nemaara
58987918f1
DiD S2: modified gold values and tweaked dialogue
2019-02-26 23:48:53 -05:00
nemaara
d9bf494a7c
DiD S2: updated dialogue
2019-01-30 21:47:49 -05:00
nemaara
b4689640b5
DiD S2: updated gameplay
2019-01-30 13:35:27 -05:00
nemaara
30b86607bd
DiD S2: updated map
2019-01-30 13:35:27 -05:00
loonycyborg
e3b6d0c3cb
Fix unused variable warning on mac
2019-01-30 13:58:27 +03:00
loonycyborg
061c2f0f6f
Fix build on macos
2019-01-30 13:22:14 +03:00
loonycyborg
89856d6dcf
Set keepalive timeout to 30s as per #3898
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Hopefully this will prevent NAT from forgetting idling clients
For now this is POSIX only and not configurable.
2019-01-30 12:26:02 +03:00
nemaara
2fe3845da5
Merge pull request #3894 from nemaara/trow
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[TRoW] S22: cuttlefish animations use different facing filters
2019-01-27 16:03:06 -05:00
Charles Dang
503230db20
Campaign Dialog: make filter box fill available horizontal space
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[ci skip]
2019-01-27 23:44:24 +11:00
Charles Dang
59493fc523
NR S7a: wmllint run
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[ci skip]
2019-01-27 23:44:23 +11:00
Vlad Drozdov
2303416fa5
Added the mutex for the ci_search function
2019-01-27 23:44:22 +11:00
Vlad Drozdov
9b0d036846
Campaign selection filter : сhanges for calling campaign_selected() function.
2019-01-27 23:44:22 +11:00
Vlad Drozdov
b5c48b1270
Campaign selection filter : сhanges for review.
2019-01-27 23:44:21 +11:00
Vlad Drozdov
a25a43e1ac
Replace a search in filters by translation::ci_search
2019-01-27 23:44:20 +11:00
Vlad Drozdov
0f00da0995
Campaign selection filter : search by separate words and filter focuse by default
2019-01-27 23:44:19 +11:00
Vlad Drozdov
397b8e1f3b
Campaign selection: Add search functionality
2019-01-27 23:44:19 +11:00
nemaara
a52e207ca1
Merge branch 'master' of https://github.com/wesnoth/wesnoth
2019-01-27 02:17:23 -05:00
nemaara
62d85c1ab5
TSG storytext: fixed typos
2019-01-27 02:16:37 -05:00
nemaara
108d9bb585
TSG S9a: fixed typos
2019-01-27 02:16:37 -05:00
nemaara
fa085665dc
TSG S8b: punctuation fixes
2019-01-27 02:16:36 -05:00
nemaara
7b187653ae
TSG S8a: typo fix
2019-01-27 02:16:35 -05:00
nemaara
17f335e2ab
TSG S7a: punctuation fixes
2019-01-27 02:16:35 -05:00
nemaara
226f15f1b7
TSG S6b: dialogue fixes
2019-01-27 02:16:34 -05:00
nemaara
1c8e5c0a0c
TSG S5: small dialogue fixes
2019-01-27 02:16:33 -05:00
nemaara
f55b93a8cf
TSG S4: small dialogue fixes
2019-01-27 02:16:33 -05:00
nemaara
657d7cf447
TSG S3: typo fixes
2019-01-27 02:16:32 -05:00
nemaara
bc75ee97d5
TSG S2: typo fix
2019-01-27 02:16:31 -05:00
nemaara
b892decbfe
TSG S1: typo fixes
2019-01-27 02:16:31 -05:00
Wedge009
0a877ec2fe
Son of the Black-Eye: northlands -> Northlands
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See note for 1b2f468e. Everywhere else in the campaign appears to use the proper noun.
