16130 Commits

Author SHA1 Message Date
Anonymissimus
55773d9b94 fixed condition checking for undead in recall list based...
...on already cleared variable

fixed key wording

(fix for bug #17365)
2011-08-07 19:33:44 +00:00
Steven Panek
6d421cb1ba We don't need to use the narrator anymore to prevent scrolling...
...thanks to scroll=no; fixes bug #18459.
2011-08-07 15:18:24 +00:00
Fabian Müller
d7df1471e3 LoW: Unified the story parts for the startings of each chapter. 2011-08-06 18:15:06 +00:00
Dmitry Kovalenko
2a9a663980 Lua backed goals now available(docs to be updated tomorrow)
//some minor fixes
2011-08-06 16:06:24 +00:00
George Birthisel
64fdd28e94 Changed Rasikh xp from 40 to 150 (which was an unreported bug).
Updated changelog, players changelog.
2011-08-05 20:49:05 +00:00
Derek Hoagland
b824d4a394 Troll walking corpses get 10% defense in deep water.
(http://forums.wesnoth.org/viewtopic.php?f=4&t=34643)
2011-08-05 16:26:53 +00:00
Dmitry Kovalenko
8dc1551d30 Exposed the target list to Lua // minor fixes 2011-08-05 13:25:35 +00:00
Steven Panek
8593049f5d Aliased some English locales to en_GB. 2011-08-05 09:30:33 +00:00
Gunter Labes
616fdfa5cf Updated maps: Aethermaw, Hornshark Island, Sablestone Delta,
...Thousand Stings Garrison
2011-08-04 22:28:23 +00:00
Anonymissimus
bad5d3db18 fixed tod image referred to as above minimap (bug #18022) 2011-08-04 18:14:05 +00:00
Anonymissimus
556638a3b4 let units submerge in swamp merfolk village (fix for bug #18140) 2011-08-04 18:13:46 +00:00
Anonymissimus
c56b0bb72d more terrain types for wolf and wolf rider...
...water standing animations (fix for bug #18138)
2011-08-04 18:13:24 +00:00
Anonymissimus
2b7e36c4b1 Revert "let wolfs advance to Great Wolfs and to Direwolfs" 2011-08-03 20:05:30 +00:00
Jérémy Rosen
058732340f apply patch #2857: Implemented sub= and divide=...
...for weapon special codeblocks by Espreon
2011-08-02 08:25:22 +00:00
Ignacio R. Morelle
f0a3854f1b wmllint: Handle deprecated implicit side=1 in more actions;...
...run the new code in mainline

Shame on you, esr.

This commit handles [remove/place_shroud], [gold] and [modify_side/ai]...

...using modified code derived from patch #2666
2011-08-02 00:38:36 +00:00
Ignacio R. Morelle
97da3fcaa3 Teach wmllint to fix deprecated implicit side=1 in [store_gold] actions
This uses esr's rule from 2011-07-03T10:55:21Z!esr@thyrsus.com rather than patch #2666's.
2011-08-02 00:38:06 +00:00
Ignacio R. Morelle
53e260ca6b Ran wmlindent in mainline except for data/gui 2011-08-02 00:01:08 +00:00
George Birthisel
03fa03835f Updated Khalifate faction to include all current balance changes...
...(many changes).  

