Commit Graph

33387 Commits

Author SHA1 Message Date
Guillaume Melquiond
58af0bf407 Simplified interface of ai_recruit_result. 2009-05-30 10:26:07 +00:00
Guillaume Melquiond
7849675593 Simplified interface of ai_stopunit_result. 2009-05-30 10:26:04 +00:00
Guillaume Melquiond
332fbc3b91 Simplified interface of ai_move_result. 2009-05-30 10:26:00 +00:00
Guillaume Melquiond
f5c8810455 Added a unit::set_name accessor for lightweight modification of unit names. 2009-05-30 08:56:47 +00:00
Mark de Wever
5e30366e45 Add more validation when redrawing.
Just to make sure when a widget is redrawn, it's really visible. For
containers make sure the container and its grid have the same status.
2009-05-30 08:22:28 +00:00
Mark de Wever
59c1fecd3c Also add the grid to the dirty list.
This in order to make sure that if the grid is not visible, it's
children aren't redrawn.
2009-05-30 08:22:15 +00:00
Mark de Wever
5fb2078749 Clear the dirty state for not drawn widgets.
The dirty flag caused a big slowdown in certain cases so needs to be
cleared.
2009-05-30 08:21:53 +00:00
Guillaume Melquiond
c9cf3e7c18 Fixed dwarf leaders starting with 1hp in MP games. 2009-05-29 20:59:27 +00:00
Chris Hopman
6457ce1b90 add shared_object.hpp, the base for shared string and tstring 2009-05-29 17:12:21 +00:00
Gunter Labes
d6454595ee screw quoting 2009-05-29 14:21:24 +00:00
Nils Kneuper
0c7dc352ef updated Turkish translation 2009-05-29 13:50:17 +00:00
Nils Kneuper
ea5d817416 add missing translation marker 2009-05-29 13:48:05 +00:00
Gunter Labes
fa56679a93 fixed quoting for the alternate servers as well 2009-05-29 00:52:18 +00:00
Gunter Labes
82ac25049e improved output about illegal commands 2009-05-28 22:43:23 +00:00
Gunter Labes
b4aa3d5a80 if the host is an observer still allow him to do some commands 2009-05-28 22:43:16 +00:00
Gunter Labes
a6eb5c8602 always update side data on start_game
...and don't on take_side since the host ultimately decides (which
will then be processed in update_side_data())

this hopefully fixes a race condition on game start that could lead to
an inconsistent state
2009-05-28 22:43:06 +00:00
Alexander van Gessel
027eebb487 Deprecate '@' style includes, suggest usage of '~'. 2009-05-28 21:47:56 +01:00
McShark
36d0598005 Added src/gui/dialogs/transient_message...
...and src/gui/widgets/scrollbar_container_private.hpp

Formatting for SCons file
2009-05-28 18:28:57 +00:00
Gunter Labes
69d46078da throw an error when the scenario has no id...
...(weird things will happen otherwise..)
2009-05-28 15:55:15 +00:00
Gunter Labes
8c25099e3e various tweaks/fixes after testing 2009-05-27 20:52:32 +00:00
Gunter Labes
e07f94ebb0 removed obsolete check 2009-05-27 20:02:27 +00:00
Mark de Wever
410b540af4 Fix some whitespace issues. 2009-05-27 19:09:02 +00:00
Mark de Wever
374acd189f Add the debug layout option to cmake. 2009-05-27 19:08:57 +00:00
Nils Kneuper
e2396e5410 updated Czech translation 2009-05-27 07:48:46 +00:00
Guillaume Melquiond
343d23b3a2 Removed dead code: a human AI (whatever that means) is an AI. 2009-05-27 07:37:09 +00:00
Patrick Parker
95e26c35bf stick with the (safer) spacebar suggestion 2009-05-27 04:06:15 +00:00
Gunter Labes
52bc5141cd silence some verbose output
the verbose setting of the WML parser could be turned into an int
for better granularity if wanted
2009-05-27 00:19:14 +00:00
Gunter Labes
c5c513df80 plain AI sides are local, too 2009-05-27 00:19:10 +00:00
Nils Kneuper
ac83b3bffa pot-update
regenerated doc files
2009-05-26 20:29:57 +00:00
Nils Kneuper
c3a0900d40 updated German translation (includes patch #1176) 2009-05-26 20:12:11 +00:00
Guillaume Melquiond
93304a4ccd Enabled preloading of Lua events in multiplayer. 2009-05-26 19:22:32 +00:00
Eric S. Raymond
5e649268d9 Integrate new "Casualties of War" music into some mainline campaigns. 2009-05-26 18:25:55 +00:00
Gunter Labes
862bf66f20 pacify set -u 2009-05-26 16:56:35 +00:00
Gunter Labes
c4b9f374d7 check if the process died immediately...
...before moving symlinks, etc. to the new instance
2009-05-26 16:42:10 +00:00
Gunter Labes
b7cea1345d made the continue message more accurate 2009-05-26 16:42:06 +00:00
Gunter Labes
372ae274f3 changelog tweak 2009-05-26 16:41:58 +00:00
Ignacio R. Morelle
84e84d3f9b Add casualties_of_war.ogg to the "default" music playlist macro. 2009-05-26 16:27:08 +00:00
Ignacio R. Morelle
75e9e09c98 Add Tyler Johnson to the Music section of the game credits. 2009-05-26 16:26:52 +00:00
Gunter Labes
b3a3d8ceb5 check the variable we're actually writing out 2009-05-26 13:39:29 +00:00
Gunter Labes
2efa85cfc6 rewrite for better robustness and portability 2009-05-26 13:39:22 +00:00
Eric S. Raymond
b4abac9c83 Address bug #13571: Missing Spearman hit sounds. 2009-05-26 02:41:53 +00:00
Gunter Labes
f6fdc4bea0 do not use os.system with user supplied data 2009-05-25 21:32:22 +00:00
Gunter Labes
6daf8f7076 only parse addons when a userdir was given 2009-05-25 21:32:14 +00:00
Pauli Nieminen
f756e41833 Add era events to level data when using --multiplayer switch (bug #13523) 2009-05-25 17:32:39 +00:00
Pauli Nieminen
e18bba4b73 Make new turn, turn X, side turn and turn refresh synchronous (bug #10603) 2009-05-25 10:44:00 +00:00
Nils Kneuper
edb35a09ff updated Chinese (Traditional) translation 2009-05-25 07:39:43 +00:00
Jan Herzog
9f9a8f4c1d Updated VC9's wesnoth.vcproj to add missing files. 2009-05-24 18:45:39 +00:00
Mark de Wever
2eeea9d012 Fix the markup in the objectives. 2009-05-24 13:49:55 +00:00
Mark de Wever
de614d454e Widget visible helper function cleanup [2/2]. 2009-05-24 13:49:49 +00:00
Mark de Wever
c9031c014d Widget visible helper function cleanup [1/2].
Remove twidget::is_visible(). The function is not really useful with the
hidden visibility status since it's not directly clear when something is
visible or invisible, so rather explicitely test for values.

Part 2 will remove twidget::is_invisible().
2009-05-24 13:49:43 +00:00