Mark de Wever
5a1a8ccf40
Properly test whether maximum_width_ is set.
...
Fixes bug #14565 .
2009-10-21 17:52:41 +00:00
George Birthisel
572c2eba61
forgot to edit the players changelog.
2009-10-21 15:10:46 +00:00
George Birthisel
12d240adbf
Minor MP balance changes:
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naga cold resist => 0% and increased orc assassin xp to 34.
2009-10-21 15:02:33 +00:00
Alexander van Gessel
037157b471
Typo fix
2009-10-21 13:26:48 +01:00
Steven Panek
d8fe22cf26
Fixed the Spanish overlay for LoW's map.
2009-10-21 01:05:11 +00:00
Steven Panek
1f30a5418c
Updated the changelogs.
2009-10-21 00:43:49 +00:00
Steven Panek
85e3c554cc
Updated the localized images tracking index.
2009-10-21 00:28:03 +00:00
Steven Panek
ec9659d970
Fixed filenames...
2009-10-21 00:09:29 +00:00
Steven Panek
9f163db185
Updated/added map overlays for the Spanish translation.
2009-10-20 23:59:31 +00:00
Alexander van Gessel
0d63d51d64
Don't try to change the theme if there is no gui
2009-10-20 21:20:48 +01:00
Gunter Labes
59e6246953
Revert "documented the exit status conventions"
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string freeze...
2009-10-20 19:30:46 +00:00
Nils Kneuper
12abb08bd1
updated Russian translation
2009-10-20 19:24:22 +00:00
Gunter Labes
5e6132d356
use common exit codes for signal caused exits
2009-10-20 19:23:54 +00:00
Gunter Labes
9842a121a3
documented the exit status conventions
2009-10-20 19:23:50 +00:00
Gunter Labes
5aef27579f
consistently return 1 on initialization errors
2009-10-20 19:23:46 +00:00
Gunter Labes
6f0e366cb4
return 2 on commandline argument errors like wesnoth
2009-10-20 19:23:38 +00:00
Alexander van Gessel
ae126bb539
Catch std::exception too, so we get more information than "unknown error"
2009-10-20 19:52:36 +01:00
Mark de Wever
c602e28edf
Fix the warning level.
2009-10-20 18:44:20 +00:00
Mark de Wever
8745ea4ffd
Directly set the markup mode for the listbox.
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Recently added code to directly do it so also use it here.
2009-10-20 18:44:11 +00:00
Mark de Wever
467b3feae6
Fix alignment.
2009-10-20 18:44:01 +00:00
Mark de Wever
ae7c9321e6
Fix alignment.
2009-10-20 18:43:57 +00:00
Gunter Labes
c4f28eca1a
consistently return 2 on commandline argument errors
2009-10-20 18:06:16 +00:00
Gunter Labes
2bf939cb2d
also check [replay_start] for [multiplayer]
2009-10-20 17:57:51 +00:00
Gunter Labes
138a3baf27
only check [snapshot] for [variables] if we're not loading a replay
2009-10-20 17:57:47 +00:00
Gunter Labes
f1fec73934
fixed an assert()
2009-10-20 17:57:44 +00:00
Gunter Labes
a0624857c0
moved game_classification defaults into its constructor
2009-10-20 17:57:40 +00:00
Gunter Labes
e78871a960
comment tweaks
2009-10-20 17:57:36 +00:00
Gunter Labes
da9f97b956
fixed the copy constructor...
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...to use the initialization list and not forget next_scenario
2009-10-20 17:57:30 +00:00
Richard Kettering
bc8b181ee4
Updated shadows and bow attack for the bone shooter.
2009-10-20 06:42:09 +00:00
Guillaume Melquiond
a77ab8c934
Revert "Optimize "paths" pathfinding function" (2009-10-19T23:23:03Z!alinkmaze@gmail.com).
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Visited nodes are either on the closed or the open list. Nodes on the
open list are not optimal; they have to keep being modified until they
switch to the closed list.
2009-10-20 05:23:47 +00:00
Ali El Gariani
7a58bf6ef8
Fix broken indentation for race in unit-preview
2009-10-20 01:09:44 +00:00
Ali El Gariani
8c56595224
Optimize "paths" pathfinding function
2009-10-19 23:23:03 +00:00
Ali El Gariani
69884081ea
Fix bug #14540...
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..."debug-generated units with HP-modifying traits don't have full HP".
Probably also fix an old similar bug with unit created by "plague".
Unify these creation calls and give full MP to unit spawned by ":create".
2009-10-19 22:20:40 +00:00
Mark de Wever
e66c2152cf
Avoid truncating text.
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This could be observed with the last line in campaign description.
Also added some extra debug information. Fixes bug #14328 .
2009-10-19 20:26:23 +00:00
Mark de Wever
2683f07446
Add the namespace in the macros.
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This allows the macros to be used outside the gui2 namespace.
2009-10-19 20:26:16 +00:00
Mark de Wever
3b0c8df5f2
Improve debug messages.
2009-10-19 20:26:12 +00:00
Mark de Wever
4887d107ad
Add a debug helper function.
2009-10-19 20:26:08 +00:00
Gunter Labes
fc4ad3e7b3
optimized clone finding a bit
2009-10-19 18:59:28 +00:00
Gunter Labes
cba698cfc5
synchronised the Skeleton Rider stats from Liberty with the UtBS version
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someone still needs to check the images/animations and then the unit
can be moved to core
2009-10-19 18:59:24 +00:00
Gunter Labes
9f1c14684a
[[Era tuning]]
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* Removed Elder Wose and Shock Trooper from random_leader of the default era.
* Removed Ancient Wose and Iron Mauler from random_leader of the AoH era.
2009-10-19 18:59:19 +00:00
Mark de Wever
87d012e7ab
Renamed the cmake foo2 targets to foo.
2009-10-19 18:24:33 +00:00
Nils Kneuper
afc567e7af
pot-update...
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(2 new strings as overlay explaining the ingame clock in default theme)
regenerated doc files
2009-10-19 15:57:04 +00:00
Guillaume Melquiond
5b50bcd669
Delayed time area initializations until the level has started loading.
2009-10-19 05:30:07 +00:00
Guillaume Melquiond
399c2c0bac
Moved resources setting in constructor to match the destructor.
2009-10-19 05:29:30 +00:00
Nils Kneuper
6e52ea3ee0
updated Finnish translation
2009-10-18 19:26:53 +00:00
Mark de Wever
825485314a
Update release notes.
2009-10-18 12:43:29 +00:00
Chusslove Illich
02f6397f8f
Updated translation for Serbian.
2009-10-18 11:57:15 +00:00
Jérémy Rosen
4930e19a99
add recruiting anim for all magic using undead leaders
2009-10-18 09:07:57 +00:00
Mark de Wever
dfdf3a2949
Filter out some characters for labels.
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Those characters break the dot files so replace them with a safe
character.
2009-10-18 09:00:45 +00:00
Mark de Wever
177c95c4ec
Add the window id to the debug dot files.
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Now that windows automatically get an id it makes sense to show the
name.
2009-10-18 09:00:41 +00:00