Commit Graph

41 Commits

Author SHA1 Message Date
Patrick Parker
a139ff9bf3 updated .dsp files with reduced dependency list for editor 2007-07-25 22:14:32 +00:00
Mark de Wever
dd56d310d0 Removed checksum.[c|h]pp since the only user no longer uses them.
Also updated all references, but can't test the .dev, .dsp and po files.
2007-07-22 13:06:13 +00:00
Patrick Parker
04d108ddd6 the MSVC project files needed updating, due to some extensive refactoring 2007-07-01 22:35:54 +00:00
Patrick Parker
48a75a0b3a Update the Visual Studio project files
note: your directory structures and defines may differ
2007-04-21 20:50:42 +00:00
Jörg Hinrichs
78b223a3b9 makes vc++ compile 2006-05-05 22:47:22 +00:00
Jörg Hinrichs
f0f3a5b873 moves include of global.hpp to the very beginning of attack_prediction...
...to silence some vc++ warnings

adds support for upload_log again (i thought i checked everything but
this must have been slipped through)
2006-04-09 13:47:55 +00:00
Jörg Hinrichs
00ac387315 Map Editor compiles with VC++ again
fixes broken enemy unit movement highlighting
minor cleanups
2006-04-08 16:33:50 +00:00
Jörg Hinrichs
45dd38ff87 merges the gameplay_refactoring branch
please report any problems to me
2006-04-06 21:31:55 +00:00
Jörg Hinrichs
cb0392a6f3 implements feature to skip mp replays for observer
(actually they are not really skipped but accelerated quite a lot)
2006-03-04 20:56:24 +00:00
Jörg Hinrichs
f0474fbe44 some smaller VC++ compiler corrections
fixes graphical glitch of replay buttons having the wrong background
2006-02-25 10:20:56 +00:00
Nicolas Weeger
e2ede6a590 Add missing files, remove trashed ones. 2006-01-05 21:52:56 +00:00
Jörg Hinrichs
8674b86082 [[vc++ and inclusion handling fixes]]
- changed include paths to be relative to source root
- removed some unnecessary includes
- added some includes of global.hpp to editor files to prevent useless vc++ compiler warnings
- Extended vc++ project files
- fixed the bug of having to press escape two times in a continuous replay to get back to the titlescreen
2006-01-03 20:04:50 +00:00
Jörg Hinrichs
bb02592ccc Removes unnecessary includes in play_level.cpp and replay_controller.cpp
fixes bug of hanging replay when replay ends before last side finished the turn

removes "snapshot only" saves in favor of always saving the
replay_start information
2005-12-30 09:56:38 +00:00
Nicolas Weeger
ef021a058d More compilation fixes. 2005-12-17 10:47:24 +00:00
Nicolas Weeger
fa4abb9255 Fix Win32 (MSVC) compilation. 2005-12-17 09:41:26 +00:00
Jörg Hinrichs
9bdb4bbd0a adds support for changing themes ingame
removes replay gui controls from normal gameplay
fixes "corrupted file"-message after single side turn
2005-12-06 20:38:00 +00:00
Jörg Hinrichs
369d88c569 Replay functionality
- added main menu support

- add mouse click support (minimap)

- fixed endless loop at end of replay bug

- fixed gui layout for german translation

- minor corrections to make vc++ compile
2005-11-20 18:44:44 +00:00
Jörg Hinrichs
1f4a865e62 Replay fixes,
...cleaned up config.cpp/config.hpp to make other applications compile again
2005-11-09 19:21:36 +00:00
Jörg Hinrichs
0f7816c9ef New replay functionality. 2005-11-08 22:23:03 +00:00
Jörg Hinrichs
a67b344071 Minor corrections to make VC++ compile 2005-11-06 23:51:57 +00:00
David White
b02a37797e sync to latest windows project files 2005-10-18 00:06:08 +00:00
Dave White
a6a8341dcf updated windows build files 2005-08-27 15:20:00 +00:00
Dave White
740a887eda updates to VC++ build file 2005-07-20 22:34:39 +00:00
Dave White
ea81d20342 new VC++ project files 2005-03-12 01:19:08 +00:00
Dave White
d95f95b546 updated VC++ project files 2005-01-29 15:42:20 +00:00
Dave White
0a4cecccba update to vc++ project files 2005-01-07 23:17:39 +00:00
Dave White
df1ba30683 updates to windows project files 2004-10-29 21:42:02 +00:00
Dave White
690bdfcf17 made work in Windows 2004-10-15 20:24:02 +00:00
Dave White
8968e1b0b1 trying to make it compile on Windows... 2004-08-22 22:50:13 +00:00
Dave White
1eb02e3bef made Windows version compile again 2004-08-22 01:30:07 +00:00
Dave White
8f51ff28a0 added icons for preferences and multiplayer dialogs 2004-06-21 14:42:18 +00:00
Dave White
26a710471e removed unnecessary diagnostic; updated VC++ project file 2004-06-11 20:25:17 +00:00
Dave White
56af8182f5 added new halo effect to Delfador's attack.
Improved village naming in random maps
2004-05-28 20:38:37 +00:00
Dave White
a367e9c394 [[Minor UI fixes]]
- fixed bug where 'cancel' button would appear under multiplayer games

- fixed preferences widgets disappearing when changing video mode
2004-05-09 03:19:59 +00:00
Dave White
505b713340 updated project files for release 2004-05-03 23:30:41 +00:00
Dave White
a76afa887b updated VC++ project file 2004-04-24 00:33:41 +00:00
Dave White
0bec75d1b9 patch to map editor for proper key handling 2004-04-21 13:37:44 +00:00
Dave White
d578d135be added in castle patch from Ayin 2004-04-19 15:42:58 +00:00
Dave White
1640dcd596 [[Terrain and calculations]]
- added cave-based terrain generator

- added calculations for battles
2004-03-21 19:05:23 +00:00
Dave White
3f70227b6a fixes to VC++ project file 2004-03-19 20:13:23 +00:00
Dave White
03b5c825e8 added VC++6 project files to CVS 2004-02-29 21:09:22 +00:00