76649 Commits

Author SHA1 Message Date
loonycyborg
089f9304c6 Fix compile warning about deprecated header from boost.test 2020-04-09 15:43:14 +03:00
nemaara
f65be69998 Diversion: tweak ability description 2020-04-09 03:36:08 -04:00
nemaara
ea061a0b75 Falconer: revise description 2020-04-09 03:33:44 -04:00
nemaara
dfc93c62e1
Merge pull request #4842 from UnwiseOwl/patch-1
SotBE S15: Check if Kapou'e is at 1,18 when killing last boss
2020-04-08 23:04:15 -04:00
Thom Diment
3d6e03a8fb
Check if Kapou'e is at 1,18 when killing last boss
Fix for #4841
2020-04-09 03:55:38 +01:00
nemaara
4b8b412e4b Modify elvish race description wording 2020-04-08 17:59:24 -04:00
nemaara
eb8876e867 Orcish Warlord: revise description 2020-04-08 17:32:31 -04:00
nemaara
c6b0f661cb Orcish Warrior: revise description 2020-04-07 22:16:44 -04:00
nemaara
60519d58c8 Orcish Grunt: modify description 2020-04-07 21:48:48 -04:00
nemaara
859c50a028 Merge branch 'master' of https://github.com/wesnoth/wesnoth 2020-04-07 21:29:18 -04:00
nemaara
9d067a2b53 Orcish Sovereign: rewrite description 2020-04-07 21:02:58 -04:00
nemaara
a4bf76476e Orcish Nightblade: revise description 2020-04-07 17:47:59 -04:00
Pentarctagon
9a0b95f9a0 Separate unit test results from scenario victory/defeat.
This adds an additional `test_result` attribute to [endlevel], intended for use with the automated unit tests. This allows for the unit tests to differentiate a pass/fail result separately from scenario victory or defeat, which allows for more accurately determining the outcome of a test as well as addresses the potential, for example, for a scenario to be expect to pass because of the {SUCCEED} macro but instead passes because the scenario ended as a victory through some other method.

Additional unit tests which were the original motivation for this change are also added as part of this.  They test, as much as possible, that events are executed at all, and are then also executed in the expected order.
2020-04-07 16:45:34 -05:00
nemaara
70c051e248 Orcish Slayer: revise description 2020-04-07 15:07:58 -04:00
nemaara
5686c6e09c Orcish Assassin: revise description 2020-04-07 14:43:56 -04:00
nemaara
6ce75adb9b Orcish Slurbow: description wording 2020-04-07 14:12:50 -04:00
nemaara
b3cf2f15e4 Orcish Crossbowman: revise description 2020-04-07 14:12:38 -04:00
nemaara
834b90e573 Orcish Archer: revise description 2020-04-07 05:39:31 -04:00
nemaara
4927438c4b Liberty: fix typo in campaign description 2020-04-06 17:30:41 -04:00
gfgtdf
241f266564 Revert "Fixed crash in gamestate inspector (fixes #4540)"
This reverts commit fcd81f464ef36c1d7ed49208a8d9405c1fd4282e.

