10 Commits

Author SHA1 Message Date
gfgtdf
7f13156c28 Revert "Rename team_name/user_team_name to team_id/team_name (old syntax still valid)"
And related commits.

This reverts commit 545253ec2b117b413e7ef40e06e65d358ce20f77.
This reverts commit 1215f65eb875cc3070e8d087ce699c0a2ff8d8b0.
This reverts commit 11664f4024cb760de7db5fec54661cd14fc05ac8.
This reverts commit e948df3424657c5843b1fb65a1319449bb6311bc.
This reverts commit 3781e7839f29915292a2452c37b08a1e1fce9841.

This commits were reverted to exclude them from wesnoth 1.13.2 release because:
1) We are still unsure about the best name oftthese attributes
2) This breaks multiple campaigns, including LoW and the tutorial.
Feel free to revert this revert after 1.13.2 when thse issues can be solved..
2015-12-10 21:29:52 +01:00
Charles Dang
e948df3424 Updated unit tests to use new team id/name syntax 2015-10-26 13:40:44 +11:00
Ignacio R. Morelle
1799d5eb0d wmlindent pass on data/test/, safe subset
There is some WML in data/test/scenarios/ that causes wmlindent to
misbehave (bug #22264 and possibly others awaiting a more thorough
diagnosis), so that subdir is not part of this commit.
2014-07-02 22:04:52 -04:00
Chris Beck
3a102774b5 fixup pathfind tests, add reachability tests 2014-05-28 01:31:09 -04:00
Chris Beck
6cb367594b test [store_locations], and try to characterize [find_path] 2014-05-27 20:30:30 -04:00
Chris Beck
d129d80ebe Add unit tests for check victory function
Mainly focused on defeat_condition field right now... woudl be good
to add some that test victory_when_enemies_defeated.
2014-05-22 17:21:53 -04:00
Chris Beck
2c486ed699 add tests of the [move] skip_sighted_option
This is partially a follow up of previous commit
403af25e9da77dbf7aa295ccd901af3bdcd6f889
2014-05-16 19:35:06 -04:00
Chris Beck
94fdab4389 add sighted events unit tests 2014-05-16 18:09:52 -04:00
Chris Beck
9df026f8e8 move test_grunt_tod_damage map to a map file 2014-05-16 17:11:27 -04:00
Chris Beck
0201fe3247 put generic unit test map in its own file 2014-05-16 17:05:31 -04:00