Commit Graph

22174 Commits

Author SHA1 Message Date
Pauli Nieminen
577a5671d1 Fixed attack::fire to use game_events::entity_location 2008-01-29 07:39:12 +00:00
Pauli Nieminen
bbc6e494cd Fixed concurrent access to shared_ptr 2008-01-29 07:37:55 +00:00
David Philippi
0f96343b0a spanish translation update 2008-01-29 01:07:24 +00:00
uso
11a326ad10 use a more robust method to check for the savegame attribute, thanks Soliton 2008-01-28 23:57:38 +00:00
Jérémy Rosen
01b208448b add a select anim to bats, fixes bug 10837 2008-01-28 23:01:27 +00:00
Jérémy Rosen
4d09f05618 fix animation wide color blending not working properly 2008-01-28 22:59:58 +00:00
uso
25a7e1dcd6 don't display 'Remote scenario' for reloaded games in the multiplayer lobby
which is wrong in most cases (fixes bug #10882), the display of
'Reloaded game' is disabled for now because we have a string freeze
and there is no good string to re-use
2008-01-28 22:43:31 +00:00
Mark de Wever
ad3d695923 Erase should use a post increment. 2008-01-28 21:20:15 +00:00
Gunter Labes
c8d45d21e0 * fix attack animation listing 2008-01-28 20:55:51 +00:00
Jérémy Rosen
54d8df7460 recruit now make unit appear facing random direction, should help with #10837 2008-01-28 20:36:27 +00:00
Eric S. Raymond
dc35a4411c Small tweak to macro use detector,
...will avoid spurious matches on filemanes containing . and lead with
capital letter.
2008-01-28 19:59:59 +00:00
Jérémy Rosen
4091dfa9b3 add a recruit anim to bats, partial fix for #10837 2008-01-28 19:47:47 +00:00
Eric S. Raymond
4d073f8def Comment out a spurious macro call. It may need to actually be fixed. 2008-01-28 19:36:22 +00:00
Eric S. Raymond
63945ce689 Fix a trivially brokeb CREATE_MINIONS macro. 2008-01-28 19:30:41 +00:00
Eric S. Raymond
e0b5cfbe0d Copy the HttT Elder Mage here to fix a broken animation. 2008-01-28 19:11:22 +00:00
Eric S. Raymond
cbe5f13da2 Fixes for macro typos and trivially unresolved names. 2008-01-28 18:53:51 +00:00
Eric S. Raymond
dc3703711c Fix indentation error that was causing unresolved macros to be missed. 2008-01-28 18:30:23 +00:00
Jan Rietema
36d629ce40 Better attack sounds for Human Commander and Ixthala Demon
(and hit/death sounds for the Demon).
2008-01-28 18:29:39 +00:00
Jan Rietema
d0c182c52e Removed some unused variables and a broken macro reference. 2008-01-28 18:19:59 +00:00
Elias Pschernig
f43ec4222f typo gold={120 160 200} -> {GOLD 120 160 200} 2008-01-28 17:38:03 +00:00
Lari Nieminen
e40fadf47e Fix little WML bugs (Ixthala Demon changed to use normal AMLA and XP). 2008-01-28 17:30:30 +00:00
Elias Pschernig
33594dcd7f two more mis-spelled CLEAR_VARIABLE 2008-01-28 17:27:06 +00:00
Elias Pschernig
bfe64f3841 changed 6 occurences of CLEAR VARIABLE to CLEAR_VARIABLE 2008-01-28 17:13:39 +00:00
Elias Pschernig
7a420c55a3 slightly updated the python parser, for what it's worth 2008-01-28 17:06:48 +00:00
Lari Nieminen
81a620aa65 Fix a leftover AMLA id bug. 2008-01-28 17:06:33 +00:00
Elias Pschernig
da37ae7b0d Fixed two small typos: ClEAR_VARIABLE and #undef WEATHER_MAP MAP 2008-01-28 17:02:37 +00:00
Elias Pschernig
873b9bec68 Fixed small typo: ClEAR_VARIABLE 2008-01-28 17:00:31 +00:00
Nils Kneuper
c2448f7cef removed a tiny fuzzy... 2008-01-28 15:56:02 +00:00
Nils Kneuper
f83474a2f6 updated German translation 2008-01-28 15:47:35 +00:00
Nils Kneuper
a789f89507 post release version bump to 1.3.15+svn 2008-01-28 13:00:09 +00:00
Nils Kneuper
da0e34e3c7 updated Filipino translation 2008-01-28 12:53:00 +00:00
Pauli Nieminen
dc98a6e1fb Fixed socket locking problem in network_worker 2008-01-28 08:37:15 +00:00
Gunter Labes
1a68096fce fix indentation 2008-01-28 01:09:30 +00:00
Gunter Labes
c8be0958d5 make a complete svn update rather 2008-01-27 22:31:23 +00:00
Gunter Labes
60ec9f153e make animations page work again
(didn't take subdirectories for units into account)

