Mark de Wever
543e372ce7
Added a temp hack to avoid border glitches in the editor,
...
when tiles near the border are being modified.
2007-08-15 09:44:08 +00:00
Bruno Wolff III
520ceed08e
Change The South Guard to use standard macros for traits.
2007-08-15 02:34:59 +00:00
Richard Kettering
12235b39cf
North attack for skirmisher.
2007-08-15 01:59:12 +00:00
Richard Kettering
6b5181f222
North attack for skirmisher.
2007-08-15 01:54:43 +00:00
Patrick Parker
70a04961d6
removed a wassert where the condition is possible...
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...and can be handled in a logical way
2007-08-15 00:01:30 +00:00
Mark de Wever
8d4bc7b336
Set the svn properties and fix the broken eols.
2007-08-14 23:26:26 +00:00
Hans Joachim Gurt
0ead4b6737
Comments, doxygen
2007-08-14 22:38:06 +00:00
Hans Joachim Gurt
8fe13b8f50
Comments, doxygen
2007-08-14 22:23:59 +00:00
Hogne Håskjold
632632cdae
Added texture and variants to sand based on jetryls new desert.
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Transitions need to be updated.
2007-08-14 19:44:41 +00:00
Lari Nieminen
04cf8741a4
Added the plants back to the desert tiles.
2007-08-14 19:39:13 +00:00
Mark de Wever
9a6c3e49ae
Added lexical_cast_in_range().
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More preferences cleanups, items out of range are no longer set to the
default but return the nearest border.
Moved some preference to settings, these will later be used for the
map defaults. (The preferences still need more cleanups.)
2007-08-14 18:33:39 +00:00
Mark de Wever
74d5d1d2d3
First cleanup patch,
...
tried to use the same method in all functions, should have no
behaviour changes.
2007-08-14 16:50:47 +00:00
Gunter Labes
773d02600e
add an option to specify the port
2007-08-14 16:12:55 +00:00
Hogne Håskjold
1a085e31f1
Removed old desert bg. Need further WML changes
2007-08-14 15:14:27 +00:00
Mark de Wever
a7f5881893
Changed some set_min() hacks to use the proper set_dirty()
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in order to force a redraw of the widget.
2007-08-14 14:44:33 +00:00
Lari Nieminen
3d1000ea16
New hit sounds for bats.
2007-08-14 14:12:42 +00:00
Lari Nieminen
bd587b5e23
Probably fixes quite a few invalid side bugs.
2007-08-14 10:24:33 +00:00
Lari Nieminen
a3a3f50267
Wired in the ranged defense animations of commander and lord
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(they were mysteriously missing).
2007-08-14 09:14:16 +00:00
Lari Nieminen
fe0e58f112
Removed the Kalenz portrait from the elvish lord and high lord units,
...
...and gave Kalenz and Kalenz only his portrait when he appears.
2007-08-14 09:11:53 +00:00
Mark de Wever
599e80f039
Fixed the glitch which would occur on some maps...
...
...in the top right corner and bottom left corner, these tiles were
rendered as void instead of a normal terrain.
2007-08-14 07:31:48 +00:00
Richard Kettering
72eac609b0
New melee attack animation for fencer.
2007-08-14 06:56:35 +00:00
Richard Kettering
22ac89effe
New melee attack animation for fencer.
2007-08-14 06:54:35 +00:00
Ali El Gariani
44bfb568e4
... attack direction indicator, fixed incorrect scale update when zooming.
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typo about footsteps
2007-08-14 06:02:33 +00:00
Ali El Gariani
a3374ecfd5
[[improve footsteps and resistance displays]]
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footsteps: better beginning, angles and end, reduce cpu cost, fix
incorrect left-right sequences and clean some images
display resistances against visible enemy weapons in the HP tooltip
2007-08-14 05:57:48 +00:00
Ali El Gariani
922cdf6835
Faster switch between default zoom level and a custom one.
...
This make the "strategic view" of the previous commit more convenient.
It exploits the cache optimization for default zoom introduced in 1.3.4.