e42b78fb02b4c61 (fix lua treeview callback) changed the behaviour of
the treeview callbacks back to pass the treeview object instead of
the node to the handlers, so this has to be reverted aswell.
2020-04-06 16:14:40 +02:00
nemaara
806a830920 Add Liberty revision to changelog 2020-04-06 00:24:38 -04:00
nemaara
f13132be86 Liberty: update credits 2020-04-06 00:24:34 -04:00
nemaara
bfb01e5976 Liberty: revise campaign description 2020-04-06 00:24:32 -04:00
nemaara
eecb6f7923 Liberty S7: reduce difficulty 2020-04-05 23:54:12 -04:00
nemaara
04d91efb8d Liberty S3: reduce difficulty 2020-04-05 22:47:47 -04:00
nemaara
787ba7c2f0 Liberty: use set side colors 2020-04-05 22:43:32 -04:00
nemaara
c553cc681e Liberty: touchup dialogue 2020-04-05 21:07:34 -04:00
Hejnewar
e0820700b5
Balance changes (#4834)
* Dragonguard HP increased from 59 to 63
    * Bone Shooter HP increased from 40 to 42
    * Banebow HP increased from 50 to 52
2020-04-05 23:03:21 +02:00
nemaara
c16f504a87 Liberty S8: revise text 2020-04-05 16:18:19 -04:00
loonycyborg
61ace8da2c Add gcc-5 to dockerfile 2020-04-05 21:53:29 +03:00
Pentarctagon
7733666f2c
Update to most recent steam runtime. 2020-04-05 12:41:46 -05:00
nemaara
bc518ceddc Liberty S7: revise scenario 2020-04-05 00:35:28 -04:00
nemaara
1e1175bcdb Liberty S6: fix incorrect [sound] usage 2020-04-04 23:30:38 -04:00
doofus-01
e659f47a11
More Dunefolk sprite work (#4820)
The horse units are another whole can of worms, I'll leave them for a different PR.

* units - dunefolk - touch-up to burner line base sprites

* units - dunefolk - Burner defense animations

* units - dunefolk - warmaster leading animation

* units - dunefolk soldier defense animations

* units - dunefolk captain leading animation

* units - dunefolk swordsman defense animation

* units - dunefolk captain defense animation

* units - dunefolk burner ranged attack animation, though only male variation for now

* units - dunefolk burner ranged attack animation for female variation

* units - dunefolk explorer defense animation

* units - dunefolk herbalist defense animations

* units - dunefolk Luminary defense animation

* units - Dunefolk Apothecary defense anim

* units - Dunefolk alchemist defense anim

* units - Dunefolk Wayfarer defense anim
2020-04-04 19:14:49 -07:00
nemaara
9b03b47d8d Liberty S6: tweak scenario and add events 2020-04-04 17:43:39 -04:00
nemaara
c03c82da7d Liberty S3: fix bug with wrong side number 2020-04-04 16:40:05 -04:00
newfrenchy83
1a2ec86df4
fix leadership animation played when weapon don't match [filter_weapon] (#4758) 2020-04-04 21:30:34 +02:00
Nils Kneuper
8b3defbe90 updated Chinese (Traditional) translation 2020-04-04 17:21:09 +02:00
Nils Kneuper
711fdd08eb updated Swedish translation
also fixed a ton of warnings about \v by removing all of them, asked translation maintaner to verify that they were not intentional...
2020-04-04 17:18:53 +02:00
Nils Kneuper
93f5a4bef0 updated Portuguese (Brazil) translation 2020-04-04 16:59:01 +02:00
nemaara
d9f17c1b74 Liberty: remove unused macro 2020-04-03 15:45:58 -04:00
nemaara
2babe15210 Liberty S4/5: fix teamnames 2020-04-03 15:27:10 -04:00
nemaara
81fb2d2dc4 Liberty S5: scenario tweaks 2020-04-02 17:32:10 -04:00
nemaara
4f44d4fa92
Merge pull request #4830 from nemaara/calendar
Add Calendar to Wesnoth encyclopedia
2020-04-02 14:07:50 -04:00
Severin Glöckner
f83c41458b u.w.o: display Marauder & Raider correctly
[ci skip]
2020-04-02 02:44:52 +02:00
gfgtdf
fe31bb9973 fix #4826 gui1 tooltips part 2 2020-04-01 21:54:37 +02:00
gfgtdf
a5437b408f fix #4826 gui1 tooltips 2020-04-01 21:45:12 +02:00
gfgtdf
83df883394 fix #4755 crash when placing labels in editor 2020-04-01 21:45:04 +02:00
nemaara
2bbe88c981 Liberty S4: tweak scenario 2020-04-01 03:19:06 -04:00
nemaara
b4db03173d Liberty S3: modify enemy team name 2020-04-01 03:17:48 -04:00