Removed khalifatelightfoot movetype (converted units to khalifatefoot
movetype).  Updated changelog and players changelog.
2011-08-01 23:17:26 +00:00
Anonymissimus
a47748b79a let wolfs advance to Great Wolfs and to Direwolfs
(it could be guarded by an #ifdef ENABLE_WOLF_ADVANCEMENTS passed to
extra_defines=)
2011-08-01 13:38:38 +00:00
Lari Nieminen
4cfa45d16f Better not replace add=-1 with sub=1 in weapon specials. 2011-08-01 07:53:56 +00:00
Steven Panek
49517d8b09 Made units for the Great Wolf and the Direwolf. 2011-08-01 07:45:48 +00:00
Fabian Müller
a8559852fb Added the "Elvish Archer" to the recruit filter of Kalenz and Landar.
Fixes bug #18400
2011-07-31 21:17:57 +00:00
Dmitry Kovalenko
de07362204 Persistant data storage now is local to the lua_ai_context 2011-07-31 00:45:49 +00:00
Elias Pschernig
38e7b63844 [units.wesnoth.org] Not ang_GB@latin but ang_GB...
...was the language to remove for now.
2011-07-30 11:59:42 +00:00
Elias Pschernig
c5eec58b3f [units.wesnoth.org] As requested by Espreon,
...remove ang_GB@latin from the language selection.
2011-07-30 11:22:07 +00:00
Elias Pschernig
61536effc1 [about_cfg_to_wiki] Updated outdated comment...
...at the top with instructions how to run it after the previous
change.
2011-07-30 11:13:45 +00:00
Steven Panek
90d6ecb8fc Made it so that ruined desert castle-desert castle transitions...
...draw properly; did the same for ruined desert keep-desert keep
transitions.
2011-07-30 07:44:19 +00:00
Anonymissimus
d03b0d70bd inserted missing victory_when_enemies_defeated=no 2011-07-28 17:40:46 +00:00
Eric S. Raymond
8a5ebb392d Prose improvement. 2011-07-28 04:51:12 +00:00
Eric S. Raymond
8fdc2d4036 Prose improvement. 2011-07-27 18:51:41 +00:00
Eric S. Raymond
5b7c6e64ea Prose cleanup requested by fendrin. 2011-07-27 18:49:09 +00:00
Steven Panek
9052a3576e 'The unit' -> 'This unit' in magical's special notes. 2011-07-27 05:09:26 +00:00
Steven Panek
4a7ec6b8c3 Made it so that AI_CONTROLLER_ALLOW_LEADER_CONTROL's menu item...
...only appears if the leader it's supposed to control is alive.
2011-07-26 20:19:32 +00:00
Steven Panek
22cfb93509 Unhyphenated more directional words. 2011-07-25 23:36:33 +00:00
Steven Panek
b2cbebacdf Unhyphenate words such as 'South-East'. 2011-07-25 23:34:10 +00:00
Steven Panek
c911d3dc07 Use the transparent portraits. 2011-07-25 22:27:20 +00:00
Steven Panek
74f6b6eb3a Added Pango markup that should have been added awhile ago;...
...removed some TODOs.
2011-07-25 22:03:55 +00:00
Steven Panek
1f98792c19 Fixed bug #16477. 2011-07-25 21:31:31 +00:00
Nils Kneuper
b56503d699 fix path to campaign image, now that the old one was removed... 2011-07-24 11:01:21 +00:00
Nils Kneuper
df25a19c23 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 321 KiB on 80 files
 Optimized size: 127 KiB
   Total saving: 194 KiB = 60% decrease
2011-07-24 10:29:07 +00:00
Steven Panek
5127ca6fa0 Fixed ang's name. 2011-07-22 18:30:06 +00:00
Dmitry Kovalenko
a3acad0d70 It is possible now to store data in the Lua AI engine...
...and the data persists between save/load routines // Needs slight
refactoring, use at your own risk
2011-07-21 10:31:01 +00:00
Dmitry Kovalenko
3e5bdcf448 Fixed a bug that leads to a crash(Lua aspects weren't saved between games) 2011-07-20 10:13:05 +00:00
J.W. Bjerk
4123ff80e5 changed battlestar's credits at his request. 2011-07-19 00:56:55 +00:00
George Birthisel
ca2d590635 Fixed bug #18117, saved games with Qatif-al-nar became corrupted.
Updated changelog, players changelog.
2011-07-15 20:41:09 +00:00
George Birthisel
cb5ab854be Fixed bug #18120, where Khalifate units were not getting the default AMLA
updated changelog, players changelog
2011-07-15 20:08:42 +00:00
Steven Panek
ce280fced1 Eliminated a Britishism. 2011-07-12 21:06:31 +00:00
Dmitry Kovalenko
de73faad91 Tweaked the patrol_gen function to return a pair of function: execution and evaluation 2011-07-12 08:39:18 +00:00
Nils Kneuper
3c51dda69a updated Russian translation 2011-07-12 08:23:53 +00:00
Anonymissimus
d6893dd609 removed leftover old animations
fix for wmlscope messages
2011-07-11 19:58:11 +00:00