fix indentation
2008-01-27 22:28:57 +00:00
Nils Kneuper
4a990a75c6 rollback revisions introducing new stuff
(which should not happen) and thus breaking building those are the
revisions:

2008-01-23T19:48:33Z!paniemin@cc.hut.fi
2008-01-23T20:03:29Z!benoit.timbert@free.fr (partly)
2008-01-23T20:06:14Z!benoit.timbert@free.fr
2008-01-24T17:07:32Z!koraq@xs4all.nl
2008-01-26T08:34:13Z!paniemin@cc.hut.fi
2008-01-26T10:30:28Z!paniemin@cc.hut.fi
2008-01-27 21:51:48 +00:00
Nils Kneuper
40614c53c1 version bump for 1.3.15 2008-01-27 20:52:46 +00:00
Nils Kneuper
ecef96f39b updated Czech translation 2008-01-27 20:38:48 +00:00
Martin Renold
19197fbd15 restore "press t to continue" mouse behaviour as it was before 2008-01-27T19:05:36Z!martinxyz@gmx.ch 2008-01-27 20:19:15 +00:00
Elias Pschernig
41be9c29d6 fixed a typo: CLEAR_vARIABLE 2008-01-27 19:56:51 +00:00
Nils Kneuper
2645298e93 really revert 2008-01-27T19:08:20Z!paniemin@cc.hut.fi 2008-01-27 19:43:29 +00:00
Elias Pschernig
c9b3343bce Translated all missing strings in the German UtBS translation. 2008-01-27 19:39:18 +00:00
Pauli Nieminen
f27aabae7a reverted 2008-01-27T19:08:20Z!paniemin@cc.hut.fi 2008-01-27 19:24:24 +00:00
Pauli Nieminen
e5fa47807b made SVNREV not to recompile all everytime 2008-01-27 19:08:20 +00:00
Martin Renold
94c680127b Highlight and paths are now updated after moves/deaths. (bug #7028)
Additionally enemy moves do no longer unhighlight the player's
selection. I'm not sure if this is a bug or a feature.  There is a
small glitch that you have to move the mouse 1px to get the update
during enemy turns. (it should call mouse_update() somewhere)
2008-01-27 19:05:36 +00:00
Mark de Wever
d2dd39ef7a wescamp script allows the same values for true as utils::string_bool() 2008-01-27 18:37:52 +00:00
Elias Pschernig
3625576b83 Fixed lots of fuzzies in German UtBS translation. 2008-01-27 18:33:39 +00:00
Mark de Wever
f67b16a847 Image scaling on tinygui was broken, this has been fixed.
(Spotted on the forum by allonby.)
2008-01-27 18:00:18 +00:00
uso
e8c6140d50 use some more parameters from a loaded MP game to...
...display the correct values in the game list
2008-01-27 17:56:50 +00:00
Elias Pschernig
acb49882b6 Replaced std::cerr with LOG_AI when logging desperate AI attacks. 2008-01-27 15:33:16 +00:00