Anonymissimus
55773d9b94
fixed condition checking for undead in recall list based...
...
...on already cleared variable
fixed key wording
(fix for bug #17365 )
2011-08-07 19:33:44 +00:00
Steven Panek
6d421cb1ba
We don't need to use the narrator anymore to prevent scrolling...
...
...thanks to scroll=no; fixes bug #18459 .
2011-08-07 15:18:24 +00:00
Fabian Müller
d7df1471e3
LoW: Unified the story parts for the startings of each chapter.
2011-08-06 18:15:06 +00:00
Dmitry Kovalenko
2a9a663980
Lua backed goals now available(docs to be updated tomorrow)
...
//some minor fixes
2011-08-06 16:06:24 +00:00
George Birthisel
64fdd28e94
Changed Rasikh xp from 40 to 150 (which was an unreported bug).
...
Updated changelog, players changelog.
2011-08-05 20:49:05 +00:00
Derek Hoagland
b824d4a394
Troll walking corpses get 10% defense in deep water.
...
(http://forums.wesnoth.org/viewtopic.php?f=4&t=34643 )
2011-08-05 16:26:53 +00:00
Dmitry Kovalenko
8dc1551d30
Exposed the target list to Lua // minor fixes
2011-08-05 13:25:35 +00:00
Steven Panek
8593049f5d
Aliased some English locales to en_GB.
2011-08-05 09:30:33 +00:00
Gunter Labes
616fdfa5cf
Updated maps: Aethermaw, Hornshark Island, Sablestone Delta,
...
...Thousand Stings Garrison
2011-08-04 22:28:23 +00:00
Anonymissimus
bad5d3db18
fixed tod image referred to as above minimap (bug #18022 )
2011-08-04 18:14:05 +00:00
Anonymissimus
556638a3b4
let units submerge in swamp merfolk village (fix for bug #18140 )
2011-08-04 18:13:46 +00:00
Anonymissimus
c56b0bb72d
more terrain types for wolf and wolf rider...
...
...water standing animations (fix for bug #18138 )
2011-08-04 18:13:24 +00:00
Anonymissimus
2b7e36c4b1
Revert "let wolfs advance to Great Wolfs and to Direwolfs"
2011-08-03 20:05:30 +00:00
Jérémy Rosen
058732340f
apply patch #2857 : Implemented sub= and divide=...
...
...for weapon special codeblocks by Espreon
2011-08-02 08:25:22 +00:00
Ignacio R. Morelle
f0a3854f1b
wmllint: Handle deprecated implicit side=1 in more actions;...
...
...run the new code in mainline
Shame on you, esr.
This commit handles [remove/place_shroud], [gold] and [modify_side/ai]...
...using modified code derived from patch #2666
2011-08-02 00:38:36 +00:00
Ignacio R. Morelle
97da3fcaa3
Teach wmllint to fix deprecated implicit side=1 in [store_gold] actions
...
This uses esr's rule from 2011-07-03T10:55:21Z!esr@thyrsus.com rather than patch #2666 's.
2011-08-02 00:38:06 +00:00
Ignacio R. Morelle
53e260ca6b
Ran wmlindent in mainline except for data/gui
2011-08-02 00:01:08 +00:00
George Birthisel
03fa03835f
Updated Khalifate faction to include all current balance changes...
...
...(many changes).
Removed khalifatelightfoot movetype (converted units to khalifatefoot
movetype). Updated changelog and players changelog.
2011-08-01 23:17:26 +00:00
Anonymissimus
a47748b79a
let wolfs advance to Great Wolfs and to Direwolfs
...
(it could be guarded by an #ifdef ENABLE_WOLF_ADVANCEMENTS passed to
extra_defines=)
2011-08-01 13:38:38 +00:00
Lari Nieminen
4cfa45d16f
Better not replace add=-1 with sub=1 in weapon specials.
2011-08-01 07:53:56 +00:00
Steven Panek
49517d8b09
Made units for the Great Wolf and the Direwolf.
2011-08-01 07:45:48 +00:00
Fabian Müller
a8559852fb
Added the "Elvish Archer" to the recruit filter of Kalenz and Landar.
...
Fixes bug #18400
2011-07-31 21:17:57 +00:00
Dmitry Kovalenko
de07362204
Persistant data storage now is local to the lua_ai_context
2011-07-31 00:45:49 +00:00
Elias Pschernig
38e7b63844
[units.wesnoth.org] Not ang_GB@latin but ang_GB...
