Commit Graph

18530 Commits

Author SHA1 Message Date
Mark de Wever
543e372ce7 Added a temp hack to avoid border glitches in the editor,
when tiles near the border are being modified.
2007-08-15 09:44:08 +00:00
Bruno Wolff III
520ceed08e Change The South Guard to use standard macros for traits. 2007-08-15 02:34:59 +00:00
Richard Kettering
12235b39cf North attack for skirmisher. 2007-08-15 01:59:12 +00:00
Richard Kettering
6b5181f222 North attack for skirmisher. 2007-08-15 01:54:43 +00:00
Patrick Parker
70a04961d6 removed a wassert where the condition is possible...
...and can be handled in a logical way
2007-08-15 00:01:30 +00:00
Mark de Wever
8d4bc7b336 Set the svn properties and fix the broken eols. 2007-08-14 23:26:26 +00:00
Hans Joachim Gurt
0ead4b6737 Comments, doxygen 2007-08-14 22:38:06 +00:00
Hans Joachim Gurt
8fe13b8f50 Comments, doxygen 2007-08-14 22:23:59 +00:00
Hogne Håskjold
632632cdae Added texture and variants to sand based on jetryls new desert.
Transitions need to be updated.
2007-08-14 19:44:41 +00:00
Lari Nieminen
04cf8741a4 Added the plants back to the desert tiles. 2007-08-14 19:39:13 +00:00
Mark de Wever
9a6c3e49ae Added lexical_cast_in_range().
More preferences cleanups, items out of range are no longer set to the
default but return the nearest border.

Moved some preference to settings, these will later be used for the
map defaults.  (The preferences still need more cleanups.)
2007-08-14 18:33:39 +00:00
Mark de Wever
74d5d1d2d3 First cleanup patch,
tried to use the same method in all functions, should have no
behaviour changes.
2007-08-14 16:50:47 +00:00
Gunter Labes
773d02600e add an option to specify the port 2007-08-14 16:12:55 +00:00
Hogne Håskjold
1a085e31f1 Removed old desert bg. Need further WML changes 2007-08-14 15:14:27 +00:00
Mark de Wever
a7f5881893 Changed some set_min() hacks to use the proper set_dirty()
in order to force a redraw of the widget.
2007-08-14 14:44:33 +00:00
Lari Nieminen
3d1000ea16 New hit sounds for bats. 2007-08-14 14:12:42 +00:00
Lari Nieminen
bd587b5e23 Probably fixes quite a few invalid side bugs. 2007-08-14 10:24:33 +00:00
Lari Nieminen
a3a3f50267 Wired in the ranged defense animations of commander and lord
(they were mysteriously missing).
2007-08-14 09:14:16 +00:00
Lari Nieminen
fe0e58f112 Removed the Kalenz portrait from the elvish lord and high lord units,
...and gave Kalenz and Kalenz only his portrait when he appears.
2007-08-14 09:11:53 +00:00
Mark de Wever
599e80f039 Fixed the glitch which would occur on some maps...
...in the top right corner and bottom left corner, these tiles were
rendered as void instead of a normal terrain.
2007-08-14 07:31:48 +00:00
Richard Kettering
72eac609b0 New melee attack animation for fencer. 2007-08-14 06:56:35 +00:00
Richard Kettering
22ac89effe New melee attack animation for fencer. 2007-08-14 06:54:35 +00:00
Ali El Gariani
44bfb568e4 ... attack direction indicator, fixed incorrect scale update when zooming.
typo about footsteps
2007-08-14 06:02:33 +00:00
Ali El Gariani
a3374ecfd5 [[improve footsteps and resistance displays]]
footsteps: better beginning, angles and end, reduce cpu cost, fix
incorrect left-right sequences and clean some images

display resistances against visible enemy weapons in the HP tooltip
2007-08-14 05:57:48 +00:00
Ali El Gariani
922cdf6835 Faster switch between default zoom level and a custom one.
This make the "strategic view" of the previous commit more convenient.

It exploits the cache optimization for default zoom introduced in 1.3.4.

