Benoît Timbert
5592f10a68
Fixed map path for : Path of Daggers & Island of the Horatii
2006-02-03 21:27:40 +00:00
Gunter Labes
0b08b1c87b
disallowed all Lich type units to go on deep water
...
added submerge ability to the Chocobone
2006-02-03 21:03:41 +00:00
Benoît Timbert
05710708e4
Changed ambush in deep water to "submerge",
...
...so the description will not talk about forest
2006-02-03 20:40:32 +00:00
Gunter Labes
0383ed791e
fixed typo
2006-02-03 19:48:23 +00:00
Scott Klempner
ed64d8e2d9
httt story enhancements, added rumble.ogg to sounds and {TREMOR} to utils
2006-02-03 13:45:44 +00:00
Gunter Labes
b99bf79c2d
[[Balancing changes]]
...
* changed the ambush macro to take a terrain letter as an argument
* made all undeadfoot units that can move on deep water have ambush there
* decreased the melee attack of the Orcish Slayer from 12-2 to 10-2
* decreased the XP requirement for the Footpad from 42 to 36
* increased the ranged attack of the Cavalier and Master at Arms from
17-1 to 20-1
* increased the melee attack of the Gryphon Master from 14-2 to 15-2
2006-02-03 03:30:59 +00:00
Scott Klempner
29c8134d37
change screen hue for new schedule
2006-02-03 01:15:23 +00:00
Hogne Håskjold
4b2d4b2bd3
Better tiling
2006-02-02 20:36:46 +00:00
Scott Klempner
ccdadeda9d
typo fix
2006-02-02 19:58:02 +00:00
Scott Klempner
42ea46ebfe
changelog update; added deep_underground schedule
2006-02-02 19:53:12 +00:00
Scott Klempner
e46344ea8b
httt story enhancements
2006-02-02 19:47:34 +00:00
Dominic Bolin
8e5c11c8d8
Update to macros to work with illuminates.
2006-02-02 17:24:12 +00:00
Richard Kettering
765c177b42
Wired in new bow frames and proper team coloration.
2006-02-02 12:03:01 +00:00
Scott Klempner
08a4666920
removed obsolete map
2006-02-02 05:43:34 +00:00
Gunter Labes
65dbb92195
added multiplayer prefix to the Smallolof id
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added team_names to Bluewater Province
2006-02-02 02:37:57 +00:00
Gunter Labes
0d1f768dc6
updated Den of Onis
2006-02-02 01:47:54 +00:00
Gunter Labes
5e3deccc08
renamed the 1v1v1Hex map
2006-02-02 01:21:22 +00:00
Gunter Labes
a8ac807f75
removed Island of the Horatii (1v1v1Hex will be renamed to it)
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revised all multiplayer scenarios:
* removed useless keys (enemies=, gold=100, fog=yes)
* added/changed the team_name
2006-02-02 01:19:37 +00:00
Gunter Labes
b2a5a7a009
changed the woadlandfloat tundra movement from 2 to 1
2006-02-01 23:28:07 +00:00
Gunter Labes
39ebbff42c
[[MP map updates]]
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* updated maps: Sulla's Ruins, Morituri, King of the Hill
* new maps: Island of the Horatii, Lori's River, Paths of Daggers
* removed maps: An Island
* ran codeclean on the scenario files and removed the enemy key
2006-02-01 17:19:29 +00:00
Benoît Timbert
f7a67fb690
Fixed the Nagani Myrmidon
2006-02-01 16:56:35 +00:00
Dominic Bolin
7a8c0699e1
Fixed female description.
2006-02-01 16:47:10 +00:00
Dominic Bolin
8ec993455f
Removed redundant data in [female] tags.
2006-02-01 16:23:56 +00:00
J.W. Bjerk
73c94eebe1
updated humans to use the new dagger, sabre, and sword attack icons.
2006-02-01 14:38:57 +00:00
Hogne Håskjold
435a868dc6
Terrain name changes/cleanup
2006-01-31 15:23:58 +00:00
David Philippi
ff529f6969
added indonesian translation files
2006-01-31 15:08:45 +00:00
Hogne Håskjold
3bcaa87888
Changed grassland<->swamp transition to avoid ugly glitches
2006-01-30 22:55:59 +00:00
Benoît Timbert
f922a8d5c8
Added a description for the Swarm special...
...
Probably not the best, but at least we have a description :)
2006-01-30 22:43:28 +00:00
Scott Klempner
8351c8b527
typo for help.cfg
2006-01-30 21:34:40 +00:00
Hogne Håskjold
1694fba47f
Help descriptions for mushroom grove and rockbound cave.
...
Text mostly by sophie and scottk
2006-01-30 21:19:22 +00:00
Hogne Håskjold
bd90b3817a
New sand tiles inspired by Jetryls Allacrost sand tileset
2006-01-30 20:02:20 +00:00
Gunter Labes
8f96332a5c
reverted the s/Hills/Hill/ change, thanks to ott for pointing that out
2006-01-30 19:15:45 +00:00
Gunter Labes
0e06bbd842
changed some terrain names
...
changed several terrains into "mixed terrains" usually having worst movement
2006-01-30 18:04:06 +00:00
Gunter Labes
e7d547f5a1
added fungus key to all movement types
2006-01-30 16:55:57 +00:00
Hogne Håskjold
d48c5c5a8c
Adjust theme to the new and smaller income and upkeep icons
2006-01-30 11:40:37 +00:00
Scott Klempner
f72e40c8af
graphical enhancements for Plunging into the Darkness
2006-01-29 19:04:27 +00:00
Scott Klempner
954db9987a
silver mage description - fixed female to be = to male
2006-01-29 18:27:15 +00:00
J.W. Bjerk
dc7775e6cd
converted great-tree to a better letter ?
2006-01-29 15:06:34 +00:00
Scott Klempner
d3ef6f1077
dialog update for DD
2006-01-29 14:17:24 +00:00
Scott Klempner
111453835b
fixed sleeping gryphon behavior in GM, fixed fog dialog in HoTNE ( #5006 )
2006-01-29 05:38:04 +00:00
J.W. Bjerk
b473cc2427
2 terrains added:
...
cave-floor-lighted-with-a-beam-of-light and the great elvish tree.
also made lava produce light. Cave-lighted is kindof rough graphicly,
but it works for now.
2006-01-29 03:18:44 +00:00
Gunter Labes
b99fabe302
updated Den of Onis
2006-01-28 22:16:00 +00:00
Jérémy Rosen
509c515ad6
allow local light variation in the [terrain] tag
2006-01-28 12:13:47 +00:00
Gunter Labes
bcb21d5b91
updated Charge map
2006-01-28 10:56:24 +00:00
Gunter Labes
84ea722f37
fixed small typo
2006-01-27 21:51:46 +00:00
Hogne Håskjold
cf117c51c7
Two more mushroom forest variants, and some minor tweaks
2006-01-27 12:04:41 +00:00
András Salamon
723ae7c782
whitespace cleanup
2006-01-27 09:31:58 +00:00
Hogne Håskjold
c8f1873d16
Fixed typo
2006-01-26 19:35:01 +00:00
Hogne Håskjold
d224fc1121
New terrain: "Rocky Cave" and "Mushroom Forest".
...
First is aliased to hills and cave, second to cave and will be a new
base terrain type. Uses [ and ] for terrain letters.
Minor edits of cave floor.
2006-01-26 19:23:39 +00:00
Nils Kneuper
472be43f06
make Konrad and Delfador be translateable in the tutorial
2006-01-26 14:22:30 +00:00