[ci skip]
2019-01-27 17:14:26 +11:00
Wedge009
81e3fd95a0
Sceptre of Fire: northlands -> Northlands
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See note for 1b2f468e
[ci skip]
2019-01-27 17:14:25 +11:00
Wedge009
0dbddeaa41
Northern Rebirth: northlands -> Northlands
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See note for 1b2f468e. Also, everywhere else in the campaign uses the proper noun.
[ci skip]
2019-01-27 17:14:24 +11:00
Wedge009
f41f0f16fe
Descent into Darkness: northlands -> Northlands
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See note for 1b2f468e
[ci skip]
2019-01-27 17:14:24 +11:00
Wedge009
a56a02f835
Secrets of the Ancient: Right click -> Right-click
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Hyphenation consistency: everywhere else in the campaign it is hyphenated.
[ci skip]
2019-01-27 17:14:23 +11:00
Wedge009
41fc583f8f
Sceptre of Fire: northlands -> Northlands
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As I understand it, there's a specific region of Wesnoth lore called Northlands: https://wiki.wesnoth.org/Geography_of_wesnoth#Northlands
As such, this dialogue should be capitalised to avoid confusion with a generic 'north lands'.
Also corrected a typo in a comment.
[ci skip]
2019-01-27 17:14:22 +11:00
Wedge009
9bf0e921dd
Elvish Archer: pasttime -> pastime
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[ci skip]
2019-01-27 17:14:21 +11:00
Wedge009
824cd2961c
The South Guard: panolpy -> panoply
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[ci skip]
2019-01-27 17:14:21 +11:00
Wedge009
d1bfa0a9b3
The South Guard: practicioners -> practitioners
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[ci skip]
2019-01-27 17:14:20 +11:00
nemaara
b30a394689
TRoW S22: cuttlefish animations use different facing filters
2019-01-26 20:29:23 -05:00
nemaara
ef69f20e68
Merge pull request #3887 from nemaara/DW_S12
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[DW] S12 rebalance
2019-01-26 18:58:59 -05:00
nemaara
c1608312d2
Updated changelog with DW rebalance
2019-01-26 18:12:54 -05:00
nemaara
50ce0f1543
DW S12: rebalanced ai gold
2019-01-26 18:10:18 -05:00
nemaara
6b1dff6d91
DW S12: fixed difficulty setting for spawns
2019-01-26 18:10:18 -05:00
nemaara
3909fb350b
DW S12: rebalance ai gold values
2019-01-26 18:10:17 -05:00
nemaara
85a8616412
DW S12: rebalanced gameplay
2019-01-26 18:10:17 -05:00
nemaara
b5e5cbf082
Merge pull request #3886 from nemaara/trow
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[TRoW] Small bugfixes
2019-01-26 16:53:45 -05:00
nemaara
f97c431ee7
Updated changelog with TRoW fixes
2019-01-26 15:36:34 -05:00
Iris Morelle
a6207f1642
Fix item names in the scenario editor not being localized
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data/core/editor/items.cfg defines the names for the items. The file is
included by data/core/editor/_main.cfg, which has a #textdomain binding
to wesnoth-editor at the top. The strings end up bound to that
textdomain by the game, but wmlxgettext doesn’t have any way to see this
so it binds them to the default textdomain instead, which is wesnoth,
not wesnoth-editor. The game ends up looking for the strings in
wesnoth-editor instead.
The easiest solution right now is to explicitly bind items.cfg to the
wesnoth textdomain so as to not require moving catalogue entries in the
po files around to wesnoth-editor. It really should've been
wesnoth-editor in the first place but it's too late to fix that now
without giving translators a migraine. It's a pity either way given how
useless the scenario editor is in practice.
[ci skip]
2019-01-26 14:11:01 -03:00
Nils Kneuper
9623737672
updated Slovak translation
2019-01-26 11:43:41 +01:00
Nils Kneuper
2980c5a8ea
updated British English translation
2019-01-26 11:42:12 +01:00
Wedge009
8c7b3a583b
Move compiled serialisation objects into the dedicated directory for consistency.
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(Also tidy the filters.)
[ci skip]
2019-01-24 12:22:09 +11:00