Commit Graph

21339 Commits

Author SHA1 Message Date
Lari Nieminen
a4cafbc997 Add some new macros for greatly beautify the macroifying...
...of sounds in animations. For starters, converted all core units
using poison to use the new poison sound macro.
2007-12-05 23:02:45 +00:00
Mark de Wever
5bf97deee2 Added a todo for after 1.4 branching. 2007-12-05 20:52:40 +00:00
Mark de Wever
3c8602399f tab -> spaces 2007-12-05 20:44:10 +00:00
Gunter Labes
0f22c7c4fd move the css to the templates
make the index.html template a bit more generic
2007-12-05 20:17:09 +00:00
Gunter Labes
9e172594b2 improve the version handling 2007-12-05 20:11:13 +00:00
Mark de Wever
04852654d1 Make sure all members are initialized in the constructor. 2007-12-05 19:32:32 +00:00
Mark de Wever
085a6a1ef6 Made the requirement of gzip and boost_iostream only mandatory...
...if the game is compiled. It doesn't work properly yet since the
boost detection hasn't been added yet, once done it will work
properly.
2007-12-05 19:20:14 +00:00
Mark de Wever
22ad729bcc Added gzip write support.
Updated changelogs and other documentation about new gzip featue.

Some cosmetic cleanups.
2007-12-05 17:27:08 +00:00
Ignacio R. Morelle
80e16c3d9e update the {GENERIC_UNIT ...} macro (single player only)...
...to take advantage of the new random_gender= key.

fix some typos in the changelog
2007-12-05 17:18:52 +00:00
Lari Nieminen
dd7aaf4ae0 Removed odd race= attributes in some [side] tags. 2007-12-05 17:12:47 +00:00
Gunter Labes
38d47c1c84 check the right place for images to be colorized
bump the version
2007-12-05 16:49:11 +00:00
Gunter Labes
ec4878e58a don't continue building when an error occured 2007-12-05 16:17:33 +00:00
Nils Kneuper
4cc1c9744d updated Chinese translation 2007-12-05 16:14:05 +00:00
Gunter Labes
327b5cc4d9 check the timeout on all builds
wait for 1ms instead of 1s each iteration
2007-12-05 15:56:10 +00:00
Lari Nieminen
4b309bafcf Fixed a WML typo (and quite some trailing whitespace got removed, too). 2007-12-05 14:44:11 +00:00
Joseph Simmons
d6b977aa0a fixed white bg on fire animation 2007-12-04 20:36:28 +00:00
Nils Kneuper
5576c1868f added Chinese manpages 2007-12-04 20:26:18 +00:00
Nils Kneuper
9bfed46b93 updated Italian translation 2007-12-04 20:25:53 +00:00
Nils Kneuper
1e7aacbe7f updated Chinese translation 2007-12-04 20:23:41 +00:00
Eric S. Raymond
65fd7d8b8d Correct the change in 2007-12-04T05:04:34Z!esr@thyrsus.com. 2007-12-04 17:56:00 +00:00
Mark de Wever
44a04421b1 Add support for reading gzip savegames, writing them isn't supported yet. 2007-12-04 17:39:43 +00:00
Ali El Gariani
e60afcb6f1 Also convert clear_shroud(x,y) to clear_shroud(loc)
like i did for shrouded(...)
2007-12-04 06:59:10 +00:00
Eric S. Raymond
7fab97f197 Change the macros for limiting recruits so they can match on other things...
...besides type, or wildcard the type.  This will break some uses in
1.2 UMC, but they will break noisily with a syntax error on load and
be trivially correctable, so that's OK.
2007-12-04 05:04:34 +00:00
Joseph Simmons
d43bcf648f wired in new animations - the timing might need tweakment 2007-12-04 00:40:08 +00:00
Joseph Simmons
9b51909317 new fire dragon images, from kseth 2007-12-04 00:38:18 +00:00
Ali El Gariani
0e612a33fc Fix a bug spotted by uso:
"next unit" trigger the select anim+event only half the times when
there is only one unit. So, now we have a clear signal that your input
was take into account (but has no effect since there is no other unit)
Also, fuse both functions cycle and cycle_back and do some cleaning.
2007-12-03 22:41:34 +00:00
Eric S. Raymond
67bb5388c0 And yet another one. 2007-12-03 22:09:32 +00:00
Eric S. Raymond
dad5897b15 More file permissions cleanups. 2007-12-03 22:06:32 +00:00
Eric S. Raymond
82b54239a1 Address bug #10445: Wrong file permissions in svn. 2007-12-03 22:03:47 +00:00
Ali El Gariani
b60da4f419 Fix a off-by-one in a new assert (caused crash when the last team plays) 2007-12-03 21:55:43 +00:00
Ali El Gariani
f0b773e629 oops forget one file in last commit 2007-12-03 20:57:42 +00:00
Ali El Gariani
225b4e8ff9 finally convert fogged(x,y) to fogged(loc)
This simplify all the calls like fogged(mouseover_.x,mouseover_.y)
2007-12-03 20:56:53 +00:00
Mark de Wever
d7a15f8efe Make sure all members are initialized in the constructor. 2007-12-03 20:37:22 +00:00
Mark de Wever
3e513633d4 Make sure all members are initialized in the constructor. 2007-12-03 20:31:53 +00:00
Mark de Wever
243e869866 Make the destructor virtual since it's a base class. 2007-12-03 20:31:22 +00:00
Mark de Wever
be7a47649d Remove a debug message. 2007-12-03 20:10:52 +00:00
Mark de Wever
fd65d1d319 Make sure all members are initialized in the constructor. 2007-12-03 19:58:12 +00:00
Mark de Wever
68491ba17d Convert wasserts. 2007-12-03 19:49:06 +00:00
Mark de Wever
cc8604e126 Convert wasserts. 2007-12-03 19:48:15 +00:00
Mark de Wever
98e85d072e Convert wasserts. 2007-12-03 19:45:54 +00:00
Mark de Wever
f0dd250648 Make sure all members are initialized in the constructor. 2007-12-03 19:41:53 +00:00
Ali El Gariani
6ceeaf0d5e Read keys directly in the const cfg,
...instead of the same local non-const copy (to prevent operator []
from adding empty keys)
2007-12-03 19:35:50 +00:00
Mark de Wever
a6cc8deab7 Remove some extra semicolons. 2007-12-03 18:30:54 +00:00
Mark de Wever
1690009c11 While reading bug #10438 I noticed an usage of []...
...which might give problems so added an assert.
2007-12-03 16:21:07 +00:00
Lari Nieminen
cb2728e013 Fixed Baglur's die events. 2007-12-03 13:05:46 +00:00
Nils Kneuper
b04b53bdfd updated Chinese translation 2007-12-03 11:52:44 +00:00
Gunter Labes
3fe0dfd078 correct the test logic.. 2007-12-03 09:44:36 +00:00
Gunter Labes
7a5b84de0a make the version check more verbose 2007-12-03 09:38:30 +00:00
Gunter Labes
29c0e496d3 announcement rewording 2007-12-03 09:23:27 +00:00
Gunter Labes
9f5c42412e correct the version check 2007-12-03 09:17:12 +00:00