...
...was the language to remove for now.
2011-07-30 11:59:42 +00:00
Elias Pschernig
c5eec58b3f
[units.wesnoth.org] As requested by Espreon,
...
...remove ang_GB@latin from the language selection.
2011-07-30 11:22:07 +00:00
Elias Pschernig
61536effc1
[about_cfg_to_wiki] Updated outdated comment...
...
...at the top with instructions how to run it after the previous
change.
2011-07-30 11:13:45 +00:00
Steven Panek
90d6ecb8fc
Made it so that ruined desert castle-desert castle transitions...
...
...draw properly; did the same for ruined desert keep-desert keep
transitions.
2011-07-30 07:44:19 +00:00
Anonymissimus
d03b0d70bd
inserted missing victory_when_enemies_defeated=no
2011-07-28 17:40:46 +00:00
Eric S. Raymond
8a5ebb392d
Prose improvement.
2011-07-28 04:51:12 +00:00
Eric S. Raymond
8fdc2d4036
Prose improvement.
2011-07-27 18:51:41 +00:00
Eric S. Raymond
5b7c6e64ea
Prose cleanup requested by fendrin.
2011-07-27 18:49:09 +00:00
Steven Panek
9052a3576e
'The unit' -> 'This unit' in magical's special notes.
2011-07-27 05:09:26 +00:00
Steven Panek
4a7ec6b8c3
Made it so that AI_CONTROLLER_ALLOW_LEADER_CONTROL's menu item...
...
...only appears if the leader it's supposed to control is alive.
2011-07-26 20:19:32 +00:00
Steven Panek
22cfb93509
Unhyphenated more directional words.
2011-07-25 23:36:33 +00:00
Steven Panek
b2cbebacdf
Unhyphenate words such as 'South-East'.
2011-07-25 23:34:10 +00:00
Steven Panek
c911d3dc07
Use the transparent portraits.
2011-07-25 22:27:20 +00:00
Steven Panek
74f6b6eb3a
Added Pango markup that should have been added awhile ago;...
...
...removed some TODOs.
2011-07-25 22:03:55 +00:00
Steven Panek
1f98792c19
Fixed bug #16477 .
2011-07-25 21:31:31 +00:00
Nils Kneuper
b56503d699
fix path to campaign image, now that the old one was removed...
2011-07-24 11:01:21 +00:00
Nils Kneuper
df25a19c23
applied utils/wesnoth-optipng
...
Overall statistics (only for files with a smaller recompressed size):
Original size: 321 KiB on 80 files
Optimized size: 127 KiB
Total saving: 194 KiB = 60% decrease
2011-07-24 10:29:07 +00:00
Steven Panek
5127ca6fa0
Fixed ang's name.
2011-07-22 18:30:06 +00:00
Dmitry Kovalenko
a3acad0d70
It is possible now to store data in the Lua AI engine...
...
...and the data persists between save/load routines // Needs slight
refactoring, use at your own risk
2011-07-21 10:31:01 +00:00
Dmitry Kovalenko
3e5bdcf448
Fixed a bug that leads to a crash(Lua aspects weren't saved between games)
2011-07-20 10:13:05 +00:00
J.W. Bjerk
4123ff80e5
changed battlestar's credits at his request.
2011-07-19 00:56:55 +00:00
George Birthisel
ca2d590635
Fixed bug #18117 , saved games with Qatif-al-nar became corrupted.
...
Updated changelog, players changelog.
2011-07-15 20:41:09 +00:00
George Birthisel
cb5ab854be
Fixed bug #18120 , where Khalifate units were not getting the default AMLA
...
updated changelog, players changelog
2011-07-15 20:08:42 +00:00
Steven Panek
ce280fced1
Eliminated a Britishism.
2011-07-12 21:06:31 +00:00
Dmitry Kovalenko
de73faad91
Tweaked the patrol_gen function to return a pair of function: execution and evaluation
2011-07-12 08:39:18 +00:00
Nils Kneuper
3c51dda69a
updated Russian translation
2011-07-12 08:23:53 +00:00
Anonymissimus
d6893dd609
removed leftover old animations
...
fix for wmlscope messages
2011-07-11 19:58:11 +00:00