Like always, low memory systems must avoid using zooming.  But this
doesn't change the memory requirements for them or for the zoom users
2007-08-14 05:50:44 +00:00
Ali El Gariani
8faf2c26bf Using twice the default zoom key for switching to half the default zoom level
A sort of strategic view, very handy and also useful to avoid auto-scrolling
2007-08-14 05:45:50 +00:00
Ali El Gariani
98564517fd Quick fix to a bug caused by 2007-08-14T01:38:48Z!gurt@gmx.de:
wait cursor in the "create game" window.
2007-08-14 04:28:02 +00:00
Hans Joachim Gurt
0a4559dc9e Comments, doxygen 2007-08-14 01:52:24 +00:00
Hans Joachim Gurt
c7dfa10455 Comments, doxygen 2007-08-14 01:47:11 +00:00
Hans Joachim Gurt
e7ecd81ac3 Comments, doxygen 2007-08-14 01:39:59 +00:00
Hans Joachim Gurt
d28f961207 Switch to wait-cursor after selecting a button from the main-menu.
Fixes part of bug #9680.
2007-08-14 01:38:48 +00:00
Ali El Gariani
b14db5befc Display unit's resistances in the HP tooltip
(because knowing HP without resistances is useless)

Show only resistances against visible enemies, like does the damage
type tooltip (and because we can't check all possible units, in case
of special damage type)

This also allow to sometimes skip less frequent damage type, if your
oppenents don't have those.
2007-08-13 19:18:29 +00:00
Richard Kettering
fa421f6f5f Updated images for Halberdier. 2007-08-13 05:37:21 +00:00
Patrick Parker
07ff5090fb streamlined the function a little bit 2007-08-13 04:09:29 +00:00
Patrick Parker
bb5060d2fa fix bug #6230: Escape key problems in some dialogs 2007-08-13 03:47:39 +00:00
Hans Joachim Gurt
109025678e fixed warning about multi-line comment 2007-08-13 02:38:53 +00:00
Hans Joachim Gurt
6be8784b7c Comments formatted for doxygen 2007-08-13 01:58:36 +00:00
Hans Joachim Gurt
4954b52561 Comments formatted for doxygen 2007-08-13 01:05:12 +00:00
Hans Joachim Gurt
984d16c5c4 Update doxygen-config to 1.5.1 2007-08-13 01:02:51 +00:00
Richard Kettering
05c10a0d30 Restored sergeant idle animation, now matching the base frame. 2007-08-12 22:53:07 +00:00
Richard Kettering
a06afb6a73 Restored sergeant idle animation, now matching the base frame. 2007-08-12 22:47:37 +00:00
Bruno Wolff III
2325b63b4c This update changes upkeep to exempt leaders...
...rather than relying an oddity of the way leader units are typically
defined. There shouldn't be an impact on play in typcial scenarios.
2007-08-12 22:26:07 +00:00
Patrick Parker
3e7429f123 some minor fixes to store_villages and store_starting_location 2007-08-12 19:06:38 +00:00
Patrick Parker
52568ed3f4 fix bug #9725 - unstore_unit problems 2007-08-12 18:09:51 +00:00
Mark de Wever
4fcb1baa00 Remove an old unused incarnation of the border tiles. 2007-08-12 15:46:58 +00:00
Mark de Wever
fea108269b Fix a glitch in the transition on the offmap tiles,
which alink already warned about.
2007-08-12 15:45:26 +00:00
Mark de Wever
60bb1b1b71 Made the offmap tiles themable in the map, the minimap stays as is. 2007-08-12 14:22:41 +00:00
Mark de Wever
b4c9f875fe Make sure the image cache is flushed when a new builder object is created,
also make sure the existance cache is flushed. The previous behaviour
caused the upcomming themable offmap tile to fail.
2007-08-12 14:09:37 +00:00
Mark de Wever
745a49d8e8 Fixed the debug code,
the error wasn't noticed before since to code is commented out.
2007-08-12 11:07:28 +00:00
Nils Kneuper
93f80f4abf updated Polish translation 2007-08-12 10:20:21 +00:00