Pauli Nieminen
577a5671d1
Fixed attack::fire to use game_events::entity_location
2008-01-29 07:39:12 +00:00
Pauli Nieminen
bbc6e494cd
Fixed concurrent access to shared_ptr
2008-01-29 07:37:55 +00:00
David Philippi
0f96343b0a
spanish translation update
2008-01-29 01:07:24 +00:00
uso
11a326ad10
use a more robust method to check for the savegame attribute, thanks Soliton
2008-01-28 23:57:38 +00:00
Jérémy Rosen
01b208448b
add a select anim to bats, fixes bug 10837
2008-01-28 23:01:27 +00:00
Jérémy Rosen
4d09f05618
fix animation wide color blending not working properly
2008-01-28 22:59:58 +00:00
uso
25a7e1dcd6
don't display 'Remote scenario' for reloaded games in the multiplayer lobby
...
which is wrong in most cases (fixes bug #10882 ), the display of
'Reloaded game' is disabled for now because we have a string freeze
and there is no good string to re-use
2008-01-28 22:43:31 +00:00
Mark de Wever
ad3d695923
Erase should use a post increment.
2008-01-28 21:20:15 +00:00
Gunter Labes
c8d45d21e0
* fix attack animation listing
2008-01-28 20:55:51 +00:00
Jérémy Rosen
54d8df7460
recruit now make unit appear facing random direction, should help with #10837
2008-01-28 20:36:27 +00:00
Eric S. Raymond
dc35a4411c
Small tweak to macro use detector,
...
...will avoid spurious matches on filemanes containing . and lead with
capital letter.
2008-01-28 19:59:59 +00:00
Jérémy Rosen
4091dfa9b3
add a recruit anim to bats, partial fix for #10837
2008-01-28 19:47:47 +00:00
Eric S. Raymond
4d073f8def
Comment out a spurious macro call. It may need to actually be fixed.
2008-01-28 19:36:22 +00:00
Eric S. Raymond
63945ce689
Fix a trivially brokeb CREATE_MINIONS macro.
2008-01-28 19:30:41 +00:00
Eric S. Raymond
e0b5cfbe0d
Copy the HttT Elder Mage here to fix a broken animation.
2008-01-28 19:11:22 +00:00
Eric S. Raymond
cbe5f13da2
Fixes for macro typos and trivially unresolved names.
2008-01-28 18:53:51 +00:00
Eric S. Raymond
dc3703711c
Fix indentation error that was causing unresolved macros to be missed.
2008-01-28 18:30:23 +00:00
Jan Rietema
36d629ce40
Better attack sounds for Human Commander and Ixthala Demon
...
(and hit/death sounds for the Demon).
2008-01-28 18:29:39 +00:00
Jan Rietema
d0c182c52e
Removed some unused variables and a broken macro reference.
2008-01-28 18:19:59 +00:00
Elias Pschernig
f43ec4222f
typo gold={120 160 200} -> {GOLD 120 160 200}
2008-01-28 17:38:03 +00:00
Lari Nieminen
e40fadf47e
Fix little WML bugs (Ixthala Demon changed to use normal AMLA and XP).
2008-01-28 17:30:30 +00:00
Elias Pschernig
33594dcd7f
two more mis-spelled CLEAR_VARIABLE
2008-01-28 17:27:06 +00:00
Elias Pschernig
bfe64f3841
changed 6 occurences of CLEAR VARIABLE to CLEAR_VARIABLE
2008-01-28 17:13:39 +00:00
Elias Pschernig
7a420c55a3
slightly updated the python parser, for what it's worth
2008-01-28 17:06:48 +00:00
Lari Nieminen
81a620aa65
Fix a leftover AMLA id bug.
2008-01-28 17:06:33 +00:00
Elias Pschernig
da37ae7b0d
Fixed two small typos: ClEAR_VARIABLE and #undef WEATHER_MAP MAP
2008-01-28 17:02:37 +00:00
Elias Pschernig
873b9bec68
Fixed small typo: ClEAR_VARIABLE
2008-01-28 17:00:31 +00:00
Nils Kneuper
c2448f7cef
removed a tiny fuzzy...