Like always, low memory systems must avoid using zooming. But this
doesn't change the memory requirements for them or for the zoom users
2007-08-14 05:50:44 +00:00
Ali El Gariani
8faf2c26bf
Using twice the default zoom key for switching to half the default zoom level
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A sort of strategic view, very handy and also useful to avoid auto-scrolling
2007-08-14 05:45:50 +00:00
Ali El Gariani
98564517fd
Quick fix to a bug caused by 2007-08-14T01:38:48Z!gurt@gmx.de:
...
wait cursor in the "create game" window.
2007-08-14 04:28:02 +00:00
Hans Joachim Gurt
0a4559dc9e
Comments, doxygen
2007-08-14 01:52:24 +00:00
Hans Joachim Gurt
c7dfa10455
Comments, doxygen
2007-08-14 01:47:11 +00:00
Hans Joachim Gurt
e7ecd81ac3
Comments, doxygen
2007-08-14 01:39:59 +00:00
Hans Joachim Gurt
d28f961207
Switch to wait-cursor after selecting a button from the main-menu.
...
Fixes part of bug #9680 .
2007-08-14 01:38:48 +00:00
Ali El Gariani
b14db5befc
Display unit's resistances in the HP tooltip
...
(because knowing HP without resistances is useless)
Show only resistances against visible enemies, like does the damage
type tooltip (and because we can't check all possible units, in case
of special damage type)
This also allow to sometimes skip less frequent damage type, if your
oppenents don't have those.
2007-08-13 19:18:29 +00:00
Richard Kettering
fa421f6f5f
Updated images for Halberdier.
2007-08-13 05:37:21 +00:00
Patrick Parker
07ff5090fb
streamlined the function a little bit
2007-08-13 04:09:29 +00:00
Patrick Parker
bb5060d2fa
fix bug #6230 : Escape key problems in some dialogs
2007-08-13 03:47:39 +00:00
Hans Joachim Gurt
109025678e
fixed warning about multi-line comment
2007-08-13 02:38:53 +00:00
Hans Joachim Gurt
6be8784b7c
Comments formatted for doxygen
2007-08-13 01:58:36 +00:00
Hans Joachim Gurt
4954b52561
Comments formatted for doxygen
2007-08-13 01:05:12 +00:00
Hans Joachim Gurt
984d16c5c4
Update doxygen-config to 1.5.1
2007-08-13 01:02:51 +00:00
Richard Kettering
05c10a0d30
Restored sergeant idle animation, now matching the base frame.
2007-08-12 22:53:07 +00:00
Richard Kettering
a06afb6a73
Restored sergeant idle animation, now matching the base frame.
2007-08-12 22:47:37 +00:00
Bruno Wolff III
2325b63b4c
This update changes upkeep to exempt leaders...
...
...rather than relying an oddity of the way leader units are typically
defined. There shouldn't be an impact on play in typcial scenarios.
2007-08-12 22:26:07 +00:00
Patrick Parker
3e7429f123
some minor fixes to store_villages and store_starting_location
2007-08-12 19:06:38 +00:00
Patrick Parker
52568ed3f4
fix bug #9725 - unstore_unit problems
2007-08-12 18:09:51 +00:00
Mark de Wever
4fcb1baa00
Remove an old unused incarnation of the border tiles.
2007-08-12 15:46:58 +00:00
Mark de Wever
fea108269b
Fix a glitch in the transition on the offmap tiles,
...
which alink already warned about.
2007-08-12 15:45:26 +00:00
Mark de Wever
60bb1b1b71
Made the offmap tiles themable in the map, the minimap stays as is.
2007-08-12 14:22:41 +00:00
Mark de Wever
b4c9f875fe
Make sure the image cache is flushed when a new builder object is created,
...
also make sure the existance cache is flushed. The previous behaviour
caused the upcomming themable offmap tile to fail.
2007-08-12 14:09:37 +00:00
Mark de Wever
745a49d8e8
Fixed the debug code,
...
the error wasn't noticed before since to code is commented out.
2007-08-12 11:07:28 +00:00
Nils Kneuper
93f80f4abf
updated Polish translation
2007-08-12 10:20:21 +00:00