2473 Commits

Author SHA1 Message Date
James Spencer
b263bb8d29 Update 2005-03-24 10:21:50 +00:00
James Spencer
80a9388a1b Big & invasive, but tested: Switch HttT to the UNIT & ITEM macros,
...macro tweaks to TRoW. If it doesn't pay upkeep it's now loyal. if it
was missing a (user_)description it's now not (Unless its
undead). Caught a few unrenamable cases as well. Send 'command' tags
screaming into hell.
2005-03-24 10:18:38 +00:00
Richard Kettering
8a0cc563ce Post commit sanity check revealed a grievous typo someone else had made,
and which apparently got commented out.  Fixed now.
2005-03-24 05:30:05 +00:00
Richard Kettering
b9be7bba20 New images for Haldric. 2005-03-24 05:20:30 +00:00
Richard Kettering
02a20ad72e New cfg file to use the new thief defend animations. 2005-03-24 00:52:25 +00:00
James Spencer
f591783326 Typo 2005-03-23 09:04:33 +00:00
James Spencer
3b7638b0d0 [TRoW map change]] 2005-03-23 08:46:02 +00:00
James Spencer
38582eb6d9 Update Unit macros to support user descriptions,
...update TRoW to reflect that, other minor changes
2005-03-23 07:40:09 +00:00
James Spencer
84c8df2509 Update Haldric's portrait, added portraits for some of the more unique 'bosses' 2005-03-23 03:47:51 +00:00
James Spencer
7e1403b30c Initialise the traits sooner...
...so they can be used from utils.cfg, then use it in the UNIT macro
2005-03-23 03:45:35 +00:00
James Spencer
104b4903a9 Add clash as I promised PG long ago,
...and separate out the map from An Island to make it a bit easier to edit
2005-03-22 23:43:40 +00:00
Dave White
ed980734c7 added death animations for Skeleton and Revenant 2005-03-22 23:35:00 +00:00
James Spencer
df9002fb80 Integrate the ford into the file properly...
I actually understand this file now.
2005-03-22 06:54:30 +00:00
James Spencer
611a8cb9d5 Use the fords 2005-03-22 05:40:02 +00:00
James Spencer
c875ab3131 Add user_description(s) back. Thanks Silene 2005-03-22 05:38:53 +00:00
James Spencer
7b35ad318c Added Ford, Scott's Update to Siege of Elensefar...
...(that uses it), and as an added bonus I made units on the sunken
keeps submerge
2005-03-22 03:55:15 +00:00
James Spencer
df5a3bf920 Fix Merle appearing with a Crown 2005-03-22 00:47:56 +00:00
James Spencer
f2aa9de1bf Trivial formatting changes to make the tutorial parsable by me 2005-03-21 23:07:07 +00:00
James Spencer
c3ea667224 Fix teleport bug I introduced 2005-03-21 22:55:09 +00:00
James Spencer
33acb3a8b9 Make Wesfolk Leader's guards poachers 2005-03-21 22:50:59 +00:00
James Spencer
ec46907c1a Heh, now fix the bug I added :) 2005-03-21 22:50:18 +00:00
James Spencer
9900c36635 Add the language fixes back in. D'oh! 2005-03-21 22:29:21 +00:00
Isaac Clerencia Perez
473bc85ba6 Add "in adjacent hexes" to Commander description 2005-03-21 16:48:32 +00:00
James Spencer
53c29cf479 Objectives fix 2005-03-21 08:46:09 +00:00
James Spencer
ca32b9da08 Dacyn's tutorial update reviewed by Shade,
used [avoid] to protect Def & Konrad from Merle
2005-03-21 08:32:13 +00:00
Dave White
350f0c13c7 balancing changes to water units 2005-03-21 04:33:07 +00:00
James Spencer
cbb5808957 Use the new objectives, and try to make them consistant 2005-03-20 23:56:47 +00:00
Joseph Simmons
2a735c32f2 Conversion to new [objectives] tag, plus very minor string changes 2005-03-20 18:40:49 +00:00
Yann Dirson
0cea0af41d standardize on victory objectives 2005-03-20 18:06:43 +00:00
Susanna Björverud
5d8c701424 Made Confrontation (TDH) use the new [objectives] tag...
...for the mid-scenario objectives change, and cleaned out obsolete
message ids
2005-03-20 15:50:37 +00:00
Susanna Björverud
d4fe4e04b7 Updated HttT to use the new [objectives] tag in prestart event 2005-03-20 13:15:45 +00:00
Susanna Björverud
8bbbc3bd7a Updated TDH to use the new [objectives] tag in a prestart event 2005-03-20 12:03:03 +00:00
Susanna Björverud
2cd10c3fcc Updated SotBE to use the new [objectives] tag in a prestart event 2005-03-20 11:33:27 +00:00
James Spencer
2493c7ef2e Add UNIT & PLACE_IMAGE macros to utils.cfg
as per the ML, and update TRoW to use this (HttT comes Next)
2005-03-20 09:36:16 +00:00
James Spencer
925b698f6f Shade's Back so free ruined keeps for all,
and I peeled back the forest a bit in Princess of Wesnoth
2005-03-20 07:27:22 +00:00
Philippe Plantier
6e1a519642 Using the [objectives] patch to fix 8-month-old bug #9528. 2005-03-19 18:23:47 +00:00
Dave White
7b3c5e8b4b reduced Drake's resistance to piercing to -20% 2005-03-19 04:56:01 +00:00
Dave White
1224a48424 gave dwarvish fighter 2 more hitpoints 2005-03-18 23:27:27 +00:00
Dave White
df7bf2d7e9 gave thunderer 3 more hitpoints 2005-03-18 23:26:44 +00:00
Dave White
82b1ef0c76 changed Ulfserker attack to 4-4, Thunderer melee attack to 6-2 2005-03-18 23:25:22 +00:00
Richard Kettering
15a7eb5588 Human Spearman gets scripting for new frames - no stat changes. 2005-03-17 05:36:11 +00:00
Joseph Simmons
18c541ad55 the cfg file for new alternate lvl3 for dark adept line 2005-03-16 20:24:37 +00:00
Richard Kettering
478e355e3c New cfg file for shyde...
...that disallows use of the old, to-be-deleted ranged frame, and
which uses the new stationary halos.
2005-03-16 16:31:43 +00:00
Philippe Plantier
ad0e5691b1 Adding support for japanese in language.cpp,
...and the support for the sazanami-gothic.ttf font. Fixed SDL_ttf so
it works with this font. Not adding the font itself (it is about
7Mb!). Testers should add it manually in the font/ directory.
2005-03-15 22:13:34 +00:00
Yann Dirson
864e8e6c44 reinstated ref to magical attacks, but fixed 2005-03-15 00:04:53 +00:00
Yann Dirson
305dca7dbe removed refs to non-existent topics;
fixed refs to topics whose name have changed
2005-03-14 23:47:00 +00:00
Joseph Simmons
d720f6f938 Gave wall guard +20% resistance to holy, instead of -20% 2005-03-12 19:04:49 +00:00
Joseph Simmons
4b0f612941 Fixed misuse of WML in Reject;
fixed odd appearance of Sudoc in objectives in Weldyn under Attack
2005-03-12 18:54:51 +00:00
TheAT
dfd5aa71eb Minor asthetic changes 2005-03-11 17:24:53 +00:00
TheAT
40231f8ca4 Changed to use new Ruined Castles. 2005-03-11 17:01:51 +00:00