2008-01-28 15:56:02 +00:00
Nils Kneuper
f83474a2f6
updated German translation
2008-01-28 15:47:35 +00:00
Nils Kneuper
a789f89507
post release version bump to 1.3.15+svn
2008-01-28 13:00:09 +00:00
Nils Kneuper
da0e34e3c7
updated Filipino translation
2008-01-28 12:53:00 +00:00
Pauli Nieminen
dc98a6e1fb
Fixed socket locking problem in network_worker
2008-01-28 08:37:15 +00:00
Gunter Labes
1a68096fce
fix indentation
2008-01-28 01:09:30 +00:00
Gunter Labes
c8be0958d5
make a complete svn update rather
2008-01-27 22:31:23 +00:00
Gunter Labes
60ec9f153e
make animations page work again
...
(didn't take subdirectories for units into account)
fix indentation
2008-01-27 22:28:57 +00:00
Nils Kneuper
4a990a75c6
rollback revisions introducing new stuff
...
(which should not happen) and thus breaking building those are the
revisions:
2008-01-23T19:48:33Z!paniemin@cc.hut.fi
2008-01-23T20:03:29Z!benoit.timbert@free.fr (partly)
2008-01-23T20:06:14Z!benoit.timbert@free.fr
2008-01-24T17:07:32Z!koraq@xs4all.nl
2008-01-26T08:34:13Z!paniemin@cc.hut.fi
2008-01-26T10:30:28Z!paniemin@cc.hut.fi
2008-01-27 21:51:48 +00:00
Nils Kneuper
40614c53c1
version bump for 1.3.15
2008-01-27 20:52:46 +00:00
Nils Kneuper
ecef96f39b
updated Czech translation
2008-01-27 20:38:48 +00:00
Martin Renold
19197fbd15
restore "press t to continue" mouse behaviour as it was before 2008-01-27T19:05:36Z!martinxyz@gmx.ch
2008-01-27 20:19:15 +00:00
Elias Pschernig
41be9c29d6
fixed a typo: CLEAR_vARIABLE
2008-01-27 19:56:51 +00:00
Nils Kneuper
2645298e93
really revert 2008-01-27T19:08:20Z!paniemin@cc.hut.fi
2008-01-27 19:43:29 +00:00
Elias Pschernig
c9b3343bce
Translated all missing strings in the German UtBS translation.
2008-01-27 19:39:18 +00:00
Pauli Nieminen
f27aabae7a
reverted 2008-01-27T19:08:20Z!paniemin@cc.hut.fi
2008-01-27 19:24:24 +00:00
Pauli Nieminen
e5fa47807b
made SVNREV not to recompile all everytime
2008-01-27 19:08:20 +00:00
Martin Renold
94c680127b
Highlight and paths are now updated after moves/deaths. (bug #7028 )
...
Additionally enemy moves do no longer unhighlight the player's
selection. I'm not sure if this is a bug or a feature. There is a
small glitch that you have to move the mouse 1px to get the update
during enemy turns. (it should call mouse_update() somewhere)
2008-01-27 19:05:36 +00:00
Mark de Wever
d2dd39ef7a
wescamp script allows the same values for true as utils::string_bool()
2008-01-27 18:37:52 +00:00
Elias Pschernig
3625576b83
Fixed lots of fuzzies in German UtBS translation.
2008-01-27 18:33:39 +00:00
Mark de Wever
f67b16a847
Image scaling on tinygui was broken, this has been fixed.
...
(Spotted on the forum by allonby.)
2008-01-27 18:00:18 +00:00
uso
e8c6140d50
use some more parameters from a loaded MP game to...
...
...display the correct values in the game list
2008-01-27 17:56:50 +00:00
Elias Pschernig
acb49882b6
Replaced std::cerr with LOG_AI when logging desperate AI attacks.
2008-01-27 15:33:16 +00:00