23:59:31 +00:00
Nils Kneuper
12abb08bd1
updated Russian translation
2009-10-20 19:24:22 +00:00
Mark de Wever
467b3feae6
Fix alignment.
2009-10-20 18:44:01 +00:00
Richard Kettering
bc8b181ee4
Updated shadows and bow attack for the bone shooter.
2009-10-20 06:42:09 +00:00
Gunter Labes
cba698cfc5
synchronised the Skeleton Rider stats from Liberty with the UtBS version
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someone still needs to check the images/animations and then the unit
can be moved to core
2009-10-19 18:59:24 +00:00
Gunter Labes
9f1c14684a
[[Era tuning]]
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* Removed Elder Wose and Shock Trooper from random_leader of the default era.
* Removed Ancient Wose and Iron Mauler from random_leader of the AoH era.
2009-10-19 18:59:19 +00:00
Jérémy Rosen
4930e19a99
add recruiting anim for all magic using undead leaders
2009-10-18 09:07:57 +00:00
Guillaume Melquiond
2f11ba7900
Fixed typo.
2009-10-18 08:50:01 +00:00
Jérémy Rosen
a6a80d379b
fix Dark Sorc being stuck on last frame when recruiting
2009-10-18 08:09:03 +00:00
Alexander van Gessel
c084802ca2
Fix a typo, enter it into pofix and run it on the po files
2009-10-17 11:54:01 +01:00
Steven Panek
9fd91e5b52
Made the village-burning event use torch.ogg instead of fire.wav.
2009-10-17 06:51:48 +00:00
Gunter Labes
b0dd518d88
fixed shroud handling
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* moved the initial shroud removal to the prestart event so it isn't visible
* removed useless x,y keys in remove/place_shroud
* place_shroud for side 1 and 2 so it actually has an effect (allies
share maps)
2009-10-15 19:02:59 +00:00
Mark de Wever
0ddb237dc6
Revert 2009-10-14T21:36:49Z!koraq@xs4all.nl.
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Don't try to switch branches when git svn dcommit is still running...
2009-10-14 21:47:24 +00:00
Mark de Wever
625cd7be9f
WIP
2009-10-14 21:36:49 +00:00
Chusslove Illich
5421c0534e
Updated localized images for Serbian.
2009-10-13 09:48:08 +00:00
Ignacio R. Morelle
382dfbba86
Delfador's name as used in the map label is now translatable.
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This does not add new translatable strings; it reuses an existing one
instead.
(Reported by Arc.)
2009-10-13 01:01:56 +00:00
Chusslove Illich
c20e632813
Updated localized images for German.
2009-10-11 18:17:34 +00:00
Richard Kettering
b1a94d4a76
Added new hammer frames for the dwarvish lord and steelclad.
2009-10-11 07:08:38 +00:00
Richard Kettering
6ac51ac467
Added a new, complete goblin variant of the walking corpse and soulless.
2009-10-11 06:33:01 +00:00
Elias Pschernig
9607325744
[wesnoth_addon_manager] try to connect only once...
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...to the server when --html is used in parallel to
--download/--list/--update
2009-10-10 10:12:54 +00:00
Steven Panek
b7ede95442
Regenerated the main map and the campaign maps...
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...that are derived from the main map.
2009-10-09 22:51:59 +00:00
Nils Kneuper
027a1443df
ran utils/wesnoth-optipng
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Overall statistics (only for files with a smaller recompressed size):
Original size: 3725 KiB on 74 files
Optimized size: 3300 KiB
Total saving: 425 KiB = 11% decrease
2009-10-09 22:21:52 +00:00
Jérémy Rosen
2ab303050f
fix the anim engine sometime choosing the default animation...
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...when a valid user animation was available. Detected with drake
on-water anim, but could be triggered by anim animation. Also add a
security against force redraws between the end of a strike and the
next strike
2009-10-09 20:46:38 +00:00
Nils Kneuper
fd2473c731
updated Shavian translation
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added about entry for the translation
add a sort entry for the lang selection menu
2009-10-09 20:27:00 +00:00
Nils Kneuper
998b0a48b9
fix locale string for en@shaw, now it should be selectable...
2009-10-09 10:11:42 +00:00
Iurii Chernyi
71a84f6823
forked candidate action:
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...testing_ai_default::default_move_to_targets_phase into
testing_ai_default::testing_move_to_targets_phase - set up everything
for experiments on ai movement and targeting phase
2009-10-09 00:53:04 +00:00
Iurii Chernyi
afb3c3ce78
new candidate action:
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...testing_ai_default::default_move_to_targets_phase - copy of default
ai movements and targeting phase, as a candidate action
2009-10-09 00:11:27 +00:00
Nils Kneuper
d538132372
add files missing for Shavian translation
2009-10-08 15:17:30 +00:00