Guillaume Melquiond
58af0bf407
Simplified interface of ai_recruit_result.
2009-05-30 10:26:07 +00:00
Guillaume Melquiond
7849675593
Simplified interface of ai_stopunit_result.
2009-05-30 10:26:04 +00:00
Guillaume Melquiond
332fbc3b91
Simplified interface of ai_move_result.
2009-05-30 10:26:00 +00:00
Guillaume Melquiond
f5c8810455
Added a unit::set_name accessor for lightweight modification of unit names.
2009-05-30 08:56:47 +00:00
Mark de Wever
5e30366e45
Add more validation when redrawing.
...
Just to make sure when a widget is redrawn, it's really visible. For
containers make sure the container and its grid have the same status.
2009-05-30 08:22:28 +00:00
Mark de Wever
59c1fecd3c
Also add the grid to the dirty list.
...
This in order to make sure that if the grid is not visible, it's
children aren't redrawn.
2009-05-30 08:22:15 +00:00
Mark de Wever
5fb2078749
Clear the dirty state for not drawn widgets.
...
The dirty flag caused a big slowdown in certain cases so needs to be
cleared.
2009-05-30 08:21:53 +00:00
Guillaume Melquiond
c9cf3e7c18
Fixed dwarf leaders starting with 1hp in MP games.
2009-05-29 20:59:27 +00:00
Chris Hopman
6457ce1b90
add shared_object.hpp, the base for shared string and tstring
2009-05-29 17:12:21 +00:00
Gunter Labes
d6454595ee
screw quoting
2009-05-29 14:21:24 +00:00
Nils Kneuper
0c7dc352ef
updated Turkish translation
2009-05-29 13:50:17 +00:00
Nils Kneuper
ea5d817416
add missing translation marker
2009-05-29 13:48:05 +00:00
Gunter Labes
fa56679a93
fixed quoting for the alternate servers as well
2009-05-29 00:52:18 +00:00
Gunter Labes
82ac25049e
improved output about illegal commands
2009-05-28 22:43:23 +00:00
Gunter Labes
b4aa3d5a80
if the host is an observer still allow him to do some commands
2009-05-28 22:43:16 +00:00
Gunter Labes
a6eb5c8602
always update side data on start_game
...
...and don't on take_side since the host ultimately decides (which
will then be processed in update_side_data())
this hopefully fixes a race condition on game start that could lead to
an inconsistent state
2009-05-28 22:43:06 +00:00
Alexander van Gessel
027eebb487
Deprecate '@' style includes, suggest usage of '~'.
2009-05-28 21:47:56 +01:00
McShark
36d0598005
Added src/gui/dialogs/transient_message...
...
...and src/gui/widgets/scrollbar_container_private.hpp
Formatting for SCons file
2009-05-28 18:28:57 +00:00
Gunter Labes
69d46078da
throw an error when the scenario has no id...
...
...(weird things will happen otherwise..)
2009-05-28 15:55:15 +00:00
Gunter Labes
8c25099e3e
various tweaks/fixes after testing
2009-05-27 20:52:32 +00:00
Gunter Labes
e07f94ebb0
removed obsolete check
2009-05-27 20:02:27 +00:00
Mark de Wever
410b540af4
Fix some whitespace issues.
2009-05-27 19:09:02 +00:00
Mark de Wever
374acd189f
Add the debug layout option to cmake.
2009-05-27 19:08:57 +00:00
Nils Kneuper
e2396e5410
updated Czech translation
2009-05-27 07:48:46 +00:00
Guillaume Melquiond
343d23b3a2
Removed dead code: a human AI (whatever that means) is an AI.
2009-05-27 07:37:09 +00:00
Patrick Parker
95e26c35bf
stick with the (safer) spacebar suggestion
2009-05-27 04:06:15 +00:00
Gunter Labes
52bc5141cd
silence some verbose output
...
the verbose setting of the WML parser could be turned into an int
for better granularity if wanted
2009-05-27 00:19:14 +00:00
Gunter Labes
c5c513df80
plain AI sides are local, too
2009-05-27 00:19:10 +00:00
Nils Kneuper
ac83b3bffa
pot-update
...
regenerated doc files
2009-05-26 20:29:57 +00:00
Nils Kneuper
c3a0900d40
updated German translation (includes patch #1176 )
2009-05-26 20:12:11 +00:00
Guillaume Melquiond
93304a4ccd
Enabled preloading of Lua events in multiplayer.
2009-05-26 19:22:32 +00:00
Eric S. Raymond
5e649268d9
Integrate new "Casualties of War" music into some mainline campaigns.
2009-05-26 18:25:55 +00:00
Gunter Labes
862bf66f20
pacify set -u
2009-05-26 16:56:35 +00:00
Gunter Labes
c4b9f374d7
check if the process died immediately...
...
...before moving symlinks, etc. to the new instance
2009-05-26 16:42:10 +00:00
Gunter Labes
b7cea1345d
made the continue message more accurate
2009-05-26 16:42:06 +00:00
Gunter Labes
372ae274f3
changelog tweak
2009-05-26 16:41:58 +00:00
Ignacio R. Morelle
84e84d3f9b
Add casualties_of_war.ogg to the "default" music playlist macro.
2009-05-26 16:27:08 +00:00
Ignacio R. Morelle
75e9e09c98
Add Tyler Johnson to the Music section of the game credits.
2009-05-26 16:26:52 +00:00
Gunter Labes
b3a3d8ceb5
check the variable we're actually writing out
2009-05-26 13:39:29 +00:00
Gunter Labes
2efa85cfc6
rewrite for better robustness and portability
2009-05-26 13:39:22 +00:00
Eric S. Raymond
b4abac9c83
Address bug #13571 : Missing Spearman hit sounds.
2009-05-26 02:41:53 +00:00
Gunter Labes
f6fdc4bea0
do not use os.system with user supplied data
2009-05-25 21:32:22 +00:00
Gunter Labes
6daf8f7076
only parse addons when a userdir was given
2009-05-25 21:32:14 +00:00
Pauli Nieminen
f756e41833
Add era events to level data when using --multiplayer switch (bug #13523 )
2009-05-25 17:32:39 +00:00
Pauli Nieminen
e18bba4b73
Make new turn, turn X, side turn and turn refresh synchronous (bug #10603 )
2009-05-25 10:44:00 +00:00
Nils Kneuper
edb35a09ff
updated Chinese (Traditional) translation
2009-05-25 07:39:43 +00:00
Jan Herzog
9f9a8f4c1d
Updated VC9's wesnoth.vcproj to add missing files.
2009-05-24 18:45:39 +00:00
Mark de Wever
2eeea9d012
Fix the markup in the objectives.
2009-05-24 13:49:55 +00:00
Mark de Wever
de614d454e
Widget visible helper function cleanup [2/2].
2009-05-24 13:49:49 +00:00
Mark de Wever
c9031c014d
Widget visible helper function cleanup [1/2].
...
Remove twidget::is_visible(). The function is not really useful with the
hidden visibility status since it's not directly clear when something is
visible or invisible, so rather explicitely test for values.
Part 2 will remove twidget::is_invisible().
2009-05-24 13:49:43 +00:00